This game is a piece of fucking shit.
>>11664305Thanks, we definitely haven’t had enough of these lately.
Give it a rest already, OP.
you don't fucking talk to me like that
everybody says this game sucks because of the 5 hour tutorial and the wolf shit, but none of it compares to the second half of the game. when midna turned into a spider robot with glowing hair for hands, i almost turned off the console. and it didn't get less cringe afterwards.
>>11664305series shouldve ended after wind waker. they clearly ran out of (good) ideas after that, its never recovered. wind waker was a step down in itself but still great compared to everything after it.
>>11664305i liked it
>>11664314it should have ended with OoT. the game solved 3D action-adventure before the genre barely existed. it's the starcraft and quake 3 of its kind, and everything from MM to SS was an autistic failure.
>>11664305nah Midna is in it, it is worth playing for that alone
>>11664305If only koizumi got the reigns to the series instead
>>11664305I agree. After playing it and beating it, then seeing the Wii release, I was done with Nintendo. I didn't buy another Nintendo console until the Switch in 2023, and that was only for FF Pixel Remaster. Fuck Nutendo. SSBM was their last great game.
>>11664305Zelda should have ended at my favorite game because all the other ones after that were not my favorite and are therefore bad
>>11664329MM was a masterpiece followup to OoT
I want to bang TP Zelda's small tits.
>>11664420>SSBM was their last great gamego get some deodarant
>>11664453>everything is 100% subjective>this is how I cope
This thread itself and this thread as a whole is brimming with shit takes. Did Zelda and or Nintendo kill your grandmas or something?
all 3d zeldas suck
>>11664570TP is objectively a dumpster fire.
>>11664453>Zelda should have ended at my favorite game because all the other ones after that were not my favoriteAgreet. 30yo childless loser with autism
I think it has a great melancholic, nostalgic atmosphere. Possibly the greatest out of all zelda games
>>11664632That may be true, but I think it lacks in the upbeat strange funkish forest feels compared to Ocarina of Time.
>>11664632>melancholic, nostalgic atmosphereIt fits perfectly. I played it shortly after OoT and it was a great "sequel". It became my favorite Zelda.I'm hoping for a similar game now after BotW and TotK. The kids who grew up with those might want that "mature" zelda too.
>>11664547I want to thigh fuck Midna
The last good Zelda game its very much of its time when everything was emo and dark in the 2000s
>>11664314Wind Waker sucks most easy game of the franchise
>>11664305This game was a solid reboot of Ocarina of Time and makes it impossible to go back to it.
>>11664305I agree.
>>11664685theyre all easy. wind waker has the best graphics, music and vibes.
>>11664305It's a solid 6/10 (Above Average) and I'm tired of pretending it isn't. Compared to what came after, it's a masterpiece.
>>11664570Nintendophile meltdown
i stopped playing inside the fire temple. Not only is this game utterly soulless but the mere thought of having to pop that freaking wolf form again killed any will I had to push through.
>>11664570it killed my favorite franchise, how's that?
>>11664642but enough about majora mask.
>>11664305Wow, you must be the first person to ever have this opinion!
>>11664558>Still anal in 2025Ssmb stays winnin
>>11664628DisagreeT. 48 year old druggie who plays bi-yearly open world kino. Not totk.
More like you have a shit taste
>>11664937Majora's mask insists upon itself
>>11664305Agreed. The dungeons are fun but everything you do in between them is ass. It also didnt help that the transformation gimmick was done better in majora.
>>11664305It’s better than OoT. Simple as.
OOT>>>MM>>>WW>>>>>>>>>>SHIT>>>TP>>>>AIDS INFESTED CARCASS>>>>non retro zelda
>>11664305Ill never know if its good or not because the intro was so fucking boring I dropped it
>>11667057Wind Waker is dog shit
>>11667057This is one of those illogical opinions where if you were being interrogated you would not be able to defend properly without your argument breaking down into "well I just find TP icky." If you like the zelda series but find TP worse than shit then its a problem in your head, not the game.
>>11667145Twilight Princess is one of those really polarizing games where the people who like it say things like>It was fun! My favorite character was Midna, and my favorite part is when you spun around on the big beyblade. :)and the people who hate it are like>TWILIGHT PRINCESS RAPED MY DAD IN PRISON AND PUT MICROPLASTICS IN MY TESTICLES. FUCK YOU NINTENDO MORE LIKE """SHITENDO""" !!!!I don't really know why this is.
>>11668008Probably because you're just a mean person. Everyone who remotely disagrees with anything you say has to be an insane strawman. Just mean spirited man.
>>>/v/
Should have been called Tim Burton's The Legend of Zelda
>>11668008>>It was fun! My favorite character was Midna, and my favorite part is when you spun around on the big beyblade. :)Normal happy person>>TWILIGHT PRINCESS RAPED MY DAD IN PRISON AND PUT MICROPLASTICS IN MY TESTICLES. FUCK YOU NINTENDO MORE LIKE """SHITENDO""" !!!!Mentally ill incel
>>11668019I was mostly exaggerating for comedic effect, but if you scroll a little bit above my post you will find the words "AIDS INFECTED CARCASS", which I feel justifies my sentiment.Albeit that poster is actually saying that TP is better than an HIV-positive corpse. (They would not, however, extend this high praise to Phantom Hourglass.)
>>11668019NTA, but the only criticism I hear is off base. Just "I dont like tears of light sections" & "it takes two hours to get to the first dungeon". Zelda games are more than just dungeons, and the first parts where you play as a wolf compel exploring new areas with unique abilities.
>>11667145thats the thing about subjective opinions, moron. finding a game icky is the only rationale I need. TP is boring, looks like shit, midna is annoying and hideous, the whole game is a slog. its especially bad to me considering every zelda before it innovated hugely in some way, and had amazing artstyle.
how the fuck does any adult man find enjoyment playing any of the zeldas that came after Mask? Their puzzles are so insultingly easy you might as well be playing a walking simulator that pauses every few minutes for you to put the right shaped peg into its hole. Literal baby brained shit.
>>11669320One step too short. How does anyone find Zelda games at all, to be enjoyable. You know something is up when a thread can get posted pondering such quandaries and the mods delete it to protect their insecurities.
>>11668008same reason why some people go gaw gaw over AI generated slop (not saying that art you posted is AI btw, just using an off the cuff example) and others look at it and think its the worst thing to ever happen to mankind. You either have taste or you don't and it seems to be a coin flip's chance whether or not you get the good taste gene. Otherwise you just enjoy literally anything a percieved authority source tells you to enjoy, just like how pig will eat its own feces if you place it in the trough its used to feeding at And to be clear, the pigs eating their own shit in the trough are the people who LIKED twilight princess, just to make that obvious to the piggies reading
>>11669309you dont have to share why you have this opinion because its already undefendable. To logically say TP is boring you'd have to call OoT boring, Wind Waker boring but you didn't. All the "problems" you have with the game are just post-hoc because you can't articulate why YOU didn't enjoy TP as much as the other extremely similar zelda games. The only person that will ever know the true reason why you dislike TP is probably god but I suspect its something like you first played the game when you had an itchy eye or something, or the girl you liked was ignoring you and it was making you mad and you couldnt get into the game.
>>11669339>you just enjoy literally anythingThis is not really the problem you think it is. Sounds like the classic fox & the grapes cope. Being able to enjoy "literally anything" would definitely have its advantages.
>>11669441>All the "problems" you have with the game are just post-hoc because you can't articulate why YOU didn't enjoy TP as much as the other extremely similar zelda gamesThis is very common.But. As someone who prefers TP, and is currently right now replaying OoT for some nostalgia, here are the strengths of OoT in my opinion:1. The story (it's a CLASSIC fucking tale)2. Biggoron's Sword
>>11664305My only problem with it is there are hardly any real sidequests. There’s one where you help the baby buy the store in castle town and I think that’s it.
>>11669320Because the games have a good sense of adventure
>>11669863>strengths of OoTTotally forgot to mention3. Ocarina and the songs
>>11669631>t. shit-eating swine
Zelda should have stopped at link to the past
>>11664310yea it's not goodhttps://youtu.be/8qrTri0HKrQ
>>11669320majoras mask was probably too hard for babies so they had to tone down the difficulty
>>11664305Oh wow. You, a random anon on 4chan, have completely changed my mind on this game with your incredibly persuasive and well-thought out argument.
>>11670059It must suck for everything to taste like shit. My condolences.
>>11670249OK projecting faglord with a seething bitchboy hate for almost, if not, anything, rendered in 3D.
>>11670502It sucks to be a high horse condescending Jigaboo.
It would take a thesis length paper to properly dissect and explain everything wrong with TP; but I'll tell you this: in OoT, after a 2 minute intro, you're immediately given some autonomy to explore Kokiri Forest. You're then in the first dungeon within 10 minutes, and out of it 30 minutes later. Within one hour, the game's story and setting have been established, you've beaten your first dungeon, you've acquired all of your most basic equipment, and you've learned every basic skill needed to play the game. You are then dropped into a field and given the freedom to explore at your leisure, with the dangling carrot of meeting Zelda clearly established as your next goal in tandem. This is great pacing and game design.In TP, you could easily spend 6 hours playing the game before ever seeing the first dungeon. That 6 hours is also spent hammering the same simple concepts into your head over and over that OoT was able to effectively convey in a matter of seconds. Just look at how both games handle the slingshot: OoT leads you into a room, you get the slingshot from the chest, a quick text blurb pops up telling you how to use it, and then you're on your own. In TP, you have to do an entire fucking demonstration for three down syndrome kids, just so the games can be sure that holding a button and aiming isn't too mentally strenuous for you.That's TP in a nutshell: doing something that OoT did, but taking longer to do it, and doing it worse.
