in hindsight, swsh looked pretty good actually
>>56113587It would look better in a landfill
Yeah, in cherrypicked screenshots
>>56113594Based
>>56113596you have to cherrypick screenshot to make it look bad
>>56113587For the main story, up until the 3rd gym, yeah. I did really enjoy battling online though.
>>56113611looks like shit in the wild area
>>56113587It has a good artstyle. Artstyle will carry worse graphics
>>56113587The biggest disappointment wasn't how it looked but how non-explorable the region was outside of the Wild Area
>>56113771This. Part of the reason why some people still prefers Routes over open world.
>>56113587It's the art style and the lightning, it does miracles and shows graphics aren't everything, SV technically has better graphics but due to the art style and shitty lightning it looks goddawful>>56113780I still feel like wider, more open routes would be better than full open-world, like Mario Galaxy or Mario 3D-World levels
>>56113587nah
>>56113611>Kino>When Marnie's Town is a literal hallwayPeople here don't even play the games
You have to wait until at least next generation to say that and get away with it
Looks like dogshit even for switch
Looks fantastic especially for the switch
>>56113900nah
>>56113611>>56113778>>56113780>be disappointed that swsh had no traditional open routes>shit wild area but at least the game looked pretty decent >prayed that Gen 9 would go back to Pokémon’s basics but with swsh’s graphics and no open world bullshit>gen 9 comes out >open world bullshit>buggy with shit graphics and barebones “routes” with barely anything to discover Here’s to me coping that Gen 10 will drop the “WERE MAKING BOTW BUT WITH POKÉMON JUST RIKE YOU WANTED RIGHT HAHA” and go back to older gens basics like fucking decent exploration
>>56113911gen 9 has the best exploration of every game though.
>>56113587It had better art direction to SV, but that's all it had
>>56113913>bigger space = more exploration not how it works.
>>56113911>Here’s to me coping that Gen 10 will drop the “WERE MAKING BOTW BUT WITH POKÉMON JUST RIKE YOU WANTED RIGHT HAHA” and go back to older gens basics like fucking decent explorationOpen World syndrome has killed a lot of games. I miss both classic Zelda and classic Pokemon. They also use open world syndrome to justify bloated dev times too. It fucking sucks
>>56113915>art directionwhat are people refering when they're talking about art direction?
>>56113918>more dancing fat guys = more explorationnot how it works.
>>56113931The art style of the game and how its executed in the game. Minus the Switch just going low res in a lot of places (and the galar wild area using a few questionable assets), the game looks beautiful. Although a more competent dev would have made it look better. SV on the other hand just looks like unmitigated trash everywhere.
>>56113931Just look at a SWSH screenshot and a SV screenshot side by side. You'll see SV tried to go for a slightly more realistic approach and it looks worse for it despite technically being better. SWSH leans more into the anime/cartoon aesthetic
>>56113587it unironically looked better and anyone who says otherwise is fucking blind. the towns also had character, despite being small, which is still better than copying and pasting 17 sandwich shops
>>56113963Like this?
>>56113972pretty much
>>56113961most of the images you posted are literal hallways like the old fairy gym leader's town, the wild area, the crown tundra and the isle of armor look like ass.Not defending paldea because there's no thinking about the overworld, they just made the most generic routes and biomes possible to handle the open world>>56113963the anime style is subjective, the "realistic" designs probably the npcs from the base game your referring are due to lazyness, Sonia, Nessa and Bea have bad 3d models but you're not complaining about them
>>56113913Stretched out areas with the same copy and pasted ruin assets tucked away in a corner doesn’t count, bud