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File: B3t_verticalsplit[1].png (324 KB, 640x480)
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What's the best way to split the screen for two players in a racing game?
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Left and right.
Top and bottom is retard.
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Horizontally. vertical split is fucking heresy. I need to see more of what is on either side not the fucking sky.
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>>10869051
Top and bottom, you can set the camera so that you see less of the car but you can still see the track ahead enough, but you can't see enough of the corners with left and right unless you have a panning camera and that would be disorienting.
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>>10869051
your horizontal field of view is larger than your vertical one
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>>10869051
Top and bottom.
Left and right is retard (sic).
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>>10869051
i miss playing splitscreen racers with my mom because i had no friends or siblings
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>>10869051
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>>10869498
That tech was called "Versus", I believe.
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>>10869178
that's just science and btfo every other post itt
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>>10869051
People sit next to each other. Not on each others shoulders.
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>>10869051
If 4:3 then horizontal
If 16:9 then vertical because with horizontal you would have to squint despite having wider field of view and situational awareness
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File: Screenshot-2.png (6 KB, 640x400)
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Imagine looking at this and thinking "yeah I need all those vertical space"
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>>10872410
I don't see why that matters.
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>>10869051
Two consoles, two tvs, and a link cable.
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nice wasted space, vertical dipshits
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>>10872451
because maybe outside the USA, there are curves on the roads.
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>>10873515
You obviously don't understand how racing games work. If your car is in the center of the screen, I'd stop playing it.
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>>10874058
You forgot that a car can turn right or left.
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>>10874058
>he needs the sky to race
fucking shitter
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>>10873515
Burnout 3 only splits the screen horizontally anyway, this was a cut feature.
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>>10869051
horizontal obviously. you don't need to look up and down in racing games.
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>>10869143
/thread
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>>10869051
multi-monitor splitscreen is the best way, not that i'd waste anyone's time playing video g*mes at home
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>>10869498
>>10870397
Well what the fuck happened to it? Did it get copywritten and thrown in a vault like the nemesis system or what?

That looks cool as fuck to me if it's real.
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>>10872426
The true answer.
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>>10873230
Screens shod be side by side, because people sit next to each other. No one sits on your shoulders. How much clearer can i be? Wtf
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>>10877102
It probably just evaporated because it's too niche.
>need a 3D TV
>need special glasses
>need the game to run at 60fps in split screen to give each player 30fps
Most people don't have 3D TVs in the first place and most console games don't run at 60fps in single player let alone split screen. Not to mention how dead local multiplayer is in general. As cool of an idea as it is, it was just never going to happen realistically.
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>>10877258
>30 fps game now runs at 15
so what? that just makes it retro kino and a throwback to the glorious psx days of yesterdecade
>3d tv
costs about as much as a new consumer grade laptop these days, the tech ain't new anymore
normies ruin gaming once again
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>>10869051
Camera only shows the player who is behind, that way the player who is ahead will have a hard time maintaining their lead
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>>10869498
wait what's the purpose of the yellow glasses if the image looks like it even without the glasses?
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>>10877410
Without the glasses you see both views overlaid on top of each other. With the glasses one view is filtered out. If both players wear the glasses they only see their own view across the whole screen.
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>>10877469
probably another reason why it didn't catch up. why bother putting it on a TV when only two people can see. might as well use VR glasses.



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