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File: classic_blizzard_general.png (3.72 MB, 1700x1700)
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PREVIOUS THREAD: >>12034763

This thread is dedicated to the discussion of any classic games made by Blizzard Entertainment; those being every game released from their early days as Silicon & Synapse to the release of Warcraft 3: The Frozen Throne (2003). Fans of Warcraft, StarCraft, Diablo and even older series like The Lost Vikings, Rock N' Roll Racing and Blackthorne are all welcome here.

For a short history of Blizzard and a list of all their games, check out this wiki:
>https://www.wikiwand.com/en/articles/List_of_Blizzard_Entertainment_games

- COMMUNITY PASTEBIN -
You can find custom content made by other /vr/ users, as well as download links, mods, guides and more by visiting our community pastebin:
>https://pastebin.com/ireRwZBq

Relax, talk and play. Let's have a good thread.
>>
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No updates this time since I don't think anybody contributed anything last thread and the pastebin links and whatnot are in pretty good shape. However I've been cycling through old OP pics the last two threads, so if somebody wants to whip up a new one for next thread then that would be groovy.
>>
>>12054668
I'll see if I can whip something up
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It's Blizzin' time.
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>>12054745
I always forget Blizz worked on a few licensed games. Was it any good?
>>
Play Warcraft III PvP.
>>
>>12050990
This board is a joke...
>>
>>12054885
There’s been an on-and-off effort to derail these generals with clone threads for a while now. The other one up is a wow thread, which is fine to have its own thread since op made clear this is not wow country.
>>
>>12054865
>play versus some guy, he reks me but I manage to kill his army
>economy totally in shambles, know he's just gonna come back with another wave and I'm fucked
>take every peasant I have and line them up to spell out "FU" for when he returns
>he laughs his ass off and quits, letting me win
>play another guy
>he acts like a faggot the entire time
>completely obliterate him, but to humiliate him I tell him I'm not going to
>we stay logged into the match for over 3 days because he refuses to quit
>I eventually just destroy his last building
Good times.
>>
>>12054889
I've noticed the same thing. Every time a /cbg/ gets posted, you have either a starcraft or diablo thread pop up shortly after, and then usually one or two other tangentially related threads like "favorite RTS thread? for me it's wc3 lol" with the WC3 cover art. It's blatant at this point. I think it's either auster mining butthurt or somebody who got burned in one of the older threads trying to take revenge by obscuring the gen with copycats. Faggotry is on the rise around here.
>>
>>12054895
>somebody who got burned in one of the older threads trying to take revenge
Obviously it’s a butthurt autist from one of the early threads. But as far as rts threads, I don’t mind them because there are a lot of great non-Blizz rts games, and there was a real scarcity of rts threads on this board for years, generally. And the more zoomers there are here, the less rts gets discussed.
>>
For Rock n Roll Racing fans
https://romhackplaza.org/romhacks/rock-n-roll-racing-alternate-race-tracks-snes/
>>
>>12054907
No problem with RTS threads, just that a couple of them have been blatantly disguised "bump the bliz general off the board" slide threads
>>
>>12054961
Noticed there was a Lost Vikings hack that adds the Genesis exclusive stages into the SNES port, for fans of shoulder buttons. I really should do a LV2/Norse by Norsewest playthrough, it's tough cus SNES has the best aesthetic, PS/SS/PC has a godly voice cast. Did own the PC version and never beat it.
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But why was his name Tomator? The fuck did he have to do with Tomatoes? He's just an orc.
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>>12055637
>Anon doesn't know about tomating
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>>12055637
knowing blizz they were probably getting high as fuck in the conference room while looking at concept art, and one guy said "dude what if his name was like, tomator, like a darth vader tomato or some shit haha" and they just went with it.
>>
>>12055662
Is that like gerbiling but you stick a tomato in your ass instead of a rodent? Move over Richard Gere...
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>lost ANOTHER necro to diablo in d2r
How the FUCK
im so RETARDED FUUUUUUUCKKKK
WHY DIDN'T I PUT MY REJUV POTS IN 1 AAAAAAAAAAA
>>
>>12056458
Why would you express your own rage with an image meant to insult a person for the subject/form of their rage?
>>
>>12056776
I'm insulting myself
This is what i look like
>>
>>12056458
>play D2R
>die
deserved
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>>12055079
Yea, the butthurtians will never learn. They even had their wow thread up, you’d think that would’ve contented them.
>>
>>12054885
>>12054889
>>12054895
>>12054907
>>12055079
>>12057001
>NOOOOOOO W-WHY AREN'T YOU POSTING IN MY GENERAL Y-YOU FUCKING FAGGOTS MY THREAD IS THE ULTIMATE AUTHORITY IN DISCUSSING GAMES FROM THIS GENERAL
some of the most pathetic sentiments i've seen on this website. just fucking wew lad lmao. and before you kvetch more: no i'm not the OP for any of those threads. i did post in them though.
>>
>>12057023
>FROM THIS GENERAL
from this developer*
>>
>>12057023
Reading is hard. Multiple posts talked about the threads in question being created at the same time as the new instance of this general. That isn't just discussing a game in another thread.
>>
>>12057121
>T-THEY WERE AT CREATED SIMILAR TIMES IT'S NOT A COINCIDENCE T-THEY'RE TARGETING ME!!!!!!!!!!!
the main character syndrome some people have here is unreal. absolute fatherless behavior. change your tampon and take your meds.
>>
>>12057134
Shut the fuck up you dumbass tourist. Go back to twitter or wherever you crawled out of.
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>>12057138
keep crying you stupid paranoid faggot. i think i'll go make another diablo thread just to make you shit and piss your pants
>>
>>12057121
Which threads?
>>
>>12057134
I'm not arguing that there is some conspiracy happening. I'm explaining to you how you failed to understand what they're saying and so your retorts don't actually do anything. Acquire some education, faggot.
>>
>>12057150
the fuck are you smoking lmao. those posts (which i strongly assume is just the OP of this thread samefagging himself) were crying about blizzard game discussion not happening ITT. i'm not failing to understand anything. it's clear as fucking day what was being discussed.
>>
>>12057169
No reply was necessary. I didn't even read it.
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>>12057184
ok OP. i'm going to go post in one of the other blizzard threads but i'll keep an eye on here so i can continue to take a fat shit in your worthless general when the opportunity arises.
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>>12057206
>I'll keep an eye on this thread just so I can shit it up after denying that anyone has been trying to shit things up, tee hee!
Shalom.
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>>12055637
he's secretly a green tomato
>>
>>12057023
>>12057134
>>12057140
>>12057206
>t. absolute fag who made the other threads
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>>12057226
My headcanon is that the butthurt portraitfag from the first thread is behind it all, like tge hunchback from 300 selling out the spartans because Leonidas refused to let him fight.
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>>12057231
lol that’s perfect
>>
>>12057214
>making on-topic threads about a game is shitting up the place
Victim mentality. Generals aren't owed anything and if anything are the real threads that shit up a place.
>>
>>12057251
Oh, it's just the butthurt tranny who posts ">>>/vg/" in every general. Carry on boys.
>>
>>12056458
I always put health pots in the first two slots, mana in the third and all rejuvies in the fourth, but the top row of every slot is juvies so that if I'm getting pwned and my fourth slut runs out, I can full retard the keyboard to spam juvies and warp back to safety.
>>
the starcraft thread is way, way better than this trash and you know it, that's why you be shitting everywhere.
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>>12057345
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>>12057350
I don't think that will be necessary.
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>>12055450
>PS/SS/PC has a godly voice cast
The vikings are good, also scorch amd the little kid but Fang's voice is really stupid IMO.
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>>12057360
What, you don't like your werewolves to sound like a jew from the bronx?
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>>12057231
>like tge hunchback from 300 selling out the spartans because Leonidas refused to let him fight
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Coming this summer... In a world so metal that every character in the game looks like Nathan Explosion...
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It's funny how you won't ever see Doom general anons seething about other Doom threads. Same with basically any other general here.
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>>12057402
nobody cares bro. back to the thread.
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>>12057404
Sure
>>12054889
>>12054895
>>12054907
>>12055079
>>
>>12057402
Because the OP is a vindictive catty faggot that never graduated from being mentally 16
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>>12057410
>everybody else is trying to talk about games
>this fag is still seething over posts from yesterday in two fucking threads simultaneously
Congrats, you're just proving those posts right while bumping the thread you hate. High IQ move brah.
>>
>>12057424
I am gonna fucking kill you, fuck your shit general you piece of fucking trash
>>
>>12057435
Make love, not warcarft.
>>
>play WC3 campaign on hard mode
>get to Blackrock and Roll
What the FUCK were they thinking? This is making me want to tap out bros.
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>>12057484
Notoriously difficult level, probably the hardest in the UD campaign. Just keep chipping away and you'll get it. Orc is a bit easier IMO so your anus will have time to recover afterwards.
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>>12057335
but the top row of every slot is juvies so that if I'm getting pwned and my fourth slut runs out, I can full retard the keyboard to spam juvies
this is a good idea actually.
also am i the only who's been playing D2 for 20 years and only recently learned that thawing potions stack?
>>
>>12055637
This is from Lost Vikings right? 'pill me on these games bros. I see you guys talking about them all the time but I have no idea what they're about. I remember a friend had one on GBA but I only saw him play it once or twice, looked like a fairly standard 2D platformer to me
>>
>>12057484
I had to stop on the level before this and change the difficulty to normal. I respect anybody who can beat that shit on hard but I play games for fun thanks.
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>>12057720
gitgud
>>
Gonna run a sorceress cause I'm tired of losing necros. Time to deal some serious fuckin damage

