Now presenting: the greatest game ever made.
Its ugly. Starcraft vanilla is better
>>11494387is there a way to play the original (pre-reforged) WC3 & frozen throne? i kinda wanted to give it a chance.
>>11494394huh, just pirate it?
>>11494387RTS game where you control like 5 units waooowwww
>>11494398>RTS game where you control like 5 units Cannon Fodder did it better
>>11494387one of the greatest, not sure if greatest though.>>11494394torrent it. make sure you use a VPN though. got an ISP letter about it. could not believe they were honeypotting a fucking 22 year old game.
>>11494394https://archive.org/details/warcraft-iii-v-1.31Haven't tried this myself yet
>>11494398>control a smaller number of units with meaningful abilities and presence in the world, instead of 500 meaningless identical soldiers with slightly differing stats that die from the puff of a fart>implying this is a bad thingcommand and conquer faggots need to be roped
>>11494387It really is. I find to hard to think of a game that had a greater impact on video game industry of the 21st century across so many different genres. Its actually underrated.>>11494398Skill issue, you can have multiple control groups.
>>11494409Cannon Fodder is a legitimately terrible game. I have no idea how anybody enjoys that piece of shit.
>>11494390Apples and oranges. SC is sleek space kino, WC3 is colorful, cartoonish high fantasy. You're gay if you can't enjoy both.
>>11494394>>11494423Works. Keys are in CD-Key.txt
>>11494390Maybe soTheir football game is good though before they added all the extra crap
>>11494448>I have no idea how anybody enjoys that piece of shit.Not being a gay retard helps.
Is there a standalone game similar or exactly like founding of durotar?Top-down / bird's-eye perspective, real-time action rpg but you can control multiple heroes?
>>11494471The game sucks dude. It's the most basic, boring overhead shooter possible that boils down to waiting in a spot for a tiny sprite to move so you can shoot pinballs at it and watch it fly off the screen in a painfully unsatisfying way. The fact anybody even calls it an "RTS" is laughable.
WC3 on bnet was insanely fun. People used to get so fucking salty when you'd crush them.
who played LoaP?
>>11494484Throne of Darkness
>>11494484There's probably way better examples but this came to mind:https://youtu.be/fEVPmcbJmUE?si=g-r1oxiwo5rnZbTZ
>is the unironic spiritual successor to WC3 and last true Blizzard game before they shit the bed with WoW>*sells no copies and dies a gay death, forever relinquished to obscurity*
I DO YOUR BIDDING MASTERbasedany undead mods which make them into jeets?
I miss Tides of Blood
>>11494534I miss the old lore
Nah, that's AoE2.
>>11494563Any game with a historical setting is automatically gay and everyone I've ever met that played AoE was the biggest NPC imaginable.
>>11494573gb2/v/
>>11494387It’s a poop game
>>11494546I remember looking up WoW a few years ago and being confused as fuck when I saw the Jailer. Homoerotic fanfiction.net bullshit is more grounded and canon than whatever the Warcraft lore is now.
>>11494592funny words coming from the guy who has poop inside him right now
>>11494387This was my ultimate "it grew on me" game. I remember walking into Gametop somewhere around 2008 and buying the battlechest, taking it home and thinking how awful the character portrait animations looked, hated how everything was so ridiculously big and chunky, and I didn't really get the gameplay. I made it maybe 3 levels into the human campaign and I was bored out of my mind. I came back about 7 years later on a whim and ended up falling in love with it. I don't know if I was just too young and retarded to appreciate it originally or what, but my feelings did a complete 180. I think I initially compared it to Starcraft too much and just thought, "this is the same thing but uglier and slower", instead of appreciating the many nuances, which seems like a mistake many people make with these two. WC3 isn't as fast or meticulously balanced as SC, but man is it fun. Clashing groups of chunky, Hasbro-colored warriors into each other and watching them explode in comical gibs will never get old for me.
>>11494587/v/ loves trash like AoE2
>>11494387It's not even the best Warcraft game.
