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God fucking dammit to hell this fucking piece of software.

RetroArch on paper is the end-game best idea ever: it combines all of the systems in a platform that is ported to just about everything, but god dammit it fucking sucks to set up and change ANYTHING on here. There's even more than one menu for fucking controls, it's so god damn scattered for everything. I feel like I'm diffusing a bomb every time I try to change something because if I push one thing wrong my whole install is unrecoverably fucked. I've been emulating since 1997 and I have never used a mainstream emulator that's this confusing and frustrating to use.

Programmer-fags, can RetroArch be saved by a high functioning autist that can whittle down the options to shit anyone ever needs to actually adjust and is easy to undo when you fuck up? I love retro handhelds and all-in-one mini gameboxes, but RetroArch is making it more of a pain in the ass than a good time.
>>
Works on my machine, just practice with it. Also don't use the XBM UI, use OZone.
>>
>try re-binding controls so I can play shmups normally
>using directional keys to move is cancer
>try to see what I need to do to use wasd
>run into a wall, literally nothing to do
>have to go several layers deep into the config to directly alter the keyboard -> controller allocation
Why is this so complicated? Any standalone emulator you can just click on the "up" button and press the W key, here it's allocated by having "hey, here's a bunch of pre-determined keys, determine what each one does, also you have to go to an entirely separate menu to decide which keys you want to use
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>>11670530
I hate Ozone, XMB is the best one by far.
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>>11670536
It does seem very biased towards controllers vs. keyboards. DESU you probably should get a controller for emulators in general, it's a way better experience. But yes, setting up controllers is so goddamn autistic. Any why is it so hard to get Turbo ANYTHING to work? You have to set up some kind of "TURBO: ENGAGE!" button to turbo-fy a normal button instead of just letting us map a certain button to turbo or mapping a certain button to turbo on/off (it seems like you can do the latter, but it never works).
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>>11670528
I miss when we just had individual simple programs and the config menu was just a simple win32 pop up. I don't see how combining everything into one giga program is any good outside of maybe kiosks or something
>>
Lmao holy shit. What is it with RetroArch that continues buckbreaking every sub 90 IQ redditor
>high functioning autism
>whole install fucked
Yeah, things that happened.
>more than one menu for controls
For the last time, for a monkey like you.
You set up a "retropad", basically a virtual controller. E.g. set arrows/WASD for dpad, and so on.
This automatically sets buttons for all games. But, if you're not satisfied with some mappings, you can remap them in core options. E.g. if you have a joypad and you're playing a GBA game, you may consider mapping L/R to Retropad X/Y.
This is the confusing part. Retroarch has global settings, and then it has core settings. When you're playing a game, quick options will only adjust your CORE settings. But really it's not that hard once you get used to it.
>>
This is what happens when console players have to use a pc to play their console games
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>>11670552
This is the first time in using this garbage for years that anyone has explained that concept whatsoever.

The real problem with RA is really in its complete lack of guidance. A simple initial setup wizard (with the ability to re-run it) could resolve 99% of issues people have and help them understand concepts like "retropad" vs. per-core setup. It would also save me the trouble of hand-fixing every core to the right aspect ratio (16:9 so it squishes to 4:3 when run through an HDMI->composite converter). I also can't seem to get system-wide hotkeys to work either, not sure what's going on there, they seem to work sometimes and not work others and I can't understand why.
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>>11670560
PC emulators were always pretty straightforward to figure out and bind what you wanted. In RA you set up stuff and it's like "I'm gonna pretend I didn't see that".
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>>11670528
Another retard filtered
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>>11670573
Because it's fucking obvious?
You need someone to explain to you the concept of a core having different settings?
If you spent more time rtfming instead of posting like a little bitch, you would have known about global overrides for shit like resolution.
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>>11670581
No, I need someone to explain the concept of literally having two totally independent controller setups, that literally doesn't exist in any other emulator I've ever used.
>>
>>11670573
>Aspect ratio
Not 100% sure, but you can just go to GLOBAL settings > display > aspect ratio. By default, it's set to "defined by core". If it's set to the default, you're the retard
Oh and don't forget to set the config to autosave, or just save it manually. This is one actually stupid part, the config only saves when you exit by default
>Hotkeys
IIRC the system works like: you have to map a key to activate hotkeys. So e.g. if the activation key is mapped to Ctrl, and fast forward is set to W, then to activate fast forward you press Ctrl+W. I forget if you can just use hotkeys by pressing a single key
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>>11670552
thats one thing but I set my directional keys to be the controller buttons and it literally made it impossible to navigate the menu normally so I have to use my mouse now, it's the most annoying bullshit ever that no problem a program made by a sane person would have
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>>11670576
>pretty straightforward to figure out
Sound like you're describing retroarch to me
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>>11670528
OP you retard, just use ARES
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>>11670528
Retroarch has indeed seen better days, sadly. I for one deeply miss when MAME and MESS were separate projects.
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>>11670586
Because it's a multi-system emulator. You have many different systems and actions to perform.
Stop thinking about it as "2 totally different controller setups". You're just mapping keys for all games. What you've mapped them to is simply called "retropad". That's it, that's your GLOBAL controller for all games. There's nothing else you need to know.
>>
I've yet to have a problem with it. Everything is pretty clearly spelled out and explained, so it only takes some reading to figure it out.
In fact, the only thing I can imagine would cause a problem is that it doesn't hide sensitive settings by default. So retards can easily ruin their cfg by tweaking things they don't understand.
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>>11670591
I don't get you. So you're saying that basically you set your arrow keys to be ABXY? Ok. I guess now you're trying to scroll the menu using the arrows? And, surprise, they act like ABXY? Have you tried using the dpad buttons to navigate the menu?
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>>11670612
Yes, it's total bullshit that the game controls are also the same as the GUI controls, why would anyone ever want it to work that way?
>>
>>11670528

