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File: pokemoncloverfakebox.png (165 KB, 300x300)
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WHERE THE FUCK IS 2.0, ASSHOLES
IT'S NOVEMBER ALREADY
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>>56832881
Canceled due to tranny drama, most likely.
As is the fate of all Pokemon fan projects.
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a pokegirl thread died for this
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>>56832895
Why can't we just be accepting of all peoples no matter their sexual preferences
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>romhack dev troons out
a tale as old as time
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>>56832905
It has nothing to do with accepting people, it's because trannies are attentionwhore cunts who want to make mountains out of molehills so they can garner sympathy and completely socially destroy anyone who wronged them in the absolute slightest.
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>>56832908
Source?
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>>56832881
Reminder that speedup is being disabled if it isn't already
Ignore these tranny devs
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>>56832897
good, fuck you and your pokegirl

>>56832881
I never finished it. ...I thought it WAS finished? What was planned for 2.0? A lot?
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>>56832933
>who want to make mountains out of molehills so they can garner sympathy and completely socially destroy anyone who wronged them in the absolute slightest.
Do you have any idea how little that narrows it down?
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>>56832897
And nothing of value was lost, good riddance
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>>56833179
git gud and enjoy the game
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>>56832905
They can't accept themselves, that's the real problem.
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>>56833661
>themselves
kys
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>>56833675
Sorry, xemselves.
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>>56833198
I heard some speculation about pvp but it’s hard to tell how serious that was.
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>>56833198
>What was planned for 2.0? A lot?
many qol features besides battle channel.
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>>56832881
So is there a 2.0 on the way already? Fuck I played (and dropped) Clover 1.1 or 1.2 at its time when 1.3 released; And now I recently beat it (But still no post game, not sure if I will do it tbqh; I still liked Clover tought), ANOTHER version on the way?
God dammit....I REALLY hope its save-compatible.

BTW, any hints/strategies to how to beat post game?
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>>56835153
>any hints/strategies to how to beat post game?
EVs and strategies matter more than raw levels, it's better to have most of your pokemon at levels you can easily reach with new additions than just maxed. The only benefit you get from higher levels is more learned moves, and enemy ace pokemon effectively go down a level or two. That's it.
Status is important. Many enemy AI really doesn't like having a lot of pokemon statused, and may begin to act erratically
Learn to play the "predictions" the AI makes. It's more art than science, but you can bait the AI into really advantageous decisions for you if you condition a response, then punish it.
Make the most of your items per battle, and remember you can effectively reproduce the effects of Resto/Chesto for "free" a few times per battle. This is of massive value for bulky setup pokemon, that can do something like a Calm Mind Rest set, that has a full 3 moves it can actually use.
Keep switch mode in the back of your head. Switch effectively makes the game massively snowbally, and if you are confident you can start a snowball and maintain it, this can let you pretty easily take some fights, this is especially valuable for the Shadow Council fights, which tend to be a bit more swing-ey than regular fights. Just be advised, losing one pokemon you aren't planning on often means you just lose. Hyper momentum, for better or worse.
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We better get the fucking Battle Channel this time
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>>56835300
don't worry, it will be added.
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File: Sadrog.png (598 KB, 1100x1100)
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>last update 8 months ago
it's unironically ovet...
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>>56835350
*over
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>>56835350
>last time anyone cared about clOver was 8 years ago



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