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File: Sinnoh_Route_213_Pt.png (522 KB, 1539x876)
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ITT post routes that you feel are underappreciated in the series. For the purposes of avoiding this just being a complete repeat of every other route thread, please do not post any of the following routes
>route 32 from Johto
>route 113, 119, and 120 from Hoenn
>route 212 and 210 from Sinnoh
>route 23 from Unova
>route 15 and 16 from Kalos
There are plenty of other good routes that I feel are worth discussion.
Picrel, for example, is a great route IMO. Very atmospheric as a beach area in a cold region, it, along with Valor lakefront, are also the only areas where its music is played; https://www.youtube.com/watch?v=HtJaBv1vqb8
I spent a lot of time here when I first played through Diamond because the seven stars hotel to the east and the safari zone to west make this the perfect place to settle into a nice loop of catching and training mons.
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>>56958776
route 14 from unova, awesome music (the same as 12 but still) and comfy atmosphere, especially with fog
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Johto 43 is very memorable to me and that's not just because of the guard who steals $10 from you. It doesn't have many spawns but in the remakes it gets a load more.
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>>56958824
in hgss you can also find a level 50 magikarp in there
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>>56958776
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>>56958776
The routes that lead to Fuchsia. I enjoy the choice and it’s usually when my team is starting to become solidified so it’s a good time to train them up.
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>>56958873
Not even the most difficult example of a one tile passage on that route, what a fucking explore-let.
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>>56958873
>Faggot
>Retard
many such cases
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>>56958776
I love one way routes and this was like a surf version of route 45 in Johto. Water routes are really hard to make interesting, so I appreciated the currents gimmick they added here. Can't remember if they ever brought it back except for that one route in Unova.



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