>>11670590What is the committee mandated time you are required to enter your first regulation dungeon by for the game to be considered good? If I take too long exploring Ocarina of Time's hyrule field before entering Dodongos cavern does the game become bad?
>>11669292Once you get old enough and realize you've wasted enough time the journey becomes irrelevant and you just want to get to the damn destination before you start growing gray hairs or it's Monday again.
My favorite retro Zeldas are Twilight Princess, A Link to the Past and Majora's Mask. Hope that mindfucks you tribalistic retards
>>11670615The problem is not how long it takes to reach the first dungeon. The problem is that everything contained in this 6 hours leading up to the dungeon is anti-fun. I only use dungeons as a metric here because the first dungeon is where the game "gets good" and actually allows you to apply what you've learned in a meaningful way. Why do I need two goat herding segments just to learn how to effectively ride Epona (because that's what the goat herding actually is: an Epona tutorial), when the game already tasked me with getting to the ranch on Epona to begin with? If their concern was teaching me how to use Epona in an open space, why not let me use Epona in the first section of Hyrule field? Nobody, even a small child, is too retarded to learn "I can make the horse go faster by pressing A, and oh, I can turn by pressing the stick left or right", that didn't require two goat herding minigames, the gameplay of which is never actually replicated again save for one heartpiece later on. Why do I need to teach kids how to use a slingshot when there's a spider on the ladder that I need to kill to get into Link's house and get the sword? It's literally a disguised version of the same ladder puzzle from OoT, except this time, they thought several minutes of exhibition was necessary. The game is absolutely riddled with shit like this for the sole purpose of preventing any kind of failure, and for padding out the experience to make it artificially longer.
>>11670650>two goat herding minigamesThat's like a couple of minutes.
>>11670650>6 hoursits not 6 hours>anti-funits not, if you think the only time the game can be fun is in a dungeon setting then I dont know what else to tell you, you have a myopic view of fun. >because that's what the goat herding actually is: an Epona tutorialits not, its a minigame, its meant to be fun. You are expelling so much out of your head but you arent focusing it. You demonstrated you have all the information.>when the game already tasked me with getting to the ranch on Epona to begin with?because its not a tutorial>If their concern was teaching me how to use Epona in an open space, why not let me use Epona in the first section of Hyrule field?because its not a tutorial>Nobody, even a small child, is too retarded to learn "I can make the horse go faster by pressing Ayeah thats why its a minigame>the gameplay of which is never actually replicated again save for one heartpiece later onyeah its a minigame for epona, maybe the fact that the gameplay is not replicated outside of the minigame would clue you into the fact that its not a tutorial. >Why do I need to teach kids how to use a slingshot when there's a spider on the ladder that I need to kill to get into Link's house and get the sword?im running out of words, its a scene to introduce you to characters who will be part of the story so when they get into danger later you care. You might have cared more if you spent less time checking your watch.
>>11670656>That's like a couple of minutes.Right, just like the "couple of minutes" you spend doing dozens of other inane, mandatory tasks before getting to a point in the game where you're let off the leash, all of which add up to hours of no fun allowed. A good game is fun from the beginning, not hours later. Be honest and ask yourself, "Do I have as much fun doing the bullshit list of chores this game requires leading up to the first dungeon, as I do playing the game later on when I'm given a degree of freedom?". If your answer is "yes", then I don't know what to tell you. You're clearly wired differently and you don't mind the 6 hours of drudgery spent herding goats, finding baby cradles, feeding cats and killing demonic beetles as a wolf just to get to the Zelda game. Personally, I find it painful. The game has some legitimately good moments, but none of them are found in the first act. That's a big problem when the first act lasts for hours, and it's a bigger problem when you consider replaying the game.
>>11670620It will never make sense to me to complain about a perceived slow start to a long game. It doesn't matter if it's Twilight Princess, or it's Fallout 3, there's a lot of world building in the early hours of the game, and there's dozens of hours of solid gameplay to come afterwards. You don't boot up games like these to "jump into a game" you're entering into a game world for a long time, and should be more immersed and engaged with what the game is trying to do.
>>11670678>you're entering into a game world for a long time, and should be more immersed and engaged with what the game is trying to do.yes exactly
>>11670590>in OoT, after a 2 minute intro, you're immediately given some autonomy to explore Kokiri Forest. You're then in the first dungeon within 10 minutes, and out of it 30 minutes later.your presumption is that this is a good thing?-game give control in a few minutes-zelda game dungeon start within fifteen minutes-dungeon is finished in under thirty minutesWhy exactly is this a good thing? What really baffles me is if you were to play OoT, it wouldn't be your first rodeo would it, you've probably played this game a dozen times by now, and everything you claim is good you are highly likely to be performing due to muscle memory and due to borderline obligation.>acquired all of your most basic equipment>learned every basic skill needed to play the gameThis is where you really lose me. First of all you only acquire a couple of items in the first dungeon, and of them you are only going to use two of them a few times throughout the game, and one of them is completely optional to use entirely. Second of all, it's laughable to claim you learned every basic skill, as if to say the game has no more things to teach you, and either it's A going to be a cakewalk, or B you're sidestepping all the times Navi is still yet going to interrupt the player to mention things.One could write a thesis paper on why Hyrule Field in OoT is awful. Straight up. Being so called dropped into it to explore is just so funny to me. Pacing is not the correct word, that gets overused a lot when talking about video games. What people like you want is to lack as much pacing as possible, you do not wish to be paced. What you're describing you like about OoT is how lacking in pace it is. You want to be in control, repeating what you already know, and to jump in and out of dungeons on auto pilot.
>>11670668>its not 6 hoursThe last time I played, it took me around 4 hours to get to the Forest Temple, and this is with me being knowledgable enough about the game to do things like get the secret purple rupee from the grass patch to get the slingshot faster, and avoiding shit like the goat escaping from the farm. It could easily take 6 hours, even twice as long, for a child or someone unfamiliar with the game to get there.>its notRefer to what I said here: >>11670672. If you enjoy doing that shit over and over, then there's no way we can agree. This game is good when it lets me run around Hyrule Field looking for loot and stocking up for the next dungeon. It's not good when it's forcing me to learn braindead simple concepts ad nauseum while funneling me through a series of painfully linear chores.>muh epona and minigames etc.It's a minigame, it's also a tutorial. It's teaching you how to navigate an open space with Epona, which is fine, except this could've been done much more organically. It's also a minigame because some of the concepts are never repeated again (e.g. "whooping" to herd the goats instead of making Epona run faster as pressing A will always do from thereon), but there is nothing fun or stimulating about it. It fails as a minigame and a tutorial, because it isn't fun and what it teaches you could have been accomplished more quickly.>its a scene to introduce you to charactersYou mean like the other dozen characters you meet who were either introduced through a cutscene you can skip, or characters you interact with at your leisure? They could have let me kill the spider, had the kids say, "that's awesome" and then include a cutscene in lieu of a tutorial, but they didn't do that. They needed to make sure I wasn't mentally retarded.>You might have cared more if you spent less time checking your watch.A good game isn't played a single time, and if I have to check my watch wondering when the fun starts, it isn't a good game.
>>11670590>In TP, you could easily spend 6 hours playing the game before ever seeing the first dungeon.One, as if anyone will tend to spend more than two hours before entering the first dungeon. Two, as if PLAYING THE GAME, exploring, engaging with different gameplay and game mechanics, is somehow bad because of how much time you have taken.Like just sit on that for a moment - and let it register. As if one game is better because you can speed through it faster, due to a lack of pacing. As if that is superior to a game with pacing.>That 6 hours is also spent hammering the same simple concepts into your head over and over that OoT was able to effectively convey in a matter of seconds.It's just so laughable that it's borderline ridiculous. What would your thesis on OoT even be, that it doesn't have pacing, that it lacks in gameplay variety, it's so basic that you've learned everything of note in the first dungeon, in the first thirty minutes of the game, so on and so forth? as if that is a good thing anyway.>Just look at how both games handle the slingshotYeah in OoT you use it to leave the room you entered. This is concept used in pretty much every 3D Zelda game where an item is obtained by the player.But in TP, you are free to explore Ordon village, interact with townsfolk, and you engage with multiple game mechanics, and you purchase the slingshot for 30 rupees. There's a lot that could be written here about how TP surpasses OoT in several ways. Even by your own criteria perhaps, that 30 rupees from exploration for one item, surpasses 40 rupees farmed for two items.TP in a nutshell is refining what OoT pioneered in a primitive way, presenting it in a cleaner package with impressive world building and scope.
>>11670713>painfully linear choresyou need to pick a critique. I can get to the first dungeon in 40 minutes. You can get there in 4 hours. A child could take 6+ hours. How is this possible if the game is painfully linear? If you say that doesnt count because you skipped all the cutscenes but shouldnt skippable cutscenes mean the game is better on repeat playthroughs, not worse?
>>11670678what do you do for a living?how many kids do you have?
>>11664305I got filtered by the tutorial section
>>11670726thats a great argument, I dont have time for childrens toys so NOONE SHOULD.
