Okay, I swear to God this isn't another "durr would THIS have saved Sega???" thread, but let me see if I've got this right>at the time the Saturn's hardware specifications were being discussed, the only part of Sega who had any experience with 3D graphics was the arcade division>one of the options was to take the Model 1, Sega's main arcade board at the time, and use that as a basis for the console>the Model 1 idea was rejected because most of the company felt more comfortable with 2D, and they believed the industry would continue to primarily use sprites for home consoles for at least another generation>instead they went with what would've basically been a 32X on steroids, with a single SH-2 CPU>when the PS1's specs were announced and Sega realized that wasn't going to cut it, they responded by adding another SH-2 and improving the GPU mid-development>the chief engineer for the console believes the Model 1 idea would've made more sense in retrospectWould it? I know there were several ideas for how the Saturn's hardware should've gone(the Model 1 idea, Sega of America's idea of using a Motorola 68k-based chip for Genesis support, the SGI deal that Sega of Japan didn't like) but I don't know which one would've been the most effective.
>>11518887I think they should've just made good games for it.
The "let's save" genre of internet discussion actually entices me.In an era where everything has already been discussed to death, I see no wrong in imagining different timelines.
>>11518893The Master System was technically superior to the NES in every way except sound(not counting the Japan-exclusive FM addon) and Nintendo had a stranglehold on third parties at the time. Even with the power of hindsight I don't know how it could much more than it actually did.
It would have made more sense, but it wouldn't have solved the main issue which was third party support. As much as first party games are important, third party support is a huge reason Saturn didn't do so well in the US. The software development tools and the Saturn dev kit didn't have enough documentation and were way too expensive (20k for pic related). Sony had the ability to make amazing tools because they were a multi-conglomerate. As for the Model 1 in a home console, it would be an immense task for the engineers. First, how to fit the Model 1 board into a console? Second, how to manufacture a 6,000 dollar board at a reasonable price and sell it as a loss?
>>11518887devs were too stupid to figure out parallel until 2005 when they finally admitted 5ghz wasn't going to happen
>>11518893>How to save the Master System.Better advertising, and forcing Nintendo to let their developers make games on whatever system they want. That stranglehold was outrageous.
>>11518907>>11518919Did you know Hiroshi Yamauchi wasn't actually a human being? He was a vessel that enclosed 7 yakuza oni spirits from 7 different regions in Japan. These oni monopolized the gambling in Japan with the hanafuda Nintendo cards and put a spell so that no other company could produce cards, truly evil.Yamauchi, often referred to as "大魔王 ティラノ天堂" (Great Evil King Tyranotendo), tyranized the video games market with his monopolic practises, it is said that the Master System or the PC Engine didn't actually ever exist, and that they were invented time after so hide the fact that the Famicom was actually the one and only console existing in Japan.
>>11518921Did you know Bill Gates is a demon of perpetual greed from the fourth ring, made real?
>>11518921You actually fight and kill yamauchi in the legendary Saturn exclusive psychic killer taromaru
>>11518909thats a little harsh. The reality is that dev of these systems were still largely at the hardware level and if you didn't know the chip, you didn't know shit.lots of people knew (and still know) 68k programming, so parallel 68ks wouldn't have been as big a lift in at least part of the development.also, working with the structure of the bus is even more critical in parallel setups, and those were novel to all at the time.
>>11518887While basing the home console on the model 1 hardware would have gave a more competent 5th gen console, I just don't see how Sega would have went about doing that given the exorbitant price of a model 1 arcade board.Sony just nailed it in 1994, Neither Sega nor Nintendo could have released hardware that could have came close to the PSX in 1994, indeed this is why Nintendo took two more years and millions of dollars in deals with 3rd party companies like SGI to make the N64. Sony's custom chips and Toshiba's proprietary designs which Sony had exclusivity for were just so far ahead of the competition in 1994 in terms of price vs performance.
>>11518909The ps2 forced devs to learn to paralell program, the PS2 had 4 processors (and an entire PS1 shrunk and contained within the SPU), that's why devs bitched so much about it being "hard to develop for" when Sony were actually playing 4d chess and thinking 6 years into the future.
>>11518942Wait what? I played Taromaru several times but I don't remember that. Source?
The Saturn's hardware was literally not a problem, Sega America not supporting the goddamn thing was. It's actually the greatest argument for games selling consoles because in Japan where it had games it sold 4-6x as much as the much larger North American market where it was a nogames machine. Just in general why would anyone buy a product that the people selling it had no faith in
You people genuinely make these threads as a way of manifesting these changes into realityYou are mentally ill
>>11518887The consoles themselves were fine, they just needed to spread out the release of the consoles more. In the 90s in North America you had the Release of the Genesis(technically late 89, shut up), Sega CD, the 32x, Saturn and the Dreamcast, all in the span of like 8 years. Parents were not going to buy their kids a new console every year or two. Compare that to Nintendo and Sony who released a console every 6 years or so.
Is the Satiator the best means of playing bootleg games on Saturn? Is there a good way to play burned discs, I will just do that if it's cheaper
>>11518887>I swear to God this isn't another "durr would THIS have saved Sega???" thread>It's another durr would THIS have saved Sega??? threadNice, very subtle.
>>11518887>>11518908>>11518985>model 1The model 1 was impressive in 92-93, but it's lack of texture capabilities would have made a console based on it look bad compared to the PS1 and N64