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File: Alundra.jpg (24 KB, 317x314)
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28 years later, what's the /vr/ consensus on Alundra?
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>>11505512
The same as every other Zelda clone. Not as good as Zelda. I promise not a Nintoddler but seriously I have not played a single Zelda-like game that was anywhere near as good as the real deal.
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Only worth playing if you have played every other action rpg.
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The first time I played it some 15 years ago I loved how it was finally a Zelda game that dared to challenge the player both in action and puzzles

Then I wanted to replay it a few years ago and I hated it for the same reasons. The game just goes too far and the pacing is horrible.
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Did they have to make the protag an elf with a sword, specifically?
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Is one of those games that must people recommend but for some reason I haven't try it myself.
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its great if you play it as a kid with all the time in the world but replaying as an adult it's kind of a slog.
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I liked it.
A really fun Zelda clone. Not as good as 2D Zeldas, but I did enjoy it more than 3D Zeldas.
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my favorite zelda-like, some of the most amazing sprite work i've ever seen but i could never find who they were, unfortunate that most early sprite artists went uncredited
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>>11505512
I loved it. But always wished there were more games in the same style
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>>11505512
more Zelda than any Zelda post OoT
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>>11505512
Too hard.
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>>11505512
zelda but good
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>people consider this the hardest PSX game
wtf? are modern gamers really that shit?
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>>11505518
Not even Nintendofags like other Zeldas outside their two favorites
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>>11505518
To be honest you don't really have to be a Nintentoddler to think that Zelda is the best when it comes to those top down action-adventure games and ARPGs. Of course on this board an opinion like that will instantly make everyone shit on you because god forbid you say anything like that about a Nintendo franchise but I'm actually curious if some people here believe that stuff like Alundra or Golden Axe Warrior is better not simply out of spite but because they genuinely think that
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>>11505512
It's not very good. A particularly egregious Working Designs translation plus the entire concept of adventuring within NPCs dreams is dumb. Like, the game is already set in a fantasy world with magic where weird monsters roam around freely, so when you enter someone's dream it's just another dungeon.
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WD really screwed with some stats, making fighting even the most basic enemy a drag. There's one of the Unworked Designs patch for this game that restores some values from the japanese version, but if you prefer vanilla you have to deal with it.
>>11505992
WD shenanigans aside, your nitpick makes less sense than the game world itself. It's such a non-problem I have nothing more to say.
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>>11505512
I liked it, "The Wind that Shook the Earth" will always stay with me.
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>>11505512
Consensus is, play the unworking designs version
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>>11505953
try doing the puzzle without guides faggot
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>>11506957
People need guides for Alundra?
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>>11505512
Neat game. The west got a raw deal from Working Designs and made everything like twice as strong, but I guess there is a patcher to fix that if you want.

One day I will play Landstalker I swear
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>>11506959
you can't brute force your way through puzzles
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>>11505518
FPBP

This is what people need to hear. It's actually almost amazing how this narrative has been spun about Zelda being somehow basic, when there's nothing that actually even approaches what it does. Like, people seem somehow convinced that Zelda is just about pushing blocks into holes or something deranged like that, when you can pick any notable game in the series and easily see it's doing all kinds of amazing shit almost without precedent.
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>>11506112
>It's such a non-problem I have nothing more to say.
It's actually a huge problem because all the NPCs dying and leaving you locked out of their dream dungeons for good means that half the game becomes completely inaccessible
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>>11505512
Better more intelligent puzzles then Zelda slop forsure
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Alundra is a beautiful game with some pretty good puzzles and an outstanding soundtrack. But it shits the bed really hard at the end and the US version slightly suffers from Working Designs meddling.

