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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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File: 1728167073014067.png (105 KB, 936x640)
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All this new data and we still don't know what the fuck this is supposed to be
It's clearly not a lighthouse or bollard
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>>56687046
It's a thing boats hook their anchor around.
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>>56687066
On the beach?
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>>56687104
Yes, the small ones just use a rope.
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>>56687066
That would be a bollard. And it wouldn't make sense. First off, it's not even next to water, unless we are to believe the bay fills with water during high tide, which is never seen. Even if that were the case, the path leading up to it does not look like it's ready to receive ships. Even if it was a bollard, why is there only one? Why is it shaped that way? What is the yellow orb on top? Why is there only one? We've seen bollards before in Pokemon games and they look nothing like what is in Lilycove.
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>>56687104
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>>56687129
Furthermore, the actual fucking harbor that the city has is nowhere near this thing. It's on the other end of town.
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>>56687046
oddly enough, it was replaced with a lighthouse in ORAS, the same lighthouse that's in Slateport. but, in RSE Slateport clearly uses a different tile for its lighthouse (bottom right)

so, who knows.
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>>56687141
So it is a small one
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Gen 3 is fanfiction
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>>56687141
Yeah, it makes sense that they'd do that in ORAS, because the location is a logical one to put a lighthouse. But in RSE it's way too small (barely larger than the player) and really looks nothing like a lighthouse.
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>>56687066
At the top of a cliff?
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>>56687118
>>56687136
Where would the theoretical boat be located on the OP image, according to you?
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>>56687046
I always assumed it's a fixed navigation marker like pic related, specially since it has a yellow top.
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>>56687195
yeah I agree, was just pointing it out.

I almost wonder if it was their first attempt at a lighthouse sprite before they made the Slateport one, and they just forgot to replace it? but then it probably would have been replaced in Emerald so idk
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>>56687243
I think you might be on to something - I had a search after seeing this post and found out that the manmade walls you often see constructed perpendicular to shorelines are called groynes. The wall our mystery protuberance sits upon definitely looks like it could be a groyne. If we assume that it is, then the object in question is probably a groyne marker, though I'm not seeing any that look like the one in the game. Some are lit, some aren't, but most seem to be taller and thinner. I wonder if Game Freak went somewhere for research and were inspired by a specific groyne they saw?
Lilycove roughly matches up with Kagoya in real-world Japan.
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>>56687403
Kanoya*, in Kagoshima Prefecture.
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>>56687046
Binocularrrs????
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>>56687209
When the tide comes in, just near it.
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>>56687522
It's for non-commercial boats also, which is why it's not near the harbour.
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>>56687046
yellow orb
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>>56687522
Why does the tide not come in, even though such a mechanic exists in the game?
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>>56687646
because it's a reflection of reality we just don't get to see in game.
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>>56687646
that's a mechanic to add interest to a dungeon, not to simulate every coastline in the game.
>why doesn't everyone in the game grow old and die even though there's a real time clock implemented
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There's no reason it can't just be a weird shaped lighthouse.
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>>56687046
We still don't have any information on the white rock either
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After a little research, I think I've figured it out, maybe. The object is either a unique groyne marker (the path leading to the object certainly resembles a groyne) or it might be an ornamental reference to the Satamisaki lighthouse in Minamiosumi, in Kagoshima Prefecture. Lilycove is geographically closer to the real-life Kanoya (also in Kagoshima Prefecture), but this object we see in the game - later turned into a lighthouse - is at the very tip of Hoenn's mainland geography. Similarly, the Satamisaki lighthouse exists at the extreme southern point of Japan's mainland geography. Moreover, the shape of the lighthouse more closely resembles the object in-game, though this changes in ORAS, where it looks like the Slateport lighthouse instead.
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>>56687721
That would be an equal comparison if there really was one NPC who ages. Actually there is a guy who dies of old age in Gen 6, though not by RTC
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>>56687842
The groyne markers make a lot of sense.
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Well that mystery was solved quickly.
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>>56688067
good work team. that's what happens when you put your mind to something!
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>>56687842
>>56688050
>>56688067
nah it's a thing that boats tie their anchors around and i'll prove it here;
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>>56688067
"Solved" might be a stretch, since it's not definitive, but it makes the most sense out of any explanation I've heard. And I've been confounded by this thing ever since I played Sapphire 20 years ago. I've made threads about it before, but never thought of markers for jetties or groynes, so I thank the anon >>56687243 that mentioned them.
Now I'm really curious, though, if that's truly what it's meant to be or if it's to do with the Satamisaki lighthouse.
>>56688101
You'll have to do some real heavy lifting to demonstrate it's more likely to be a bollard than anything else.
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>>56688187
Heh, I'll prove it in my next post.
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>>56688203
I look forward to it
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>>56688243
It's coming in my next post shortly...
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>>56688187
It could be column a & column b, as in, they wanted to make the lighthouse but were limited so they just set a groyne there and on the remake they had more capacity so they put the lighthouse.
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>>56688377
Yeah, you're probably right
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>>56687743
>white rock
its clearly a lighthouse
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>>56688377
>they wanted to make the lighthouse but were limited
they did have a lighthouse sprited though >>56687141
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>>56687195
Modern lighthouses don't necessarily have to be big, a lot are unmanned these days and consist of just the light itself on a scaffold
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>>56687046
A dumb prop, now kys
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>>56687743
It's a white rock.
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>>56689377
But enough about your cock prosthesis you fucking troon
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>>56688377
>>56688642
It's a thing you tie a boat around and I'll prove it - in my next post
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>>56689431
Okay, looking forward to it.
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5 minutes until anon proves it's a bollard
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>>56689491
>>56689449
I told you I'll prove it, just wait until my next post.



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