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there's something so comfy about old unashamedly generic JRPGs
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Generic in what context? Certainly not JRPGs.
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>>11507210
Post 3 from different series, currently you have posted 0.
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>>11507210
this game isnt generic at all
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I recommend you check out Kemco JRPGs. They're exactly what your described. They're like reading paperback scifi, except JRPGs.
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>>11508004
name two things you remember about the story
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>>11508137
I can, but the story being virtually nonexistent is one of the reasons it isn't generic.
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>>11507210
ps2 era rpgs were so amazingly comfy.
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>>11507210
why did they bother giving the ancient petrified sage guys vivid anime designs if they never do anything in the story? it's almost like the game was supposed to be longer but had to ship early.
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>>11508038
>that US cover art
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>>11507210
Golden Sun is so good :-)
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>>11508498
early xanadu stuff was just some programming guys doing what they wanted. That series is itself an offshoot of another series that was an offshoot of another series.
They were sort of flying at by the seat of their pants and letting people do what they want.
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>>11508518
is 2005 early xanadu?
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>>11507210
What else should I play from these guys if I like Faxanadu?
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>>11508534
no the late 80s is early xanadu. It is an offshoot of the dragon slayer series from the pc-x8 series of japanese computers.
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>>11508546
*and in terms of this thread I realize that Faxanadu actually feels pretty fucking weird as fantasy with the earth tree, no proper humans, Lovecraftian and Giger elements, etc.
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>>11508546
Ultima, the game they ripped off.
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>>11508546
Ys
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>>11510463
The very old side scrolling ones I've tried are way worse than Faxanadu and the top down ones look awful.
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>>11508546
Faxanadu is a Hudson game, not by Falcom.

>>11510497
Wrong, but elaborate.
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>>11508547
Xanadu is the 2nd game in the dragon slayer "series" which isn't even really a series. Just games headed by a specific designer. It's also from the mid 80s (1985).
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>>11510740
>Faxanadu is a Hudson game, not by Falcom.
Famicom Xanadu is an adaptation of the second Dragon Slayer game, by Falcom...
>>11511590
>which isn't even really a series
You mean because the stories are not related? Because that's like saying Final Fantasy isn't a series either.
The main dragon slayer titles are a series, one influential series that has spun off a few franchises including The Legend of Heroes
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>>11511852
No, I mean the games aren't all related and the common explanation for this series is "Falcom works by Yoshio Kiya", that's what the Dragon Slayer moniker was used for back in the day. Legend of Xanadu 2 is the final one because Kiya left the company by that time and Falcom officially ended the "series" with that, but even then there's debate as Kiya was gone before it released so some Japanese anoraks don't consider it as part of this "series". Gekirin isn't part of the series either as that's just Kiya and not Falcom.

Some examples of the series' strangeness, Lord Monarch despite being entirely different from any of the subgroups of games in this body of work, is considered part of the series (it is also the only one that lacks dragons), but Faxanadu isn't as it's not by Falcom and Kiya. Another one is the Sorcerian expansion disks. Only the Falcom ones count as part of the series, New/Gilgamesh/Selected Sorcerian don't as Falcom themselves didn't design these. The west is seemingly not as anallly retentive about this, as it just lists everything.

I can't really name other videogames series that are entirely based on just having a main producer working at a specific company, but maybe that just shows how important he was to Falcom. I don't think not considering it an actual series is controversial when both the Japanese and English wikis say it is more of a collection of his works rather than a series.
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>>11511852
>Famicom Xanadu is an adaptation of the second Dragon Slayer game, by Falcom...
No it's not. It's an original game that licensed the name. It's a spin-off at most.
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>>11507210
I really like this game. It's not all that special, but there's something about the atmosphere and gameplay that's simple yet endearing. The skill system seemed very half-baked, though.

>>11508137
>the story
Sir, this is a video game.
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>>11511852
>Famicom Xanadu is an adaptation of the second Dragon Slayer game, by Falcom...
You shouldn't talk about games you haven't played yourself and have no idea about. Even Kato was angry at Hudson for drastically using their IP to make a whole different game of it, to the point they made the license for Ys twice as expensive when Hudson wanted to port the first two games on the PC Engine CD.

>>11511916
I do not quite agree with this, because Kiya also did other unrelated games like Panorama Toh and Brandish (Popful Mail was actually not his doing, despite the game's credits lying about it). Also, the Dragon Slayer branding was mostly Kato's doing, Kiya essentially wanted to try out new things and make fresh games -- Xanadu Scenario II only happened because "Kato wanted money".
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>>11510740
Are you saying wrong but elaborate as an adjective or elaborate as a verb

If you meant elaborate as a verb I just never liked top down action even back to ALttP and I associate it with throwaway gameplay in janky doujin games like Recettear.
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>>11508546
Exile on the Genesis.
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>>11512731
Nigga I'm just saying you're wrong, but that at least you explain yourself. You also did not point out which games and versions you played, the latter being quite important as there's plenty of shitty outsourced ports ouf there.
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>>11512810
That means elaborate as a verb
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>>11508546
wonderboy iii dragon trap
play it on pc engine. its a choppy game on master system
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>>11508137
The original protectors of the land were turned to stone.
The priestess betrays you as part of a gambit to seal away the evil dragon/get you to kill him.
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>>11512852
Not an explanation.
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>>11512708
>to the point they made the license for Ys twice as expensive when Hudson wanted to port the first two games on the PC Engine CD.

too bad hudson botched ys III, both the x68k and genesis versions are better
but good thing hudson got to develop Ys IV
no joke, one of the best 16-bit games ever
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>>11507210
>has more parallels to the legend of Ys than Falcom's Ys series
Very comfy vibes, it has the type of map design that I love in a game. If I didn't have to repeat the box puzzles every time I run through then I'd have enjoyed it even more



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