Backup your retroarch.cfg before messing with a bunch of shit. If the program won't start, replace the file with your previous one. You can also edit settings within that file without needing to start up the program as well. Always backup that file. Also you can get rid of menu options you don't want to see by going to settings > user interface > menu item visibility. With controls, I suggest leaving the controls in settings alone and only change controls in core options when you have a game open for a core. Once you get the controls right, save game or core remap depending if you just want it for that game or the core as a whole.
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>>11670617
Is this post ironic or what?... If you connect the controller, that's how you're supposed to navigate menus. Is it THAT hard to navigate a menu with WASD instead of arrows? Yeah, "up" in the game is same as "up" in a menu, not intuitive at all.
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>>11670634
>if you connect the controller
I don't understand, are you suggesting that because I connected a controller, it auto-defaults to even making my keyboard bindings correspond to the GUI bindings? That doesn't make sense
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>>11670646
No. I mean that the menu is controlled with retropad up/down/A/B. So if you set your WASD keys to act as a dpad in games, they will also act as a dpad in menu.
I also meant that this is more convenient/intuitive for a controller.
Are you playing with a keyboard or a controller?
>>
>>11670654
I'm playing with keyboard
I set WASD to be virtual pad up down left right
I set directional keys to be virtual pad ABXY
>>
>>11670528
1. I agree that it's horribly designed
2. I'm ok with it being horribly designed because it filters normies, and those fags need to stay the fuck away from this hobby
>>
Am I the only one that never saves remaps per core, but instead by content directory? Say I'm playing N64 and have everything set up how I like it, then I save bindings for the entire N64 rom folder. That way if I need to switch from Mupen to Parallel, the controls carry over. Also, XMB should be the default, and I suggest this as someone who never had–and thus has no attachment to–a PS3. And like >>11670624 says, take the time to clean up your menus, you filthy animals. I only have Main, Settings, Recents, Add Content, and then my system playlists. No froufrou.
>>
>>11670669
Based. Only high-IQ chads can master RA.
>>
>>11670662
Ok. So you press WASD to scroll the menu, and the arrow keys that you mapped to A/B to confirm/cancel. Is it THAT hard and unintuitive? If you can't get used to it, I don't think there's an option to change menu controls in the settings. Could be wrong, but I think you can only swap A/B.
>>
>Ctrl+F "Bizhawk"
>0 results
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>>11670696
TBF, the mappings anon is using are borderline retarded anyway.
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>>11670686

You should be using the parallel plugin in Mupen, not the core
>>
Just part of the competency crisis. People literally don't know how to make UIs anymore because phones have rotted their brains away.
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>Normal emulator front end
>Input > Controller 1 > press the buttons on the controller you want to use
>File > Load ROM
>Play game

>Retroarch: pic related
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>>11670708
Will investigate. Thanks.
>>
RA for android with a controller strap on is a fucking godsend. all retro consoles in one place on an OLED screen with tons of shaders. being able to map controls once per game or core and never worry about it again. having a wealth of options to tweak the visuals when I want to. its fucking kino

I have absolutely no idea why it makes people seethe so much. I think the first week I used it was a little confusing but now its so easy. its vastly superior to standalone emus except for a few of the newer systems like dolphin or citra which have way better performance than the RA cores do currently. but for anything 2d you cant go wrong
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>>11670932
>strap on
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>>11670602
retroarch seems to have way more issues playing nice with windows in terms of controller input, any change on your end could cause some arcane issue or non function. with other emulators it just works everytime, worst case I have to remap.
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>>11670528
My solution: Drop your ego and learn to Google shit and ask for help.
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>>11670932
It's generally pretty shit for old computers and outdated for anything non-standard. I get the average person doesn't touch them, but for enthusiasts that might be an issue.

The funniest thing I found is them removing tape support from the ancient emulator they ripped off, likely because tape doesn't autoboot so it = bad and user unfriendly. 99% of the library is on tape though, making the core pointless. Like it just got added to say they "support" the system.
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>>11670528
I mean, it's true, but once you get the hang of it it really is pure convenience.

I would recommend
1) Keep all your user files in a separate folder. First thing go to the directories menu and point everything to this folder, (except maybe things like assets, the built-in filters, etc) this way if you need to update you only have to copypaste your main cfg file.

2) only configure anything in the main settings menu when you don't have a core loaded. Set it to "save settings on exit" and quit after changing anything just to be sure.

