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Come here for talk about all things Pokémon Mystery Dungeon.

Previous thread: https://arch.b4k.dev/vp/thread/58229163/ >>58229163

(DOWN) PMD Catalog (read Branches.txt for MEGA navigation): https://mega.nz/folder/gi5k2DBL#wVscYMtiXMuAeWDvKYyfmw

(DOWN) Pokemon Mystery Dungeon ROMs and Emulators Catalog: https://mega.nz/folder/ciVjBRoD#5vICIpkn16o-i1co11yFFg

(DOWN) PMD Fangames Catalog: https://mega.nz/folder/Yyk3gQaI#NNSyFhuoa2Cg5HuL2oEyTg

Romhacks Overview/Reviews: https://rentry.org/pmdglph

PMD Fan Fiction Archive: https://rentry.org/pmdg-ffarchive

PMD Guides: https://pastebin.com/Dbq61R5u
Explorers of Sky Romhacking Guide: https://rentry.org/skytempleguide

Everything about the Clover Guild: https://cloverguild.com/
Drawing Board: https://magma.com/d/QXpvRDOBmc
Mobile Drawing Board: https://magma.com/d/jyLG2Obax2
Drawing Request: https://rentry.org/DrawReqPublic

Questions:
>What characteristics make a good PMD OC?
>What type of story do you most want to see in a PMD hack and why?
>What was the most difficult situation you got into in any PMD game and how did you get out of it without dying?
>What PMD song do you hate the most?


Recap of the previous thread:
>Vee-anon put out the first part of his Summer Festival Story (https://rentry.org/rainsf1)
>Rowlet-anon published FRISM #001 (https://rentry.org/CiderPrelude001)
>Makuhita-anon released his story, The Great Bulk: Beginner's Luck (https://rentry.org/GreatBulkBeginnersLuck)
>The 10th anniversary of PSMD was on the 17th and the 18th anniversary of EoS was on the 13th.
>Discussion on Romhacks, art, and characters
>>
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>>58284943
>the 18th anniversary of EoS was on the 13th.
>bullshit thats fucking wrong
>18 years since Explores of Time/Darkness, 16 years since Sky

>What was the most difficult situation you got into in any PMD game and how did you get out of it without dying?
When I first played EoS 16 fucking years ago with Shinx/Vulpix, I got absolutely shit on during the grand master of all things bad fight. Those god damn diggers magnitude'd me out of a dozen reviver seeds before I finally scrapped out a sad victory.
>>
>>58285051
My bad, I meant to say Time and Darkness are 18 years old
>>
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uopdate

https://rentry.co/EmeraldSpark_01
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>>58267238
I'm at the part of Super where I'm heading to Lively Town, so I'll share some thoughts on the game so far.

It's been fun. The village characters are generally written well, though they're sometimes one-note. The partner is obviously the standout, and she's grown on me despite initial misgivings due to her hyper and quirky personality. She's pretty cute. Also, I was surprised by the number of opportunities to bully or mess with her (people always gush over how RT lets you mess with the partner, but I'm pretty sure you can only do that 2-3 times, while Super has a lot more chances for it). Ampharos, while stylish, is kind of annoying with his pointless lie about his identity and his total inability to navigate. There's being bad at directions, then there's stumbling and bumping into every single thing around you. Nuzleaf also feels underdeveloped (so far) despite seeming important at first.

I'm still not a fan of the protagonist being treated like a kid and stuck in baby school for babies. Granted, having classes about dungeons and gameplay mechanics is a good way to teach the player. Speaking of which, I like Looplets/Emeras. They evolve the concept of held items and IQ skills, and add some interesting randomness to dungeon runs. Dungeon generation feels better than it was in Gates, and teammates no longer wander off all the time, which is a huge relief. However, enemies are major damage sponges and my moves seem to miss a lot, so battles often drag on. Some enemies do a lot of damage, too.

I've only seen a single Pokemon go on break so far. I know breaks are one of the biggest complaints about the game, but it hasn't been an issue for me so far. Another potential issue is how missions don't generate infinitely, and are limited to the number of characters you can recruit. There's still a ton of missions to do, but it's a really lame change from previous games.