>>11666771>TP* insists upon itself*FTFY
>>11670713>>11670717>>11670724The distillation of opposing arguments here is basically: "I have fun doing mundane shit, so why is it bad?". Like I said, if that's the case, then there's really no room for argument. You want to play a forklift simulator, and I want an adventure. I'm not retarded enough to convince myself that the Ordon Village sequence is as fun as later parts of the game. It's tedious and offers no intrigue and no room for exploration on a repeat playthrough. There is nothing fun or stimulating about a game taking hours to explain its fundamental concepts to you, especially when an 8 year older game in the same series did it in a matter of minutes. I mean this sincerely: OoT's Kokiri Forest alone offers more freedom and room for experimentation than everything leading up to the Goron Mines in TP combined. This shit is indefensible.By the way, in regards to the fellow saying "I can get through the tutorial in 40 minutes", let me remind you that a world record speedrunner takes about 30 minutes to get the first dungeon in TP. That is not anywhere close to a first time player's experience with the game, or even someone who's played it several times. You are not getting to that dungeon in 40 minutes, and even if you do, if you look inside yourself and be honest, you know that shit is a bunch of garbage. If you could tell me, with a straight face, that you enjoyed killing bugs in Faron and waiting for the monkey to swing the lantern as much as you enjoy the best parts of the game, let alone the earliest segments of OoT, then I could only conclude that you are legitimately, medically retarded.
>>11670796I don't enjoy the early segments in the town as much as the rest of the game, no. I don't know why you think I would.My favorite part of the game is the final boss fight.But I don't want the game to START with the final boss fight.The fact that the story begins with the protagonist at his day job as a farm boy, and ends with him fighting in a duel of death for the destiny of all of Hyrule, is why I like the game.
>>11670841>tranny likes the game for the part where he spends the most time as a normal kidpottery
>>11670796>I want an adventure>but if you introduce characters to me and build up the games world and introduce the stakes to me I WILL SCREAM!I can get to the first dungeon in less than 40 minutes, you already admitted the game is boring and easy for babies you cant now pretend like its hard to be 25% slower than a glitchless world record.
Hang on, I thought this was a Code Veronica thread for a moment there.
>>11664305By far the worst Zelda game I’ve ever played. I’d say Skyward Sword was worse but at least I could see color. What the hell happened?
>>11670841>The fact that the story begins with the protagonist at his day job as a farm boy, and ends with him fighting in a duel of death for the destiny of all of Hyrule, is why I like the gameThis is literally every Zelda game until botw/totk
>>11670873>This is literally every Zelda game until botw/totkits literally not, botw has basically the same opening as Zelda 3. You wake up in your bed and immediately have to save zelda.
>>11670871>at least I could see color. What the hell happened?If this image appears black and white to you you should adjust your television set.
>>11670887You don't start as a normal boy in ALttP?
>>11670893>has to emulate and turn up saturation and contrast to make game not look like shit You sure showed me
>>11670903sorry I dont have my glasses on can you tell me where in the original post does it say "normal boy"?
>>11670906>moving goalpostsNice one, anon. You've really convinced me that TP isn't shit
>>11670914brother you arent even playing the same game how could I be moving goalposts? The original post is saying that TP actually shows Links daily life before he becomes an adventurer which no other game shows besides SS. Its not stating that Link was a normal boy.
>>11670924>which no other game shows besides SSImagine admitting you've never played OoT, embarrassing
>>11670928OoT starts with you having to get a sword and shield so you can go battle the evil in a big tree. Its not a slice of his daily life, you dont know what Link did every day before Navi.
>>11670931See >>11670914 and take your meds
>>11670941I got a guy in one ear telling me that TP sucks because the opening is so boring and slow because youre just doing farm chores and I got a guy in my other ear telling me all the games have the same opening where link is a normal boy. You cant win. You literally said OoT starts with Links day job as a farm boy and im the one who apparently didnt play it?
>>11670956I think you just need to play harvest moon, anon
>>11670956>TP is good because... IT JUST IS OKAY
I wish I knew how to enjoy this game. I really really want to like it. But I seriously get so bored. The furthest I got was getting the Zora tunic. No rhetoric or bad intentions. Not trying to argue. I've probably attempted this game into the double digits. But I've honestly had more fun with windwaker. I'm not trying to start a series fight. I think ww is the worst game I like if that makes sense. I can't really explain it. The twilight parts are so boring to me. The tutorial is so long. The dungeons after it just feel like more tutorial. And visually I like the designs of a lot of stuff but the game gets so visually monotonous it wears me out. Playing the game really feels draining. Its the only retro zelda game where I want to put it down after saving. Literally saying outlook "I can't fucking play this anymore"Its exhausting man. And it sucks because I really want to like it. I like the artstyle and what it tries for. But yeah when I play this I seriously just want to go play OoT instead.
>>11670957>>11670958I really hope one of you two werent the ones that claimed I was moving the goalposts. I really hope not.
>>11670962>But I've honestly had more fun with windwaker.you lost me. that game has a tragically bad opening section. it really pisses me off to be out on the boat in a seemingly open ocean to sail in, and the game just turns you around automatically if you don't go from town to town dungeon to dungeon for half the game.
>>11670970Confirmed for never having actually played WW
>>11670904you dont even remember the game's use of light and shade
>>11670904>you took a picture of the game and showed it to me to debunk my claims? You sure showed me!
>>11670873>>11670887you're both wrong for parallel reasons, it's very impressive
>>11664305This man is a piece of fucking shit.
>nuzeldanot even once
>>11670796>"I have fun doing mundane shit, so why is it bad?"Do you even remember what dungeons in Ocarina of Time are like?
>>11670796>That is not anywhere close to a first time player's experience with the gameWhy does a first time player need to rush through the game?one one hand you're saying OoT is great because you quickly get into a dungeon, but on the other hand you're saying getting into TP's dungeon quick doesn't matter. Why does a first time player need to quickly get into a dungeon?I'm waiting for the part where you yourself realize you're the very same type you're arguing against. A first time OoT player is not going to get into the first dungeon quickly.
>>11670726If this is your stance then why even play video games. It's all just a big waste of time and you should go have more kids and more money instead. At no point is quickly getting into the first dungeon of Ocarina of Time going to prove all too helpful to you in your life and with your goals in it.
>>11670841Honest question, not trying to be an asshole, but what exactly do you meanSaying you like TP because you start as a farmboy is like saying you like OoT because you start on Kokiri Forest, or you like SS because you start as a young knight in Skyloft, like ?? I don't really get what point you're trying to make, you like TP because it's TP... okay?
>>11670972At the very start of the game, you can only go where KoRL tells you to. The caveat being that you can visit any islands on the way, but you can't go out of your way to get something.
>>11670983i have no horse in this race but acting like OoT's are somehow a comparable slog to TP's equivalents is laughable. you can actually do some cool shit in OoT dungeons and think outside the box. farore's wind and the warp songs alone add a whole layer of strategy. the best speedrunners use farore's to hop between dungeons with farores. you should see the crazy shit people pull in water temple especially. TP dungeons are extremely one dimensional.
>>11670998Not him but I am on a similar wavelength. TP actually takes time to world build and set Link up as a farmhand who is very well acquainted in Ordon village. That contrasts with the end of the game where Link is a full blown hero defeating the king of evil.Compared to Ocarina of Time where all players are privy to is Link is a sleepy person and has to wake up and just get right to saving the deku tree. The difference between presentation between the two games is a night and day difference.Some of you overlook and are righting off upwards of two hours of world building at the start of Twilight Princess. You people are doing that and praising how quickly you can just get into the first dungeon of Ocarina of Time. and that very thing is what makes OoT feel inferior to me. I sure as fuck do not go into Zelda games to essentially get them over with, that's nonsense. I set out to immerse myself and take in the experience.
>>11670970That doesn't really change anything. I don't need to love every single second of windwaker to have had more fun with it. Also the story and ending is cool. Honestly feels like a send off to Zelda. If you play by windwakers rules you have a better time than playing twilight princess by itss rules What do I mean by that? That if you hook yourself to the game and just concede to the problems its highs are at least higher. And honestly everyone shits on WW for being easy and it ism but TP treats you way more like a total retard child which is really saying something.
>>11671008>speedrunnersI have a lot of contention for this whole notion. You people are obsessed with rushing through games. It's nonsense to me. On the other note, TP has dungeons with a lot going on in them, and OoT overuses hitting switches and pushing blocks, which I mean they feel like chores, mundane.
>>11671009What are you talking about? It establishes that Link is a bit of an outsider and its weird he doesn't have a fairy. His only real friend being saria. Mido hates him which sees development later and at the ending. We learn what kokiri are. If they leave they'll die. Link plays in the lost woods.That's a beyond disingenuous reading of OoT. I could but would never diminish TPs opening like you've done to OoT
>>11671010>if you hook yourself to the game and just concede to the problems its highs are at least highervery silly, because Twilight Princess would easily achieve that, There's more to TP than WW, there's more variety, there's so many mechanics with ample build up and payoff, never to be reused the rest of the game.
>>11664685These are games designed for children, of course they're easy
>>11671013have you actually played these games? TP reuses its tropes 10x more than OoT's eye switches and block pushing. also the reason i bring up speedrunning isn't because you should "rush through the games" but because OoT dungeons are inherently a lot more complex and give you opportunities to do things in inventive ways, while TP never does this. i don't think you've played either of these games enough to understand just how limited TP is compared to OoT.
>>11671016Well like I said >>11670962. TP was just too boring and mindless to me. I don't know what you want. Dont draw me into your argument.I could not possibly try to engage with TP on better faith. Give me a break here
>>11671014OoT is a tell the player instead of show the player type of thing. It feels primitive.Saria isn't his only friend there's also Fado.Initially, Fado is friendly and instructs Link how to look around the Kokiri Forest, but later becomes angry at Link for killing the Great Deku Tree. When Link returns as an adult, Fado warns Link that people who become lost in the Lost Woods become Stalfos. Fado is the Sage of Wind in The Wind Waker. Prior to the events of the Era of the Great Sea, Ganondorf killed him in order to weaken the Master Sword's power. Later, with Link's help, he awakens Makar as the new Wind Sage.just ask yourself, did you even know Fado? if someone were to bring up that name to you before right now would it ring a bell?that's how barebones and primative Ocarina of Time is in its presentation. Twilight Princess doesn't suffer from this at all, grasp that yet?
