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Anyone else love old clunky esoteric confusing difficult games and talk them up constantly but then actually sit down to play them and realize that you actually are incredibly put off by the problems..?

It's not even super major things, sometimes. Even just the tiniest fucking thing that wouldn't have bothered me as a kid and probably don't bother most of /vr/ just filter me as an adult. Using the shoulder buttons to turn instead of the dualshock thumbstick is enough to turn me away from so many great games and I feel terrible about this.
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>>11513156
>Using the shoulder buttons to turn instead of the dualshock thumbstick is enough to turn me away from so many great games
I beat King's Field 1 JP on Duckstation last year and I simply remapped the controls to play with a dual analog scheme and it worked perfectly
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>>11513156
>Anyone else love old clunky esoteric confusing difficult games and talk them up constantly but then actually sit down to play them and realize that you actually are incredibly put off by the problems..?
No the things I like are actually things I like and theres no separation between thoughts in my mind because my brain synapses talk to eachother.
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>>11513156
No, I try a game and either like it or don't. King's Field definitely didn't have 'problems' that put me off.

The only major difference with that between now and when I was a kid is I have 1000x as much choice so I jump between games a lot more.
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>>11513156
You're in luck OP:
https://www.youtube.com/watch?v=Ky6lyKksmS0&pp=ygUba2luZydzIGZpZWxkIG1vdXNlIGluamVjdG9y
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>>11513156
I thought I was pretty tough to never be a pussy about clunkiness or weirdness but I tried to play Knights in the Nightmare and turned 360 and walked away. King's Field wasn't shit, might as well have been Mario Odyssey to me, but KitN was another story.
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No one cared about this jank until Dark Souls got popular.
The PSX has much better action games than this. God damn. Give it up.
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>>11513156
to be fair this was basically the first ever soulslike
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>>11513156
I tried to play Kings field, I love the look of primitive/early 3D and the strange lonely atmosphere of the game. But it's just so slow and clunky I couldn't stick it our for more than an hour or so.
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>>11513541
>soulslike

I hate that people have made this cringe term a thing
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>>11513156
thats not you OP, kings field is just janky garbage. people only care because its fromsoft
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>>11513530
Soulsshit might have brought more attention to them but there's just not a lot of first person RPGs so it makes sense there's interest for these games. Blobbers don't count.

>>11513570
Try Shadow Tower or Eternal Ring. Both should work with the mouse injector https://github.com/garungorp/MouseInjectorDolphinDuck
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>>11513623
>>11513570
You can use an emulator to overlcock the CPU to get stable 30fps, and the mouse injector works for King's Field 1-4. Shadow Tower is like King's Field but more polished, with stronger art style and better graphics.
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>>11513156
>Anyone else love old clunky esoteric confusing difficult games and talk them up constantly but then actually sit down to play them and realize that you actually are incredibly put off by the problems..?

Fucking hell lol
Stop lying to yourself then, let the real men play the 20-fps d-pad games.
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https://www.youtube.com/watch?v=D7cZUfLMwl4
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I'm playing Shadow Tower right now after finishing King's Field 1-3. Just reached the fountain and for the love of god tell me this shit gets easier because the fire world felt like it was designed to be the most irritating area in all of gaming and I'm not even exaggerating. You get tanked by the most obnoxious enemies possible which just shatters your equipment and makes you pop health potions like candy
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>>11513785
At some point you should be drowning in supplies

also iirc some equipment have elemental defenses you could use

There is only one world that will be really annoying and that's the poisonous swamp cave
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>>11513789
Okay, hopefully I'm able to actually beat the game. You know it's actually very different from King's Field because with King's Field, once I got through the first floor of the first one the rest of the entire trilogy just flowed naturally, Shadow Tower still feels like I'm learning how to play it. Very stressful game
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>>11513156
The kings field fanbase was maybe 2000 extremely autistic people total before dark souls. They had a fansite and all spoke to each other on a forum.

Outside of those two thousand or so people, nobody liked kings field in the USA outside of it being 3D at a time when 3D was uncommon and the hot new thing.

Soulsfags retroactively declared kings field le hidden gems le brilliant simply because they were the origin point and precursor to dark souls.

These are horrible, slow, clunky games with perhaps the most boring combat ever implemented in a video game.
You slowly swing, you back up to avoid the enemies hit, then you move forward and swing again. That’s it. That’s the ENTIRE game. As has been said before, the worst crime a game can commit is being boring, and Kings Field is the apex of boring.

Literally any PC dungeon crawler is better than Kings field. Kings field was 3D and a gimmick which was the reason for its existence.
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>>11513814
I forgot to mention the most important criticism of kings field “fans”:
They are liars.
They pretend to like this boring game for perceived nerd credibility. They didn’t play this boring ass game and think to themselves “holy crap I’m on the edge of my seat this is incredible”.
They thought “oh this game with early 3D graphics is atmospheric like my beloved dark souls, I’m going to pretend to like this boring piece of shit and hail it as a masterpiece so other fat virgins approve of my curated tastes.”
They are going to (you) the shit out of me for calling them out too because they know it’s true.