And with that, I gotta go. See you in Lively Town.
>>
>>58284943
>>What characteristics make a good PMD OC?
keep it close to the games, minimalistic deviation is best
>>What type of story do you most want to see in a PMD hack and why?
i have no specific expectations for tone. just don't give me bullshit that feels unwarranted
>>What was the most difficult situation you got into in any PMD game and how did you get out of it without dying?
i stole from kecleon, i think, and i had to make my way to the stairs. i had in my inventory at the time a load of tunnel wands, so i just spammed those until i hit the stairs.
>>What PMD song do you hate the most?
hate the most? oh boy isn't this a loaded question
well, uh, i'm not exactly a fan of the default boss battle theme as much as the others. in any game i just sort of tune it out more than i do other songs. i don't so much hate it because i don't really hate any pmd song but it is the one i sort of glean over the most
>>
Anyone know how to grab the animated gifs of the overworld sprites on the repository?
>https://sprites.pmdcollab.org/
They keep coming out as pngs when I try to save them. I wanted to grab a few animated sprites together for an art thing
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>>58285656
I don't believe they host downloads for the animations on a transparent background. They're mostly for ROM hacks. You might have to make a gif yourself
>>
>>58286703
They have gif previews of the animations tho, but for some reason I can't right click and save those as gifs, they always come out as pngs in the middle of the animation
>>
>>58286777
Might be an APNG or something weird like that?
>>
>>58286777
Even those you probably wouldn't want to use because they have backgrounds, and they loop a lot of animations on multiple directions
>>
>>58287710
Is there still a way to get and save them as gifs though?
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This one's been finished for a while, just kept holding off on getting someone in the magma to review it (thanks togetic-anon)

https://rentry.org/circusexplorer

Also I forgot to mention this when I was posting parts for it, but vaporeanon was betareading my last story and his feedback was really helpful, so thanks to him as well
>>
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>>58285231
Maybe the villagers were right when they said it was too dangerous to leave Serene Village.

Sheer Mountain Range was brutal. Drifloon continues to be a menace in this game. I even ran out of apples and had to scarf down all my berries--and even then, I kept fainting from hunger and had to use all my tiny reviver seeds just to survive. Good thing the starvation only hit close to the end, and I could get out of the dungeon before it was too late. From now on, I'll be sure to pack more apples when I enter dungeons.

On the bright side, I made it to Lively Town. I remember some stuff about the Expedition Society from my first playthrough, but I forgot a lot of details. I've seen quite a bit of criticism about the group (especially when compared to Wigglytuff's Guild), so it'll be interesting to revisit them and judge them for myself.
>>
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>>58290314
>Drifloon continues to be a menace in this game.
DrifblimKINGS still run this bitch
>>
>>58290314
SMR filtered me from the game back when I first tried it.
>>
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>>58285104
Not sure if that is what's going on there, but I like stories with people who already knew each other being sent to PMDland together.
>>
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today i finished uploading the first section of my latest PMD fic, I plan to break for a while so i can set up a backlog. Link in the pmdg ff archive, I'm writing the Mystery Dungeon Log for anyone curious

have been editing the older stuff but it hasn't been as fast because there's a fuck ton of stuff to go through.

motivational chespin alongside for thematic reasons i swear lmao
>>
>>58290676
PMD soundtrack has two songs
>>
>>58290977
This image and the SMD posting got me thinking. Is Chespin the most slept on protagonist? Out of all the gen 6 starters, I think he gives off the most adventurous aura
>>
>>58291833
chespin is a pretty major player in the actual fic for what its worth
I mean, it might be? memeing aside, the other gen 6 starters tend to attract more of the unruly types, although chespin does get its fair share, it doesn't seem like as much as the other two for some reason.
there's an upside to that too though if you think about it. a hole to fill, if you catch my drift
>>
>>58291856
Okay, nobody gives a fuck about Froakie though. They're all waiting for the post game so he can evolve. And furries? They ruin every foxmon (RIP Zorua line)
>>
>>58291867
yes but froakie has the bonus of being tied to an evolution that enables that method of thinking. chespin doesn't
>>
>>58291890
You think that little of baramon?
>>
your stories fucking suck dude
>>
>>58292749
You're not reading them, who cares?
>>
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>>58293658
This image is understood by four autistic people on this planet. I am glad to be one of them
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>>58290679
it's the plan :>