>>12057335
Smart
>>12057592
Dw I'm even more retarded than you. Had to lose like 6 hc characters to learn running negates your amor lol
>>
>>12057818
Sorc is ezpz in normal but a lot less so in nightmare since her health and def will be low, to say nothing of hell with immunes. When and where are you losing your necros? If you go full bone with +skill gear for skellies/golems you should be melting your way through the game.
>>
>>12057708
>the cricket is chirping again
This thing is fucking with me, man. I found it the other night, cornered it and blasted that little shit with a bottle of 91% isopropyl. It freaked out and leaped away, I figured it would probably die shortly after or at least learn its lesson, and now... it's back, in the same spot, at the same time, except now it's in the ceiling and I can't reach it.
>>
>>12058041
Replied to your post because I meant to say: yes that guy is from Lost Vikings, and in other news I cannot play Lost Vikings because I am being mentally tortured by a fucking cricket. Somehow, some way I am going to find this little faggot and make him wish he had never chirped.
>>
>>12058041
>>12058046
You're supposed to clap a cup or something over it and give it the slow death of suffocation/overheating. For good measure, cover the base of the cup with something and shake the fuck out of it, banging the fucker into the walls, when you move it away from where you caught it.
>>
>>12058050
I wish I had done that to begin with, I thought my hadouken blast of rubbing alcohol would be enough since it usually BTFOs spiders and whatnot, but apparently this little dick is stronger than most. And he has the gumption to return and taunt me again. He has nuts, but it needs to end.
>>
>>12054748
It's pretty boring by beat-em-up standards desu.
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>>12054668
>BALEOG DER SCHRECKLICHE
>Schreckliche: frightful, terrible, dreadful
Is this a proper representation of "Baleog the Fierce" in German? Would they really conflate a term like frightful with fierce? I guess it's somewhat similar but I'd associate fierce more with "tough but brave", and frightful/terrible with "a bad guy you don't want to fuck with". Is this almost like example of 90s German edginess?
>>
>>12057335
>fourth slut runs out
truly, we are all stuck in a perpetual cycle of running out of our fourth slut.
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>>12058121
Hard disagree, also really nice graphics.
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Warcraft 3 ruined video games.
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>>12059117
No, that would be Call of Duty 4. WC3's worst offense was spawning a few shitty moba games that nobody gives a fuck about anymore. Regardless, even if it had ruined games, that doesn't change the fact that it was still a fantastic game in its own right. Every great game from OoT to RE4 is always blamed for shittier games that tried to copy them, but that isn't the fault of the games themselves.
>>
>>12059237
>a few shitty moba games that nobody gives a fuck about anymore
yeah bro even though those games have several millions in prize money doled out to esports teams playing them along with millions of spectators watching them worldwide, no one actually cares about them. only my viewpoint of the world matters.
>>
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If you fail a level a couple times, the next time you start the level the characters will have a short conversation about their failure. In this level there's some retarded glitch where Baleog's text box and voice appear, but instead of a picture of him it's a picture of one of the random plant enemies, and Baleog isn't even in the level to begin with. What the fuck lmao.
>>
>>12057141
I was hoping to see more of an answer to this as well, but even then these are decently popular and notorious games. Some will seem suspect (like when I see threads using moboygame promo art that got posted in those older Diablo threads) but the initial conception of /cbg/ happened when there were concurrent and multiple Blizzard game threads.
>>12059508
Welcome to /cbg/.
>>
>>12059254
Worldwide, yes, people care about them, but interest in them is way down from where I remember it being 8-10 years ago. They’re on the same trajectory as rts esports, just starting from a much higher peak.
>>
>>12054659
Your previous thread barely broke 200 posts. Nobody needs your faggot general. Fuck off.
>>
>>12059543
Nah, it’s a good general with slow, comfy conversations. Fuck off.2pyhw
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>>12059550
>comfy
End your faggot life.
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>>12059543
hoes mad
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>>12057231
>hunchback from 300
lawl, 10/10. i'm gonna start calling the anti-cbg guy hunchback fag.