>>11671023>TP reuses its tropes 10x more than OoT's eye switches and block pushing.prove it, I replayed it recently enough to be acquainted with it so I know it's an impossible ask
>>11671028Man. I just don't want to talk to you.
>>11671028was this written by chatgpt? fado is the little girl by the blue rupee at the top of the bridge, mido is th one who you talk to right after beating deku tree and "gets angry at Link". you have not played these games.
>>11671004Literally every Zelda game bar 1, botw and alttp do this, what's your point?
>>11671028OoT is a tell the player instead of show the player type of thingTo me it's the act l exact opposite
>>11671042>bar alttpthat guy is retarded but alttp has arguably the most linear and boring intro of any zelda game. there's only one way to go outside of walking like 10 feet off the path to talk to a couple guards, otherwise you are literally walking through a sewer with nothing in it the entire time. how you could include this alongside zelda 1 or botw is baffling
>>11671028>>11671043Meant >OoT is a tell the player instead of show the player type of thing
>>11671045Clearly meant totk because my brain doesn't work, ty
>>11671028>OoT is a tell the player instead of show the player type of thing. It feels primitive.Is that why TP has a dialogue box telling you the value of every rupee you pick up each time you start the game lol
>>11671043I'm the guy he responded to and thats what I think. Saying ooT is all tell no show is insane. I don't think he has no intention of being fair. I even defended tp
>>11670590This. TP tries to be OoT without understanding why that game so good.
>>11671054Describe what makes OoT good without mentioning any qualities that are present in TP
>>11670717But he's right. Ocarina had outstanding pacing. TP was a bloated mess. You have no clue what you are talking about
>>11671056Brevity
>>11671058oot is like 30 hours to beat I dont think thats it. I also recall Shiek and Zelda talking a lot
>>11671060Oh ok. Whatever
>>11671061>TP doesnt know what makes OoT so good>What makes OoT so good?>idunno
>>11671062Yep
>>11671056Doing dungeons out of order. Better pacing. Better world building. Dungeons like forest temple and water temple challenging your spatial awareness. A timeless soundtrack and great sound design. An atmosphere that is bright and colorful on the surface with a darker melancholic tone underneath. I could go on and on. TP sucks at all of this.
>>11671056>you can play the adult dungeons out of order (dozens of different orders no less) instead of being railroaded into every dungeon like in TP>almost every item in the game is well utilized as opposed to TP where the spinner, dominion rod, slingshot, bombs (other than combined with bomb arrows) and several other items are basically useless outside of the dungeons you find them in and 1-2 places in the overworldthose are two big ones right off the bat, to say nothing of shit like the combat that was dumbed down (you can't even choose when to hold your shield up in TP, you can't angle your sword strikes, you can't crouch, you don't even get a fucking magic meter), the fact there are barely any quests, the fact there's absolutely nothing other than rupees and bugs/poes to find by exploring the overworld (unlike OoT which had shit like spells, fire arrows, shields and other shit to find in random places, alongside its own collectibles).
Twilight Princess fools people into thinking it's this grand, epic, mature, Zelda game when in reality it was a paint by the numbers Zelda game that retained most of Wind Waker's flaws. People like the idea of Twilight Princess not the actual game itself. The dungeons also fool players into thinking they are more complex than they actually are. TP killed traditional 3d Zelda and Skyward Sword buried it.
>>11671068To add on to this, when it comes to the dungeons, you never hold more than 1 key at a time in TP. Compare that to the dungeons in A link to the past where you would hold multiple keys at once. You had to be aware of the layout of the dungeons in ALTTP. You had to figure out which way to proceed.Ocarina of Time also had this. Forest Temple and Water Temple forced you to pay attention to your surroundings. And while the rest of the dungeons are linear in Ocarina of Time, the game constantly threw new types of puzzle at you to compensate. For example, the puzzles revolving around lens of truth in the shadow temple.There is no progression for the dungeons in TP. The first dungeon plays exactly like the last one.TP had the same easy straight forward dungeon design that WW got criticized for.
>>11671068Haha. Prince of persia is more of a Zelda game than tp.
damn it this thread makes me want to play OoT
>>11671064>>11671065>Doing dungeons out of orderI can comment on the other stuff but I want to talk about this since you both mentioned it. I guarantee 99% of the people that played OoT and crowned it the greatest game ever made did all the dungeons in order. Being able to do the dungeons out of order is not a factor in the games greatness.
>>11671072it makes me want to play majora's mask but i already beat all the dungeons
>>11671074well of course id play both oot and mm
>>11671073What's the order, anon?
>>11671073>I guarantee 99% of the people that played OoT and crowned it the greatest game ever made did all the dungeons in orderwhich means nothing because you're a faggot making an anecdotal argument. the first time i ever played OoT i went to the ice cavern before forest temple and beat spirit before shadow. it's easy to do, because the game isn't constantly shoving its cock down your throat and forcing you to do things. >Being able to do the dungeons out of order is not a factor in the games greatness.yeah, actually it is, because it means that every time you play the game you can have a different experience instead of "here's lap 10 of playing as a dog killing bugs". you are an idiot.
>>11671073Doesn't matter what your personal idea is of what the way to play OoT is. Doesn't change that you have options. And you talk like its some hidden sequence breaking thing. Death mountain is the first thing you see as an adult. I know plenty who organically went to the fire temple first. I know people who instantly went to lon lon. Or even to lake hylia. You explore and run all over.
>>11671073When I played OoT for the first time, I and most (but not all) of my friends, beat Spirit before Shadow Temple
you should change your argument back to just endlessly praising tp and waxing nostalgic and going nuh uh to all criticism like you did last thread because the second you start trying to say oot doesn't do anything better than tp you're just going to get shit on in a hundred different ways using objective facts about the game
>>11671069Dungeons are super overrated in TP. You're not navigating a dungeon, you're just solving room after room. It's like if you played BOTW shrines in sequence, but none of the rooms in TP are as good. Keys just keep you on track instead of being a secret to find so you can push deeper into the dungeon. The point is you have to have some spatial awareness in other Zelda games. There's none of that in TP.
>>11671087Does TPs forest dungeon even count as a dungeon? I think Zelda 1's level 1 had more going on
>>11671082hell, fire temple is arguably easier and more logical to play first since you have to get the hookshot before going to either fire/forest, and fire is closer to where you get the hookshot. and on top of that you don't need to trudge through hyrule field and the forest meadow to get there. the only thing incentivizing you to play forest first is navi saying you should check on saria, and navi only gives you a reminder every 50 fucking minutes. people are so fucking retarded man.
>>11671080>>11671082I want you two to restate my reply in your own words and tell me the meaning of my statement.
>>11671090>people are so fucking retarded man.the developers placed the intended first dungeon on the otherside of the game world. this isn't a case of players being retarded, but poor design.
>>11671092?
>>11671093What are you even arguing? You don't have to go there. Plus running over to kokiri forest from hyrule castle takes less time than running from ordon to kakariko. And you don't even have to do a wolf section in oot
>>11671094I dont believe you understood what I was saying so I want you to tell me what you think the purpose of my statement is before I continue arguing.
>>11671093it wasn't poor design. you're just looking at it through your modern mulatto NPC lens. it was actually brilliant, because although navi hints at one temple, you're closer to another temple. the game expects you to explore and to ignore navi's hints -- they're put there as a failsafe for when you absolutely don't know what to do. that doesn't mean the devs didn't expect for somebody to end up at fire temple or anywhere else. they did. this is provable based on the fact that they made it very clear where you could and could not go. if they didn't want you to play fire temple first, they could've easily blocked it off.
>>11671093>being open, having multiple options and side-quests, and encouraging exploration is bad design >being completely linear and on rails is good design
>>11671097How about you try to communicate your thoughts clearly and concisely if you're so worried about being misunderstood?
>>11671097Well no. I'm not going to do that. And if multiple people can't properly understand you the way you intend then that's a communication problem on your part. Not a comprehension one. You need to make your argument for yourself.
All I'm gathering from this thread is that Toilet Princess fans are literally retarded
>>11671089TP's first dungeon innovates on OoT's fire temple, introducing a ludonarrative element to the dungeon. No longer are keys verbatim given to the player for freeing captives, instead you are accompanied through the dungeon with the companions and they allow you to reach rooms deeper within. The mini-boss actually uses the dungeon item in a fight against you, and drops it on the ground to pick up when defeated no need to spawn a chest. When all the captives are freed they allow passage to the dungeon boss, and additionally the midboss shows up during the fight to aid the you, in a sequence requiring precision aiming. There's also heart pieces to locate in the dungeon, and various chests of rupees too.The theme and aesthetic alone outclasses most Zelda games. High atop gargantuan trees in a forest that boggles the mind in scale.but all you did was decide you wanted to hate TP so you simply generalize and manufacture reasons to do so
>>11671107GPT
>>11671087>You're not navigating a dungeon, you're just solving room after room.You could be describing any Zelda game with this over generalization.
>>11671107>ludonarrativelmao
>>11671106They seriously can't admit their childhood game is bad. My childhood game was fucking skyward sword. That game is ass. TP sucks. And OoT rocks.
>>11671102>>11671103I made my argument and you sidestepped it, I could literally restate what I said before but you'll, again, come up with some hidden meaning and argue against that instead. I do want to argue about this so I'll try.If you were forced to do Shadow Temple before Spirit Temple in OoT, the game would still be the greatest game of all time.
>>11671113based overcomer of childhood nostalgia traps. good games are good games, simple as. TP is not one such.