like last year i will draw all October, every horror request about clover guild member may it be a 2 case horror like last year or something more !!!!
>>
>>58294296
That's impressively rendered. Neat!
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>>58292749
yeah and?
>>
>>58292749
I'm ugly and I'm proud.
>>
>>58292852
>>58295053
>>58295135
Don't feed the trolls
>>
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Bout to finish up Shiren 5. Really great and addictive game mechanically but it's odd how mixed I feel about it in the end. Mechanically, it's incredible. Arguably better than any of the PMD games, but it's odd, though it's about as long as a PMD title I feel like it was shorter and I was trying to figure out why that is and I think it comes down to monotony and the small scale story. In PMD there's just a lot more to do and concern yourself with. The dungeons are more varied, there are more objectives, there are more unique NPC's, and the story is usually on a grander scale. In Shiren you are going up the same routes and the dungeons, though randomly generated, are presented in the exact same order every time. The small scale story, 35 floor main dungeon, and only 2 boss fights leave it feeling so small, again, even though it's around the same length as a PMD.
>>
>>58294296
I SHIT MYSELF IN FEAR
>>
>>58286212
The only thing I didn't liked in Explorers of Sky: Remixed was the change of Grovyle to Leafeon
>>
>>58295137
It keeps the thread moving
>>
>>58295745
You should post fanart or get some discussion going instead
>>
>>58295579
Never heard of the hack before, what's it like aside from that change?
>>
>>58295770
this thread doesn't deserve the effort
>>
>>58295784
>some of Gen 5+ pokemons/moves/abilities got added
>massively altered starters(Sandile, Alolan Vulpix, Snom, etc...) replacing traditional ones
>fairy types(along with moves and gummi)
>Eeveelutions can evolve once more, they become dual-typed
>Grovyle in main story is changed to Leafeon
>>
>>58295770
That would require playing the games, drawing art, or writing/reading stories. Why would I ever?
>>
>>58295852
So it's basically Explorers of Sky with modern pokemon
>>
>>58295579
Somehow that's actually gayer
>>
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Give me your obscure/not well known gameplay related PMD knowledge, stuff that's actually useful. Preferably applicable to Explorers

Example: If you run down a hallway and stop suddenly, it means there's a buried item in the wall adjacent to you
>>
>>58296972
While holding Reviver seed or Reviser seed, Phanpy can actually use STAB move(Natural Gift)
>>
>>58296972
just for explorers, if an enemy is hit with an x-eye seed, they will not attack at all. this doesn't happen with other statuses from other seeds to my knowledge
otherwise the well is run dry for now
>>
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>>58296972
I heard this before. Is there any other reason you would be stopped when running in a hallway? I remember being stopped really often, and if each time was due to hidden items, it seems surprising that there would be such a large number of them. Are hidden items that common?
>>
>>58297730
Depends on the dungeon, although most dont have many buried items. If you're using a mon that can cross water (and presumably also cliffs, but idk for sure) then you're constantly get stopped by that as well.
>>
>>58295852
>>Eeveelutions can evolve once more, they become dual-typed
>>Grovyle in main story is changed to Leafeon
I'm as much of a faggot for eeveelutions as most of this general but what kind of cock riding is this shit?
>>
>>58298780
It's not like anyone would ever get the dual typed eevee. They'd have to finish the game for that
>>
>>
>>58299433
Why is that Treecko wearing untied shoes?
>>
>>58299433
oh my god i hate his boots.
>>
Really weird stylistic choice and it looks awful. Everything else is good though
>>
>>58299433
TREECKO WITH TIMBS
>>
>>58299465
stinky feet
>>
https://rentry.org/PlatinumStardust

Lombre familiarizes himself with some characters we haven't seen for a while, and Team Stardust decides to go for the gold.
>>
Getting a lot of stories in this thread so far
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>>58302573
The good ending
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>>58302573
>dimensional trap
>>
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>Browsing Fire Emblem hacks
>Find this hack trilogy that mentions it is inspired by PMD
>Description mentions "A (mostly) all-Pokemon roster of playable characters" and "Pokemon Mystery Dungeon inspired items and weapons"
>Has a content warning

Alright folks. Place your bets on how cringe this is going to be.
>>
>>58303892
>I wrote this when I was mentally insane
>Based on Spec Ops: The Line
It might be so cringe it wraps around into being kino at this rate.
>>
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>>58303892
>
>>
I really wish there'd be more discussion on new Clover stories on the thread instead of merely in the magma (for the sake of potential new anons who lurk and see stories posted but little-to-no engagement which might discourage them...) so I suppose I'll try to be the change I want to see in the world.

