Obnoxious level design, unbalanced difficulty settings (normal is a cakewalk, hard is a frustrating mess), bosses and even popcorn enemies are massive bullet sponges, nauseating top-down stages, excessive gimmicks, and somehow the weapon swap exploit was never caught in testing. One of the few 2D Contras that missed the mark. Are we meant to spam weapon swap? It seems like it should be an exploit, but the enemies have an absurd amount of HP on Hard if you don't and just never fucking die and how could you not figure out that weapon swapping does way more damage naturally during play? I'm about to just throw autofire on weapon swap just so I can stomp this kusoge and be done with it.
>>10878994Better than Hard Corps where half the game is waiting through boss intro animations
>>10878994Not a good game, but it was as good as you were going to get on the 2.68 mhz SNES. It's a shame Konami wasted so much time and efforts on such a poorly designed system.
Contra 3's hard mode being unfair is a well known fact.
https://www.backloggd.com/u/videogameplayer/review/1513970lol
>>10879068Oh great it's the MS2fag. He hasn't even 1CC'd any of these games btw.
The top down levels are pure shite but the rest is kino
>>10879059By scrubs maybe.
>>10879021>still seething 30 years latercontra hard corps is literally just a mod of gunstar heroes
>>10878994>>10879002>>10879021The meds, auster.
Contra 3 is a fun game, but it's a little too difficult. I was able to beat it on hard, but I had to play the game multiple times and memorize the levels, so when I beat it I was just playing on autopilot. It wasn't even fun. It's not fun to play through a game when you have everything memorized and you're trying to beat the last guy. That's treating a game like it's a math problem to solve or something.
>>10879309I 1CC'd it on Hard. It wasn't that difficult, the only hard part was the boss where you have to hang on the missiles, that needs some practice.
>>10879309>but I had to play the game multiple times and memorize the levelsIsn't that normal for mastering videogames and isn't that the fun of it?
>>10879346Ya I call bullsht. If you beat this 1 life on hard you would have your own channel speedrunning this type of stuff. Is it possible? Sure. 1 life and you pretend it's not difficult? BullshtThe end levels (last 2 or so) for snes contra are more difficult than the nes ones. The rest of the game isn't that bad though
>>10880691I said 1cc, not one life. Anyway you're free to not believe me, I don't care.
>>10878994I only like Neo Contra.
>>10879346Yeah that boss is cheap. It seems like I always had some crappy gun while at him lol. I liked having the S for that boss I could jump on the rockets while shooting.
Contra III is literally a perfect game and there's simply no reason to read the op text or reply to anyone in this thread.
>>10878994The setpieces are great and I noticed that Metal Slug just ripped off all of them. But Hard Corps setpieces are even better. SoGunstar Heroes > Hard Corps > Contra 3As gunstar shares the same designers I give it to gunstar heroes. But if you include arcade gamesGunstar Heroes > Moo Mesa > Mystic Warriors > Sunset Riders > Hard Corps > Contra 3And you could still include more treasure games, but it would be too long.
>>10883769the top down sections ruin any chance of being perfect
>>10883969Hard Corps > Sunset Riders > Moo Mesa > Mystic Warriors > Contra 3 > Gunstar Heroest. Has no-miss cleared all these games. Gunstar Heroes is extremely overrated. I guess it's mindless fun on the lower difficulties, but Expert difficulty just really causes the flaws to be glaringly obvious. You have to choose between two equally bad controls schemes, constant screen shake, massive hordes of infinite spawning enemies with bullshit grabs, repeated stun-lock, the gun combinations are poorly balanced and poorly implemented, massive bullet sponge bosses that take literally minutes of just avoiding the same loops while doing chip damage, and just an unbalanced mess in general. If you had the ability to choose your loadout at any time or per stage (or at the very least not rely on two different RNG drops to get your desired loadout), and a stationary aim button, the game would be much better, but it suffers from being too ambitious with a 3 button controller
>>10884624>massive bullet sponge bosses that take literally minutes of just avoiding the same loops while doing chip damagesounds like you just used the lightning chaser.
>>10884656No, it's trash on Expert. Flame has the best combos
>>10878994Honestly sounds like a skill issue as Super Probotector is undoubtedly one of the best games from the early SNES lineup.
>>10884952>Super Probotector is undoubtedly one of the best games from the early SNES lineupNot exactly a shining endorsement of the SNES library.
>>10884968Do you have basic reading comprehension issues you retarded faggot? I very clearly wrote ‘early SNES lineup’ which doesn’t imply the entire console’s library you fucking dumb fucktarded spazmo.
>>10884952I know it's bait, but probotector has always been cooler than Contra. I like Contra because it's cheesy, probotector works as cheesy or serious
I hate when action games have competent core gameplay, but then spend more than half of their time on gimmicky shit. Who were they trying to impress, reviewers? Casuals? Just let me run & gun FFS
>>10883993Literally filtered. You absolutely unequivocally could not be more of a pleb. Something is literally wrong with your brain if you don't like the top down sections. I'm assuming you were beat up a lot in class and didn't have any friends to play video games with.
>>10887145Not him, but the top down sections are boring with trash controls in 3, they were a lot better in Operation C and Super C
>>10886562t. least deranged tendie
>>10878994Shut your mouth.>>10879002Truth bomb.Contra III has one of the best soundtracks ever. Quality on the SNES is particularly good. Lvl 3 especially. https://www.youtube.com/watch?v=Plo3YL1CATM
>>10879059Yeah. I can get to the stage 3 boss without dying. After that stage 4 boss kicks my ass. I can beat it on hard mode, but I have to use continues. My buddy can do death run it on hard mode. Insanely jealous of that MF.