on that note, who do you think is worse, hunchback fag or the megaman 8 deatchmatch schizo from doomgen?
>>
>>12059601
Megafaggot is infinitely worse. Hunchback just pops in once in awhile, says le /cbg/ sucks or equivelant, then there's an hour of shitposting and everybody moves on. The MM8fag however is on a true autistic crusade. It wouldn't surprise me if the sega spammer/auster and MM8 guy are the same dude, there's some very similar tactics at play.
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>>12059550
>Nah, it’s a good general with slow, comfy conversations
Sometimes a bunch of garbage comes through but it's been getting purged the last few threads.
>>12059601
It's the MM8DM guy by FAR, no contest. We're in trouble if we strikeout and get stuck with someone who is similarly insistent about including WoW in every thread.
>>
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Random Blizzard facts, volume 1:
>In Starcraft, if you stay in the briefing during the turorial mission, eventually the adjutant will ask where you are if you're okay before eventually going offline. After awhile, a recipe for chinese lemon chicken will appear.
>The Lost Vikings have appeared in almost every Blizzard game from Blackthorne to WoW, usually as an easter egg or small cameo appearance
>There is an extremely obscure secret in Diablo 2 which can only be activated in the Plains of Despair, and involves getting four souls to spell out letters that are believed to be a few of the dev's first initials, and this will also give you a temporary bonus to magic find
>In the WC3 mission Defense of Strahnbad, any non-footman character you kill will have a corresponding ghost in the graveyard.
>>
>>12059734
did you know there's a secret theme song you can access by typing radio free zerg in chat while playing as zerg?
>>
>>12059646
I think it’s been getting better and better since the return, and the demise of the doppelgänger /cbg/ threads. Last thread had a lot of strategy discussion for d2 and wc3 ladder, very good stuff. I would rather have a quality general that gets less than a hundred replies and has a little trolling than a shitbag one that hits the limit bc 75% is veiled nuWoW talk from /v/ migrants and hunchback fag.
>>12059734
Blizz has been bought and sold so many times, I wonder if they were ever their own company.
>>
>>12059761
>I think it’s been getting better and better since the return
I agree, and ironically the last few threads have all had 200+ replies (not even counting the dozens that get deleted every time), which is better than the last threads before the hack which got like 100. The only one complaining is hunchback and his various schizophrenic personalities, things have been good other than a bit of shitposting (which frankly I think is just funny half the time).
>I would rather have a quality general that gets less than a hundred replies and has a little trolling than a shitbag one that hits the limit bc 75% is veiled nuWoW talk from /v/ migrants and hunchback fag.
Bingo.
The only thing I'd like to see is anons getting back into mapping and whatnot, it was neat seeing what dudes were working on. I ran through HC D2 a few weeks ago, now I'm running through muh vikings, and then I'm planning on getting back into the WC3 groove after that. I imagine a lot of us kinda fell off the mapping wagon during the hack and picked up other games in the meantime, but now we should get back to business.
>>
>>12059734
That D2 one is crazy, I didn't believe you until I looked it up. Wow. Apparently it wasn't found until recently too. Speaking of secrets, IIRC weren't most or all of the runewords/crafting recipes in the game discovered through sheer trial and error? Is it possible there are still recipes people haven't found after all these years?
>>
>>12059761
>I think it’s been getting better and better since the return, and the demise of the doppelgänger /cbg/ threads.
My harmless headcanon is that the 'doppleganger' simply realized how to make them right after fucking it up a few times.
>>12059776
>The only thing I'd like to see is anons getting back into mapping and whatnot, it was neat seeing what dudes were working on.
Open up World Edit and try it out, it's fun.
>>
>>12059826
Nah, it's definitely original OP that came back, he outright stated it a few threads ago. Sadly the doppelganger thread maker is almost certainly hunchback or a similarly deranged homosexual.
>>
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>>12059829
>Nah, it's definitely original OP that came back, he outright stated it a few threads ago.
Exactly what the doppleganger wants me to think..! Harmless either way because I'm still getting the thread back, something I was aiming to do anyway.
The genuinely strange part was seeing Grooby-anon posting his map again, but it was just a repost of the first time he showed it and he never responded back to me.
>>
>>12059761
>>12059776
>>12059826

cringe

how about enjoying your thread and not conniving against the "competition" like bleeding women
>>
>>12059846
That's because when you asked if I was Grooby anon awhile back and I said "No comment", that was just a wink and nod -- I am in fact the original OP and Grooby anon, but I like to maintain a layer of separation between baking the threads and anything else I contribute so the whole thing doesn't turn into an egotistical circlejerk, which apparently the hunchback fellows believes it to be anyway. The amount of stuff I get blamed for is pretty ridiculous; I usually bake the thread and may not even check it for 1-2 days at a time, usually browsing through it late at night after work, replying rarely, and yet I constantly see stuff like >>12057423 blaming me for this and that. I don't really care about the drama that goes on and I try not to contribute to it, but no good deed goes unpunished. I just want to talk about cool old games, and I suggest we all do the same.
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>>12059871
what competition lol
>>
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>>12059881
>and I said "No comment", that was just a wink and nod
Oh. Either it came off weirdly or I read it weirdly, either way nice.
>>
>>12059881
We know youre a good guy OP don't worry. I have half a mind to think the guy that stirs up the drama will legit just post some bait and respond to himself to make the gen seem hostile when in reality 90% is quality posting. Literally just a weird fag talking to himself because hes mad that his dad didn't buy him diablo 2 as a kid or something lol.
>I just want to talk about cool old games, and I suggest we all do the same.
Agreed. Just IGNORE the losers.
>>
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>>12059898
>they like the War3 portraits...
>they don't want to talk about World of Warcraft...
>...and dad didn't buy me D2
>tfw
>>
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>>12059909
THIS
IS
CLASSIC BLIZZARD GENERAL
>>
>>12059501
>can't actually play as based plantbro with swedish accent
It's over
>>
>>12059601
"Hunchback fag" just sounds kinda retarded. Call him the character's name, Ephialtes.
>>
>>12060004
>Fellow anons, it seems as though our thread has once again been descended upon by none other than Ephialtes of Thrachis, son of Eyridemus...
Lol, alright professor Science Vessel. I'm just calling him hunchback.
>>
>>12060143
Who are you quoting?
>>
>>12060147
(You), now shaaaddaaaap.
>>
>>12060150
But who are you quoting?
>>
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>>12060153
Me.
>>
>>12057396
The Room: The Game
>>
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I've been on this level for like 2 days. I thought the first pirate level was bad, but holy fuck, this is brutal. No wonder the password for the level is "H4RD".

The very last stretch of this level has these two green barriers. First off, the barrier on the right will close and softlock you if you don't know to use Olaf's shield to block it from closing beforehand. The barrier on the left can only be opened if a character is standing on the button in the little room above the green vine, except the problem is that you need Olaf to stay where he is or the right barrier closes, you need Fang to cut one of the killer plants that regrows in 7 seconds further down the left hallway, AND you can only progress by breaking bricks at the end of the hallway with Erik's jump... except he can only get to the bricks if Fang cuts the plant. So how the fuck am I supposed to get Erik to the bricks if Olaf has to stay where he is and somebody has to be standing on the button for the left barrier to even open?

I'm almost wondering if the level is bugged and that plant isn't supposed to be there or some shit (ergo the fucked up Baleog plant glitch?), or maybe some kind of absolutely evil copy protection (since I'm emulating). I want to figure this out on my own but it seems literally impossible, and I've tried everything, even putting all three characters on that pulley platform to see if I could break it with their combined weight or something... man, I'm more lost than the vikings.
>>
>>12060530
>absolutely evil copy protection
reminds me of EV Nova where the shareware reminder guy eventually starts killing you on sight
>>
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>>12054659
Hey glorious leader
here's a nimosh update https://files.catbox.moe/5dgl8a.w3x
I looked through the last couple threads. Thy new campaign looks mindblowing. When does it drop?
>>
>>12060246
lel
>>
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>>12060530
Well, I'm glad I didn't look up a guide because I figured it out. I was laying in bed half asleep this morning, running through the level mentally and a solution came to me, and I thought "no... that couldn't be it", and it was. I won't spoil it in case the other anon who started playing the games gets to this point, but it's tricky and you have to put yourself into a potential softlock scenario to do it.