To note: while I might normally try to leave critical feedback, I'm not the best at it nor am I particularly in the mood to reread everything through a critical lens so, while I am going to be sharing my thoughts on stories from this and the previous thread (the older ones are a bit too far back for me to give proper them proper attention they deserve), it'll be basic takeaways as opposed to proper critiques that (in my opinion) do a lot to help writers improve; as a CG writer myself I know I appreciate it so I'm sorry this time I won't be returning the favor.

With that aside, my thoughts on the first of these stories, Vee-anon's part one of his Summer Festival Story >>58284943:
Firstly, glad to see you writing again! Your older stories have very nice prose, something I'm a sucker for, and this story is no different. Very great imagery and its nice to have Rain and Cory finally (story-wise) join the Clover Guild! I enjoyed the playing-around with Rain having to explain to Cory human terms as well as the obliviousness to the Guild's reputation; the latter is always a trope unique to Clover that I love to see (plus the human-related shenanigans). Speaking of, it's nice to see Rain meet someone with a similar taste in flowers and to see her so passionate! As for her partner, well, I for one am always a fan of Cory's shitty puns. I know you said you don't plan on writing more and while the art you make is undoubtedly welcome, I do hope to see more of your writing.
>>
>>58304014
Next is Rowlet-anon's FRISM #0001>>58284943:
I remember seeing when you had posted on the Guild's booru the images for your story and waiting in anticipation for a new story... well, better late than never! And well worth the wait, I'd say. Your mix of comic panels and prose in a story is very unique and its nice to see how well you manage to make the two work together. The quality of your drawings is very in a vacuum as well! As for the content of your story, seeing Cider as a native mon with his own preferences (and disdain for cotton) is funny. Plus the little bits of dialogue unique to Cider (>Pluck my life) are definitely welcome and something I enjoy about the PMD setting. You also do really well with Cider's reaction to seeing Latin characters being >unown script but stylized; very neat interpretation by Cider! Also (and quite obviously), I look forward to the inevitable conflict between he and Team Cozy, which was of course properly seeded (kek) by Cider's interactions with Wooper. I also really enjoyed your portrayal of Lliam. Finally, I definitely look forward to the next story you (hopefully) have planned with Cider and those Beheeyem(?) in the faraway village, plus the mysterious note on Cider's door; it seems you've much conflict for Cider planned out so here's to hoping that the next installment of your story comes sooner rather than later, Rowlet-anon!

Third is Sceptile-anon's small update to his EmeraldSpark comic>>58285104:
There's not too much to be said since it's just two new pages except that it's cool to see that Jung isn't only a human but that he seems to have been isekai'd alongside another one. While I think this trope has only been done once before (in Growlithe-anon's story) I do like the implication here that the two former humans are at odds with one another, so I look forward to seeing what comes next.

Also: excited to see you go for a second rendition of last year's HLWN challenge!
>>
>>58303892
>Place your bets on how cringe this is going to be.
The creator added a content warning, so it's guaranteed cringe
>>
>>58304033
Fourth is Makhutia-anon's stories (yes, stories plural!) The Great Bulk: Beginner's Luck and The Platinum Syndicate: Team Stardust Goes for the Gold! It's a lot so I'm splitting it between posts:
Let me start off my saying in general that I appreciate how you have weaved both the Platinum Syndicate and Great Bulk stories together. I know they both share have the same origins before deviating but seeing them come back together once more is really fantastic. I really enjoy seeing Makky's and Cassie's more aloof narration (plus that of most others) is an interesting contrast with more serious characters' such as Lombre/Tallarin's and Asana's (also I love how Makky refers to her as Assy). It also highlights how the duos have specific vendettas with each other, namely Makky and Cassie being both human and seeing things in a more light way whereas Tallarin and Asana both being native and Tallarin wishing to kill specifically Asana makes their similar personalities all the more ironic.

For Great Bulk>>58284943, while I enjoyed the fight scene (plus Makky's reasoning as to why humans would be involved; very clever!) I most enjoyed the ending where he and Assy talked about aura. Seeing Makky being encouraging towards his partner despite her discouragement at seeing Makky's incredible progress with his control over aura is a dynamic I really like seeing which not only highlights Asana's extremely high standards for herself but also (and much to my delight) Makky's worldview and incessant drive to make those around him better for their own sake. His own internal dialogue propping up his partner exemplifies this.
>>
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Have you ever wanted to play Explorers of Sky, but didn't feel like playing through the entire story all over again, and just wanted to skip straight to the postgame?