>>11494656if you think WC2 is better than 3 you are delusional. i bet you have some hyperspecific sperg reasons for thinking this too>uhh there's this one specific mechanic WC3 doesn't have, shit game lolplease kys
>>11494671the only semi-legitimate reason i can think of for hating WC3 over 2 is them butchering the lore. but that's also a very modern reason. in 2002 no one was boycotting WC3 because of the lore
>>11494563>>11494573AoE is fine it’s just formulaic to a fault. The missions are just>destroy enemies>build monument>gather x amount of resourceThere’s not much story or variation in gameplay, even the skins like galactic battlegrounds get repetitive if you play too much at once.>>11494614I don’t know why so many people are incapable of judging a game beyond muh graphics, good for you on coming around.>>11494752How in the blue hell did wc3 butcher the lore?
>>11494387What's the appeal to these games? Mobas aren't /vr/ but these are just like single player mobas, right?
I just finished WC3 the other day, but still have some Warcraft itch to be scratched. I don't have time to play through WC2 again, so does anyone know of a good Let's Player for Beyond the Dark Portal that I can watch on the side?I'm having a hard time finding playthroughs that are 1) complete, 2) not a speedrun, 3) commentated, and 4) by someone that doesn't have a thick accent and a terrible microphone. It's more fun to be able to listen to someone talk about their strategies or thinking than just pure sound effects and music. A blind playthrough would be even better for that purpose.
>>11494387it was at that point that you knew warcraft was on a death spiralnobody ever asked for "noble savage" orcs, soi trolls, and furries, they just wanted wc2 but better
>>11494881MOBAs spawned out of WC3, but they're only superficially similar. WC3 has some light RPG elements akin to a MOBA (e.g. 'hero' characters who can gain exp, use skills, obtain equipment, etc.) and shares the idea of "creeps" located around the map that you kill in addition to fighting other players, but is otherwise a fully-fledged RTS with tons of base building and dozens of units to control at once.The appeal is basically the same as any other RTS: managing and building a little virtual society, and then waging war against other enemy factions. WC3 does it especially well though, for a variety of reasons. It's easy to play but mechanically deep, has tons of cool features that a lot of similar games lack (like a fully-fledged night and day cycle, among other things), and it has a lot of special touches -- killing an enemy while they're next to a pool of water will cause the water to become red, or rapidly clicking on a pig 100 times will cause it to explode -- just lots of little fun things like that which make the whole game feel much richer.The story is decent in spite of cartoonish and campy, the environments are beautiful, and the sound design is fantastic. As is always the case with Blizzard games, the control is top notch, and online multiplayer through battle.net is (was...) awesome. This is to say nothing of the World Editor, which is dead simple to use but complex enough that you can effectively make new games with it. Quite possibly the greatest user-generated content program to ever ship with a video game.I could go on and on. There's no easy way to summarize the game and say, "it's good for X reason", because there are a ton of reasons. It's just one of those golden classics. Just go play it.
>>11494979>nobody ever asked for "noble savage" orcs, soi trolls, and furriesi agree, but i sure hope you didn't let this ruin the game for you because wc3 takes a steaming dump on wc2 in every other capacity
"Hero RTS" games killed the genre. No one asked for them and they got forced after this game was made. They did make for excellent custom maps though.
>>11495074>No one asked for them and they got forced after this game was made.This is RE4 logic. It's not WC3's fault that it was too good and everybody copied it, that's just how the industry works. Doesn't matter since this game was so good that it made everything else irrelevant anyway. I will happily live in the timeline where I get to play this for the rest of my life instead of world filled with a sea of 7/10 C&C-likes that never evolved. MOBAs are gay though, granted.
>>11495074It was inevitable, people were buying wc3 battlechests just for Dota.
>>11495117>It's not WC3's fault that it was too good and everybody copied itIt also wasn't Diablo 2's, or WoW's...They were on a roll.
>>11495148Every single game they made from Lost Vikings until the Activision merger was 10/10. Probably the most consistently good developer that ever existed. Then Bobby got involved...
>>11494387>Now presenting: the greatest game ever made.it was HUUUUGE in Europe that's for sureWe used to wipe our asses with pirated copies eventually
>>11495074how the fuck were they forced retard? MOBAs were entirely a user-driven thing
State your favorite race and team color. NOW.