Unfortunately, the next level's password is "HRDR"... I don't know how it could be much harder than the last level, but there are still 2 more levels in this world and a whole final world to go.
>>
>>12059871
>t. hunchback fag
>>12059881
>grooby
How’s the map going?
>>
>>12060712
>reminds me of EV Nova where the shareware reminder guy eventually starts killing you on sight
And yet, we never hated him because that was a fun, creative way of getting people to pay for the game. Can’t see any devs doing that today.
>>
>>12060771
>>12061567
Good to see you back Nimosh anon, I'll update your link for next thread.
>muh grooby
I haven't worked on it in a very long time. I hate forcing myself to do things, so I'm waiting for the day where I get that little burst of inspiration before I return to it.
>>
>>12061624
I know I've burned you again and again with my boring map, but it's different this time. The camera makes it a completely different experience. Not saying I produce as much work or high quality as some, but there's been significant refinement.
>>
>>12062227
>>12062227
Personally I haven't had a chance to play much of what you guys have submitted, I just like to peruse and add your maps to our library, but it seems like other anons have enjoyed what you contribute and your screenshots always look nice, so don't sell yourself short.
>camera
If that screenshot you posted is from your latest update then I'd definitely be interested in trying it. When I first saw that, I immediately thought the way you could see those clouds/fog lit up in the distance looked awesome.
>>
>>12054741
Start some drama in this thread too, I want to relive the glory days
>>
>>12062361
Too soon lad: >>12062356
You tried :^(
>>
>>12062361
Kerrigan is a good character.
>>
>>12062367
I have no idea what you are talking about I'm just in this thread. I remember like 6 months ago there was some drama with guy who made the graphics (i think), it was hilarious. It was over something so mundane too... anybody remember what it was?
>>
>>12062375
If that's what you meant, then yeah, we all remember portraitfag's giant spergout.
>OP asks somebody to make a few images
>some guy says he will
>whips up two nice ones, everybody loves them
>he's secretly samefagging the thread with hot takes about warcraft 3's graphics sucking, among other things
>a few people politely disagree and he throws a fucking fit, posts a picture of his desktop revealing himself as the guy who made the OP images and samefagged reaction images
>says the community isn't worth the time because everybody's ignorant n' stuff, and he won't return
>everybody laughs and moves on
He is very likely also the newly-dubbed "hunchback" fellow we've been dealing with.
>>
>>12062385
Right, it was the graphics. Thanks for the history trip Anon.
>>
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>>12062385
The best part was how a few days later some random anon just drops this and completely BTFO'd portrait fag's pics.
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>>12062372
She was, until she turned into an alien nigger at least.
>>
>>12062393
The guy who made this one should make another if he's still around. Luckily we have enough reused ones to rotate through in a pinch but it would be nice to see some new stuff too. Can't have too many, if somebody makes one and we end up not using it we can always keep it for later.
>>
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>>12062227
>>12062330
Can confirm the map is a fun time, will look forward to trying it out over the next few days. I'll try having a different posse this time around.
>>12062461
For whoever else wants a stab at it, the Spriter's Resource is a good and quick place to grab sprites like >>12062393 uses.
>>
Who's your favorite character in all of Blizzarddom? For me, it's got to be Jimmy.
>just a chill, easygoing dude in a bad situation
>isn't some unrealistic steel-jawed adonis, but a balding neckbeard with a unibrow (he's literally me...)
>has that charming pseudo-hippie vernacular mixed with a light southern drawl
>is simultaneously a complete badass who trolls around on a cyber motorcycle before hopping off to infiltrate enemy compounds on foot an sheeit
Call me autistic, but every time I play the campaign I like to pretend my friend Jimmy is actually contacting me during the briefings. I don't usually roleplay in games, but something about Starcraft's story delivery makes it easy for me to pretend I'm actually this commander behind a console, interfacing with all of these greasy space rascals. Jimmy's character in particular makes me feel like I'm really talking to some jabroni on a galactic radio, and I like how the urgency of your interactions gradually builds from "Hey man...Howdy brother..." to "Dude we've got to get the fuck off this planet, come with me or we're toast". I don't even give a fuck about online multiplayer or the esports scene, but SC is a work of art. Most convincing characters of any game ever made IMO.
>>
>>12062518
>Call me autistic, but every time I play the campaign I like to pretend my friend Jimmy is actually contacting me during the briefings. I don't usually roleplay in games, but something about Starcraft's story delivery makes it easy for me to pretend I'm actually this commander behind a console, interfacing with all of these greasy space rascals. Jimmy's character in particular makes me feel like I'm really talking to some jabroni on a galactic radio, and I like how the urgency of your interactions gradually builds from "Hey man...Howdy brother..." to "Dude we've got to get the fuck off this planet, come with me or we're toast".
That is pretty autistic but also extremely sovlful.
>>
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Bros... I don't know how I'm going to recover from this.
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>>12062518
In the firat game the player character was a nebulous commander thats never named
You the player are supposed to be that character
So yes Jimmy is talking to you
>>
>>12062772
>player character is never named
>game just wants you to immerse yourself in the world
further proof that games like doom and starcraft are timeless for this reason alone, among many other reasons. protagfaggotry was a mistake.
>>
>>12062793
>third person game
>back of box says "help character in their quest to..."
kino
>third person game
>"you are (protagonist's name)..."
no... no i'm not. i'm controlling the character, i'm not that character. if i am, why did you give them a name? why would i be controlling myself in third person?
>>
>>12062985
>i'm not that character. if i am, why did you give them a name? why would i be controlling myself in third person?
New pet peeve unlocked.
>>
>>12056458
What's the appeal of hardcore mode if you don't want to die?
>>
>>12063151
The self-affirmation of being good enough to not die, obviously.
>>
>>12063151
The risk of death makes every decision meaningful. You can't full retard your way through the game, your mistakes have consequences, and your succeesses will be all the sweeter. Personally, I can't go back to softcore, it feels like playing with training wheels and there's no real endgame.
>>
>>12063151
>implying you want to die normally
>>
>>12059601
>>12059615
>>12059646
>megafag having an absolute meltdown in doomgen for the last 12 hours
>both cbg and that starcraft thread conspicuously unbothered by faggotry for the same period of time
>>
>>12063819
I certainly hope it's all the work of one autist. Imagine if there were several sega system spammer tier faggots on here. I don't know why these freaks insist on infesting small online communities when they could probably get 10x the loosh from doing stuff like posting pictures of aborted fetuses on r/abortion.
>>
>>12061494
>"HRDR"
well, did you beat it? was it HaRDeR???
>>
I am so bad at WC1 remastered.
I'm trying to do the campaign and when I send in the troops, they just get shredded. I try to keep the archers behind and use the clerics to heal, but when the engagements begin, some units just stand there clueless while some get surrounded and deleted before I can heal. When I micro to fix this, it begins a trickle effect and I just get wiped. How do I avoid this?
>>
>>12063971
I've never played War1 but frok what I've heard it's very, very rudimentary compared to later games and the controls are abysmal. One of those examples of a sequel basically making the original irrelevant.
>>
>>12063993
>war1
It was great for its time, other rts games had similar control schemes and limitations. C&C came out a year later and made it look sluggish. Going back to it after 2 and 3 is a challenge, but once you understand those limits, it’s decently fun—I have a lot of fun memories playing it and learning to exploit the maps. It has a very slow pace compared to 2, especially. And if you’re coming in from sc, it will feel like molasses.
>>
>>12064034
One of these days I'll have to play through the first two. I only played a bit of War2 but most of my WC experiemce has come from War3, and I'm more of an SC guy to begin with. The older games do look neat though, I wouldn't necesssarily mind a slow pace.
>>
>>12063951
Not yet, I got stuck for awhile yesterday, and by the time I figured out the solution I was on my 5th or so attempt and Olaf got toasted by a fireball right at the end so I had to take a break. I know what to do now though, so tonight I'll beat it! And yeah, it is slightly harder, though I think I got stuck on the last level longer. The issue with this level is how big it is and how many deathtraps there are, so if you fuck up even once it's a bit of process to ro get back to where you were.

I've really enjoyed playing this game the last few weeks though. I only wish I had a Lost Vikings 3 to move onto afterwards. I'm gonna miss my vikingbros when this is over. I guess I can always go back and beat LV1 since I never had, but it just isn't the same as Norse by Norsewest.