Anyone who claims it's better than Zelda is either retarded or baiting though, because the game itself does a fairly poor job of making the most of the various items and tools you get throughout the game, the sand boots and cloak are discarded pretty quickly after getting them, and the spring beans feel more like a one off novelty.
Still highly reommend it though.
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>>11505512
It's a good game but (as already mentioned by others) it's a blatant zelda clone.
For the rest nothing that stands out too much. I think Landstalker is the better game though, more original and a larger setting to explore. Alundra's overworld is tiny in comparison.
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The game is ruined by terribly slow pacing.
>>11506170
>"The Wind that Shook the Earth" will always stay with me
We are one soul.
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>>11505953
Yes and then some and this thread is proof of it with all those anti WD comments. Back in the day, western players and reviewers demanded challenging games, which is what working design gave them. Now people pretend they ruined the games for no reason other than them being stupid and that nobody asked them to, because they apply modern logic to the 90s.
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Despite all the strenght the PSX brings, the game itself is ultimately a weaker version of AlttP.
It's in the same boat at Rapid Reload, sure it looks pretty but Gunstar Heroes is clearly superior.
5th gen and 2D did not go well together in general, seems like only smaller teams were doing 2D with mixed results, all the big boys moved to 3D titles.
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>>11505512
Better than LttP, not as good as Link's Awakening.
The sequel's fun, but doesn't have much in common with the original.
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>>11505512
A masterpiece. Strong contender for the title of best Hydlide-like ever made.
>>11505518
Alundra is precisely one of the main reasons I have never been able to take the Zelda series too seriously. None of them comes even close to Alundra in terms of puzzles, dungeons, plot or pacing.
Zelda ALTTP is probably the game that got destroyed the hardest, because it's very similar to Alundra, but clearly inferior at everything. Playing it after having finished Alundra was like trying to play Awesome Possum after having finished Sonic 3 & Knuckles and I'm not eveb being hyperbolic. I couldn't believe Zelda ALTTP was such a dated, clunky, limited, soulless, generic, safe experience. Just the way Link moves as if he were walking on slippery ice was already unpleasant. Even if we don’t compare it to games from another generation, Zelda ALTTP still has very easily the worst movement, combat, graphics, plot or characters of any 16 bits action adventure (unless we count kusoges like Lagoon), aside from being squarely surpassed in terms of puzzles by Lufia 2 or Brain Lord, aside from games like Soleil, whose puzzles aren’t particularly complex, but they’re at least more creative and varied than the ones in Zelda ALTTP.
My experience with other Zelda games has been better, but there's not a single one on Alundra's league and I don't see this changing any soon, given that Zelda is also restrained by Nintendo's politics: always play safe, don't give your games too much personality or make them too difficult because this might alienate normies...
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>>11507224
You wish, your propaganda doesn't work here. WD made the same mistake with almost every game they touched and made even the most basic slime in Alundra a drag to kill. Rising stats is a lazy way to change stuff.
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>>11505518
I haven't played a single Zelda game since TP but it really is the peak of the genre. I'll probably get back into it when they finally decide to move on from the open world gimmick and go back to good dungeons.
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>>11505512
Clearly a ripoff from alttp, and a worse one at that.
but still a decent experience if you can get your hands on a copy, just don't expect the same level of polish the average zelda title has.
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>>11507749
>Hydlide-like
Hydlide was not the first game of its kind and Alundra is too different to be considered a Hydlide-like, I understand calling something like Ys that but not Alundra. It's also very obvious what game inspired it but your disdain for a certain video game company and a certain video game series is hilarious
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>Working Designs slop
Into the trash it goes.
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>>11507749
>Hydlide-like
No one cares about the flowing water game, faggot.
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>>11508406
Ys still being an ongoing franchise like Zelda is one of the most bizarre gaming related things ever. I feel like we are living in one of the spinoff timelines. Like for example there's another timeline but, I don't know, Alone in the Dark is as big as Resident Evil
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>>11505518
Crusader of Centy, terranigma, and legend of oasis are all better than lttp. Lttp just isn't really that great.
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>>11506989
nah. lttp and links awakening are basic AF
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I never got past that fire dungeon where you had to freeze the flames to go over a lava pit or something. I kinda liked the game back then but ended up forgetting about finishing it.
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>>11505587
Sword-wielding elves were Tamaki's specialty.
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>>11505512
Not as good as pic related on the chadturn
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>>11508895
I liked his artstyle. RIP
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>>11505512
https://www.youtube.com/watch?v=nh7E1L8Evc8
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>>11508895
>died on July 13, 2023
Well shit, I always loved Alundra and how expressive and cartoony his style was
RIP
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>>11508885
I was looking for the next dungeon for an hour and I just gave up because it was boring me anyways. Definitely a game you either finish or don't get far in.
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>>11505512
That it’s an above average hydlide-like.
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>>11505512
Beatiful game, great soundtrack, love the story and world.
Way too many mediocre puzzles in the dungeons. If they'd cut them down by 2/3rds i'd replay it way more often.
Also the Working Designs version fucking sucks.
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>>11505583
The action being ruined by HP bloat is a localization issue and not in the original.
Puzzles still suck though.
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>>11505512
This game was absolutely brutal in the days before the internet. You couldn't simply go online and get an FAQ much less a video. You were on your own. IN DESPAIR. No guides. No groups. No way of finding anyone else who'd even heard of the game much less got as far in as you are now stuck.

Every dungeon was like a 3d crossword puzzle page. The only guide to the overworld map was the intro cinematic. The sheer combination of diabolical guesswork and developer subterfuge is unparalled. It had to play like a charm or the insanity couldn't be run up as high. You didn't build up in the game for combat. You did it for endurance. It was needed.

The story was good. That graveyard still haunts me. And I still wish I'd found a way into the pub.
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>>11510124
Gaming was better in those days. The early Ultima games really did take months to beat. It was exciting as fuck finally discovering some esoteric secret and telling all your friends about it.
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>>11508897
>three righteous babes
I hate Victor Ireland.
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>>11510435
What's wrong with that?
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>>11510446
What in the actual fuck
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>>11510451
That's fairly standard WD making the games more fun.
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>>11510435
dont like it? learn japanese
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>>11508897
>>11510435
US localizers seemed to really hate marketing series for girls to their actual target audience.
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>>11510435
It's funny. Stop being such a stuck up stick in the mud.



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