>>11495217I usually go with red Orc and I turtle until I can mass 25~ Grunts and then send them all in at once. I like to keep things honest and simple. Undead is the faggiest race by far and I hate everything about them.
>>11494946>just finished WC3>apparently has time to play WC3 or watch someone else play WC2, but can't play WC2 """again"""Be honest, you've never played WC2 to begin with and you just don't want to go back to janky old shit after playing through WC3 kino, but you didn't want to get called a zoomer newfaggot for watching a let's play instead of playing the game itself.
>>11495234i always imagine every undead player looking and acting like JP from grandma's boy but with black fingernails and only listening to burp metal
Every WarCraft RTS is good but the first one is the only one I really loved, because it was my first RTS and it had the least cartoonish setting of the three which is something I happen to likeI've never been a multiplayer RTS guy though, I'll only do turn-based war games when other humans are involved
>>11495276I meant what I said. I did the base campaigns for WC2 prior to playing WC3, and WC1 before that. But I'd forgotten how tedious the base WC2 missions are, and my enthusiasm for the game was sapped by the end. I recall the expansion levels being hard as fuck, with some involving a lot of trial and error or cheating in order to find the right approach.I'm definitely better at RTS games now than I was when I was younger, but I also have less time available for gaming. I'd rather watch a sped-up LP to remind myself of what happens than burn my time on failed mission attempts. If the campaign looks a lot better designed than the base game though, it might encourage me to go do it myself.
>>11494394i found my copy at the thrift store
>>11494867>I don’t know why so many people are incapable of judging a game beyond muh graphics, good for you on coming around.It's funny, because now I love the way it looks, on top of how it plays (though some of those character portrait animations are admittedly still pretty shit). I think I fucked up by going right into the campaign, though. I probably would've liked it more from the outset if I had just played skirmish first and been able to mess around. I've always despised lengthy tutorials, and those first two introductory missions with the cringe narrator voice, on top of the first 1-2 human missions that were a retread of what I had already experienced with SC were agonizing for a 17 year old with a very short attention span. I'm glad I gave it another chance though, as it has since become a top 10 all timer for me.
>Human: cheap units, fast expansion, highly adaptable>Orc: tough and durable>Undead: decay, slowly destroys through poison, ice, etc.i never really understood night elf, though. logically they seem like they'd be the opposite analog to UD but they only seem to display this visually rather than mechanically. they have a ton of messy units and no real obvious advantage from my experience.
>>11495446their buildings can walk and fight and it's awesomethat's good enough for me
>>11495490i guess their advantage is mobility then? i've never really played as them before, but i remember always feeling good when i'd match with a NE player because i'd harass the shit out of their whisps early game and rape them almost every time. weird thing is, they also have the highest win rate among grandmaster players so i guess there's something i'm missing.
>>11495493Haha no I don't know anything about multiplayer strategy or rankings. I just like how their buildings can walk and fight (because it is awesome). Someone else will have to explain their competitive features
>>11495524>i like it because it's coolbased, you enjoy games more than most of the tryhard clowns on this board
>>11494438You are incredibly tasteless person.
>>11495668Tell me why Cannon Fodder is a good game. I bet you won't.
>>11495446Night Elves are sneaky and crafty. Their units hide at night and can ambush you, Huntresses are fast and Dryad poison slows your troops, Druids of the Talon split up your army by throwing some into cyclones, and the Demon Hunter and Wisps deny you the use of your mana. They also have good situational awareness because Wisps can be stationed throughout the map, the Huntress and Priestess of the Moon have owl scouts, and their units see further at night than units of other races.
>>11495810I think many people never “got” night elves because they’re the least traditional-rts of the races and require finesse to play successfully. It’s kind of pointless just to mass units and throw the NE mmm-ball equivalent at enemies. They excel at using magic, which requires control, assigning hotkeys, etc. Most players (me included) were used to the “build units, units kill things” paradigm that goes with humans and orcs. Undead are probably the best race imo: they have durability along with really good magic that an experienced hand can use well but doesn’t have to if they prefer melee. NE do have some of the best rush cheez though.
love me 'craft, simple as
>>11494387I'm here just to say that you're right and it's a shame that the WoW story doesn't have been imported on W3 for who doesn't want to multiplay.
