ITT post routes that you feel are underappreciated in the series. For the purposes of avoiding this just being a complete repeat of every other route thread, please do not post any of the following routes>route 32 from Johto>route 113, 119, and 120 from Hoenn>route 212 and 210 from Sinnoh>route 23 from Unova>route 15 and 16 from KalosThere are plenty of other good routes that I feel are worth discussion.Picrel, for example, is a great route IMO. Very atmospheric as a beach area in a cold region, it, along with Valor lakefront, are also the only areas where its music is played; https://www.youtube.com/watch?v=HtJaBv1vqb8I spent a lot of time here when I first played through Diamond because the seven stars hotel to the east and the safari zone to west make this the perfect place to settle into a nice loop of catching and training mons.
>>56958776route 14 from unova, awesome music (the same as 12 but still) and comfy atmosphere, especially with fog
Johto 43 is very memorable to me and that's not just because of the guard who steals $10 from you. It doesn't have many spawns but in the remakes it gets a load more.
>>56958824in hgss you can also find a level 50 magikarp in there
>>56958776
>>56958776The routes that lead to Fuchsia. I enjoy the choice and it’s usually when my team is starting to become solidified so it’s a good time to train them up.
>>56958873Not even the most difficult example of a one tile passage on that route, what a fucking explore-let.
>>56958873>Faggot>Retardmany such cases
>>56958776I love one way routes and this was like a surf version of route 45 in Johto. Water routes are really hard to make interesting, so I appreciated the currents gimmick they added here. Can't remember if they ever brought it back except for that one route in Unova.