[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Starting February 1st, 4chan Passes are increasing in price.

One year: $30, Three years: $60


[Advertise on 4chan]


File: TGL+Desktop-1.png (1.69 MB, 1600x1000)
1.69 MB
1.69 MB PNG
Older systems will always be superior because the limitations force devs to get the most of out them, when today's stuff is just diminishing returns with graphics and other bloat.
Games like the Guardian Legend and Mr Gimmick are very related.
>>
>>11506967
>Guardian Legend
recca is a better pick if you're gonna nominate a shooter game
>>
>>11506967
Deep Duck Trouble looks genuinely 16-Bit, it took the Master System and Game Gear to their limits.
>>
>>11508440
I forgot the screenshot because I'm retarded.
>>
>>11507080
The Guardian Legend (Guardic Gaiden) actually breaks on Sharp Twin Famicom consoles because they are not 1:1 reproductions of Nintendo's hardware. It does actually utilize hardware to the fullest.
>>
File: large.jpg (40 KB, 513x384)
40 KB
40 KB JPG
I fucking loved this game. Frame rate was no problem
>>
>>11506967
Are we counting games that use extra hardware such as special chips and RAM expansions, or just the vanilla hardware?
>>
>>11508442
>the state of that screenshot
Your self-assessment of being a retard is spot-on.
>>
>>11508442
filterfags have gone insane
>>
>>11508615
>>11508621
What's wrong with it? I think it looks great.
>>
File: miria_tgl.png (7 KB, 512x512)
7 KB
7 KB PNG
>>11506967
Miria my beloved...
>>
File: Ranger X.jpg (1.4 MB, 2058x1920)
1.4 MB
1.4 MB JPG
>>11506967
>Games that take full advantage of the hardware
Ranger X on the Sega Genesis is this. It's Run / Fly and Gun Mech Shooter that looks so good and has so much action on screen it feels like you could stick it in an early 90's arcade cabinet and no one would guess it was running on home hardware. The devs threw every hardware trick in the book to make this work, the lighting effects in stage 3 are especially cool. It doesn't come without drawbacks though, there is some flicker when lots of stuff is happening on screen and like Metal Slug, it runs at 30fps. Looking at the sprites and backgrounds, what is most amazing is that they stuffed it all in an 8 megabit cartridge.
>>
File: 1722828889328.jpg (514 KB, 1680x2138)
514 KB
514 KB JPG
>>11506967
One instance where the western art mogs the fuck out of the japanese. The generic redhead anime babe portraits are so unappealing. Her PLAYABLE sprite has black hair so she should have fucking black hair.
>muh palette limitations
Don't care, it's the experience that matters. It made her unique and interesting, making her yet another dumb smiling pretty girl destroys that. Art is an emergent experience, it can surpass the artist.
>>
>>11510624
>you could stick it in an early 90's arcade cabinet and no one would guess it was running on home hardware

The sound gives it away though, you'd have to bet on the cacophony of an arcade not for people to notice
>>
>>11507080
It flickers out the ass though.
>>
>>11508594
Based framesage.
>>
>>11511504
Anon, it was all drawn by Japanese staff.
>>
>>11510502
Can't see anything beneath the filter.
>>
File: 1708370508048.png (1.66 MB, 1152x768)
1.66 MB
1.66 MB PNG
>>11508615
>>11508621
He's been posting these for a while now. Pretty sure he's just baiting for reactions
Pic related is how he says he plays GBA games
>>
File: 22627092.jpg (402 KB, 1600x1000)
402 KB
402 KB JPG
>>11511504
I prefer the anime girl to HR Giger.
>>
How they did shit like the multi-layered and -directional parallax scrolling at breakneck speed is still beyond me.
>>
>>11506967
Batman & Robin on the Genesis is pretty much straight up demoscene craziness.
>>
>>11511586
If you're referring to the painted image in >>11511504, that's art by Naoyuki Katou.
>>
>>11511504
nah
>>
>>11506967
>TGL
Are there any hybrid genre games like this on the SMS/Genesis?
>>
>>11511931
Don't insult the grate game like this please. Demoscene is all about graphics effects, but this game is genius as game design is concerned. Democrap people can't do games. Taking your words it's Amiga that's full of demoscene crap all graphics no game.
>>
File: file.png (185 KB, 1366x768)
185 KB
185 KB PNG
>>11512042
>Democrap people can't do games.
Shut up.
>>
>>11511586
Why is she so fat
>>
>>11511504
I don't understand your post. The painting you posted IS the Japanese box art.
>>
>>11506967
Didn't Sony get shitty with the Vibribbon guys for bypassing hardware blocks to make the game work?
>>
>>11511541
One thing I've noticed is that my screenshots look too dark, especially on my smartphone's screen, but when playing on my tablet it looks perfectly fine even on lower brightness... odd.

>>11511546
I'm not baiting, I genuinely don't get what's so wrong with my shaders, I like them. Here's how I'm playing GBA now by the way, I've updated my shaders a bit.
>>
>>11511536
more games should've used flicker

a lot of the best looking pc engine games look as good as they do because they weren't afraid to have some flicker
>>
>>11511931
Wow, thanks for the rec. Ive just been assuming it was the same game / a port of the SNES one. Intro goes hard as fuck, ost goes hard as fuck.
>>
>>11511641
Blast processing.
>>
>>11506967
It's also a mixture of oversaturation of games and no new ideas being implemented in an unexplored sea. How many fucking 2d platformers can there be before it gets old? Reinventing the wheel is difficult and not many people have the capacity to create a new rose bud without it being too much like the last million blooms. Pacman was revolutionary and now it's considered one of the most over cloned and generic games that programmers learn as a first exercise in game design. There was a decline in quality with all media in the last decade and a half or so, but things seem to be turning around a bit as if late. I think it's a good thing to be hopeful and positive as to what the new year brings.
>>
File: full.jpg (95 KB, 900x631)
95 KB
95 KB JPG
>>11506967
konami was the king on PS1.
>>
>>11516064
This is not a good JPG to illustrate your point.
>>
File: Screenshot (19).png (1.38 MB, 1440x1080)
1.38 MB
1.38 MB PNG
>>11506967
>>
File: 6215898.jpg (217 KB, 1437x599)
217 KB
217 KB JPG
>>11516082



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.