I guess after this I'll be going back to WC3, or maybe finally beat the Brood War campaign.
>>
>>12062372
sensible kek
>>
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i want to play pic related but what's the best version? i was considering snes but ot looks like it's censored (blood in the game over screen is black?) which is the big gay so that's a no go. 32x maybe?
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>>12064713
DOS
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>>12064741
are all the graphics and stuff intact though? i played lost vikings on dos once and it was butchered compared to the snes original so i'm a bit wary
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>>12063819
>>megafag having an absolute meltdown in doomgen for the last 12 hours
>gets his whole thread Stratholm'd and many of his posts nuked, revealing his samefag posting
Holy fuck, the purges we've had here got nothing on that.
>>
>>12064809
>Straholm'd
Superlative kek. I wonder what went through his mind after he finally managed to pull off an edited OP that got to 400+ replies and then suddenly gets nuked, lawl. Also this pretty much confirms for me that this board is infected by a single parasite because /cbg/, doomgen and the board as a whole have been quiet since the wipe, aside from the usual shitposting.
>>
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Level "HRDR" done. Breezed through it now that I actually knew what to do and wasn't dead tired / 5 runs deep. But, wait:
>picrel, next level password
Uh oh... I've got a bad feeling about this one.
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>>12062330
>>12062470
Thanks anons! Good to see /cbg/ is back. To prove it's really me I'll push another patch before anyone's touched the first one, the most necessary patch yet. This fixes airship zoom angles and stuff.
https://files.catbox.moe/ixkg02.w3x
Now on more civilized 1.31 and I feel very grown up.
>>
>man fuck this ghoul change, i'm playing real war3
>gameranger shows 20 lobbies, 2 of them are melee, 1 is a 1v1
>ok shit but w/e. i can take on a random brazilian
>twisted meadows
>catches my acolyte as he heads to drop a goldmine, whatever
>catches my acolyte as he heads to the goldmine again even as I attack his main, ok...
>bearly escape clearing a random camp on my side of the map for the goldmine
>watch replay later, opponent blatantly maphacking, literally changing direction in the fog of war when he sees me heading to camps or sending acolytes to natural for expanding

i'll learn to deal with the ghoul nerf, i guess
>>
>>12065007
>watch replay later, opponent blatantly maphacking, literally changing direction in the fog of war when he sees me heading to camps or sending acolytes to natural for expanding
It's crazy how somebody can play a 22 year old game with a niche online community and still be enough of a faggot to hack.
>>
>>12065004
Your contributions are appreciated, anon. I especially like that you're refining a single map instead of getting distracted with multiple projects, which often happens to me.

That gets me thinking though, it would be cool if we could not only archive everybody's maps, but individual versions of said maps (if the creator wishes). Similarly related, we only have a few entries in the "content made by /vr/ users" section of our pastebin, so it's easy to manage for now, but if we're ever lucky enough to a significant number of contributors then it will become hard to manage; for individual entries, let alone multiple versions of single entries.

If you or anybody else has an idea for how we could create a repository of /vr/ user content that's easy to sort through and could replace the simple list in the pastebin, I'm all ears.
>>
>>12065064
As long as all links are posted here once, every version should be findable on desuarchive. I'll see if I can think of something better though
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>>12065073
>As long as all links are posted here once, every version should be findable on desuarchive
True, though at that point we're relying on third party sources we can't control to back up the data and it won't be easy to access since it'll require pouring through old threads.
>I'll see if I can think of something better though
What I'd like is a single link in the pastebin to replace the list, which leads to some kind of easily navigated resource for all of our maps where we can upload them at will, but I'm not sure how to accomplish that without running into various issues.
>>
>>12065104
The download link can just be a whole folder of maps. There can be one for the current patches and one containing every previous version if someone feels like keeping it updated. The only concern I would have, as a non computer guy, is the security angle. Surely a bad actor could exploit such a system.
>>
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>>12065131
>Surely a bad actor could exploit such a system.
That's unfortunately one of the considerations, especially given the recent events plaguing the board. Even with that aside, I'm afraid there's no perfect solution. A lot of this, whether it be anons simply copying and pasting links or outright downloading all of the files and backing them up manually, comes down to a bit of work. We could have something as simple as a pastebin link leading to another pastebin with only user contributions on it, but then you get into the whole business of having to update links every time, which kind of puts us back in the same situation (though admittedly making the main pastebin a bit prettier). I want to future-proof things as much as possible and streamline the process of sharing the data so that newbies can carry the torch in our absence.
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>>12065164
hmm that's a tough one. Something to keep thinking about for sure.
>>
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>>12065004
>Now on more civilized 1.31 and I feel very grown up.
I've been thinking about switching to that too, wonder if it would fix that weird sightrange bug I was having.
Also, with how things are looking, I'm probably going to get distracted by World Edit again before I beat the campaign this year...
>>
>>12065203
I had to make the change for mouse events. There's lots of new world editor capabilities though, pretty useful. Maybe your far Z is too low?
>>12065164
this is one of those things I google "x warcraft 3 hive" about, feels like they would have some workaround.
>>
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>>12065220
I remember messing around with everything and it was still goofed up, and only when I transferred custom heroes from one level to the next. With my luck it'll still be messed up when I transfer to 1.31.
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>>12065234
you'll at least get some new options to address it. lots of new trigger actions
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>>12065265
It’ll be fun, and I prefer to play stuff through 1.31 anyways. After I finish my fourth map for my noobie campaign, I want to look into making a slightly bigger RPG map focusing on two heroes. I also want to try having some ambient tracks instead of music all the time, want to see how nonlinear I can keep it, and I have to figure out how to make the two heroes interesting. But first, sleep. See ya doods.
>>
>>12054865
But anon I am Le bad...

Slowly improving.
I have a question: creeps do not respawn right? It is in my best interest to turbo clear them before my opp can to deny him xp, right?
>>
>>12065606
Correct, although depending on the situation it might be better to let them kill creeps while you harass their base and such
>>
>>12065636
Atm I am getting used to the controls so I am doing a lot of start game vs ai->play 6-9 minutes do build order, expand, etc...->give up->review micro/macro->change controls and repeat until they are where I like them
I assumed creeps respawned after a night or two but that is likely dota brain talking.
>>
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>>12054659
50k ronald kills for 7 hours
>no exploits used
>no glitches used
>very hard
>all pick
>short mode
>normal mode
beat that
>>
>>12065645
Yeah they stay dead. Generally speaking, like you said, the name of the game is killing as many creeps as quickly as possible to deny the enemy XP and items, because they're a finite resource and the items in particular can be a game chabger. However there's some nuanced involved with things like knowing what creep camps to hit first (since you might be too weak / outnumbered to attack one at a given time), and when to ignore them or even purposely bait tge opponent into taking them for a strategic advantage.
>>
>>12065667
Game
>>
>>12065724
I assumed, been watching grubby play and that is done often.
My main issues atm are
>Fights (pvp)
Over commiting, bad micro, not grasping how my units work
>Macro
Keeping up this while also doing mob micro
>Micro
100% key binding issues and brain damage from SC and army splitting 24/7 along with army maxing.
>>
>>12064114
Yeah, if you’re coming from sc, war1 is going to feel very “simple,” more so if you’re playing the original version on dosbox or sheepshaver or something. Nonetheless, it is a great game with a good mythos, borrowed liberally from the intersection of Tolkien and fantasy pulps.
>>12064830
> Also this pretty much confirms for me that this board is infected by a single parasite because /cbg/, doomgen and the board as a whole have been quiet since the wipe, aside from the usual shitposting.
I’ll bet it’s the federal agent assigned to this board or at least someone with an Israeli IP address.
>>12065007
Wait, gameranger still exists? And works?
>>
>>12065302
it makes zero sense thematically, but this is what I want for loading screen music. https://www.youtube.com/watch?v=Nl6DQ0A_QOM
>>
>>12065963
gameranger still works but 95% of them are just onepiece and dbz custom games with russians or brazillians. it's not a viable way to get good melee games
>>
>>12065760
you're honestly on the right path. over comitting, bad micro, unsure of how to properly use units is a universal War3 experience for players when t hey start out. Even the good players had identical growing pains.

Make sure your buildings are grouped up and use Tab to switch between them. Army splitting can be good if you know what you're doing so give it time if that's your style.

