Do you think Jak II is a difficult game?
Certain parts of it feel a bit cheap but the higher difficulty still makes it more exhilarating than the original.
>>11131326Which parts do you think feel cheap?
>>11131336
>>11131351I couldn't agree more, that one mission on the docks was such bullshit.
>>11131303yeah it's difficult to stay awake playing it
>>11131351I swear to god I'm the only person on the planet who doesn't have an issue with this mission. It's like some water temple tier bullshit where everyone is a fucking smoothbrain.
>>11131693I don't believe you.
>>11131693Reminder that people complained about the GTA:SA train for 20 years because they didn't drive up the ramp
overall no but there are a couple of asshole tier designed missions
I replayed it recently and found it a lot less hard than I thought it was as a kid. The checkpoints are brutal but combat is ridiculously easy once you get the yellow rifle upgrade for the gun (since it autoaims perfectly with each shot).
>>11131351This is explainable by my own experience; I kept trying to run away due to the waypoint marker instead of hanging back to kill every Crimson Guard.The game is a whole lot easier in general by just staying away from enemies and shooting them to death.
>>11131303i fucking hated that piece of shit mission where you had to shoot down cargo ships with a turret, but it had the jetpack red guys at the start
It has some frustrating sections, so yes.
>>11131303Dying is a regular occurrence in this game. There's maybe 5 or 6 missions where the difficulty ramps up massively.
>>11131303it's listed as one of the hardest games of all time according to this list so must be pretty challenging
Yes and no. The only part of the game I would call truly difficult is the optional side missions and gunrange courses, where something is so difficult that you're resigned to grinding out dozens of failed attempts. Even the most bullshit mainline missions in the game never really get past "damn I'm gonna beat it on the next try I know it."
The difficulty is also very wonky, rather than a gradual progression of difficulty some early missions are hard, followed by piss easy ones then hard again. The checkpoints are very sparse too so you end up having to tediously replay easy parts of a mission just to get back to the hard bit where you diedAlso Dark Jak is portrayed as some hulk-like rampage state but it's pathetically weak, takes ages to collect enough Dark Eco for and runs out too quickly
>>11132197That mission fucking sucked.
>>11132335That list was a bait image I made for trolling /v/. You shouldn't really take it seriously.