>poor guy at this ogre camp is still twitchingBrutal>>11497178Were there any custom maps "retelling" it?
>>11494390Sprites age better than polygons.
>>11497257i'm sick of people saying this. honestly most NES/SNES era games look like absolute dog shit these days, meanwhile something like Banjo-Kazooie still looks gorgeous to me in spite of its limitations. it has nothing to do with 2D vs 3D, but how the technology was leveraged. IMO, WC3 looks juicy as fuck to this day. i'd go so far as calling it one of the most visually appealing games ever.
>>11494508I stayed away because it looked like a copycat blizzard game. As I assume most people did.
>>11497451I don't blame you, but the irony is that it was more of a Blizzard game than the games Blizzard makes today, because it was made by the Millar brothers who worked on everything from Lost Vikings and Diablo to Starcraft and Warcraft, and left Blizzard for Jaleco around the time WC3 was released. I think they actually stole code and assets from WC3 when they left to use in this game because it has some overlapping stuff, like how a huge portion of the sound effects are ripped right from the Orc units in WC3, to say nothing of some outright identical game mechanics.>As I assume most people did.I think the bigger issue is that barely anybody even knows this game exists to begin with. I've never seen one thread about it on here, never met one person who played it aside from me, and I read something one time that said it sold like 150k copies total, which is nothing. I've been shilling it on here for years now and nobody gives a fuck, but that's okay. It's my little secret.I'm currently working on a custom scenario for WC3 which is basically this game remade in World Editor.
>>11497446It's a fun thing bringing up "3D doesn't age well" when it's a game that holds up real well. This and WoW both really.>>11497473>spoilerSomeone else was around here posted about his map progress recently, was going to be about a peon having a nightmare about his farm.
>>11497482Ah yes, Grooby's Nightmare...That's also me, I lied a little about only working on one map. I also made both threads.
1998
2002
>>11497490>>11497491SC is timeless. It's crazy how they made something look that good nearly 30 years ago, then they release the """remastered""" version with portraits that look akin to your average Clash of Clans tier android app icon.I'd be lying if I said WC3's approach to portraits was better, it isn't. Thing is, you have to realize there's a totally different approach and scale going on here. WC3 is 3D-rendered, which gives the game engine potential that SC could never hope to have. You might say, "but they still could have pre-rendered the portraits like they did in SC, even if the models and world were 3D", except this neglects the fact that WC3 has 10x as many units and structures. Go into World Editor sometime and look at the unit count -- there are 834 separate models for just units alone, not counting structures (some of those models are reused, but probably half at best). Pre-rendering all of that stuff would have been a financially impossible task, to say nothing of storage space.SC is the closest thing to digital chess. It's refined to an absurd degree, in both visuals and mechanics, and that's what I love about it. WC3, though, is a much, much more expansive game, so certain concessions had to be made. If putting up with those hammy 3D portraits means I get the building power that WC3 provides, I'm okay with it. WC3 is just as great as SC, just for different reasons.
>>11497485Oh kick ass, keep on cookin then. That last thread got me to look more into World Editor, as well as Noggit.
>>11497498God speed, brother. Just know that once you start, you won't be able to stop. Anything you think is wrong with the base game, you can fix. Anything you think it lacks, you can add. You can make your own game with this shit. It's so dead simple to learn that there's no real barrier to entry. It will become your cocaine if you let it.
>>11497491Always reminded me of a guy chewing/spitting tobacco or a horse eating. Funny animation.
>>11497485genuinely curious how youre such a wc3 autist but you also suck off a pump and dump console rts game made by fucking jaleco lmao. is it just because it was made by muh heckin ex bliz employees? whats the deal here?