>>11671082You can do fire temple first but it adds nothing to the game. You will eventually do the forest temple, you cannot go back in time before doing so, and you cannot trigger the cutscene in Kakariko to enter shadow temple until you do. There's no alternate dialogues, or content, for doing any arrangement of dungeons in any particular order.
>>11671115Dude. Fuck off. You've done this multiple times where you dismiss what people like OoT for as not the reason why its liked. You're autistic and crazy.
>>11671118Whats your point
>>11671069>you never hold more than 1 key at a time in TPYou know what happens in Ocarina of Time when you hold more than one key? you use one on a door and get a compass or something, and you go through multiple locked doors back to back. So there's no need to even have multiple keys, they could just be locked with a puzzle, or the series of doors could just be a single door.
>>11671119What would OoTs metacritic score be if Hover Boots were required to enter Spirit Temple?
I'm not even one of those people who thinks OoT can't be criticized. I don't worship it. I think its intro is too long. Some exposition is redundant. Its too linear for no reason. And more. But like, everything I just said is exponentially worse in TP.
>>11671065Twilight Princess has multiple bomb bags and multiple types of bombs to find. It has a sniper scope for the bow to find. It has a magic tunic to find. It has rare items to find and bottle. It has fairy fountains to fill with fairies for completing a challenge gauntlet. It has 6 hidden sword skills to obtain. There's even two different types of wooden shields players might even realize exist.The shield works even when it's on Link's back. If your sword and shield is sheathed and an arrow flies at you from behind it is deflected on the shield.
In case you guys didn't realize, auster occasionally likes to dabble in Zelda shitposting. 90% of the pro-TP posts in this thread are just him, alternating between posts that start sentences with capital letters and try to sound informed, and posts that type in all lowercase and sound juvenile and aggressive, in an attempt to make you think there are a significant number of people warring in TP's favor. He throws in a few unironic chatGPT generated (albeit edited) posts for lulz factor (and to further confuse you), and he only knows about these games from youtube videos and discussions he's seen on here, which is why you have """people""" saying weird shit like "Fado becomes angry at you for killing the Deku Tree", because he hasn't actually played the games and is using piecemeal knowledge to create arguments. The whole system is very effective at making you waste your time, which is the ultimately goal here.
>>11671064>Better pacing. Better world building.There's are pure fabrication.
>>11671115>>11671118We've really gotten to the point where TP fans are saying games being 100% linear and on rails is actually good and choice and openness and exploration and thinking for yourself is actually really bad and unnecessary
>>11671057You have no clue what I am talking about, don't get it fucked up.>>11671060I can beat OoT in 8 hours and TP in 23 hours. Maybe you are talking about a first time playing the game, which I remind you happens one time, the one first time they play it, and in which case they get lost or dick around in the overworld finding nothing but rupees in grottos.
>>11671043>To me it's the act l exact oppositeif you ignore the reality of things
>>11671135>just realised I completely mangled that sentence What was happening to my brain
>>11671132Why is doing one dungeon before doing another dungeon good?
>>11671108>>11671110You guys have nothing, that's pretty sad.
>>11671132another one that reads words and then argues with the man in his head instead of me. I did not claim that being linear and on rails is good. I did not claim openness and exploration and thinking for yourself is bad. I did say that being able to do the dungeons out of order doesnt matter. You could argue that it makes the game better but I would argue that its by an insignificant amount.
>>11671138>today, you get to watch baseball, then football, then tennis>cool, okay, what about tomorrow? can we mix it up a bit?>" No. "
>>11671098>it was actually brilliant,it's a concession, there's no way to know to go all the way out into lost woods unless you're pointed that way or you stumble into it wandering around. It's another case of Ocarina of Time being all tell no show.
>>11671134I can beat TP in 3 hours so what, neither game should be described with "brevity"
>>11671145>I can beat TP in 3 hourslol
>>116711463 hours and some change. Youre the second person in this thread that has scoffed at the idea of me being 25% slower than a great speedrunner. Its really not a significant feat.
>>11671136I mangled one too >>11671131it's too late to be arguing about children games for the both of us
>>11671142>do you want to watch baseball or football first?>does it matter?
>>11671150>he can beat the game 2 hours faster than the glitched any% world recordimpressive, i won't lie
>>11671154you better check the leaderboard again bud I dont know what you're looking at. World record glitched is under 3 hours last I checked 10 years ago.
>>11671153yes, because some days i might not feel like watching one or the other. what kind of statement is this you retarded faggot. i hate to go down food analogy territory but it's like saying it "doesn't matter" if you're forced to eat pizza every day for the rest of your life. sometimes mixing things up is fun. you are fucking retarded if you don't understand the appeal of the game letting you break the mold once in awhile. i need to get off this shithole site man, holy fuck.
>>11671145I dont go into OoT expecting to be drawn into the experience and immersed into the world, it's absolutely a shallow and short game.
>>11671158>some days i might not feel like watching one or the otherthat's too bad, because you have to do the forest fire and water temples to be able to do the shadow temple, YOU ARE GOING TO DO THEM, so I reverb: Why is doing one dungeon before doing another dungeon good?
>>11671158>it's like saying it "doesn't matter" if you're forced to eat pizza every daytry: it's like saying We Are Going To Eat Pizza And a Hamburger Today, Which One Are You Eating FirstWhy is doing one dungeon before doing another dungeon good?
>>11671161Please don't respond to this post im responding to. He is autistic and crazy.
>>11671165Why is doing one dungeon before doing another dungeon good?he cannot answer it because he has a low iq
>>11671165Thats not me btw, im still waiting for you or anyone to answer my previous question.
>>11671165>>11671115>>11671124Its an interesting question and I want you to engage with it honestly.
>>11671168>>11671169You are autistic and crazy.
>>11671169Which is?Why is doing one dungeon before doing another dungeon good?dont try and move the goal post and wriggle away little snek snake
Fuck this. What is wrong with you. >>11671175Shut the fuck up. Shut the fuck up.
>>11671174You are not a smart person, and you are a worm wriggling around avoiding making goals
for posterity
>>11671182thats funny, mine looks like that but the (you) is on the bottom
>>11671087TP dungeons are shallow set pieces. You can sit here all day and point out why TP is shit.
>>11671109Nope. Dungeons and their layouts were more complex before WW. After that game it became set piece heavy.
>>11671087>The point is you have to have some spatial awareness in other Zelda games. There's none of that in TP.Snowpeak Ruins requires more spacial awareness than the Water Temple in OoT
Lets talk about how TP was already outdated in 06. Oblivion, Okami, Shadow of the Colossus all did certain things better than TP. It felt like a late N64 title and really shun a light on how stale Zelda felt for the 1st time in it's history. This game was the beginning of the end for traditional Zelda unfortunately.Which is why I'll always hate TP, because Traditional Zelda > Open world slop.
>doing one dungeon before the other matters because....JUST BECAUSE
>>11671189You don't even believe that. The yeti's literally tells you where to go Anon.
>>11671187nope not quite >>11671107it would appear that TP dungeons are as if multiple OoT dungeons were cohesively fused
>>11671191>Linear rail road games with zero exploration are not bad...JUST BECAUSE
>>11671192pretending Ruto doesn't tell you what to do when you first arrive
>>11671192I do believe that, just because you know what room you need to get to doesn't mean its a straight line to get there.
>>11671194>TP takes what OOT did and makes it longer bloated and dullYou're proving everyone correct.
>>11671195You can explore the game world, so what are you on about lol.>I just heckin want to do this dungeon before the other>no there's no reasoning behind it I just doin TP you do forest, goron, lake, arbiter, time, yeti, sky, twilight, castlein OoT you do deku, dodongo, jabu, forest, fire, water, shadow, spirit, castlebut you can do fire before forest, shadow before spirit, and for some reason you think it matters
>>11671197Right. That's why Snowpeak is notoriously known as one of the harder dungeons in the series...and not the Water Temple. Being a contrarian does not make you interesting.
>>11671198the Gorons stop you to give you hints about things you already know and used to free them. now that's bloat and dull
>>11671205there's also the keys in the chest, why didn't they just give you the key, damn Ocarina of Time sucks
>>11671204Be careful how you proceed, you have to live with yourself if you go on to pretend in an OoT discussion tomorrow that Water Temple is only confusing because dumb kids cant check the map.
>5 hr tutorial>bug hunting>wolf sections>Terrible pacing>Ganondorf was behind it all!>Just as easy as Wind Waker>Dull ugly version of OoT>Terrible Anime story>Useless items>Dungeons are glorified set pieces>Overworld is somehow worse than the N64 games.Even Wind Waker is better.
>>11671217>Dungeons are glorified set piecesAre there any dungeons in any zelda game that arent set pieces?
>>11671223well there was the uhhh.. I mean Zelda 1 exists
>>11671213that only applies to the remake because they put that key in a chestyou didn't play the og
LMAO at the whole food analogy shit. Ocarina of Time is SO GOOD you guise.. you can eat the one thing on your plate before the other thing on your plate. Look at how open ended in the game is, you can click the shadow medallion and skip doing it entirely, legendary game.
But did you know that the best speedrunners can jump from dungeon to dungeon with farores wind? it's amazing how quickly you can play the game through, the game has so many dimensions unlike other games. Just think outside the box and do cool shit, a whole other layer of strategy
people actually like TP? I thought is was widely considered a weak game along side Skyward Sword.
>>11671245Even it's soundtrack sucks. https://www.youtube.com/watch?v=5oQH-ZJjCoY&ab_channel=gamemusicboss
>MM>lenghty, varied sequence before you reach the first dungeon>this is fine.>TP>lenghty, varied sequence before you reach the first dungeon>IT'S A SLOG!
