Do you think it's possible for the Saturn version of Symphony of the Night to be better looking than the PS1 version or would that require a complete overhaul?
The double tap running singlehandely already makes it better.
>>11058421>gets it after richter when the inverted castle layout makes it less useful anyway>also fucks up your spellsthat said the infinite wing smash is pretty nice, even if you technically can do that in the ps1 version with good timing
>>11058417I think it's possible for people to be fond of the Sega Saturn without being really weird and obsessive about it, but every day /vr/ proves me wrong.
>>11058679Obviously I meant as in modding it.
>>11058417No, without a proper 256 pixel wide resolution it'll always look like shit with pre-scaled assets. Even with a complete overhaul to better make use of the Saturn's quirts like its 2 VDPs there would probably still be issues with things like transparency effects.
>>11058417The real issue with the Saturn version is the atrocious slowdown.
>>11058867This and the loading screens in areas like the royal chapel.