I like warcraft as a kitchen sink of generic fantasy tropes. The more oc donut steel elements are what I like the least
>>11497520WC3 is the best game ever made, and it's a better game than Goblin Commander -- but GC is still a great game on its own merits. I played both around the same time and I was fascinated by GC's approach to RTS. I only learned years later, after being a fan of both, that they were made by some of the same guys. GC remedied some of the few complaints I have about WC3, so I see it as something of an evolution in spite of the limitations it has as a console-centric game. Simply put, it had some amazing ideas that I wish PC RTS games had taken forward. First and foremost, the fact that almost everything in the world is destructible rather than just particularly important objects. I also liked how it made the hero unit you, as the player, rather than a unit within the world that you control; such as how it lets you cast spells from anywhere rather than being confined to where a hero is. I like the omnipresent God approach it takes to control, where WC3 is limited very much by units alone.
>>11497530>The more oc donut steel elementsthe fuck are you even talking about? what elements did it have that were "bro do not steal"? it included an entire program separate from the main game just for making your own content, it literally created dota that valve stole years later. i don't know how to parse this, man.
>>11497516Imagine that face telling you to effectove;u make your people prisoners in their OWN lands.
>>11497556>dude all of these people have covid zombie virus, we should probably kill them to keep it from spreading, especially since we know they're all fucked anyway...>NO ARTHAS, THERE HAS TO BE ANOTHER WAY (EVEN THOUGH I DON'T HAVE ANOTHER WAY), YOU'RE KILLING INNOCENT PEOPLE LOLArthas, literally, did nothing wrong.
>>11495672It's got this thing called soul. Something you clearly lack.
>>11497571not him, but you're in a warcraft 3 thread huffing the farts of a shitty amiga game and talking about anyone else lacking soul. what are you even doing with your life? go to bed man
>>11497562he never even tried though. they didn't once attempt to use magic to heal an affected villager, so it might have been possible
>>11497616Why would he try? He saw how the grain was turning people into evil undead agents overnight, it was spreading rapidly through the land, and he knew was trying to stop the problem at its source. Uther and Jaina offered 0 advice beyond "there's another way, u be a bad boi" and Arthas did what he knew was necessary.
>>11497638>Why would he try?because he's a paladin of the light. they instead could have gathered the townspeople and tested cures and healing magic on them, killing them if they started to become zombies. but he jumped straight to "we have to kill all our own people", and that's what shocked Uther and Jaina
>>11497446All N64 games are ugly, and unplayable without a CRTSprite games are at least readable on any display.
>>11497657>they instead could have gathered the townspeople and tested cures and healing magic on themThis logic ignores the fact that the disease was spreading too rapidly. There was no time. In the previous mission where you have to survive for 30 minutes, the grain (if you don't choose to stop the transport) effects 4 towns in the same period where you're defending one city. Then, in the mission where you have to kill the townsfolk, you have people turning into zombies overnight, while Malganis is already wandering around collecting their souls and adding them into his undead horde. There was literally no time to do anything about it except stop it at the source. Cities were being overrun in a matter of hours. Arthas knew this, and his cohorts failed to come to the same realization. They hated him for it, but he wasn't wrong.
>>11494387What blizzard did to the remaster was a crime against humanity. Ruined the original game as well. >>11494492>kid me try Bnet>got destryed in less then 5 min by a hero and two ghouls>never bother playing againjust stuck to TD and footman wars after that.
What's everyone's favorite unit? For me it's Demon Hunter
MY WIFE FOR HIRE!
>>11497553I mean the "original" aspects of the universe. Like jamaican trolls and native american minotaurs are a made up "warcraft thing", it's not a generic "euromyth/LOTR/D&D/wrpg thing" and it sucks
>>11498369Dreadlord. For non-heroes, Necromancer. Shame neither are competitively viable so I can't use them if I wanna play seriously
>>11498645>it's not as generic and that sucksOh. I thought you were bummed about the stronger character focus in the story. I'm not that upset with them attempting to 'flesh out' their own universe.
>>11494390>StarcraftGookclick is not a game
>>11498703SC is a great game. the fact it has a fan base of obsessed asians isn't the game's fault.
