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How do we fix Psychic types?
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No longer weak to Ghost
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>>57224834
Super effective against Fairy, Immune to Fairy
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>>57224834
Weak to Sound Type
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How do we fix campaignshitters constantly making these retarded threads?
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>>57224839
Immunities are gay, just a resist would be fine, doesn’t even have to be strong against fairy but I could accept it
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SE against Steel

>Alakazam the OG psychic mon literally bends spoons since day 0
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>>57224834
Psychic has a good variety of mons thought, I think they just need more physical attackers

I posted Tulip's team the other because I like it
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>>57224834
>>57224981
This
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>>57224834
You don't? Some of the best Pokemon in the game are Psychic, including two of the three strongest (both Calyrex Formes). I guess if you had to give the type itself a buff you could make them immune to Confusion, the way Electric types are immune to Paralysis.
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I've not been keeping up with competitive in the recent few gens. How is Psychic Type in them? Also how is Mew in them?

Psychic is my favourite Type and Mew is my favourite Pokémon.
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>>57224981
Lucario gets fucked.
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>>57224981
this, steel is just as obnoxious as fairy in terms of being too brain dead reliable and safe. fairy already feels like it treads way too heavily on psychic's theming with magical tricksters. psychic being more of a utility typing rather than offensive or defensive powerhouse in general is fine and honestly fits the type well, if anything it needs more utility options that are exclusive to psychic types.

>>57225854
expanding force spam is pretty solid in doubles even if psychic as a type is generally considered pretty poor due to its limited resistances and SE matchups
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What would change if Dark was changed just be resistant to Psychic instead of immune?
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>>57225999
Not much outside of random specific match ups, dark and steel were both panic additions because of how psychic and normal dominated gen 1. Psychic isn't exactly a go to offensive type as it is and trading a single immunity for a resistance won't exactly push it over the edge. It's not like Incineroar and Kingambit are going to suddenly be shit because they take half damage from Psychic instead of full damage.
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>>57224834
Hoopa Unbound should be Planet-sized.
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>>57225854
Psychic has gotten worse in every Gen since Gen 4 while all of its weaknesses and competitors have only gotten better. It was bad enough when moves like U-Turn and Sucker Punch got introduced but the Type chart changes in Gen 6 nerfed it even harder than Dragon. Steel losing its resistance to Ghost and Dark made those types much harder to check and Fairy practically makes Psychic obsolete, it beats Fighting AND Dark with a much safer defensive profile. Poison becoming more prominent to counter Fairy hardly helps Psychic because 9 times out of 10 you'd rather run Ground to hit Poison, Steel and other types. Gen 6 also though it would be funny to make Knock Off five times more powerful, so it goes from a niche utility move to Dark-type Earthquake that you can slap onto anything.
Gen 7 introduced Psychic Terrain and Tapu Lele to set it, which helped stabilize Psychic a bit by blocking priority moves (Sucker Punch) and boosting Psychic moves, especially Expanding Force introduced in Gen 8, but the Tapus aren't in Gen 9 so this is much less viable outside of doubles.

Mew has the same role it's always had, learning a shitload of moves that give it a shitload of options, mainly giving your team utility. It has fluctuated between OU and UU since Gen 5.
In Gen 9, Mew has more options than ever with over 200 TMs in the game, but as a casualty of Game Freak's efforts to curtail the distribution of many powerful utility moves, it has lost access to all of its significant healing options (Roost/Soft-Boiled) and Defog, which significantly limits the roles it can play. Its main current niche is a hazard setter on offense teams in UU. There are a variety of more specialized hazard setters in OU and beyond, like Glimmora's auto-Toxic Spikes, Hisuian Samurott's unblockable Spikes, and threatening Sticky Web users like Ribombee and Araquanid.
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>>57224839
Any opportunity to bully fairies is one that should be taken
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>>57224838
Restore gen 1 type advantages:
>ghost can't hit psychic
>psychic normal effective against ghost
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Make the type gold again
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>>57224834
Psychic types are now either immune to or reduce the effects of mental based status effects like Taunt.
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@57224842
Weird how Ice and Psychic and other similar “not so bad types” are actually le good, and yet you keep posting only a select few screenshots that are extremely old too.
You’d think actuallu good types would appear more often than a few times.
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>>57226441
>Psychic has gotten worse in every Gen since Gen 4
This is the most blatantly wrong take I’ve seen a campaignshitter make in a while. Maybe one day you’ll stop staring at fanfic tier lists and learn mechanics outside the type chart exist.
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>>57227457
>You’d think actuallu good types would appear more often than a few times
Glad we agree Psychic is good.
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>>57224842
keep shaming them by dropping damning scrots like this
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>>57225684
/vp/ will only ever pretend to play the game so of course your indubitable example was left ignored
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>>57224981
Alakazam being metal spoons it to show off how powerful its Psychic abilities are. Just like how Charizard being able to melt boulders is supposed to show off how strong Charizard’s fire is.
And as much as Steel needs more nerfs, there is good reason why Psychic is resisted by Steel. Dark and Ghost are already spammable offensively enough once they became neutral to Steel. We don’t need Psychic only resisted by Psychic and immune by Dark (and being super effective against Steel either). Psychic/Bug and Psychic/Fairy would become an extremely broken type combo unironically in same way Ghost/Fighting is.
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>>57224839
That would be nice but what would be the reason?