Introducing PMD Sky: Postgame QoL Edition 1.0, a romhack for Explorers of Sky. As the name implies, when you start a new game, you begin immediately after having unlocked Marine Resort, and with (most) dungeons unlocked by default. There are also many quality of life changes made to the game, to make raising Pokemon more efficient and convenient. Huge amount of credit to Wooperdev, who made Project Orion, as many of the changes in Postgame QoL either originated from, or were heavily inspired by, Orion, although it has enough differences to stand on its own. Includes a mostly remixed starter selection, and many changes to abilities/learnsets, as well as some edits to existing dungeons.

Download link here: https://mega.nz/folder/ARs2TDaC#ybnFi5D88ZQ6QeEKZNgjQA

The xdelta patch is to be applied to a clean US rom of Explorers of Sky, NOT the Xenophobia rom. The correct rom should be called Pokemon Mystery Dungeon - Explorers of Sky (USA).

Feel free to provide feedback in the thread, i will try to respond quickly.
>>
>>58304062
By the way, make sure you read changelog.txt and readme.txt as well, they should have details about every change made to the hack and it hopefully should answer most questions
>>
>>58304047
As for Platinum Syndicate >>58301150, it was cool to see the return of those characters plus Tallarin, as it has been a while since we've seen both. It's for that very reason your portrayal of those characters from Tallarin's perspective to give us a sort of refresher is both very creative and much appreciated. The battle was, like in your previous story, good to read, but what I enjoyed most was Tallarin's interaction with Shanks. Two very strong characters with a clear future fight being setup is great! Plus Tallarin's humility in not saying that he used his bad arm when called a deadshot got a laugh out of me. I am quite curious to see what you have planned for Tallarin and the potential havoc he alongside the rest of the Platinum Syndicate will cause and what will happen once they and Team Ying-Yang meet again.

Finally, for Flareon-anon (formerly; welcome back, Umbreon-anon :))'s story Circus Freaks: the Explorer (also splitting)>>58289717:
I really enjoyed seeing your two characters finally meet. Overall, this story was one of my favorites of what you've put out. Seeing Adrian from Kenny's perspective was refreshing for the character and you setup the reason as to why the two would continue interacting outside of their intial meetup well.
>>
>>58304062
>>58304075
A hack that not only seems to prioritize gameplay over story, but actively cut the story out of EOS.

About time someone got around to this
>>
>>58304082
Not only that, but the ensuing investigation and combat was extremely captivating; I found myself especially interested in how the final battle would turn out. However, while your combat was exceptional, just like with Makhutia-anon's stories I found myself far more invested in what happened after with Adrian. Your exploration of his inner conflict as to what he should do and the eventual appearance of Team Moonshine (I was actually surprised he wrote to them and didn't lie about it; it seems he really did want them, as evidenced by the ending) was cathartic. Having him return to being a Umbreon due to friendship, something Adrian was unsurprisingly loathe to admit, was a great detail as well. I am quite glad this story arc from the beginning of when Moonshine found the camera up to now has been resolved with such a fantastic payoff to boot. Again, fantastic execution of everything that had been built up. As with the other writers, I very much look forward to seeing what else you have in store.

In sum, I'm so glad there has been a recent surge in Clover stories being made. I think its so wonderful how there can be such a wide range of stories all in the shared universe of Clover, which is why to me the Clover Guild is unmatched in its entertainment. So glad I managed to find this unique corner of the internet.
>>
>>58304111
This is cool and all but you got one thing wrong

>(I was actually surprised he wrote to them and didn't lie about it; it seems he really did want them, as evidenced by the ending)

He didn't write to them. Spoink did because Adrian told Magnezone he would send a message to them, but didn't. “Well, you and Kenneth ran off on your investigation immediately. I figured you’d forgotten, so I took the liberty of sending it myself. To Team Moonshine of the Clover Guild if I’m not mistaken.”

Adrian genuinely believed he wouldn't be accepted back, and he didn't plan on going back regardless. He only said he'd send a message to them because Magnezone pressed him on where his team was.
>>
>>58304014
Based anon. Reviewing and discussing people's fics is important, so thanks for doing it.
>>
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I'm so far behind on reading, but I'm glad people are still writing.
>mfw realizing my current in-progress story started in december
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>>58305140
You can finish it anon. I know you can



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