>>11498703Ironically through the game's development multiplayer was a secondary consideration, the game was first and foremost about the singleplayer campaign
>>11497696There's some inconsistency to the timing of the plague's onset, for gameplay reasons. In the transport mission you're talking about, the villagers become zombified immediately, because that adds to the level difficulty. But what's presented isn't totally "true to (game setting) life", because it's explicitly stated that it's transmitted by people eating bread made from infected grain, and that obviously can't happen instantaneously. Also, the transport is being escorted by undead creatures, and no one would accept grain from such a nightmarish convoy. So I think it's safe to presume that what happens during the level's gameplay is like an approximation / condensing of the period involving Arthas's defense of the main city. So while these towns fall within hours in-game, keep in mind that during this same period Jaina manages to find Uther, and then Uther has time to travel with his army from wherever he is all the way to the city Arthas is at. Since we last saw him chasing down escaped orcs, I doubt he was a few miles away to start with.Prior to the Culling, all we know is that the grain has arrived to Stratholme and has been at least partially distributed. But how long ago? To how many people? Arthas could have sent riders throughout the town warning people not to eat the grain, and it's possible people could have been saved. But he didn't even try.
>>11494387Expansion should have included a fifth multiplayer race (Demon) that included mermaids, blood elfs, red orcs, eredar, etc
>>11499053>5th raceYou do get to pseudo-play as naga and Draenei during the blood elf campaign, with workers and a few buildings, too. You could rig another race through the world editor using custom production buildings, etc.
>>11498917it's common for younger g*mers to never touch single-player. Sometimes they'll buy a strictly single-player game only to immediately hunt down an obscure third-party mod that makes it multiplayer and be an annoying help vampire about everything, having not even glanced at the tutorial.
>>11499064And that didn't felt like a human campaign at all, they got severely cucked. Jaina should have had a real human campaign for her to shine.Sucks that even the reign of chaos the "human" campaign is just an undead prelude where youre acting against human interests
>>11499053Orcs shoulda been green demons, I don't know any orc fans that enjoyed the noble savage shamanshit garbage they pulled
>not gaming on Dawn of War
>>11499075>>11499082Yeah, that was the first two games. They had to do something different for the third game, and I think it worked. The story is basically about Arthas, Thrall, and Tyrande.
>>11499075>severely cuckedAt least they got an actual campaign to their name, instead of an advertisement for an upcoming $15/month MMO.>>11499095Tyrande is such a boring character. The characterization in general in the NE campaign is rushed and awful.
Reign of chaos >>>>>>>>>>>>>>>>>> frozen throne
>>11499107People only forget Tyrande was absolutely awful because Maiev manages to be even worse
>>11499127I'll replay that campaign soon enough, so that will refresh my memory. Right now I'm still reeling from the penultimate RoC mission>Tyrande! Furion, my brother! Look, I've found a power source that will allow me to fight off the demons and end their corruption, saving our forests and possibly the entire world! The only cost was my own, personal soul.>RRRGHHH NO ILLIDAN, THAT'S TOO GREAT A COST! I banish you! I'd rather you be gone than providing assistance in the fight that determines the fate of our planet! I would prefer to risk the fate of all lives than accept the partial sacrifice of only your own, even though the price is already paid and it's too late for you undo it.
Damn, the Arthas book was pretty shit. It's like the meme with the horse that is well drawn at first but then becomes a child's scribble. It gets really bad when it starts to cover the WC3 events, like a bad novelization of an RTS with a thin narrative spun between the bits of dialogue in the levels. The author lost it unfortunately, as Lord of the Clans was good and Rise of the Horde was kinda good.
>>11499205Every single one of the 4 main nelf heroes are unbearably unlikable. Based Cenarius died too soon, should have slapped some sense on all those whiny cunts
>>11499205Why was Tyrande never punished for literally murdering her own people? All to break out a dangerous prisoner and then just shooing him away instead of locking him up again (???)
>>11499269Because Malfurion is a simp
>>11499252>You're making me listening to this garbage about Illidan again? I could be knee-deep in dryad pussy right now. And I have four knees!
Say WoW never happened. How would you have wanted the story to go from here and how would you conclude it for good?
Who even enjoys the rexxar campaign? Not for lack of trying but I never managed to force myself through the whole thing, just watched videos of the story bits