Could it have been pulled off?
Moronic, and I’d go so far as to say imbecilic, thought experiment. I decline to entertain it!
>>11092420Yeah, with the FMVs removed, and maybe the voice acting too.
>>11092420Rockstar San Diego's Resident Evil 2 port, bet they would achieved a Soul Reaver port too.
With even more shit removed, sure.
>>11092420if they fit the whole Resident Evil 2 in one of those cartdriges, Sould Reaver would fit too. Is not even a big game.
>>11092420Original Legacy of Kain on Super Nintendo SA-1?
It would be possible but highly compressed. Honestly, you'd probably have a solid chance of seeing the FMVs get turned into something real-time if it wasn't just a simple port job.
When removed fmv, Add in new content
>>11092420Gex 3 runs on the same engine as Soul Reaver and actually came out on N64 if you wanted an idea of how it would play. It's totally viable but the FMV and much of the voice acting would have to be removed or compressed to Hell for a 32MB or 64MB cart.
>>11092759vgh
>>11092420
>>11092754>if they fit the whole Resident Evil 2 in one of those cartdrigesno battle mode and they still removed a cutscenethe 3rd person controls and the randomizer make it worth it though
>>11093471>It's totally viable but the FMV and much of the voice acting would have to be removed or compressed to Hell for a 32MB or 64MB cart.If there's anything Soul Reaver needs is less dialogue, these fuckers won't shut the fuck up.
>>11094747They could make a definitive edition for the N64 by removing most of the dialogue and FMVs really
With more fog, sure.
>>11094789See X-men vs SF ratio screen on N64
Wonder about Castlevania Resurrection on GameCube?
>>11092420audio would be trash
>>11094747>>11094779You guys are crazy. The dramatic dialog was what made the game popular in the first place
>>11092420Probably not, but It'd be cool If they did
>>11093471Shadows of the Empire on PC had FMVs but the N64 port relied on comic book style cutscenes and that was an early N64 titles. Soulreaver could absolutely be done on N64.
>>11092420The thing barely runs on PS1, would be an actual point and click slide show composed of fmv screenshots from the ps1 version.
>>11096932>N64 portPC was the port, SotE is a N64 first.
>>11094330kek
>>11097167Yeah, he mess up
>>11092420yeah rightlet's play the inferior version lol