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>Let's artificially inflate the difficulty by only allowing you use Johto and Hoenn shitmons!
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Yawnfag thread
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>>56555949
it was kino for collector, and some of the most busted gen3 mons were from johto, such as suicune and Ttar. the early mons you get are pretty solid (umbreon, espeon, ampharos, hitmontop with intimidate and fake out,...)
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>>56555949
sounds like a skill issue to me
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>>56555949
>Coloseum
KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO KINO
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>>56555954
i thought yawnfag hated sinnoh? why would he make an orre thread?
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>>56555949
How is that artificial
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>>56555949
Colosseum isn't difficult. It's only marginally more difficult than the mainline games, which are baby tier. If you rotate your team to purify each new shadow pokemon, you can go the whole game winning everything, no grinding (shadow mons are typically higher level than other stufd you are battling at the time), and purify things quickly to integrate them with your core team if you want. There are plenty of good mons you get, and nearly everything has a better-than-normal moveset once purified. After Pyrite town, you should be near insta-purifying each new shadow mon and either boxing them or using them to start kicking more ass. There is a slight difficulty spike towards the end, but snagging each new thing helps a lot.
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>>56555999
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>>56555991
He gets REALLY mad when someone claims Colosseum has more polished animations than the Switch games.
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>>56555991
He hates everything that isn't KANTOOOOOOOOOO (the sacred cow that can't be criticized because without it, his beloved 3D games era games wouldn't exist in the first place) and 3D era Pokemon.
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>>56555949
>start game
>you start off weak and slowly get stronger with access to better attacks/combos as you play more and do more
Sounds like an actual RPG progression system, which Pokemon needs. They almost had it down in HGSS and BW1 but we all know what happened there.
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>>56555949
Colosseum (and Gale of Darkness) are high IQ games. You can tell if someone's worth your time depending on whether or not they got filtered by Orre.
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>>56556316
I agree that Colosseum isn’t difficult but it isn’t marginally harder than GameFreak games, it is significantly more difficult. The fact you are encouraged to put this level of thought into rotating your team throughout the game is proof enough. That just isn’t required in the GameFreak games, you can keep your team of route 1 shitmons and be completely fine if you aren’t bad at JRPGs. Bosses in Colosseum have much more thought out strategies especially when compared to RSE its mainline counterpart. You can’t tell me the cipher admins don’t make the gym leaders and E4 look like a joke.
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Game Freak doesn't know how to design enemy teams for Singles without making it bullshit 3v3s like in the Battle Facilities
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>Soft reset until Espeon has a non-negative nature
>Steamroll the game
Pathetic, desu ne. You should be RNG manipulating Colosseum anyway, it makes the game way more fun.
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>>56555949
You forgot to post the gigachad.
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>>56556844
BW is where they went off the rails with the powercreep.
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>>56556837
Wrong anon, he is indifferent to kanto, his favourite Gen is 7 and he uses 6 as a scapegoat to shit on 1-5
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>>56555954
Is this Yawnfag in the room with us now?



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