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File: IMG-20240215-WA0014.jpg (482 KB, 1500x2000)
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There was something magical about this game and it's engine, damage models, and general feel that I can't quite put my finger on but it feels entirely unique to all the other games in the series.
I only wish it got a mercs expansion but even without that it's fun as fuck.
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>>11355146
I liked the damage model it offered for the Mechs. You could knock them down, have bullet holes show up into the surface, blow off a leg with enough force and the mech gets knocked down, but dont and it remains on one leg. Hit it, but not enough to rip off the leg, and it's crippled. Good stuff.
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>Get random crit shot by a medium laser 45 minutes into a mission
>Now stuck walking across 500km of desert with damaged leg parts at 5 inches per hour for the time you could spend reading the entirety of Encyclopedia Brittanica Volume 3 twice over
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>>11355164
As much as it sucks it doesn't happen often enough to be an issue.
>>11355161
I always wondered what autism convinced them to go so far with the detail in this game, it was above and beyond what anyone expected and was dialed back in future releases.
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>>11355146
>Microprose
I miss them. They put out nothing but bangers.
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>>11355221
If I ever get off my ass and make the game I always wanted, I hope I can be as autistic as them to include little details like this.
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I've spent such a limited amount of time on this compared to 2 and 4, but I loved every minute of it. When I was in high school I bought some flight sim gear, pulled a chair from a totalled car and built a kind of mech cockpit set up to play.



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