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File: IMG_9102.jpg (97 KB, 529x418)
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What is this weird thing that resembles a window? It doesn’t seem to anything, and it only appears once in the game. It is a mystery.
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>>11487028
It just makes a bunch of K items appear I think. You also have to defeat a mummy that appears here to progress further.
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>>11487028
It's what the hidden ship door in Rondo of Blood leads to.
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>>11487183
This makes me want a Castlevania game where they take a ship to bunch of different exotic locations now.
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>>11487183
Okay, serious question
Are there games that have "passages" that lead to another game (either briefly or not)?

I know that you can play original Pitfall in 16-bit one by taking hidden warp
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>>11488102
I got all up in your mom’s poop “passage” if you know what I mean.
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I love shit like this
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>>11488102
La Mulana (2005) has a secret door leading to Maze of Galious.
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The All Stars version got rid of that window thing and replaced it with a generic wall
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>>11487028
Is this one of the few remaining mysteries of NES games?
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>>11488102
Goemon on SNES I guess
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>>11488102
Baten Kaitos has a dungeon that features screens and music from Tower of Druaga.
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>>11487296
Order of Ecclesia?
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Karnov would have been a high tier game if they had made more than one stage theme
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>>11488102
In the arcade Gradius 3, getting hit by the final boss' orbs will send you to the first stage of either Gradius or Salamander.
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>>11488102
Wolfenstein secret levels in Doom 2
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>>11488102
It's not Retro, but Monster Boy and the Cursed Kingdom has a portal to Wonder Boy, which the game is an homage to.
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>>11492461
Pretty much yeah
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>>11493420
Yeah there's that, but that's mostly still around the transylvania area. I'm thinking more like a voyages of sinbad kind of thing, all sorts of distant exotic locales.

I guess PoR kind of has that like with the portrait that sends you to Egypt, but still.
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what are some more games in non-mainstream exotic locales/motifs besides Karnov
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>>11497221
Rygar always seemed unique/exotic to me. I don't know if it's meant to be Greek or something but it looks different enough imo to be its own thing.
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>>11497298
Yeah I always got strong Proto-Indo-Aryan vibes from Rygar.
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>>11488102
NetHack has this completely left field feature called the Rogue level, where it pretty much turns into Rogue (mechanics + "graphics") for a single dungeon floor. It's somewhat deep into the game too and the whiplash hit me like a sanity effect the first couple of times I encountered it lol
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>>11497807
Because that is what its rooted as.



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