low-dpi crt look is underrated as fuck
>>10872919Is this an emulator? If so what filter
>>10873112This is Sega Master System, the best system ever invented.
>>10872919>dpi>dots per inchCRTs aren't a fixed-pixel grid
>>10872919Do people think we played video games with our noses touching the glass? CRTs didn't look like this from an actual playing distance.
>>10873112crt royale triad size 6
>>10872919no, it is considerably overrated.
>>10872919The correct term is coarse pitch.
ahhhh, now THATS how it used to look back in the day!
>>10873852What shader is this?
>>10872919ok but why not just post in in the crt general
>>10874625nobody responds to me there ;_;
>>10874625isn't that for actual crts?
>>10874623I wish I knew. I made that in 2018 but lost the configuration at some point.I know it was composed of multiple shaders, ntsc-vcr for the static and twitching, artifact-colors, crt-geom to add the curvature, but there was one other shader that did that horribly large shadow mask, and I think it was either removed or changed in an update because I've looked through every crt shader and can't find one that looks like that. closest is crt-easymode, which allows you to set any size mask, but it's just color rectangles, no actual grid. I may have also messed with the shader scale for some of them.
>>10873852tvs with dots instead of slots were nearly extinct by then. even most knob models had slots. dots were mostly only a PC thing