3) learn what menu changes what and in which context. Check your configs folder. It's way more streamlined than it used to be. Now every core has its folder with its per-core overrides, its core options file, and its per-core shader. It used to be that creating a per-core override config was a fucking gamble as to what was going to happen, and config files were all over the place, but not anymore. If your core has an override config, then any settings you change will be written to that config, simple as. If you're not running anything, or if that core doesn't have an override, then settings will be written to the global config.

I got used to RA back when it REALLY was a convoluted piece of shit and a minefield of settings. They've mostly fixed all of it, really. Like, there's probably no way to make the whole hyerarchical global/per-core/per-game mode of keeping settings any less convoluted and hassle-free.
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>>11671236
I've never had this happen, or even heard of it happening.
>>
I recommend anyone to use x360ce and HidHide with retroarch (and in general) to mitigate any controller shenanigans. With x360ce any controller you may want to use becomes a single (or multiple, you choose) 360 controller that your computer sees. Say, I have multiple controllers for different systems, all connected at the same time, so with this I can pick up any of them whenever and they all work as player 1 in retroarch, no remaps needed.
Then HidHide hides all of your real controllers from windows so that only the virtual xbox controllers are seen. You whitelist x360ce in it and that's it.
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>>11670530
You shouldn’t need to PRACTICE a settings menu.
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>>11672029
most people don't
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>>11672201
This. Just open the rom. Press a few buttons. When it doesn't work just mark that you played the game in your online backlog and share the update on your preferred likes and upvotes platform.
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>trying to figure out how to add/remove buttons on android touchscreen control overlays
So, after all of these years, why can't Retroarch just let you drag around, scale, and toggle buttons for the overlay like every other fucking emulator does?
>>
It hast the worst interface I've ever used for a program, I don't know why anyone uses it.
>>
>create frontend that has every emulator in one app for convenience
>creates the most inconvenient interface ever
>>
>>11672970
>>11672980
Get a gamepad.
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>>11670528
I have zero sympathy for zoomer losers who can't figure out how to operate software.

>>11670528
>Programmer-fags, can RetroArch be saved
It already works fine. No one owes you anything.
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>>11672967
Probably because the editor would have to include every possible type of control for every system or people would bitch even more. There is an overlay editor on github that runs in a browser.
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>>11670528
RA should also add a pictogram only interface since we can't assume everyone has basic reading skills
>>
Downloading Retroarch on a whim to play a game you wanted to play that requires an emulator is like getting a driver's license because you're hungry and wanna go to the store
All the bitching is always from people who thought it was gonna be plug-and-play.
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>>11670528
openemu mogs retroarch
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>>11673338
>openemu
t.ifag
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>>11670528
The only people iv found irl to have trouble with retroarch is anyone over 50, once you figure out where everything is or google search it setting up is a snap
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>>11670528
>wants to play simple old kid games because too dumb to learn anything new
>too dumb to use PS3 or dad's blu-ray player
>also too dumb to edit the config file
lol
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>>11673334
it mostly is. the options are there, but you don't need to change any of them most of the time to have it work at least as well as any official emulation products
>>
Would be nice if someone would just make a RetroArch configurator but that does seem like a bandage rather than a fix.
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>>11673557
do you have a fucking problem with me? square up I'm tired of this bullshit I'm gonna beat your ass in mario kart
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>>11673631
Super Mario Kart or Mario Kart 64?
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>>11673529
Don't underestimate the retardedness of zoomers.
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>>11673563
>Would be nice if someone would just make a RetroArch configurator
They did. It's called retroarch.
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>>11673638
Mario Kart 8 Deluxe

on the LED wall at a drag diner in doon toon Minneapolis
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>>11673643
Not retro, doofus. We're gonna play Mario Kart 64, we're gonna do battle mode, block fort. I'm gonna pick Wario, and I WILL drive head-first into you at the start of the match and make you lose a balloon.
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>>11670552
Why are you people like this. There are a bazillion contingent things to bork that are all vastly simpler when using a standalone emulator where everything is generally accessed via a consistent set of stable menus. You're like those "my grandma should totally just use Linux" fags who have to come up with the weirdest excuses to deny how awkward shit is to use and how many things quickly become way more complected than when you're using a user focused OS.
>>
>>11673646
i will win because i have at least two (2) friends :-)