He doesn't even have anyone to talk to anymore and he's just going to bump this arguing with no one
TP is an okay game. Its problem is that it felt like a Zelda’s greatest hits collection instead of its own thing. Its pacing is also dogshit. Why play the inferior version of ocarina when I can just play the original?
TP would benefit from having Groose in the game.
>>11671276Based
>>11664478In my opinion MM is one of the worst in the series only being beaten by Skyward Sword.MM was a poorly designed mess.It wasted and disrespected your time.4 dungeons? It’s barely a Zelda game at that point. It’s a side quest game.Reused assets everywhere. If it was released today people would call it a glorified DLC
I love how op is a TP fag and makes this thread daily and everyone still shits on TP.
>>11664305>speedrunning trannies filtered by the unfiltered kino of Twilight Princess
>>11671247It takes hardly any time to get up and running in MM. You do the bombers shit and talk to the scarecrow and boom. Done.
>>11671652>Yes that's right. herding goats and chasing monkeys IS kino!
>>11670519Just admit the change to dark world was the most kino moment of zelda. No fancy 3d shit required. Nintendo games were mogged since N64 simple as.
Stop not letting me explore the overworld, damn it. These are open world games. I can do the dungeons in any order. Fuck your 'story'.Yeah I might need a raft or something to USE AS A RAFT but guards wouldn't stop me with an invisible wall until I acquire the Pearl or Din or some other key.I didn't get far in this one but after Wind Waker it made me feel how the game was an interconnected set of locations, rather than a big open location with entrance points to the underworld.
>>11664305Might be the only zelda that actually deserves a remake but we're getting more Grezzo/Tantelus garbage
>>11664305But the manga series is fucking GODlike.
>>11670519It's funny you posted CD-I shit, which killed any potientially big Zelda game project in a 2D/Pixel Art direction or sidescroller format.Of course, they still made some but only because Nintendo co-ran Flagship with Capcom and trusted Capcom.That being said>we will never see an actual Gen 4.5 Zelda gameIt would have been the Satellaview game but 3X the budget.
>>11670059ironic that you posted a literal shit eater on top of saying that
>>11668160>>11668008>conflating low iq porn addicts as normal and non-illNot even your average Squidward Sword fag resorts to this type of copium.
>>11667057Wind Waker is the goat (aside the hunt)
>>11664558>cites something that has nothing to do melee go shit in trash cans, nuSmash boi.
I like the quality of the game
>>11670998I prefer games that take the time to really establish the protagonist as a character and their motivations and define who they are in the actual game itself.I find games like Legend of Zelda 1 or 2 where almost all of the story is in the manual to be lacking by comparison.
>>11671762>These are open world games.They really, really aren't.
>>11671203>but you can do fire before forest, shadow before spirit, and for some reason you think it mattersIt matters because playing the dungeons out of order changes what gear you have in each dungeon, and thus opens up new, clever solutions to problems; e.g., beating Water Temple before the Forest Temple lets you reach places you normally wouldn't be able to. You clearly haven't played much OoT, so you're assuming that its dungeons are shallow and gay like TP, but they aren't. They were designed with sequence breaking in mind, and a lot of puzzles have more than one solution.Hell, you can't even see everything the game has to offer without playing the dungeons out of order. The Ice Arrows (which you normally wouldn't acquire until after beating Shadow Temple), have a unique effect on Bongo Bongo, requiring you to beat Spirit Temple first to even take advantage of this. Also, you're oversimplifying how the dungeon orders work. It's not just "fire before forest or spirit before shadow", you can play the main dungeons in about a dozen different orders, and that's without including the smaller dungeons like Ice Cavern, Bottom of the Well and Gerudo Training Ground that would put the total number of orders into the hundreds. You can do some seriously weird shit like leave Fire Temple for the second to last dungeon of the game (even beating Spirit before it), or beating Bottom of the Well after every single other dungeon including Ganon's Castle.It's a very open-ended game. Knowing that each playthrough offers a unique experience is a major draw. Suck the turds out of TP's asshole if you want, but if you don't understand the appeal of this, you are retarded.
>>11672695I can see how being able to play the dungeons in multiple orders would hold some appeal for a person who wants to play Ocarina of Time over and over and over again, but I still don't understand how it improves the game at all for a typical player who will play through it once or twice.
>>11672708>I don't understand how replay value is valuable to somebody who only wants to play the game onceYou alright, bud?
>>11672708It's because it doesn't provide anything to the average player, and what it does provide to someone willing to replay it is meager at best. All the other poster is doing is sidestepping a realization about what playing one dungeon before another necessary dungeon to complete means in the grand scheme of things. Zilch
>>11672717If my post wasn't clear, here's it again in bullet points:・I agree that being able to play dungeons in multiple orders improves the replay value.・I don't think that most people who play Zelda games will play each of them enough times for this to matter to them.・Is there any merit to being able to play dungeons in multiple orders BESIDES replay value?・Regards, Anon
>>11671762Wind Waker is really bad for that. I mentioned it above, it's awful that the game is seemingly open world, but you're railroaded through half the game. It might as well be a series of self contained levels.
>>11672729>but you're railroaded through half the gameNo you're not
>>11672724>being able to have a fresh experience every time you play the game, being able to solve puzzles in more than one way, being able to potentially invent your own new strategies and the game having unique content that requires multiple playthroughs to see is of "meager at best value"Let's be honest: you're just a disingenuous faggot and you don't know anything about these games.
>>11671729you already go to the dark world to access hera's tower. all you do here is appear on a pyramid, which you would have forecasted had you looked at a map when in the dark world before.
>>11671681You're still not in the first dungeon, try again.
TP fanboys have seriously gotten to the point where they're saying >uhh games being BAD is actually GOOD and being GOOD is actually BAD >can you explain why a game being good is actually good? uh no you're only allowed to use evidence and arguments I say you can
>>11672727Let's try this again, and I'll make it as simple as I can for you: somebody who only plays a game once isn't going to care about replay value. OoT is a good game, unlike TP, because you'll actually want to play it more than once.
What I keep gathering from these threads is that pro-TP anons don't actually like Zelda games, so that's why they like TP I guess
>>11671339>It’s a side quest game.I brought this up to a Zelda fan before, while they were playing the game and constantly sighing and moaning about all the stuff they were doing, and they got Up In Arms at me, started ranting about how impactful the Kafei Anju sidequest was. I was flabbergasted. Fans for these games will see no wrong or fault with the game, while experiencing the bad parts personally.
>>11671339>>11672746Sounds like you guys got filtered
>>11672734The red is where you are allowed to sail after first getting the king of red lions + the sail. If you sail outside of the red he will turn the boat around and tell you to go to the destination dragonroost island. The yellow line is what you can sail after beating the first dungeon and learning the ballad of winds, and as before you will be turned around if you sail outside the yellow line.
>>11672735>being able to solve puzzles in more than one wayliterally never happens in the entire game pretty much, what are you smoking, this is Ocarina of Time we are talking about.
>>11672743It's kind of ironic because TP is both the purest distillation of the Zelda formula, while also being the antithesis of the games that came before it. It checks all the boxes of a Zelda game, but it's so sterile, streamlined and neutered that it doesn't actually afford the experience of a Zelda game. Zelda games should have exploration, fun things to find, mysteries and headscratchers, little "Aha!" moments, and so on. TP has none of that. TP is basically a Sony moviegame made by Nintendo. It's "cinematic" and has a giant, empty Shadow of the Collossus-type world that you can only experience as it opens up in a linear fashion, and there is fucking nothing to find in it that isn't already drip-fed to you.
>>11672740You're just admitting you don't understand why TP is good. It's good because of refining what OoT pioneered in a primitive way, presenting it in a cleaner package with impressive world building and scope.
>>11672743TP is where the 3D formula peaked.
>>11672752Up until you beat the second dungeon is not what I would consider being railroaded for the most of the game, especially given how quick WW is early on
>>11672754You guys are just ignoring points made in the thread at this point. Twilight Princess has multiple bomb bags and multiple types of bombs to find. It has a sniper scope for the bow to find. It has a magic tunic to find. It has rare items to find and bottle. It has fairy fountains to fill with fairies for completing a challenge gauntlet. It has 6 hidden sword skills to obtain. There's even two different types of wooden shields players might even realize exist.The shield works even when it's on Link's back. If your sword and shield is sheathed and an arrow flies at you from behind it is deflected on the shield. There's even more 'ah ha' moments as you seem to call them, but my god parse what is being explained to you first. Pretending that TP has no exploration and no secrets to uncover is just false as you can be.
>>11672767I might be wrong about this, but I also believe it happens until you get to catfish isle. I would be very surprised if I was wrong. Let me check even
>>11672757Huh
>>11672753>literally never happens in the entire game pretty muchYou didn't play the game, or you were too retarded to think outside the box. Pop quiz, and I'll give you some very easy ones: name two ways to get out of Ingo's ranch after rescuing Epona, name two ways to get back to the main room of Water Temple after getting the Longshot, and name two ways to get through the Haunted Wasteland. If you can only provide one solution to each of these questions, then you're retarded, because there are more than one for each.
>>11672741So you agree that being able to play the dungeons in multiple orders has no value for anyone on their first playthrough, correct?If that's the case, then only being able to play through Twilight Princess's dungeons in a single order has no effect on the quality of anyone's first playthrough.Feel free to correct me if I'm misinterpreting you.To be clear: I agree that Ocarina of Time has more replay value than Twilight Princess.I just don't agree that Twilight Princess having less replay value will make it a worse experience for anyone besides really dedicated Zelda fans who replay every game over and over again.
>>11672775>if you aren't a speedtranner you're retardedNews to me.
>>11672767I checked, you are free to explore the overworld after visited Cat Fish Isle, and that triggers the Endless Night. So even though you can properly explore for the first time, it's stuck at night time until you do what the developers intend.