Kings field series are shitty, boring, BORING games.
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>>11513814
I'm playing Kings Field 2 right now and having a good time. The combat is jank, the graphics are terrible and it runs like shit, but the dungeon crawling and exploration is a lot of fun.
You are way too fucking combat brained, where nothing but mashing buttons to kill shit constitutes as gameplay to you.
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>>11513895
>the fun of the game is painfully slowly walking through hallways and opening chests, not the combat obviously duh.

You can’t take these people seriously. He’s forcing himself to watch paint dry because he’s convinced himself these are good games. Le dark souls precursor dude, muh fuckin low poly atmosphere. You just wouldn’t understand, you need to be a complex curator of video games to appreciate the beauty of it.
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>>11513921
It's a great time. Both KF2 and KF4 scratch that same itch I've been craving from DS1, navigating a big interconnected world with a ton of secrets to find. Although you really need to get the 20fps lock patch if you are running it through Retroarch, the variable framerate is pretty brutal otherwise.
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>>11513964
At least you’re being a good sport about being shit on. Enjoy your bad game if you can get something out of it.
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>>11513156
I'm getting old so I just watch let's plays of clunky old games. Saves me time while giving me a good gist of the experience. There's too much shit to do and not enough time to do it all. I'm currently watching the Might & Magic games.
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>clunky
>clunky
>clunky
>clunky
Please define what this buzzword means because I have no idea what exactly you guys are complaining about
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>>11514014
You know what the hell it means. This isn't debate class go fuck yourself.
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>>11514014
There's a lot of ways a game can be clunky or jank. Usually it comes down to UI, animations, controls and how the game responds to player input.
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>>11513156
>King's Field
>esoteric
>confusing
>difficult
I can give you clunky, but the rest of those are just plain wrong
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You can just remap KF buttons or even use the mouse mod.

>>11513156
Yes I have the same love-hate relationship and fascination that often turns into frustration. I'll always be curious when I hear about a game being super cryptic or hard to beat. I want to know if it's hard but fair, or if it's hard because incompetent bullshit.

I love trying old games that do unique things of their times, unique ideas that got abandoned over time and you can't find elsewhere today. But simply launching such a game can be daunting. I started downloading and reading manuals before playing some of these type of games.

I love mystery, I love cryptic when it's done well. I love hunting for secrets, but by definition they are hidden. I like when there are subtle clues and the logic makes sense. But too often playing old adventure games and getting stuck, the solution is bullshit moon logic or reliant on pixel hunting. Incompetent design or devs trying to sell hint books.

Or the logic will be tedious. Like hugging and hitting every wall. Trying every single item combination, no matter how dull or unintuitive.

Gameplay jank is another layer. I can tolerate jank but the gameplay is often the aspect that age like milk. Sometimes it's the UI that drives me nuts. Sometimes it's the platforming being imprecise. The combat being shallow or enemies being spongy. In KF's case, the combat is so slow, mind-numbing.
Another aspect is I don't have the patience for time-wasting bs anymore. If the gameplay annoys me and I can take shortcuts like using save states or qol romhacks then I'll do it.

So many old games are completely uneven in quality. You have to tolerate the shit to get to the good stuff.
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>le le le
>soulslike
>combatbrain
>jank
>clunky
>mouse mod
I wish all you fucking fake and gay faggots would fuck off and only real people play these games.
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>>11513156
Games like this were amazing because the shittiness of the graphics DEMANDED everything else be perfected. It is like the old meme about being blind enhancing all the other senses, just real and not pseudoscientific bullshit from Daredevil fans. To sell a digital experience and immerse people, the text would have to be as good as a marketable book. The music would have to take 8 to 16 bit synths and create ambient chiptunes out of them. the sum of these games parts were worth $50 in 1995, and everything that made them amazing has been lost in 2025. now we have UE engine slop and a bunch of faggot retards pumping out bluehair turds with chatgpt. we peaked with OPs screenshot, and now... it's over
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>>11513964
>Although you really need to get the 20fps lock patch if you are running it through Retroarch
Not a lot of people know about this bu you don't need any patches, if you have a problem with KF2's framerate then just play the PAL version. For whatever reason they decided to lock FPS in that version but I'd argue that the jumping framerate is partially the authentic KF2 experience at this point
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>>11514140
The graphics were groundbreaking upon release though. You can do your twee little LARP about the 1995 polygons and what people thought of them, but you'll always be wrong.
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Fuck you dorks I like it
Eat my dirty asshole and choke on my 8 inch ass hairs
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>>11513785
>>11513789
>>11513808
I beat that fucking game, man. Very interesting overall with unique gameplay mechanics and stellar atmosphere. And yes that cave was as bad as the fire world if not worse but from that point and til the ending the game had been getting progressively easier. One thing's for sure, it's way more challenging than any of the King's Field games and I'm not even sure if I'd recommend it to fans of the series, it just feels way too different
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I liked Arx fatalis but I just don't have the patience to discover on my own a whole world anymore. Feels like I'm wasting my time. Would've loved it as a kid though.



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