>>57224846
>Immunities are gay
What about Psychic Type getting an Immunity to a Status Condition instead? Perhaps Confusion.

>>57226977
What do you mean by that?
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>>57224842
>>57227460
>>57227468
"There are a lot of Psychic-type Legendary-tier Pokémon" doesn't mean Psychic is a good Type for a Pokémon to have
Calyrex-Shadow is one of the most powerful Pokémon ever made because it has such overwhelming speed and power that it can ignore the fact that being Psychic/Ghost saddles it with two crippling weaknesses and is objectively worse than if it were just pure Ghost-type. It would be a substantially worse Pokémon if its overpowered bullshit STAB nuke move were Psychic-type instead of Ghost.

also
>"people brought 10 different niche Psychic types to this event so Psychic is good!"
>the top meta threats with more usage than all of the Psychics combined are Ghost and Dark types
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>>57229408
>b-but shitmons exist so that means the type isn’t good
Agreed, they should buff Fairy, Zacian and Flutter Mane being good doesn’t mean it’s a good type to have
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>>57224834
giving underwhelming types clear gimmicks like grass being immune to powder moves or dark ignoring prankster is way more interesting than simple type chart changes most of the time (though some matchups absolutely should change like bug vs fairy). psychic types could cancel priority on hostile priority moves because of their innate premonition (how can you sucker punch someone who reads minds). or maybe they can ignore trick room/magic room/wonder room. confusion immunity is super niche but would work thematically, as would a baseline evasion boost (they can predict your attack) but evasion is hated for good reason.

psychic as a type thematically feels like it should be focused on utility and reliability, but then again if you didn't know anything about the games you would expect poison to be an offensive type and rock to be a defensive type.
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>>57226441
>Psychic has gotten worse in every Gen since Gen 4
Since gen 2, you mean.
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>>57229327
>what would be the reason?
A strong mind protects you from the gay shit.
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>>57224834
Super Effective against Steel and Fairy

Resist Fairy

its that simple
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>>57224834
Make is super effective against everything but itself. Every Psychic attack also has a chance to confused your enemy.
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>>57224842
>>57227460
>buzzwordbuzzwordbuzzword
Yeah, you're really shit at arguing, and you're losing this debate hard.
>>57227472
>shaming them
Literally everyone that reads your posts is laughing at how autistic you are, lmao. No one actually feels "ashamed" just for making retards like you mad.
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>>57229424
Except that those 2 are good because of their typing, while most good psychic types are good despite of their typing.
You're a moron for not understanding this.
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>>57227476
I mean I get where some people are coming from, especially if they don't play VGC or Ubers. Psychic types have a lot of variance. For every Calyrex, Espathra, or Indeedee there's an abject shitmon that's unusable even in a normal play through, much less competitive. Also if you look at just the type chart in a vacuum (a common mistake as Pokemon are more than just their types) Psychic can look bad. In practice, though, there are enough strong Psychic types that, through a combination of their abilities, stats, and moves are more than good enough.
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>>57227448
>let's make the type most commonly associated with setting up Trick Room immune to the primary way to shut down Trick Room
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>>57233707
>Except that those 2 are good because of their typing
Yes, they’re good because of their typing. Definitely not their absurd stats and abilities. Which is why Mawile and Tinkaton aren’t shitmons and are equally as good as Zacian. You definitely aren’t a campaignshitter btw
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>>57224846
Counterpoint: immunity to statuses.
Poison has poison immunity.
Grass has powder immunity.
Ice has freeze immunity.
Fire has burn immunity.
Electric has paralysis immunity.
Psychic should have immunity to confusion.

Then give Ice a Water resist.
Take Fairy's Bug resist away.
Give Steel back the Dark resist.
And everything becomes perfect.
maybe give ghost a sound immunity? But that might be pushing it. Bring back Pursuit if that.



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