Fix your keybinds, it's worth learning custom keybinds vs. the defaults. The era of using numpad for items is past us.
>>
>>12065963
WC1 IS very simple.
Also the remastered is comfier (it's wc2 running WC1 (and also not really worth buying)).

>>12066019
I am splitting an army of like, 10 ghouls, I am NOT doing it correctly at all lmao.

Atm I am using grid for all of my shit, but I think I'll change to a custom grid with wasd to pan slightly, 1-6 for items and numpad for control groups (I have a dumb mmo mouse).
>>
>>12066010
>gameranger
Ok, that’s what I thought. I see it’s still got the last patch from 2008 up for download. I thought it was completely dead. Back in the day, it was a fantastic way to do multiplayer for a ton of games. I doubt there’s much going on besides jk2 mp games still holding on after two decades…
>>12066030
I would buy the remasters if they were like $5. Until then, I am fine emulating one of the og versions and have no desire to do battle.net for wc2, which always sucked anyway.
>wc1
The pace is so comfortable you can easily stretch out one mission for hours and turtle almost the whole way, except for the dungeons.
>>
>>12066030
>grid

grid is shit

just use custom keybinds. even QWER is viable for units and heroes simultaneously. I personally use TYGHBN for items, XC for Stop/Move To, and V for skill up
>>
>>12066229
I started with grid because I was lazy to set anything else up (also because I don't want to go one by one setting up the keybinds off the box), but yeah it is pretty awful, you've got a shitton of real state space consumed by QWERASDF doing nothing at all.
Also with the longer zoom out I don't think I need to bind panning.
As said, I am going to go and re-make the bindings with QWERDF for the actives row (that's also what I use in dota) and shift modifiers for autocast, if that exist, AS for attack/stop and likely V for skill up. Then 1-6 for items and control group on numlock (which is retarded but mmo mouse).


>>12066184
I bought them because I am a retard who "votes with his wallet" but yeah they aren't worth more than 5$ for both for the convenience running them and "slight" gameplay improvement to WC1. But I also don't see why you'd play WC1 if not for a very specific time capsule.
>>
>>12064897
I wonder why they opted for two graphically different versions of this game. SNES had stuff like Donkey Kong Country already, I'm reasonably sure they could've pulled off these pre-rendered graphics on there.

Also it's even weirder that this was a 1997 release but they opt to put it on the SNES but not the N64, even though the PSX/Saturn got it? Bizarre.
>>
>>12065757
elements TD
>>
>>12066284
>But I also don't see why you'd play WC1 if not for a very specific time capsule
In 2025, it’s a relaxed game I’d run in a window or something while doing other stuff, that’s how forgiving the pace is. Or you’re in it for the early lore or nostalgia. I personally am nostalgic when playing it, but it’s also a pretty good game in its own right, not nearly as intensive as 2 and its xp are.
>>12066858
>snes release in 1997
I always felt bad when I saw release timelines like that in NP for n64 games showing up in 2002. But I remember GBC games kept coming out well into 2002 (maybe 2003?) bc of the gba backwards compatibility.
>>
>>12062518
Tassadar seemed like a real dood the way they set him up as a wanted revolutionary. His crew was legit with Fenix and Zeratul. That whole storyline was more serious than the other times you fight your own side, and then the epic conclusion. The death of Fenix is a simple but effective cinematic, and Tassadar's attack on the overmind is cool too.
Arthas has the best cinematics and writing
Ultimately I had the most fun playing Cairne. The Rexxar campaigns are almost better, but they're not as epic as that first journey through the barrens.
>>
>Duuude, it's like, so short... and there's only 3 quests. Worst act ever!
Pearls before swine.
>>
>>12067949
The first time I ever saw Diablo 2, I walked into my older brother's room one summer night and he was running around the Plains of Despair with his Amazon (lul, fag). I just remember thinking, "whoa, what is this?", begged him to let me make my own character, and I've been playing for about 22 years since. The look of act 4 will always be burned into my mind as the quintessential D2 aesthetic as a result.
>those ashy wastelands with ruined cities and the odd volcanic crag
>the Pandmonium Fortress' church-like sterility and sense of solitude
>feeling like a badass when you smash the soulstone and grab up runes and gems
>the best boss fight in the game
I look forward to act 4 every time I play.
>>
>>12067949
>>12067993
1 > 2 > 4 > 5 > 3
>>
>>12066858
>>12067895
stuff like this alwaya fascinates me. you have to wonder what happened for games like that to get released at all. imagine the gamecube has been out for a year already and your boss says yep ship our game on the n64. it's so weird but cool at the same time.
>>
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>>12067949
Most of the other acts might as well have 3 quwsts anyway since most of them boil down to "find place you probably would've stumbled on anyway" or "retrieve X item". I like the simplicity of D2's quests snd how you can use their rewards strategically, but anyone who thinks Act IV sucks because it's missing 3 muh den of evils is a retard.
>>
>>12067901
Arthas' cinematics are unironic kino but the writing is a mixed bag. He's a complete chad regardless but the way he goes from "I need to save my people" to "whoa dude cool sword, fuck you murradin lawl" is a bit poorly paced IMO.
>>
Question for WC3: Can I rebind the make control group button from ctrl to shift?
>>
>>12068608
I think so, not sure because I'm a scrub who just drools while using standard mappings but if anything you could probably use a program like Xpadder to do this.
>>
>>12068608
As of the current patch, yes