>>11672769>You guys are just ignoring points made in the thread at this point.you're not making any points lol. you're naming a bunch of items and saying, "see, the game has this stuff", but it doesn't fucking matter because none of the stuff can actually be used for anything interesting. what the fuck does having bombskits do for me? what puzzle does it let me solve more easily that a bomb arrow doesn't? what the fuck does the eagle mask let me do other than kill a goblin in the distance that provided 0 threat to begin with? what does the magic armor let me do? oh yeah, take 0 damage in a game where you already have to try to die. what do these "rare bottled items" let me do? you mean the 5 different variations of the same potion that each restore slightly more hearts and have no other advantages, or the two identical potions that both fill your hearts and make you do 2x as much damage? what riddle does this stuff solve? what interesting or optional routes do they open through the game?
>>11672775Such ass pulls on your part. I used the words "pretty much" because I am aware of those few moments in the entire game you can a bumfuck simple thing one (1) other way.Notice how many times you say "two ways", name two ways, 3 times.
>>11672787You're very disingenuous. Maybe you don't find any of that useful, and my rebuttal could be how I feel that about Ocarina of Time. It gets us nowhere. The point is that (you) said Twilight Princess doesn't afford a Zelda experience, with exploration and fun things to find and aha moments. You said>TP has none of thatNot only do I have a point, but you're wrong.
>>11672776I disagree with Twilight Princess having less replay value, because I don't believe playing the dungeons in a different order adds to the overall experience of playing through the game.NTA
>>11672789>I used the words "pretty much" because I am aware of those few moments in the entire gameNo you aren't, you couldn't even provide the alternate solutions I asked for. Also, if your issue here is that there is only one additional solution to each puzzle, do you need examples of, say, 10 puzzles that have more than two solutions? Because I can deliver. The problem is that you'll just continue coping like you have been:>uhh puzzles only have one solution... for the most part...>w-well yes some puzzles have more solutions, but there's barely any that do...>b-but there's only one additional solution to each of the puzzles that do...What's going to be good enough for you here?
>>11671235This right here is true non-linearity. This would add to the replay value of the game. It doesn't matter if you do the Shadow Temple before or after the Spirit Temple, it doesn't even matter. However, if you could skip the Shadow Temple and just play the Spirit Temple, suddenly we are talking about some non-linear replay value that actually matters. Maybe you don't like the Shadow Temple, because ironically it's a linear puzzle gauntlet with a bland aesthetic. You might not like it, so you can skip it during a playthrough. This is what actual non-linear replay value looks like. Not liking a part of the game, and skipping it over.
>>11672804>No you aren't, you couldn't even provide the alternate solutions I asked for.You have a very simple mind if that is a conclusion you arrive at. That your basic bitch two pronged solutions are something I couldn't answer. Jumping through hoops you set up are not going to be very fruitful here.None of that is going to satisfy because we're off track from what I originally laid out. I already said doing dungeons in different orders doesn't add to the overall experience. You claim that it makes it feel fresh, I do not believe that's the case. You said you could solve puzzles in more than one way, two ways doesn't entertain me. Inventing new strategies as you put it, just makes me laugh.The way I see it is it's meager at best. As in no amount of these very simplistic musings will matter to me. Also there's nothing more disingenuous than saying I don't know about the games, the possibility that know more about them than you is actually quite huge.
>>11672795>Maybe you don't find any of that useful, and my rebuttal could be how I feel that about Ocarina of Timeit's a false equivalency. you're naming a bunch of shit that lets you take less damage or kill a shit enemy faster, and then acting like it compares to OoT's items which let you play the game in different ways. you are retarded man
>>11672825>wall of cope>b-but anyway, this is all aside from the main point, you see...You said that having more than one solution to a puzzle almost never happens in OoT. I then gave you several examples of puzzles with more than one solution. You then said that these situations are rare, and that having only one additional solution wasn't good enough. Then, I told you I could provide you with a list of numerous puzzles that have more than two solutions, and you simply backtrack -- because you don't have an answer. You haven't played the game.
>>11672810For what it's worth, I believe Bottom of the Well can be skipped entirely.
it actually amazes me how much activity a simple zelda bait thread will get on /vr/ everytime. easily the most active threads on this board
>>11672838it's a popular series with a fanbase of extremely autistic men, and just enough difference between each entry to create tribalistic feuds. it's the perfect shitposting format.
>>11672554hunt is the best part if youve left the non mandatory islands unexplored up until that point. its where you really get to dig in to the exploration.the only real flaw of WW is having less dungeons than OOT. but MM has even less and no one bitches about it
>>11672843MM is a functionally and fundamentally different kind of game
>>11672838>be OP>type eight words>a short book's worth of text is generated in response over a period of days>assuming each anon took an average of 5 minutes to contemplate what they were reading and post a response (which is probably an underestimate, given the length of some of these responses and the effort put into them), with 310 posts, would equal 93,000 seconds of time spent in the thread>93,000 seconds is 25.8333 hours>this means that more than one entire day of human life has been spent responding to a single, 8 word thread about muh legends of zelder>one single thread>...and you're part of the problem by merely acknowledging this fact>tfw
>>11672872What are your thoughts on TP, anon?
>>11672952I shouldn't bite; why should I? Are we all confined to our own personal hell? I guess we are. Some guy out there lived a full life before making a few bad choices with his money and got beheaded by the cartel. Another guy lived a full life, only to one day experience a random aneurism, and he became paralyzed and half retarded; doomed to spend the rest of his days shitting in an adult diaper while obese, neglectful nigger nurses left him to rot and develop bed sores. That's just how it is on this bitch of an earth. I suppose that my personal hell is being stuck in a life where I feel compelled to respond to shitposts on a mongolian basket weaving forum until the day I am similarly confined to a bed where I soak in my own poop and imagine dead relatives talking to me. So then, I guess there's nothing to do but rise to the occasion...You know what I think about TP? I think it had the potential to be a good game, but like us, it couldn't escape fate. TP has some legitimately good ideas. It has a beautiful overworld, and probably the best OST of the series. There is something uniquely enjoyable about wandering through TP's Hyrule Field and killing bokoblins and looking for golden bugs while the shadow of clouds cascade over the landscape, and a rolling celtic battle theme serenades your ears. I can't deny, it has its moments. The problem is that for everything it does right, it does two more things wrong. The story is a fucking mess. The dungeons are painfully simple. The game offers no challenge in general. Half of the items you find in dungeons are all but useless outside of 1-2 instances in the overworld. The beauty of the game's world is often betrayed by some of the most disgustingly retarded character designs imaginable. The size of its world is betrayed by the lack of things to find within it. I could go on and on. TP runs parallel to the lives of most people, in being painfully average, often uncomfortable, and ultimately unrewarding.
>>11671339Your opinion fucking sucks and I thank the Lord you're a worthless nobody that will never influence anything I like
>>11672990saved
>>11672990I don't know how to respond to this.
>>11672838The OP could be blank, all that matters is its a TP thread and I enter it to talk about the game. Noone is responding to the OP
>>11673018
>>11673028The OP could be a bait, it could be genuine, it could say the game is good, it could say the game is bad, it could be blank. None of the replies care about what is in the OP they are just posting their opinion of the game so other people can read it.
>>11673035all i can tell you is that if this thread started with "This game is a fucking masterpiece", the responses would be different. there would still be butthurt on both sides, but don't think for a second that nobody read OP's sentence and didn't get triggered into posting something they otherwise wouldn't have posted
>>11673047>all i can tell you is that if this thread started with "This game is a fucking masterpiece", the responses would be differentif by different you mean worse then maybe, if you open a thread with that you get the anti nintendo task force to mobilize and tell you to play a different game.
>>11673056i don't even know what you're trying to say man, and frankly i don't think you do either. you don't think anybody responding to this thread was butthurt by OP's simple statement and proceeded to weave some grand tale of cope in response? because that's exactly what happened here.
>>11673059original post says its AMAZING that a bait thread got a lot of traction. I implied that all zelda threads get a lot of traction, it doesnt matter if the thread is bait or not. Its a stupid statement to go "hurr durr u got baited epic style because you replied to da bait thread". People enter the thread to talk about the video game.
>>11673062i guarantee if you posted some niceguy shit like "Can we have a TP thread? Share your favorite moments!" with some random coomer midna reaction pic, the discourse would be different and significantly less hostile than a thread outright stating the game is shit. what you aren't grasping is that "all zelda threads" aren't alike. just look at the OoT secrets thread in the catalog right now. they have almost no hostility because the thread is about the game and people enjoy talking about it. the people responding to it are responding because they enjoy the game. the people responding to this thread are responding because they're butthurt. your idea that every zelda thread is exactly the same because "muh people just want to talk about zelda regardless of the OP's statement" is verifiably untrue.
>>11673075The last positive TP thread on this board ended with the last 3 posts containing, "kill all furries" "Everyone on this game looks like he has down syndrome" and "retard". The discourse was not significantly less hostile. People are very opinionated about TP and want to share their opinions. The people arguing here dont just vanish when a cuddly rainbow thread shows up.
