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File: safari.jpg (30 KB, 386x259)
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Do you miss the Safari Zone?
>>
Not particularly. It was an RNG-fest, and the thing I liked most about it was the stepcounter maze to find Surf.
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>>57225946
It was soul but /vp/ homunculi will say things like “its annoying that the Pokemon ran away”
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>>57225946
yes. i usually take my time when playing, i complete the games in 3-4 months so i don't mind waiting, it feels rewarding
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File: Galar gym leader.jpg (135 KB, 1280x720)
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>>57225960

>>57225946
yes and no
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>>57225946
I like safari zones. Getting safari balls and running around to catch pokemon unobtainable in the wild is peak comfy.
HGSS safari zone is ASS thoughbeit. Stupid ass time locks stupid ass terrains stupid ass gimmicks stupid ass everything.
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>>57225946
they got it best the first time. All the other Safari Zones added shit to it to try to make it not as simple by adjusting what you can find by choosing zones or days or putting out pokeblocks and that's just to much. I'm not going to fuck with all that. I'll go in, see what I find, and move on. If something is to complicated to catch, I'll just trade for one
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>>57226039
This.
Kanto's Safari Zone is the best because it has the least fluff.
Hoenn Safari Zone added an area that is only accessible by acro bike forcing you to backtrack to Rydel in Mauville and change bikes. It aLao added Pokeblocks to attract Pokemon of certain nature yet the games provide almost no info on how to manipulate the nature.
Sinnoh Safari Zone added marsh tiles and rotational Pokemon to umm... waste players' time?
HGSS Safari Zone added customizable maps to increase frequency of certain Pokemon but locked items and Pokemon behind time gates. You also have to wait until Boaba calls you a certain number of times.
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>>57225946
I liked how you could find Pokemon that weren't considered native to the region but the gameplay just wasn't fun



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