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File: lunar lander.jpg (86 KB, 810x1080)
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I love this style of gravity based physics game, and Lunar Lander is incredible for 1979. if it was the first thats even more impressive.
I need more of them, what are your favorites /vr/? any machine

https://youtu.be/McAhSoAEbhM?si=reQeY2JgIOQnur19
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Zarathrusta is the best one I've played, on the Amiga
https://youtu.be/lchvftR7DZE?si=bmoB9z9S7ffHvSpO
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>>11511795
Sub Terrania
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>>11511795
Lunar Lander was a fun game. My local museum used to have one arcade cabinet in their space exhibit. Then they did a remodel to the building and it was gone. Not sure what happened to it.

There's another lander game by Taito called Moon Lander.
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>>11511795
Wow, a Lunar Lander thread. It’s like someone actually wants to talk about retro games.

Yeah this game had amazing physics for 1979 and it’s still really fun to play. Played for hours in Atari 50th.

Marble Madness (another Atari hit) of course comes to mind for arcade physics based games.
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>>11511795
I can't find one near me. Where can I find a cabinet to play?
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Try Solar Jetman on NES. Peak Rare programmers flex.

If you can beat it you're a hero
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>insert quarter for more fuel
atari was way ahead of their time
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>>11513809
Are you from south carolina
>>
In 1969, the year of the Moon landing, while working on the Multics OS for the GE 635 mainframe, Ken Thompson of Bell Labs was writing a game for fun. In this game, called Space Travel, you could fly around the entire solar system at realistic scale while affected by gravity of the nearby planets (letting you execute realistic manoeuvres like gravity whip), and land on planets. There was no objective other than exploration, perfecting your gravity-assisted flying technique, and landing on different planets without crashing your ship. The planets were just featureless circles, but landing is difficult when the planet is also moving through space.
After Bell ended their involvement in Multics, Ken lost access to the GE 635 but found an old unused PDP7 that he could port the game to. The PDP-7 didn't have an operating system, and as part of porting the game Ken had to write a barebones kernel, filesystem, drivers and so on. This project eventually became Unix and took over the world. The game itself was never released and had no influence on the video game history, but the original PDP7 assembly was recovered and you can play the game online: https://github.com/mohd-akram/st
It's not lunar lander exactly but you do fly a ship with inertia and gravity and land on planets. Plus it's just an incredible piece of computing history.
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>>11511849
>>11514049
My niggas.
>>11511795
https://en.wikipedia.org/wiki/Lunar_Rescue
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>>11515681
Is the only place I can find one in South Carolina? Didn't they sell tens of thousands of these Lunar lander cabinets? There should be a lot more. Makes no sense
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>>11515776
The State Museum in Columbia had such a machine in its space exhibit but it is now gone after a remodel some years back. His narrative fit one that I know, which is why I asked.
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>>11516367
Not that anon but did you buy it? Or ask where it went?
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>>11516451
No, no. I'd bet it is sitting in their basement.
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>>11516367
Knowing musuems, I'm willing to bet they have it sitting in a warehouse or basement somewhere. You'd be surprised the amount of old stuff that never gets thrown away. Either that or some lucky worker got to take it home.
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>>11511795
I like the vector GFX look



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