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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Why did 2 and 3 get simple ports to the gamecube instead of remakes like this?
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Why do we keep having the same threads is a better question?
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>>11385485
no one likes 2 and 3 as much as 1, so 1 even got a prequel in remake style too.
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>>11385485
because REmake sucked and flopped all plans for 2 and 3 remake were abandoned
in hindsight it was a good thing 2 and 3 were not ruined by a shitty remake (until 2 decades later)
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>>11385485
REmake was considered a minor success since it had a quick & generally uneventful development cycle, but didn't move nearly as many units as previous entries. Zero was considered a failure because it had been in development forever & undersold REmake which had been forecast to be the weaker selling of the two.

If REmake & Zero had seen the same success the series had seen in the previous generation Capcom might have upgraded their planned ports to full scale remakes, but their middling performance ensured the low-cost port plan to fulfill contractual obligations would go through. Combine this with the fact that RE4 was in the middle of a disastrous dev cycle where two builds had already been scrapped, greenlighting one much less two more remakes would have been a terrible business decision.
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>>11385495
>no one likes 2 as much as 1
I don't know why you have to console war in series, but it is so fucking stupid
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>>11385485
At that point it was clear that the GC was a dead console walking and they didn't want to spend millions remaking a game that couldn't possibly sell enough units to turn a profit.
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They wanted to port the entire trilogy to the GBA, weird shit
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>>11385485
Resident Evil 3 already had high resolution backgrounds on PC and Dreamcast, so there wasn't really a need to make a full remake instead of a simple port.
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>>11385837
What does that have to do with consoles? the first game was more popular so it got a remake. People enjoyed it so it got a prequel.
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Because it sold like shit and Capcom scrambled to get through their multiple game commitment to Nintendo so they can escape financial ruin
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>>11385485
This game didn't perform well enough. iirc they would've remade 2 in the same vein if this did better.
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>>11385489
Why do retards keep asking this? You're on a board about retro games; you're naturally gonna see repeated topics.
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>>11387218
It's not about repeated topics, it's the fact it feels like this thread is made every single week
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>>11388205
>>11385489
/vr/ is a Zelda, Sonic and Resident Evil spam board for the most part. Like /jp/ and Touhou
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>>11385485
It failed commercially, so they just fulfilled their contractual obligation and moved on. They were really good ports, for what it's worth, probably the best released.
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>>11385543
I wonder if the REmake and Zero would have fared if released on the PS2 as well.
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>>11385485
>Waaaaa! Why didn't they remake more games!
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>>11388406
Probably not that great. Code Veronica didn't. Neither did RE4 to be honest. At least not compared to the series' PS1 heyday when 1 and 2 did 5+ million each.
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>>11388406
Probably better and RE4 would have probably sold better as well. The Ps2 instal base was massive
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>>11388537
Resisting the urge to bring NOT RETRO into discussion really hard but I can't, I wonder why in the fuck did RE5 sell that much
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Is 2 more beginner friendly than 1?
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>>11388751
yes, especially if we're talking the original US releases
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>>11385495
Im almost positive those were both always the .ost pkpular until 4 came around. People dont reference the first one even half as much
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>>11388751
None of the RE games are particularly hard
The original PS1 US longbox release of RE1 is a bit harder since it doesn't have any auto-aim plus there's some other difficulty tweaks, so if you're worried about it being too hard, play the first Director's Cut version which has auto-aim and uses the same difficulty as the JP version
Don't play Director's Cut Dual Shock, it's the version with the meme soundtrack
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>>11388751
Gameplay wise they are almost identical, 2 is just more action packed. It has more enemies and ammo and everything is dialed up. RE1 is just a slower burn and has more downtime.
So yeah 2 is more beginner friendly but it's not like 1 is hard. I'd argue 3 is the least friendly of the 3 if you aren't playing on easy mode, the fact it even has that easy mode kind of lends to that theory.
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>>11389250
>Gameplay wise they are almost identical
No way, 2 is the easiest game in the series and longbox version of 1 is the hardest not counting 0. 2 is WAY more beginner friendly
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>>11389275
It really isn't, it's only hard if you have never played a survival horror game in your life. You can take a surprising amount of punishment in 1, there's enough ammo to kill everything if you don't waste it, and if you play as Jill you can basically fail your way through the game. People are scared of 1 because you only start with a knife but you get a pistol in like 2 minutes and a shotgun in like 15, 2 and 3 start you with a pistol and give you a shotgun by the 2nd or 3rd screen and I guess that's more comforting to noobs. Seriously it's not that difficult the lack of auto aim does make the game harder but the only times I really noticed it was when fighting the snake and some of the hunters.
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>>11389284
I disagree, I've beaten a bunch of survival horror games and the only ones I find to be harder than the original RE1 are RE0 and Rule of Rose
>as Jill you can basically fail your way through the game.
She dies in like 4 zombie grabs
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>>11389290
RE0 is pretty hard especially by RE standards and REmake is definitely harder than the original.
>she dies in like 4 zombie grabs
And she gets access to the Shotgun early and the Bazooka combined with the larger inventory and she is significantly harder to get yourself into a "unwinnable" state.
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>>11388751
If you just want to play one quintessentially, 2 is fine. If you're looking to get into the series at large then there's nothing wrong with starting with the original.
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>>11386775
>the first game was more popular so it got a remake. People enjoyed it so it got a prequel.
Are you some kind of retard?