>>11671339>4 dungeons?more like 5. Well/ikana castle has its own story boss
>>11673075I tried to start a positive "share your favourite vr mentored, don't worry about getting bogged down by those spreading negativity", and it got 404'd
>>11673169>mentoredmemories*
>>11671124>>11671173The hover boots in particular are interesting because you can easily get them from the beginning of the Shadow Temple without even needing the Lens of Truth, so in practice this wouldn't even be that restrictive in terms of Spirit/Shadow ordering alone, and actually would highlight how much freedom you have to get the boots early and then go off exploring with them.However, it would prevent you from doing things like beating Spirit before Fire or even Water, which is admittedly a relatively more niche thing, but it's a perfectly natural level of freedom that enhances the game for existing and is thoughtfully integrated into its structure (i.e. the hammer IS used in the Spirit Temple, but in a completely optional way, and the hover boots are similar in their application).But dungeon order freedom in general is a an integral part of OoT and the game would be significantly weaker in multiple ways if it had to actively restrict you from exploring in order to limit dungeon access. Puzzles that are otherwise perfectly natural and solvable through free exploration would then have to be presented in ways that force you through them at specific points, which would cripple a number of the game's most memorable moments.
>>11664305okay your bait got me. but you should still kill yourself
>>11673265>the game would be significantly weaker in multiple ways if it had to actively restrict you from exploring in order to limit dungeon access. Puzzles that areThen again if the player is guaranteed to have multiple items, the puzzles can be made more complex.
you guys I was going to play this after beating MM (Ive already played WW multiple times) and I dont think Im too excited anymore
>>11673485I was gonna say you need a break from Zelda, but then realized I've been replaying them one after another, fromTP to MM to SS to OoT
>>11664674You need to jump off the bridge of eldin. No one will find your body.
>>116643052006, not /vr/ whatever mods say.
>>11673006same
>>11672837not having the lens of truth is a pain in the butt
>>11672836There's two ways to do this, the one is I answer your dumb question, and the other is I don't. This is a very non-linear conversation.
>300+ post of anons breaking down over their seethe about this gameWhat the fuck?
>Zelda expert hereI love Zelda, I even enjoy TP and TP is shit, but, you don't understandIf TP is this much discussed if it's shit or not, it's because it is, just like ALttP and OoT are the bestest ever (not my favourites but is true)
Twilight Princess is my favorite Ocarina is just a dated, emptier version of TPWind Waker just sucks outside of its concepts
>>11678257TP is an outdated empty version of Ocarina.
>>11678514I agree.
>>11678514TP has three Hyrule fields with multiple things to do in each oneOcarina has one Hyrule field with nothing to do in it
>>11678602Splitting up Hyrule field is exactly why TP's overworld sucks. Such a decision reeks of "ghetto video game" stink.
>>11678627Hey buddy >>11671129
>>11678672That's fine, but I enjoyed describing TP as stinky in my post. Felt cathartic.
>>11671129What?
>>11677931I love watching imp coomers get beat up by OoTchads. It's delightful.
>>11672759...at the butthole of Miyamoto's anus.
>>11678602Twilight Princess is three times the game Ocarina of Time is. If OoT is a great game, then TP is a fantastic incredible extravaganza.
>>11671247MM introduces concept of time travel to you and makes sure player will get hang of itTP introduction has NOTHING remotely as MM time travel mechanic, there is no some kind of new gimmick that will be hard to wrap player's head around it, so nothing justifies that slog
>>11679885MM could skip a lot of the basic tutorial, being a straight sequel, and in a new world. Btw you're cursed and the world is ending.TP is new player friendlier, and allows them to learn all the basics comfortably. Everything from movement to using equipment.All the while establishing that Link is a country pumpkin peasant about to leave the comforts of his village and community, and to grow in to the role of a hero.Speedtrannies don't understand this
>>11679913So what about people who aren't new players?
>>11679919What about them?
>>11679947Having to go through babby tutorials again when you're fully aware of how to play the game sucks.
>>11679958Same as every other game
>>11679961Agreed. It's why games that either let you skip the tutorial or at least structure it in a way that lets you just get on with the damn game is appreciated.I'm not in the same boat as people saying TP's opening is a slog. But it's sure as hell a slow burn.Honestly if you could skip the slingshot and sword tutorials, I'd be fine with everything else.Really TP's biggest problem is how fucking slow you climb vine walls and the fact we can't freely use the spinner.
>>11679969TP could have had a baby tutorial dungeon like OoT, but I prefer the world/story build up in TP. Then again, I don't replay these games often enough to get frustrated by the beginnings.
>>11664305i suppose the anti nintendo autist wont ever stop bc people wont stop replying, like i did just now. Oh well its not like it actually matters.
>>11681450I don't hate Nintendo, OoT is a top 10 best game ever made, but that doesn't make TP a good game.
>>11664937Fuck you faggot
>>11681481>OoT is a top 10 best game ever made, but that doesn't make TP a good game.OoT is top 10 best game everTP is betterThat makes Twilight Princess totally awesome
>>11681481>OoT is a top 10 best game ever madenot in 2025 it isn't, this board is so insecure that mods will warn and ban you for pointing out the real top 10
>>11670313I wonder how many retards got filtered by the clocktower segment at the very beginning
>>11669441>To logically say TP is boring you'd have to call OoT boringno, has trash pacing, trash dungeons, trash gameplay mechanics, trash aesthetic and forgettable music. It is an unarguably inferior game and you are factually wrong for thinking otherwise, on top of being a mongoloid.
>>11671247you never played MM you contrarian faggot
>>11681684concession accepted
>>11681745>has trash pacing, trash dungeons, trash gameplay mechanics, trash aesthetic and forgettable musicOoT is not as good as TP, but I wouldn't call it trash. You have to remember it pioneered 3D Zelda, some jank is expected
>>11671339>Reused assets everywhereGame gets a pass because it was released 2 years after OOT and still features a unique map + shit ton of unique content.
>>11664674I'm convinced this place is comprised of retarded man children, they see a mildly attractive character and suddenly all conversation has to be about this one character.
>>11681858imagine trying to be clever when defending pure slop like TP. Of all the dishes you decided to shill you picked fast food.
>>11681876Did you just discover 4chan or something?
>>11681876I'm sorry your penis doesn't work, bro.
>>11664305i'll be honest the only reason I didn't stick with it is because of the beginning, the fucking village you start out in is a horrible tutorial.
>>11681964NTA, but TP is obviously the best traditional 3D mainline entry. Anything you might think is better about OoT, is actually the best in a not retro Zelda game.
>>11681714>he thinks games have gotten betterEmbarrassing
Whats with everyone shitting on TP now?
>>11683431OoT with TP controls and visuals would be cool as fuck
>>11682175I've heard some people have a save file after the village shit just for when they want to play the game again later.It tells you a lot that the opening is so bad that people have to skip it to bear replaying the game.
>>11683534uhh even more modern than that there chief
cant believe this shit thread is still alive. just came back to say that TP is an absolute disaster. it's exactly what you get when you put a lunatic beta in charge of your IP.
Twilight Princess is the best Zelda game
>>11688040I think you're right, until BotW came along
>>11664305God, TP ost is great. Started listening and now I have the urge to replay
>>11688040>the best in question
>>11683507>now
>>11671247I don't recall a shitty wolf collect-a-thon in Majora.
>>11671235>Shit of Hardkaka
>>11671028Le ChatGPT-4chan
I'm sorry, but I still prefer it's spiritual precursor Minish Cap.
>>11689419Majora had the Goron Deku and Zora how is that gimmick different from the Wolf?
>>11689414>tfw no childhood friendussy with fat hips
>>11683536I've seen people have save files starting with adult link in OoT.I'm now an hour in TP and just got to the dungeon where you meet Midna
It's funny to think about how Midna is just a far more sexualized and taboo version of Navi.
>>11689894Two hours in and off to the forest temple. Played rather leisurely, not skipping cutscenes. Someone who knows what they're doing could probably make it in an hour?>>11670713>>its not 6 hours>The last time I played, it took me around 4 hours to get to the Forest Temple, and this is with me being knowledgableWhat did you spend that much time on?
>>11689414Good lord I've forgotten how hideous the characters in this game are
>>116899393 hours 8 minutes in and I completed the forest temple.. I'm a zelda GOD.It was clever to add that bomb delivery mechanic to the boomerang. Fun dungeon.
I will not rest until Twilight Princess’s legacy is complete hatred.
>>11690014I love how unique and varied they all are. The NPCs in the recent games are all the same and are just boring.
>>11690362The tone/atmosphere is so good>enter a house in kakariko as wolf>the spirits are revealed to be the kids from ordon>they're scared of the monsters, crying>Colin says "don't be scared, link will save us">chills>Midna mocks the sad state of affairs>banish the darkness and reunite with the kids>Epona returns>learn combat from the skeleton knight>return home to Ordon>tell everyone the kids are all right>pet a goat>sumo wrestling>get back to kakariko>attacked by goblins>Colin saves Beth, but gets kidnapped>pursue the fucker and showdown on the bridge>Colin learns the meaning of strength and courage>time to face the death mountainFucking. Cinema.
>>11689897Midna is so mainstream at this point I don't think she's even taboo anymore.I definitely feel like more people would get upset at you for admitting you want to get in Navi's gate.
>>11691062tru.. cute fairy
>>11691062Bro it's a ball of light
>>11691105>he didn't get turned on by Tatl's sassngmi
>>11691062I think on the surface-level there's something to be said how being attracted to Midna is mainstream and practically expected. But deep down everyone just wants her to use her as an onahole wrapped around their cock.Wanting to love Navi is more "weird" but it's a more wholesome kind of weird. She's kind of a sweetheart, especially in fanart like your pic.It's like being degenerate wanting to stuff Midna's nussy with 10-inch cock is expected and fine, but thinking about a relationship with a qt fairy companion who rides or dies with you on a quest to fight evil is weird.
>>11691062>>11691260Stop.
>>11690707Goron mines done, and now off to hyrule town to find Ilia. TP's dungeons are my favorite in the series, so I'm looking forward to lake hylia, desert temple and the sky city. And the yeti manor.I replayed SS not too long ago, but I'm having a harder time remembering the dungeons. Did the volcano area have a temple or something?