check, mate ;)
>>
>>11673658
Grandma isn't posting threads on 4chan bitching about linux when no one asked. If you have the mental capacity of an alzheimer patient, please don't use retroarch and please shut the fuck up.
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>>11673658
>everything else is consistent
Lmao. You also insist that "I don't understand it so it's bad"
Anyway, you're missing 2 points
1. Retroarch is a multiplatform solution. It works on anything from Windows to Linux to Android to PS2. That means you can transfer saves, shaders, etc. between platforms, and you won't need to wait a decade until there's a decent emulator you need for your platform.
Sure, no one forces you to use it on Windows. What you may miss though is a great selection of shaders, features like run ahead / rewind etc. that apply to EVERY core.
Is it the final solution? No. In fact I use it only for older stuff, I use different emulators for PS2 and GC. But what it does, it does well.
2. 99% of issues people have it's either "why 2 joypads" and "why 2 sets of settings". Retroarch attempts to do complex things, that's why it has fine tuning. If you aren't retarded, you will quickly understand that there is a simple hierarchy of settings: global > core > game. And that main menu settings are the global ones, and quick menu settings are core settings.
That's literally IT. You're literally like buckbroken zoomers who turn on Sonic once, lose their shit when they die, and proceed with posting a wall of text about bad outdated retro games on leddit.
If you're too dumb for retroarch, maybe you're too dumb for retro games.
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>>11673775
It's not even justified complexity. The thing treats your PC like it's a console that you're supposed to stick stuff in and access from a single menu with a controller and acts like its owns the place. You can 'scan' files so that they show up without having to navigate through you're own directories each time with it's awful file interface, but then if you have multiple copies of the same game they all show up listed in the same way and you have to unwrangle that shit yourself. Instead of loading up an emulator, selecting the plugins I want and how they or whatever, by default Retroarch updates a bunch of cores to whatever versions it feels like and configures them however the fuck it does. If I install it on different systems it will just use different versions of shit without saying so and the features available in my other system might not be there or accessible. And there's so much shit that doesn't appear unless you're in some specific context or already loaded something that makes some folder appear in the filesystem somewhere.

If I actually somehow fuckup a standalone emu 'install' and can't figure out how to reconfigure it (which I can't recall ever happening), I can typically just unzip another copy of the whole thing in another folder right next to the old one and expect things to work fine. Try doing that with Retroarch installed on whatever.

Being able to setup actually nice looking shaders is really cool though and I love using it for that. It's a shame otherwise though.
>>
>emulators are unnecessarily called cores because...because they just are ok?!
>need to manually scan some roms to get them to show up in playlists because...because you just do ok?!
>need to manually remove orphaned items from playlists because devs are too stupid/lazy to have that operation be done in the background/on boot
>have to always remap controllers when swapping them out because RA is too fucktarded to save the mappings properly
other than that, it's not bad once you learn its idiosyncrasies, also as >>11670530 says use a different UI than the dogshit garbage default one. i use the playstation-like UI (forget name)
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>>11670528
I have a love/hate relationship with RetroArch. Parts of its UI are good, but parts of it also suck. The devs are stubborn and prone to stirring up drama too. It's not too bad to use when you have things set up, but it's not as intuitive as other emulators.
I'd like it if someone made a fork that kept things mostly the same, but ironed out some of the idiosyncrasies in things like menu navigation, library management, and control mapping. Either that, or make a fork of BizHawk for the non-speedrunner crowd using RA's cores.
>>
>>11670528
>Programmer-fags, can RetroArch be saved by a high functioning autist that can whittle down the options to shit anyone ever needs to actually adjust and is easy to undo when you fuck up?
Probably, but I have a feeling that RA's developers would get pissy if they did that. That's likely why it hasn't happened yet, and also why I think BizHawk might be a better base to use.
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>>11670528
It's actually truly amazing how some people can not grasp this easy to use piece of software. God forbid these retards actually need to learn something more complicated like a video editor.
>>
People actually defend RetroArch's UI?
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>>11670528
>>11670552
>Lmao holy shit. What is it with RetroArch that continues buckbreaking every sub 90 IQ redditor

I have it properly set up and think most people should be able to get it working. But fuck you, you retarded apologist.

The interface is completely obtuse, just like retards like you. The fucking software needs a better interface and not even that, just better clarity and organization in the menus.
>>
>>11670528
Learn how to use a computer.
>>
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Bottom left = Me having the "plays everything" hub I used to dream of as a kid, set up and curated just the way I want it, a click away on my computer whenever I feel like playing some retro games.

Crowd = People making these threads
>>
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>>11674281
This.

I'll never get the hate, and sometimes I even resent it, because I love using this thing and for years I didn't even bother to look at it since people talked about it as if it was the Arch Linux or emulators, though that is where the name comes from to be fair, but when I finally tried it, all I could think of was... wait, that's it? It's not a problem at all? It's intuitive, I have so many settings to make things exactly the way I want, it's all easy to find, especially if you already like the XMB like me, or any of the various layouts you can choose from, it's just... a regular menu, that works. If you don't like it, fine... but that doesn't make it "bad".
>>
>>11673807
>It's not even justified complexity
Yes, it is. I can do whatever I want with it. And I 'do' do whatever I want with it. And it works.
>>
>>11670528
>can't edit shader file by hand without changing the referenced shader pass on every single line
>no convenient way to shuffle shader passes up/down the order
>>
The biggest problem with retroarch got fixed with ozone and the scan feature. There’s still retarded stuff, like the quick menu and retropad to controller assignment, but I don’t think it’s that bad anymore. Onboarding still sucks though.
>>
>download standalone emu
>download ROM
>map keys/buttons, native res, v-sync on
>select file, play game
i don't know man, i'll just never get the appeal of this shit. if i want to fuck around with 1000 settings, i'll just play a real PC game. i'm emulating because i want to play a console game, but on my PC, in the easiest way possible. when i play some shit like OoT on PJ64, it is inseparable from the real thing and i don't need faggy shaders or tweaks to make me like it more.
>>
The problem with Retroarch isn't that it's for tweakers. The problem is that they make it take FOREVER to tweak.
>>
>>11675058
The better approach nowadays is ARES as it has the same philosophy. You have the basic setting available to you but can deep dive if needed, without the headache that Retroarch provides for free.

