this guy sucks at super metroid (like how do you fuck up the old tourian shinespark?) but his music skills are pretty goodhttps://youtu.be/FumsqKxkp5Qthe game would have been even better if played this song instead of the ridley fight music on the escape sequencewhat's your best clear time? mine was 0:53, but i was cheating by the rules of super metroid speedrunning. i was playing on an emulator with a ps3 controller with L2 bound to run and R2 bound to weapon swap so i could hold down run while 30hz shoulder pumping easier and swap weapons really fasti didn't use savestates or save at all though, and the main blunders i made were that i just can't do the crazy wallhop out of the bomb area consistently, took 3 cracks to mockball for the super missiles, and actually almost died to ridleyi had a mental block on how to fight ridley without screw attack for years until i read his ASM code block and then i was like oh, he acts like a fighting game character where he reads your inputs and coordinates and tries to figure out what to do, and then i never died to him again
>>11517386You left out the three niggas, you cruel monster, didnt you?
i guess u could say that somebody set up us the bomb
>>11517443the most classic meme of all time
>the rules of super metroid speedrunning
I honestly like Ridley music being the final escape music as well, makes it come full circle>Game begins with you escaping a burning space station with it playing>Game ends with you escaping an exploding planet with it playing
>>11517402in a 100% speedrun, i considered them part of that, but i rarely did those because i was a cigarette smoker back then and the nic fit would hit me before i cleared the game and fuck with my reflexes>>11517641they're one of the few communities i actually followed on twitch pretty hardcore for a while. they're pretty autistic but they've gotten so godly at the game they can short shine in less than a screen and it's completely changed the optimal route, and they got into a huge arugment over whether or not WR should be on game time or actual time, because there is a valid argument for game time - when samus is not in control of her actions, in an elevator, or saving, or in a door transition (they added those btw because the game is so graphically intense it actually has load times btw) the clock isn't ticking, and the counterargument was frame count is way easier to measure, and after arguing for months, settled on actual time
>>11517763i forgot to put dissassociative identity disorder into the namefield
>>11517386>>11517763this is nice game
>>11517769that was my dota 2 handle and this is still my steam avatar