Pokemon Legends Z-A does not use the same mechanics as its predecessor. Indeed, Pokemon Legends Arceus was intended to be the basis for a more orthodox line of pokemon games. In Pokemon Legends Z-A you won't be a trainer, but an assistant researcher in training. However, under certain circumstances, you'll end up becoming a pokemon trainer while continuing and participating in your training. The end result is that you'll graduate with a trainer's diploma, opening up a whole new world of opportunities for the Azus Institute. The Azus Institute isn't particularly interesting, but it's based on the pokemon teachers who give you your first pokemon and the pokedex. The only difference is that it's more like Pokemon Scarlet and violet, in that you're supposed to be a student in training. What's more, the pokedex is replaced by another tool, underlining the return of the Pokemon Watch but with a hologram system like in XY. The game features two phases and a post-game focusing on multiplayer. The first phase consists of helping the population and filling in your documentation for your research project. The second phase focuses on your experience as a trainer and your willingness to help pokemons. To put it more crudely, one phase involves quests with humans, while the other focuses on your relationship with the pokemons you come across. You need to complete these quests to unlock certain mega evolutions, which in turn are needed to unlock certain locations or unique interactions with npc.
my god, that sounds really boring
>>56215722Is Rhyperior in?