Only thing Retroarch offers are run ahead and the ability to use a lot of input devices.

However trying to configure the input for something like a USB N64 controller is an absolute fucking nightmare on Retroarch. They barely document anything on this.

Closest distribution I've seen that tries to at least detail suggested controller layouts is Batocera.
>>
>>11673797
Haha that's where you're wrong and brings up the single reason why having multiple cores across platforms is the downfall of it all.

Say for instance you want to use the latest updated cores on an actual soft modded PS2 or PS3.

Oh, no dev ported it to that device? You're shit out of luck, pal.

The only honest approach is to use it on a modern PC that keeps up with nightly builds. Otherwise, don't spread lies that the cores produce the same experience across all platforms. It varies so much, even for stupid shit like 16 bit era cores on said devices.
>>
Any other multi-emulator frontends that are better than RetroArch?
>>
I 100% believe that RetroArch's lead dev/thief sits on /vr/ and shits up every RetroArch thread.
>>
>>11675082
ARES
>>
>>11675065
>>11675114
What's the deal with Ares? Give me a QRD
>>
>>11670528
>god dammit it fucking sucks to set up and change ANYTHING on here.
I set the settings I want in a particular game or core and then I use overdrives to save it its intuitive
>>
>>11673658
>wHy aRe YoU pEoPle lIkE tHiS
You're the incompetent low-IQ subwit you can't figure out how to use software. You're the one who needs something from others, yet you choose to act like an insufferable faggot, guaranteeing you get nothing. No one needs anything from you, least of all your useless chimp opinions.

You really are the lowest form of human trash, an entitled little baby that screams that other people need to go out of their way to "fix" something they don't have a problem with because he's not having any fun. Sorry baby, it's timed you learn temper tantrums don't get you treats from mommy anymore.
>>
>>11675149
>I don't understand why I can't just do "Input > Controller 1" like any other front end.
>YoU sUbHuMaN tRaSh!!!!!111
>>
>>11675137
Apparently it has the same "problem" people have with RA
>>
>>11675151
It takes like 5 minutes to figure out and set up, anon
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>>11675156
I have no idea which button is "Button 9" on my gamepad, Twinaphex. Nor am I experimenting when an stand alone actually takes less than 5 minutes to set up.
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>>11675159
You can just press the button to set it? I don't understand why so many people seem to complain about setting up controllers in RA, that's an aspect that is one of the least different from standalone emulators
>>
>>11675163
Cause you gotta do it every run unless you know you gotta save it. And if you start retroarch with the controller unplugged, it will sometimes bug out and set the controller source as N/A, causing even more chaos. Settings saving in general is inconsistent across retroarch, in some cases the settings will be persisted without explicitly saving, and other cases it won’t.
>>
>>11675180
Turn on "save on quit"
Then restart RA after changing any settings.
>>
>>11675137
It has the most "Project64" GUI vibes present. Click a context menu, set it, and you're good.

In Retroarch:
>Ok gais, letts menu dive through the dogshit UI/UX experience from PS3.
>Nonono you only have Ozone, xmb, and that other shittier old looking menu
>No we don't want users to just set it and forget it, we want them to go through with hell and feel good about it


Stockholm Syndrome, The App \thread
>>
>>11675204
Haha fucking owned. Righteous
>>
>>11675180
>>11675204
Absolutely embarrassing posts.
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>another RA seethe thread made by a retard trying to emulate in a retarded way like using KB+M or an ancient non-Xinput pad
>retards start lashing out at anons where they offer advice

I swear you niggers don't actually use a computers, or you're just jilted MAME devs mad about your piece of shit having an unauthorized core.
>>
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>>11675273
>like using KB+M or an ancient non-Xinput pad
That’s weird, I thought the point of retroarch’s extensive setting was that it allows one to use any setup they wanted. Could it be… that it was just shit coding and design all along…?
>>
>>11670552
The only thing worse than RetroArch in terms of usability is MAME. RA wins because it actually launches your games without a need to look up for a version 000001.2.3 for a specific ROM or something like that.
>>
>>11675306
I competed in a ctf where the flag was the initials of thr top high score in an asteroids game. You were given a mame save state or something like that. Even figuring out the specific dump I needed I never got that shit to work together and I blame this mame bullshit for me losing those points.
>>
>>11675296
>That’s weird, I thought the point of retroarch’s extensive setting was that it allows one to use any setup they wanted
KB+M for emulating old consoles is retarded. Even most standalones expect you to have a controller because the hotkeys are mapped to the keyboard, jak nigger. And if you're so poor you can't find even afford a logitrash F310 controller, you need to stop playing video games and get a job.

The more you retards seethe the more it's obvious you don't even emulate games.
>>
>>11670547
I don't
>>11670528
I don't understand why people don't read what options do, I have never had any issues with RA when I used it
>>
I'm looking games to play on the Game Boy Advance Emulator.

