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File: latest_92.jpg (208 KB, 800x521)
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last thread;
>>11499628

last weekend map download;
https://files.catbox.moe/l8wy8j.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

- - - - - - -

>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>Headless Server Guide (pls fix)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive
https://files.catbox.moe/2h17nx.rar

>Current state of weekend multiplayer: Alive
>>
What if you merged Thunder Rock and Mineral Park.
>>
>>11532582
Sounds like it would be cool, is there an easy way to merge maps?
>>
so what map are we looking at tonight?
>>
>funtopia edition
this brings back memories. i remember i got corkscrew follies from a cereal box and started funtopia because i thought the scenario sounded fun. i think i was like 9 or 10 at the time and my jaw dropped from seeing grapevine. the rollercoaster looked absolutely insane, i had never built or seen anything like it. those huge loops were the coolest thing to me. the large half loops to this day are my favorite track piece, probably because of that memory.
>>
>>11533048
Funtopia is incredibly nostalgic to me, the two areas separated by a road reminds me of an amusement park I went to as a kid a few times called DelGrosso's Amusement Park (which is also a tomato sauce brand sold in that area).
>>
Couldn't come up with a satisfying design for the right corner, so just made a pretty generic looking LIM Launcher. Build might need some minor details but I do want to share a minigame this one comes with! Unspoiler at your own risk, you might be searching for a while:

There's one of each color of jungle Flower (like the one enshrined by trees in the bottom corner) in the build. Can you find them all?
>>
>no server
it's over
>>
>>11533293
It's up, let's finish Windy Mountains and then maybe shift to Funtopia or something. 97.69.222.117:11753
>>
>>11533505
I know this is /vr/ but why is your resolution so low
>>
>>11533508
you can zoom in this close now
>>
>>11533617
>720x480
Learn to read.
>>
>>11533636
that's just what the game defaults to when I don't maximize the window.
>>
>>11533676
>window
lolmao
>>
>>11534147
nta but I play windowed mode, it's nice for when you're doing other stuff considering the pacing of the game, unless you meant something else.
>>
How many more will fit?
>>
>>11534641
>the penis
10/10
>>
File: onaholecockslammer.png (1.28 MB, 1858x1058)
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>>11534641
At LEAST 2
>>
>>11534641
>>11534736
now nostalgic
>>
>>11535392
love me spaghetti
>>
Still thinking about deleting random path blocks... especially the harder to see ones...
>>
>>11535417
Oi, no griefing the server.
>>
File: oh hell naw.png (69 KB, 346x296)
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>park rating 0
>>
>>11535643
I think I accidentally deleted part of the exit to Shoestring Potatoes when I was building the queue. There's now a giant clot of guests slowly shambling toward the exit.
>>
>>11535660
looks like that fixed it, it's back to 999
>>
File: but actually no.png (93 KB, 2048x1152)
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cave map



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