This would be better if you think about it.>both are hard, geological material that comes out of the earth>steel and rock serve the exact same fucking role by being hard, defensive pokemon>simultaneously nerfs steel and buffs rock, both of which are highly welcome
but earth is minerals
I agree, so for consistency every type should be condensed into their logical equivalents>ice + water = Hydro type, since they're both forms of H2O>psychic + ghost + dark + fairy = magic type, as they're all the "esoteric" types>grass + poison + bug = nature type, as they're all related to natural life>fire + electric = energy type, as they're both different manifestations of energy>fighting + flying = verb type, as they're both verbs
>>57248723Agree with everything except the last example. Why not lump everything else as a Noun Type?!> Captcha: Circus Jug
Earth and Metal and traditionally seperate. If anything I'd have a type based on Crystals if I could.
>>57248723Agree except the last one. Normal and Fighting should be combined since they are both just non-elemental fighting moves.
Let's skip the middleman and just make a new set of types.NonelementalEarthWaterFireWindNatureBeastMetalLightDarknessThere, happy?
Just do what the TCG did
>>57250383this is pretty much just grouping the types by color and not any kind of logical senseah yes let me just uuuuuh have my bug drink an opposing water pokemonand have my fighter earthquake a bird
>>57250493>this is pretty much just grouping the types by colorJust like Digimon!
>>57250493>flying types were exclusively dual-type until gen 5, no need for their own type>grass and bug are both types that would be common in forests, share a fire weakness>ice is frozen water, water is melted ice>fighting, rock, and ground are all types focused on brute physical strength>psychic, ghost, and fairy are mystical types>dark and poison were both associated with team rocket