I need
>Games without fantasy
>Games without magic
>Games without fairies
>Games without magical creatures
>Games without wizards and witches
>Games without demons
>I hate Pokemon (I hate all those Gardevoir, Kirlia, and all the damn Fairies)
>Realistic games
>Games set in realistic and believable worlds
>>
>>11675480
https://vsrecommendedgames.miraheze.org/wiki/Game_Boy_Advance
>>
>>11675273
I hate MAME's UI, but at least it handles control mapping better than RetroArch does. Its in-game options menu is also better, since you can't lose it by navigating away from it like RA's. It just toggles on and off when you press Tab, the way an in-game menu should.
>>11670552
The RetroPad is a severely overengineered concept that tries to solve a problem (getting a wide range of consoles with disparate control layouts to work on modern controllers) in the most convoluted, frustrating way. If the devs did away with it and simply allowed people to assign control mappings freely the way literally every other emulator does, that would eliminate one of RA's biggest usability issues. If you don't see a problem with it, I'm going to assume you're suffering from Stockholm Syndrome.
>>11673946
The frustrating part about it is that it's 90% of the way there, but the other 10% is plagued by baffling design decisions that the devs refuse to do anything about.
>>11675306
MAME is definitely a chore to set up, and its library management and anal-retentiveness about ROM integrity are ass. However, like I mentioned above, its control mapping features and in-game menus are superior to RA.
>>
>>11675474
Some of us have different control preferences. I own a controller but I actually prefer playing certain games with a keyboard, even though it's not as authentic. I don't have some piece of shit laptop keyboard either; I have a full size board with TTC Blue switches and this thing is fun as fuck to use with Tetris, Gunstar Heroes, and various shmups.
>>
>>11675480
just go outside dude
>>
>>11675750
on RA android my controller was automatically configured, literally plug and play. couldnt possibly be easier? and then i could just adjust it per game/core if I wanted to. every other emu I have to actually set it up first. I have no clue what people are bitching about. maybe its worse on PC, I only use the android version and its a fucking miracle worker of a program.
>>
>>11675750
>So we have to make a cross platform emulator for just about every platform known to man
>How about you just map your keys as defaults for everything first? Like WASD is D-pad, J is button A and so on
>This also works for joypads, you don't have to memorize what "Button 104" or "Y axis -" are on your pad
>So if you're playing something like an arcade game, you don't need to swap "Button 104" with "Button 105", you just swap default A and B instead
NOOO THIS OVERINGENEERED, USABILITY ISSUE
>>
I like RetroArch but will admit that it took multiple tries starting from scratch over several years to nail it down. The controls and input lag and screen setup and shaders and overrides and finding the best cores. I dunno.

When I see things like people just buying a HDD full of games and emulators and artwork it feels like I've wasted lots of time. Like 25 years.
>>
>>11670528
It's a little overwhelming, specially if you've been using standalone emulators but what do you expect? It emulates multiple systems from multiple generations.
A retard-friendly install and play would be extremely frustrating if you can't change some specific feature.

>if I push one thing wrong my whole install is unrecoverably fucked.

So? It may take 10 mins. to set it up again, assuming you wouldn't be stupid enough to delete your roms and save states.
Get yourself into the menus, change stuff, use try and error and you'll get familiarized with it sooner or later.
>>
>>11675756
Nobody cares lol
You use retroarch with KB+M anyways. You can configure all keys, not sure what you're on about.
>>
>>11675785
Shill.
>>11675968
Shill.
>>11676842
> You can configure all keys, not sure what you're on about.
You still have to map them to the RetroPad. Ideally, RetroArch would take the MAME/MESS approach and allow separate keybinds per system without overriding the menu controls.
>>
>>11676876
>RetroArch would take the MAME/MESS approach and allow separate keybinds per system without overriding the menu controls.
You can do that in RA.
>>
>>11676894
When did they introduce that? I've overridden the controls for a system before, and guess what? IT OVERRODE THE MENU CONTROLS TOO.
>>
>>11676908
>>11676876
>>11675756
If you're going to be using KB+M then why not 1) enable the mouse to navigate the menu or 2) use the desktop mode?
>>
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>>11676931
Forgot pic. Yes this exists.
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>>11676931
>1) enable the mouse to navigate the menu
I already do that. Where did I say that I don't use a mouse in the menus?
>2) use the desktop mode?
Last I checked, the desktop interface is missing features. You can't even set RetroArch to launch directly into that interface anyway.
>>11676934
I know. I've used that interface before.
>>
>>11676934
what ui is that
>>
Did vsync/gsync used to work more simply, I can't use fast forward in anything anymore without turning off gsync
>>
>>11677084
You can access it by selecting the "Show Desktop Menu" item in RA's main menu.
>>
>>11670546
Those retards never cared to add a proper keybinding for each console
Sega Games suffers from this retarded shit.
>>
I just want retroarch to look good what are the coolest ui setups
>>
>>11678229
RGUI
add snow
>>
>>11678361
How do you add the snow effect?
>>
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>>11678837

Not him but Settings > User Interface > Appearance > Background animation
>>
So RA haters are all just braindead morons?
>>
>>11678915
Thanks, anon!
>>
>>11675475
>I don't
faggot
>>
>>11678915
Zsnes sisters… Is it finally safe to upgrade?
>>
>>11679067