First of all, objectively, the most popular and influential game at the time was Resident Evil 2. RE2 is what put the series on the map and what set in motion everything else, there's a very good reason why it was on the N64, Dreamcast, game.com, and almost the fucking Saturn before Capcom realized the Saturn was a dead end.
The 2002 remake exists purely because a bunch of Capcom's least creative staff were put on a gamecube RE project and it just led to that.
Zero was in production for the N64, long before REmake was even considered for development, This is an incredibly well known fact about its development you fucking retard.
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>>11389990
RE1 was influential and put the series on the man, idiot. Before RE1 we had Alone in the Dark and it was dogshit. Learn your history, zoomer.
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>>11390050
And RE2 was moreso. In every single way.
Without RE2, the entire rest of the franchise and the zombie wave of the 2000s don't happen.
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>>11389376
chris' higher HP is to make up for the fact that you can't carry as much healing with him
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>>11389376
>REmake is definitely harder than the original.
this is debatable. the hunters are not as aggressive. tyrant isn’t harder. i’d say it’s harder only because it has more bullshit items to deal with
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>>11385485
That's a great question, but why do they sell Hot Dog Buns in packages of 8 and Hot Dogs in packages of 12? What is up with that?
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>>11390209
>Hot Dogs in packages of 12
they are most commonly sold in 6. admit it, you never leave the house and have mario diapers
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>>11388539
There aren't many couch co-op games like that.
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>>11390209
>>11390235
Don't forget about mustard, onions and ketchup.
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>>11390095
More bullshit items, nerfed shotgun, and the bosses are far more dragged out. Oh and crimson heads.
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>>11388205
this is always the response, but it's always the exact same topics about the exact same games. there's lots of games out there and lots of things to discuss, there's no reason to keep repeating the same shit over and over again.
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>>11390369
there’s people trying to trigger an argument they want to continue. late stage turbospergtardery. not that many posters here
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>>11390369
Yes, I'm agreeing with you. If we had a repeated topic once a year or so it would be more understandable. But half the time I can't tell if this is a new thread or the old one from last week.
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>>11390050
To be fair the series doesn't take off into the phenomena it became if RE2 hadn't eclipsed its predecessor in sales.
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>>11385485
There were probably plans for something like that at some point, but higher-ups just thought it wouldn't have been successful enough to justify the cost. It's obviously a lot easier to just put out some simple ports than to remake 2 full games, and much safer financially.
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>>11390095
>>11390356
For me personally the most annoying part of the original were the hunters and they definitely nerfed them in REmake. But crimson heads make up for this. So I'd say that longbox RE1 = REmake on normal (by this I mean the highest available difficulty on clear save file) but all of the unlockable modes/difficulties make REmake harder
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>>11388265
And FF8 threads
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>>11385485
>another transident evil thread
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>>11390051
*without RE1, learn your fucking history
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>>11390610
It was a phenomenon from day 1. I don't know where people get the idea RE1 was some smaller niche title compared to 2. They both sold around 5m copies on Playstation.
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>>11390610
>>11391940
>It was a phenomenon from day 1
This. I don't know why people are making shit up
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>>11388539
I hate how they were forced to change RE5 for the final game.
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>>11385485
>resispammer thread
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>>11388539
At the time, it was the single best coop game and extremely fun with that in mind. Even to this day it's my go to video game that I play with a friend if they never played it before and it's always a blast. I've yet to play it with 1 person who didn't have fun even if half of that is just due to being coop.
Now for the lonely SPfags it still is fairly engaging but definitely loses a ton of the fun when you deal with Sheva, also QTE's were a mistake (they actually patched them out eventually) but nothing is completely game breaking or a big departure from the last game so it had the previous fan buying it and by being during the peak of 360 it also was destined to sell great. RE6 on the other hand I can't explain because it was ass and 5 already alienated all the oldfags that weren't by 4.
That's the best I can say aside from also both of them were the first ones to be released on PC from the start and not a port a year after release while also being the first ones on steam including being on steam sales constantly for $20 or less making them really good value.
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>>11391919
>learn your fucking history
Literally every game that followed RE2 went into development because of RE2.
Without RE2, there is not attempted Saturn port of RE2 and no CV.
Without RE2, Flagship is never formed, meaning no Gun Survivor trilogy, Zero, or Gaiden.
Without RE2, the cancelled HUNK BIO3 project is never started.
Without RE2, 1.9 is never even conceptualized.

These are all direct results of RE2 specifically. Not 1, not 1.5, RE2.
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>>11392632
i prefer re6 to re5,re5 also had the worst boss fights of any games i played i enjoyed the game in coop up until it was a boss fight.
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>>11392650
>These are all direct results of RE2 specifically. Not 1, not 1.5, RE2.
and re2 is the result of re1,checkmate athiest.
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>>11392743
RE1.5 and Parasite Eve 2 are more direct results of RE1.
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>>11392743
The Resident Evil series becomes a flash in the pan if RE2 ends up flopping or significantly underperforming RE1. RE2's performance greenlit RE3, Survivor, CV, & Zero. RE1 was a phenomenon in its own right, but RE2 took that momentum and willed into existence literally every other "classic" Resident Evil game.
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>>11394395
since theres no RE2 without RE1 RE1 is just as responsible for these other games.
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>>11394395
>RE2 took that momentum and willed into existence literally every other "classic" Resident Evil game.
money did that. people buying them. any of then could have been cancelled along the way. there’s no need to go off into a fag fantasy and assign a videogame superpowers in business.
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>>11385489
Why don't you get an effing life? Do you realize how sad it is that you not only see repeat threads but feel the need to point it out like somehow that doesn't make you look pathetic? Get real, kid.



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