As for old versions, there are still hard keybinds in the game. you'll have to use a third party app
>>
>>12068692
How do I change it?
>>
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>>12064713
I researched this out of curiosity, and interestingly the 32X version was another situation like the 5th gen version Norse by Norsewest where it was outsourced to another company that revamped the game with pre-rendered 3D graphics. This is weird to me, I've never played the game but I've looked it up a few times over the years and I never remember seeing a pre-rendered version. I actually think it looks cooler than the original SNES release. I might have to try this out. Anybody know a good 32X emulator?
>>
>>12068604
I liked the whiplash of his relationship with muradin. They seemed like good friends from the old days but Arthas had already changed beneath the surface.
>>
My retard quest into getting good at WC3
I still micro like raw unfeatered fucking ASS but! I think I got more or less waht the aim is.
I assume teleporting out isn't a bad thing but an intended design, deal damage/harrass, tp out, repeat.
>>
>>12069624
Yep, you're getting the handle of it. Online, the early game is almost always
>try to kill as many enemy workers as possible / waste their hero's time
>tp home, finish cleaning up creeps etc
>continue harassing with basic units if possible
>tech up and expo hunt
>>
>>12069694
Yeah, I had actual brain decay from SC and I assumed any engagement you 'flee' is lost and instantly GG and all engagements where "do or die".
Idea is also 2-3 control groups of similar units vs "big unga control group and then splits" which was also a change from SC2 and how I set up dota 2 micro heroes (ie: All units/Just heros/NonHero units as different keybinds and then one bind for each similar entity, so meepo would be 1-5 for meepos then like F2 for all side meepos and F3 for all units).
>>
>>12069729
SC is one of my favorite games, but I understand why people call it gookclick. WC3's competitive meta is much more nuanced, to the point where something that might completely fuck you in SC (e.g. losing a single group or powerful unit) can actually be advantageous in WC3 (e.g. sacrificing a hero early on to waste the opponent's time and give yourself an economic advantage). SC is far too reliant on autistically repeating the same handful of build orders and strategies, where in WC3 you can pull off some crazy stuff that isn't even remotely part of the established meta but might be viable given fluctuating factors in the match. The fact that WC3 has stuff like items, shops, creeps, mercenaries and so on gives it a degree of complexity and unpredoctability that makes a 100% definable meta a lot harder to establish whereas SC has become very chess-like over the years due to absence of these factors.
>>
>>12069793
Yeah, I'd say that SC(2) has a much lower barrier of entry too because worst comes to worst you can remove your frontal lobe, do perfect macro skytoss and then F2->A the enemy base.
WC3 having the variability it has and the amount of "unit spells" makes the start up micro required much higher, plus you can't just have your whole army just AFK in base doing nothing.
It is fun, I'd say that mid level/casual WC3 is less intensive than casual/mid level SC1/2 but SC1/2 are actual carpal tunnel extravaganzas.
>>
>>12068994
the fuck were they thinking releasing an enhanced version only for the 32X lol
>>
>>12068467
Likely those games were already too far in development to cancel, or it wasn’t possible to port/redo for the new system.
>>12068604
>>12069572
Now I want to play WC3 again…
>>
>Need my merc to grind Hell Countess for runes so my merc can kill Hell Countess
I'm starting to remember why I haven't played further than Nightmare in 15 years.
>>
>>12058126
no, it is like you say. "Der Schreckliche" is a popular catch-all phrase in German to denote someone as having a reputation/the capacity for violence or evil, which was good enough for the lazy translator, i suppose. It's also a nod to "Ivan der Schreckliche" (Ivan the terrible), a reference everyone would have understood back then
>>
>>12058126
>>12069940
exactly the same way the terrible is used in english
>>
>>12069949
>exactly the same way the terrible is used in english
That is not how "the terrible" would be used in English. "The terrible" denotes not only power but malevolence, e.g. a pirate called "Blackbeard the Terrible" would be named such to demonstrate that he was not only strong, but wicked. To label someone "the fierce", on the other hand, denotes a sense of strength and courageousness, or even nobleness, but does not imply that the person is inherently evil. So in German, to call Baleog "the terrible" is likening him to someone like an evil king or pirate, which does not fit the character and is thus incorrect.
>>
>>12070181
It's archaic usage perhaps, but terrible also used to mean intimidating. I believe Ivan is actually Ivan Grozny in Russian, Ivan the fierce. The "terrible twos" denote a fierce toddler not an evil one.
>>
>>12070248
>The "terrible twos" denote a fierce toddler not an evil one.
That's a different usage of the word. Just like how you could call a shitty movie "terrible" doesn't mean it's evil, we also kids' 2-3 year old phases the "terrible twos" because they're difficult to deal with. Not the same usage as calling a dragon "that terrible dragon".
>>
>>12069857
They probably started development when the 32X was in its infancy and it hadn't yet become apparent that SEGA was full-blown retarded.
>>
>>12070262
and you think "Ivan the Terrible" means a guy who really sucked at ruling, or was really evil?
>>
>>12070437
Are you literally ESL? You don't seem to be understanding me. The word "terrible" has multiple uses. If I say, "that movie was terrible", it means it wasn't enjoyable to watch. If I say "the terrible dragon", it means the dragon was fearsome and evil. Calling Ivan "the terrible" is no different from referring to a dragon as "terrible".
>>
>>12070459
Don't barge in. I was talking to the guy who wrote this post >>12070181
>>
>>12070464
I'm the guy who wrote that post, so uh...
>>
>>12070492
well, then, you have a problem. You spoke pretty disrespectfully and you were in the wrong.
>>
>>12070504
I think you might be retarded bro.
>>
>>12070549
Save face however you want. Though I recommend being right next time.
>>
>>12069793
this is what I love about warcraft 3, you can beat someone who's technically better at the game than you by outsmarting them with interesting strats. but in starcraft it pretty much all comea down to, oh you're 2 seconds slower than the other guy and lost your scout worker? lmao gg. war3 is a better test of intelligence rather than sc where 99% of it comes down to who spent more time learning ridiculous amounts of shortcuts and timing build orders perfectly.
>>
>he doesn't own every battle chest
The absolute state
>>
>>12070769
I got the starcraft battle chest at a yard sale one time
>>
>>12070769
Not only do I own all of them (except the War1/2 chest, that shit is expensive), I've probably owned at least two copies of each and probably 4-5 of D2 alone.
>get the itch back in the 2000s
>play for 6 months
>burn out
>lose one of the discs or my dog eats it or some shit
>go to best buy and get another for 20 bucks
>rinse and repeat
It might've been more than 5 times frankly. It's weird because I was pretty organized as a kid and typically took good care of my games, but for some reason I always lost track of PC discs.
>>
>>12069929
But why do you need your merc to kill her to begin with?
>>
>>12070791
Meteorb.
>>
>>12070869
i own almost every blizzard game, both PC and console
>>
>>12069929
you just need 1 sol for Insight, and you can get one in NM
>>12067949
it's too short for how good it is
>>
>>12071647
Frankly after wading through the drudgery of Kurast's front half, I'm glad to have something short and sweet.
>>
>>12059734
>>12059816
>D2 secret
sauce?
>>
>>12071708
>Kurast's front half
Yeah, I enjoy areas like the Bazaar and Travincal, but most of act 3's overworld is cancer. If you get a bad layout you can spend like two hours wandering around a shitty mud jungle before making any kind of meaningful progress.
>>
>>12071772
https://themovingcaravan.com/threads/dancing-of-the-souls-easter-egg-infinite-magic-find.218/
>>
>>12071780
What the fuck
>>
so what are the good builds in non-expansion d2? I'm not autistic enough to play the original patches before lod and synergies, so current patch.
>lightning fury / charged strike
>bone
>whirlwind
>hammerdin
>orb + nova or fire
?
>>
>>12071992
I should also clarify that I'm interested in post-starter builds. I'm just using the generic starter builds at the moment
>fire arrow
>bone + iron maiden
>double swing + frenzy
>holy fire
>nova
but trying to decide what my goals with them should be after unlocking the whole skill trees. there's limited respecs in classic.
>>
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found my first Twitchthroe in classic, very cool.
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I don't think I've ever seen a Flayer Dungeon level 3 that spawns in the corner like this. I feel like they're always in the middle of the map.
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>>12059734
>There is an extremely obscure secret in Diablo 2 which can only be activated in the Plains of Despair, and involves getting four souls to spell out letters that are believed to be a few of the dev's first initials, and this will also give you a temporary bonus to magic find
it's not exclusive to that map. it can happen anywhere souls are.
Great Marsh, Plains of Despair, Worldstone Keep/Throne. (anything I'm missing?).
it happened to me for the first time, and it was accidental, while leveling my barb through classic it happened in act 3, because he took so long to kill them.
it's exclusive to the mob type, not the zone.
>>
>>12072060
>>12072064
>>12072071
diablo 2: everything is made of metal boilerplates and shiny glass edition
>>
>>12072079
the only thing I really don't like about the remaster graphics is some of the animations, specifically movement and changing directions. the rest of it is fine. I think too much detail leaves nothing to the imagination though, and that's part of the allure of the older graphics.
>>
>>12072140
>no color, no contrast, awkward looking trooned out character designs, soulless fonts, gigasoulless redone cinematics
>aforementioned fixation on weird rusty metal plates and shiny shit for the UI
i don't like anything about it. i don't know why anyone would choose to play this way other than zoomers who don't know any better and/or drooling tards who feel physical pain from seeing a pixel or playing in 800x600
>>
>>12054668
submission
>>
>>12072163
I don't find the new cinematics to be soulless but they are definitely overdone. Should have just redone the originals - Blizzard cinematic art is still top tier but their writing is trash. Also the dogshit programming eats multiple gigs of memory when the cinematics load and doesn't release them afterward.
>>
>>12072201
>blizzard soup kitchen line, serving beef stew
kino
>>
>>12072163
>soulless fonts
ok yeah I actually do hate the new chat too. fucking times new roman lmao. even d3 has a stylized chat window.
>>
>>12072238
wait so when I'm done questing a character I should relaunch the game to clear RAM?
>>
>>12072314
If you come close to a memory ceiling, yeah. I'm still on 16gb of RAM and 6-8 get used by regular processes. The game then uses 4-6 and with the cinematic consumption I ended up under a gig of spare memory which didn't release back to a safe level.
>>
>>12072320
I'm on 32GB and I don't even reach 10 browser tabs at any moment, so not a huge concern, but good to know.
>>
things that would be huge if added to D2R:
>auto skip cinematics
>loot filters
>breakpoints being displayed in game
>item levels being displayed in game
>>
>>12072201
Very nice, thank you.
>>
what's the best Sorceress armor?
>Frozen Armor
freeze after being hit, extremely reduced duration in Hell.
>Shiver Armor
chills before getting hit? I think? giving you a chance to Teleport before the swing finishes?
>Chilling Armor
does this absorb projectiles or just return the Ice Bolt?