Yes!
>>
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The settings and the overall UI is so bad I avoid it altogether.
>>
Free program. Beggars can't be choosers.
>>
>>11677195
You'd think the ABC buttons for Genesis would map to ZXC, but they don't. They're mapped to AZX instead. Making an override file to change them fucks up the menu controls while it's active too. This is why RA should do like MAME and separate the game inputs from the menu inputs.
Also, RA should allow you to set separate controls per system instead of requiring you to create an override file if you want to use keys that aren't on the RetroPad.
>>11678945
If going through all the trouble of learning how to create an override file just so that I can create sensible button mappings for my Genesis games makes me a braindead moron, then sure, I'm a braindead moron.
>>
>>11680624
exactly, that has to be the most retarded idea they have, making the bindings based on the damn console and cores would be a better idea for PC, but nope.
this is even why emulating dos and sticks there is a pain in the dick
>>
>>11680624
I have literally never had to do what you're describing, for me, changing the inputs just works
>>
>>11679854
Believe it or not, there are actually other free emulators and I do in fact choose them.
>>
>>11679854
>it's free which means it's immune from criticism
retard mentality
>>
>>11680762
Wait until you find out that if you didn't create a superior remake of something you're also not allowed to criticize it.
These are some of the fundamental laws of simpworld.
>>
>>11670528
I'm glad Retroarch filters a sub 100 IQ retard like yourself. The last time something accessible came through, it caused a huge spike in downloads on Vimm's Lair and a huge chunk of Nintendo, Squaresoft, Sega and Sony titles were taken down at request of those companies.
>>
>>11680897
nice fanfic normalfag, not that vimm was taken down because of you spreading the website weverywhere
>>
>>11681104
That's correct, I told almost nobody about Vimm's Lair.
>>
Those RA shills are extra fucking retarded. Also, RA is fucking awful and has atrocious UI.
>>
>>11681840
Filtered
>>
>>11681945
Make a decent UI, tard. it's not fucking hard
>>
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>>11670528
Works on my machine
>>
>>11680752
Posts like yours are why I have the word "literally" filtered.
>>
Did they add or fix anything vital in 1.20? I'm still on 1.19 and figure if it ain't broke, don't fix it.
>inb4 RTFM
>>
bsnes-mercury Balanced or Snes9x?
Come to think of it why are there gorillion cores for Nintendo?
>>
>>11670560
Funnily enough, I'm in this situation right now with my Steam Deck. Certainly beats the shit out of a chinkheld, that's for sure.
>>
>>11682592

bsnes regular is the bsnes you should use. Just 'bsnes'.
>>
>>11670552
>use Duckstation, PCSX2, or Dolphin
>they just work
>>
>>11682515
RTFChangelog
>>
Retroarch's only problem is the retarded input system they will never fix it. if they fix that and have each core their own input without the generalized retropad shit even for DOS, it is ok.
As anon said >>11680624 binding Sega controller games in retroarch is a nightmare for keyboard or other controllers because the retards binded ABC to AZX instead of having the core input be its own
>>
>>11684590
The problem is, they will never do that, while Ares did it
>>
>>11684590
I don't understand why there are people in this thread complaining about RA's input. I have never had an issue with it at any point, it just works
>>
>RA is easy, intuitive, with more settings and far more convenience than any stand alone emu

sure is nice having a triple digit IQ
>>
>>11685741
Anon people wants CORE BASED INPUTS
are you fucking ignoring that or ignoring that half of /vr/ prefers use keyboards over fucking pads due to easy response?
>>
You know the devs are here when they start spamming their "IQ" posts.
>>
>>11685861
This is why ares is better and retropad garbage is and is always shit
>>
>>11684542
Correct. I brainfarted.
>>
>>11685809
Core based inputs already exist and are what I've always used. Again, I just set my inputs per core and they work, never had an issue
>>
>>11670552
I'm not smart at all and I literally never had an issue getting anything to work in retroarch. I love it simply because it is a zoomer filter.
>>
>>11688575
>it is a zoomer filter
RA doesn't do a very good job at it then, because even I can use it without too many issues.
>t. a zoomer
>>
It has some autistic quirks for sure, but it also has tremendous convenience and streamlining
>>
The menus and configuration are just so unintuitive, I never bothered to learn it. I'd rather just open an emulator and select the game from windows desktop at that point, and I even have my computer primarily on a living room tv
>>
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>>11670528
Took me a while to really wrap my head around it and even now I dread whenever I have to troubleshoot or change some controls. But it does what's its supposed to and allows for a lot of personalization. Not that I wouldn't prefer a better UI. Also an option to update Retroarch from inside Retroarch. I think the Steam version allows it but not the standalone.
>>
>selecting options from a menu is just SO.. UNINTUITIVE!!! ITS SUPPOSED TO JUST LE WORK
>global settings, core settings AND game settings? THIS IS TOO COMPLEX FOR ME NOOOO

