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File: 16846077822952800000000.jpg (3.93 MB, 3264x2448)
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>The best argument for composite is some waterfall effect running through the worst composite implementation in console history.
>Running on a down scaled arcade board whose library mostly consists of arcade style games and ports
Composite shilling is a US low end consumer set cope because low entry sets lacked anything but, RF and composite.
It is a shame because low end sets through RGB looks charming.
>>
yeah, now this is what sega intended... powerful
>>
So you're saying sega designed their games around shitty quality signals for poor people?
>>
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MegaDrive has such great RGB output, such a waste to output composite
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>>11356265
Sounds like cope to me since all console derived arcade hardware still ran the games in RGB

SEGA MEGATECH, ST-V, Nintendo Play16, SuperSystem, NAMCO SYSTEM 11 and 246
>>
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>>11356265
>If you want sharp pixels with broken transparency effects and visible dithering then just emulate
What are you talking about?
>>
Composite is too sharp. RF is the best.
>>
>>
The consoles were designed with RF output and composite output in mind as those were the dominant input methods of the era.

Any argument other than that is mental gymnastics.
>>
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>>11356440
>All those consoles that output s-video, RGB just happened to do so by sheer coincidence
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>>11356149
I like how composite looks, I don't care about RGB plus all cost too much.
>>
>>
>>
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>>11356459
>hardware designers included RF in their systems because they didn't want you to use it
>>
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>>11356473
>>11356478
aw, here we go again

Change your settings. Standard royale is configured for 4K screens.
>>
>>11356459
The original Famicom only has an RF output, so this is Japanese-developed NES games are designed for
>>
>>11356517
I guess the TWIN Famicom, C1, PLAYCHOICE, NES and A/V Famicom were all revisionist hacks.
>>
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>>11356149
Cool story gaywad
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>>11356527
Oh and Famicom Titler
>>
>>11356527
>>11356537
They exist, but the RF only Famicom is by very far the most common one in Japan and what most people over there would play on and what Japanese titles are made for
>>
>>11356504
It's not standard Royale. It's optimized for 1080p.
>>
>>11356551
Whatever it is, the "phosphors" shouldn't be the size of lightbulbs.
>>
>>11356149
NTSC peasants. You never experienced composite video in its perfected form.
>>
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>>11356624
>It is recommended that the s-video cable be used for connection
>>
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>>11356637
>>
>>11356214
That is probably the closest you're going to get to understanding the subject, so let's go with yes!
>>
>>11356554
It's ok if you don't play less than 1m from the screen.
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>>11356685
>>
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>>11356637
>>11356685
>>11356728
Notice how they tell you to use the highest quality input available?
>>
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>>11356734
>Use of this picture cable will enhance picture quality
>>
>>11356746
>>
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>>11356751
>>11356746
>>11356734
>random shit some intern wrote
Don't care.
>>
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>>11356798
Another case of cope I see
>>
>>11356149
I only like composite on saturn and ps1 games
>>
I've never seen a CRT in my life that supports S-Video as far as I can remember, mostly Component support (like my current TV). I want a damn cable but I'm out of money.
>>
>>11356618
>Illiterate mutt cope thread, they why didn't they just read the manual
>Illiterate
>they
>posts Neo Geo CD manual
Lol, lmao. Behold, the Genesis manual with its Optional Hookup.
>>
>>11356734
RF is better.
>>
>>11356835
>improved graphics and sound
we got too cocky RF sisters...
>>
>>11356851
>Optional
>AV cable not included
RF usage was expected, QED
>>
>>11356858
in case of the PS3 and the 360, an HDTV was also optional
>>
>>11356835
>MegaDrive doesn't output S-Video and the US didn't settle on a standardised RGB plug for the consumer market hence it is not mentioned in the US manual
>Ultimate in picture quality
Not my problem
>>
>>11356459
The PS3 can output composite. Why do you think that is?
>>
>>11356861
Scat
>>
>>11356440
This, Component only became widespread in the 2000s but even then the preferred method was composite. PS2 was still shipped with composite cables
>>
>>11356861
Unless a game was made in Europe it doesn't matter. If the developer was American or Japanese, the game is expected to be played with RF or at least nothing sharper than composite
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>>11356873
>Japan did not have 21pin connectors or Y/C
Sounds like fakehistory cope again.
>>
>>11356861
>optional cable sold separately
Again implies a/v or scart weren't expected
>>
>>11356874
They're not saying nobody had it, they're saying the majority of people had rf and/or composite and because of that the consoles were shipped with rf/composite and the games were mostly designed with that in mind. Your edge cases are not exactly that.
>>
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>>11356875
>They were not expected but the console outputs them natively without any modifications done to the system and the cables were officially produced by the console manufacturers touting their superior capabilities
Now that's some mental gymnastics my friend
>>
>>11356874
Nobody did, that's why this is a very pricey rare accessory now.
>>
>>11356859
Good example, some people hadn't bought HDTVs yet. My buddy used his 360 on a CRT well into the 2010s just because it was his bedroom TV, and I'd say playing PS1 games on a CRT using a PS3 is quite convenient due to the digital memory cards and wireless controllers.
>>
>>11356874
>>11356884
>posting more cables sold separately
You keep proving these cables were optional upgrades for tech enthusiasts.
>>
>>11356902
>buy PS5
>online sold separately
WOW NOBODY PLAYS COD ONLINE THEN
>>
>>11356938
Wifi and ethernet is built in, false equivalency
>>
>>11356953
the port where you hook the optional cable to is also built in
>>
>>11356861
>>11356874
>>11356884
Composhits BTFO.
>>
>>11356963
RF was expected, so an AV cable wasn't included. Wifi was expected, so an ethernet cable wasn't included. Now you're getting it
>>
>>11356875
>>11356878
>>11356902
It's all just stubborn contrarianism until someone starts posting comparison shots of a game where it truly makes a difference to use RF/composite (using the same consumer CRT for comparison). Cable-anon has posted a number of pics proving his case, and we've been seeing RGB comparison pics for years now. Show some examples of developers giving higher priority to RF/composite video other than sonic water.
>>
>>11356708
I personally use component so I don't share your mental illness and just play my games
>>
>>11356356
What filter is this?
>>
sgenpt-mix + crt-guest-advanced

Use with RetroArch https://files.catbox.moe/3174po.slangp

Tweak the first shader parameters (the ones related to sgenpt-mix) if you want more image clarity
>>
>>11357125
meant for >>11357076
>>
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>>11357068
Fidelity and developer intention is not the point of discussion here, the point of discussion is what most people had available for gaming. Here's a photo I sent to an online friend, and he asked what movie I was watching. It's obviously Silent Hill, and he thought it was a live action film.

Yes, obviously having a better signal will result in a better image. That said, there is a relevant phrase that goes something like "don't let perfect be the enemy of good enough". For the majority of users, RF and composite was good enough and this was reflected in the included hookups for the Genesis/Mega Drive.
>>
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>>11357269
>Fidelity and developer intention is not the point of discussion here. The point of discussion is that I have imaginary friends who say stupid shit that supports my insane hot takes.
How convenient
>>
>>11357420
Your understanding of the conversation all but proves your dementia is killing you, Valerie.



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