This was the last time when Japanese graphics were considered high quality.
>>11519527>>11519531The PS3 was the Sega Saturn of its generation, but it got saved because Microsoft massively screwed up with Kinect. The PS3 didn't have anything like Alan Wake or Gears of War 3. That's a discussion for another time, maybe when PS360Wii turns /vr/ next year.---Now, back to our topic.The Dreamcast was the last era when Japanese graphics were top-notch. I might say the GameCube, but the Xbox totally outclassed it. The Dreamcast was more like a "half" generation console, similar to the PS4 Pro or Xbox One X, or even the Game Boy Color... something in between. With that in mind, the N64 was the "last" of its kind, where Japanese design was synonymous with high quality.But, I mean... the N64 was a cassette-based console, and the PSX had those wobbly polygons with that pity nearest neighbor texture filter, and the Saturn with its complex autistic architecture.Man, now that I think about it, Japanese consoles have been a bit of a mess. Sorry, but the American way is the only way.Americans carried Sega Model 2 and Sega Model 3. Americans carried N64 3D technology and Americans carried PS3's RSX. America is and always has been synonymous with high-quality graphics.I concede: Dreamcast was the last console "were Japanese graphircs were considered high quality" but not only that, PS2 is the last Japanese console in general. GameCube is American (IBM CPU, ATI GPU), PS3 is American (IBM CPU, Nvidia GPU)