are you people all braindead zoomers who never learned how to use a computer? thats the only explanation i can gather because this is genuinely baffling to me.
>>
>>11690758
I think RA's only major flaw is its gamepad setup, a separate method of remapping controls would be nice. (Especially on the turbo side of things, it's not quite as easy as setting turbo levels on something like Mesen standalone.)
>>
>>11690043
That much RA has going for it. Shimmering pixels drives my Autism insane, so I'm glad it's got quality shaders.
>>
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Its 8/10.
All its missing is
>Disable silent crashing, especially annoying if you are "setting up" a new core, since you are going to miss a bazillion bios files
>Drag and drop to make it better as a movie player
>>
>>11670528
the "only works with rom sets we deem appropriate " pisses me off.
Windows figured out file associations in 1985 why the fuck can't retroarch?
>>
>>11675480
Have you tried Caesars Palace?
>>
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>>11670528
>tfw I love the XMB because it makes any handheld or smartphone/tablet I use feel like a proper PSP follow up.
>>
>>11690929
You're a moron
>>
>>11690758
I find it funny how boomers that hate RetroArch talk about how it's Zoom Zoom or something, and boomers that love RetroArch talk about how zoomers are too dumb to figure it out.

Is it for zoomers or not?
>>
>>11693532
It's for zoomers... that are willing to tinker and look up a few tutorials.
>t. a zoomer
>>
>>11693532
Gee, it's almost like zoomer has become yet another meaningless catch-all stand-in for "thing I don't like"!
>>
>>11693539
>you're woke if you use retroarch
>>
Also, I'd be willing to bet by now many of the people talking shit about zoomers are just zoomers themselves trying to fit in.
>>
>>11693546
>zoomers themselves trying to fit in
That's exactly what it is, irony poisoning's all too common. It'd be nice if people were honest about issues within RA itself, but shitposting is inherent in our DNA.
>>
>>11693532
It's for millennials
>>
>>11690758
youngshits are arriving at college having no understanding of the concept of files and folders because iThings keep all that hidden
>>
>>11693901
Hardly the worst thing they're confused about
>>
>>11682354
>Last Played: Never
many such cases
>>
>>11695310
hey it ran Mario Kart and the collection was barely a 1gb ill get to it
>>
>>11693901
apparently these youngshits work on retroarch because it uses the same key for going back to previous directories and menus
>>
>>11693546
>>11693552
>it's all da zoomas fault!
the irony
>>
>>11696071
i wouldn't know because i use a gamepad set to cOmfirm and Xancel
>>
>>11682369
How can you see his post?
>>
>>11693534
>look up a few tutorials
You used to just be able to select "input" from the top bar, and then "load ROM" when you were ready. Now you need "a few tutorials" to work a front end!
>>
>>11690758
>global settings, core settings AND game settings?
The issue is that it wasn't intuitive what settings you were changing. I don't know if that is fixed with the new UI.
>>
>>11670552
I am honestly surprised that people are having any difficulty at all with configuring Retroarch after spending even a single hour tinkering with it. I am utterly convinced that the IQ of humanity has nosedived in the past 15 years, it is obscene how stupid the average person is now.
>>
>>11675065
Agreed on the N64 controller, holy fucking shit. I have to keep an entirely separate retroarch setup specifically for N64 because of how fucking retarded it was to get the controller to work correctly. It takes like 10 seconds when you set it up on a normal emulator.
>>
>>11670714
This is how esoteric zoomies interpret basic configuration to be.
>>
>>11697579
People were always this stupid, they just weren't on the internet calling attention to themselves. Smartphones, bro, smartphones.
>>
>>11695310
NTA but sometimes you download a massive archive of games while making your way through a few select titles that pique your fancy. I had a few weeks recovering from an illness a few months back, and spent a few days downloading every single game as far back as the NES that I would ever want to play and painstakingly filling in the gaps of missing game boxes by downloading or making my own (like for Akira on Genesis). It's great to know that if I randomly decide "fuck it I want to play through Desert Strike it's been awhile" I can just go ahead and boot it up. This to me is why RA is the best platform. I just have one program to launch, with filters that perfectly replicate my old CRT. Absolutely perfect experience imo
>>
>>11690758
Seriously...it took me about 5 minutes to understand what a core was, and what my changes were modifying. Now when I modify controls, filters, etc. I can modify them for every game on a system, or customize for specific games, all while maintaining global settings. It's insanely convenient, I have no idea why this is a difficult concept...
>>
>>11696527
Have you ever used 4chan-X or XT? Filtered posts are collapsed by default. They're not completely blocked out. XT also shows you when a post quoting you trips one of your filters.
>>
>>11697763
I have used it for a long time, but I don't filter anyone.
>>
>>11682369
That's literally retarded though
>>
>>11677108
this is actually a lot better than that console ui like thing.
>>
>>11698018
The biggest problem with it is that you can't access the updater from there. I also can't find a command line switch to launch into the desktop UI directly, or even a way to launch it without also launching Ozone underneath it. There is an option to launch the desktop UI on startup, but it's pointless for my use.
>>
>>11676934
I wish RetroArch sort of "advertised" it's desktop mode more, there'd be way less complaining.
>>
>>11698964
Desktop mode should be at least the standard
>>
>>11697047
I felt that way about MAME until I switched to Arcade64. Why MAME by itself can't have a clear UI, I have no idea.



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