I was never really sure what the mechanics on the last 2 armors were. I just remember using Shiver in PvP, because, idk people just did that back in the day?
>>
>>12072163
It looks better
>>
Is Warcraft III the quintessential Skwisgaar-core game?
>>
>>12072613
>it looks better by looking like shit
>>
>>12072614
Kek, I almost wonder if that was a direct reference. Show did come out during the height of Warcraft popularity.
>Blackthorne - Nathan
>WC3 - Skwisgaar
Toki would probably be Lost Vikings. Not sure about Murderface or Pickles.
>>
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so crossbows are just a complete meme? caps at 11 fpa? and a bow reaches that with ease?
>>
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>>12072649
>weeeelll i'll tell you hunny, back in my day we used to use a good longbow. crossbows were newfangled nonsense for poofters. that was, oh, years ago... must've been about the days of deckard cain, before that dangnabbit butterfly lady killed him. i was real purty back then... you wouldn't know it now, but i was the envy of the whole rogue encampment, hunny! long blonde hair, firm melons... i remember that barbarian fella' used to oogle at my dumper when i'd get back all sweaty from killing fallen and quill rats... yeeeep, my best days are behind me now, hunny. lord have mercy... say, what were you talking about now?
>>
>>12072645
Pickles would be Diablo 1 and William would be Diablo 2. Dr. Rockso would be Hellfire expac.
>>
>>12072664
I sense a soul in search of answers
>>
>>12072664
lol
>>
>>12072201
there's something sinister about this image
>>
>>12072649
Xbows in Diablo 2 are, and have always been, and will remain to be, a turbo meme and useless.
I think buriza was almost viable when used as an actual stick by druid in wolf form.
>>
>>12072986
it was viable when you were too poor to afford windforce, and before faith existed. it was strong enough to clear cows with multishot which was all we were really farming back then.
>>
>>12072994
>So if you remove LoD
>And Ladder trading because you can afford a fucking windforce with anything
>And likely play SSF!
Turbo meme got it
>>
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Cain is so happy.
>>
>>12073006
ladder didn't exist back then lil' pup.
>>
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>>12072959
>tfw they're not in a line for beef stew
>they're in a line to become part of the stew
>>
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well, got everything to nightmare in classic.
Amazon still my favorite so far.
>>
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>>12054659
>he was right about everything
>>
>>12073449
His name? Arthas Menethil.
>>
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are these any good? most look like wild OC donut steel balance patches.
https://themovingcaravan.com/resources/
>>
>>12073909
in that picture?
eastern sun is the only one I've heard of.
cactus is not a mod, but I'm sure you know about it already since you're on that website.

hell unleashed was one I played back in the day.
medianxl is another popular one.

looking through the ports folder in cactus is probably a better bet.
succulent interested me, simply because it's from the cactus creator and he's super autistic about the source material. also based on 1.09, a very cool patch.
I think I saw some discussion about dark alliance and zy-el at one point, so those would be others I'd be looking to try if I didn't want to play vanilla, or the more popular ones like pd2.
>>
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farming for years. for years. At last I've got one.
Also got my Ber rune at the beginning of the Ber months. Thank rng.
>>
>>12074148
Congrats, and you found it in the real game no less.
>>
>>12074173
Been playing on and off for like three years now, I'm trying to complete the grail and reach level 99 for once. Then I can start a Barbarian run.
>>
>>12074178
Very cool man, keep it up. Pretty sure in all the years I've played I've ever gotten to the low 90s on a character, definitely never completed the grail. Pretty big accomplishment, particularly the latter.
>>
>>12074213
thanks man.
>>
>>12073009
>But if you play this veeeeery specific version then!
So, turbo meme, thanks for confirming liltroonbro.
>>
>dark ranger is starting to trend as first hero

alright. i'm in.
>>
>>12074816
what?
>>
>>12073998
I was thinking of all the mods listed on The Moving Caravan. A lot of the patch notes are incomplete or tl;dr, so I don't really know if any are worth playing from taking a cursory glance.
>>
>>12072201
>Let me guess, you've got a baaaad feeeling about this...
>>
>>12074213
>Pretty sure in all the years I've played I've ever gotten to the low 90s on a character
Ahhh, the good ol' classic bnet experience.
>make character
>grind and get a bunch of sweet gear
>play for months until the point of burnout, take a break for awhile
>forgot to login within 90 days
>entire account gets wiped
It was sort of a blessing in disguise because it kept you engaged by forcing you to repeat the early game (read: best part of the game), but at the same time it fucking sucked to lose it all.
>>
During Blizzcon 2019 I sucked a guy who cosplayed Thrall. I want to suck some green cock, but it has been cancellated over and over again. I'm so sad...
>>
>>12075182
Thrall was raped in the sweltering hot summer of 1992.
>>
>>12075182
>>12075195
has Tariq Nasheed heard about warcraft? It's zesty to have a warchief named Slave.
>>
havent played in years, what is some bullshit i can accumulate to start trading for some wealth for ladder?
simple things people typically throw away, like packs of amethysts for crafting.
>>
>>12075506
Perfect gems? I think it's useful for rerolling grand charms.
>>
>>12074996
the fuck did they do to him
>>
>>12072664
Solid kek
>>
in d2, can a necro clear normal if they only invest into teeth and bone spear?
or do they need to be either a summoner, or iron maiden with a golem? or is iron maiden just the speedtranny strat?
>>
>>12076491
Dumping skill points into literally nothing but bone spells? Sure, you can clear normal that way, though you're sort of unnecessarily gimping yourself since you'll eventually have more skill points than you could even invest in bone skills alone, and even a single point in some of the other stuff like curses would massively improve your damage output. There's really no such thing as a completely pure "bone necro" or "poison necro" or anything like that since, at bare minimum, it's worth a couple points in some curses, a golem, etc.
>>
>>12076497
it takes 102 points to max out bone damage.
you only get 110 skill points.
but you finish normal at 24 in classic or 30 in lod. and that's what I'm wondering, because I know speedrunners go bone with iron maiden and golem for bosses in normal.
>>
>>12076576
>it takes 102 points to max out bone damage.
>you only get 110 skill points.
Yes... ergo, you have leftover points even if you get nothing but bone skills.
>but you finish normal at 24 in classic or 30 in lod. and that's what I'm wondering, because I know speedrunners go bone with iron maiden and golem for bosses in normal.
Like I just said, you can invest in nothing but bone skills but it isn't going to get yoy more damage than mostly bone with a point or two in curses, not to mention everybody regardless of being a speedrunner or not is probably going to have a few curses/summons just from gear bonuses.
>>
I'm using Fists of Fire for the first time towards a Phoenix Strike and this is the most OP shit I've ever seen, I'm melting everything on players 8, Burst of Speed all over, and the gameplay is actually fun too.
>>
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>>12076491
well I defeated classic Duriel with Bone Spear. it was a more genuine experience, where you run around the room shitting your pants as the bug chases you.
had a level 2 Bone Spear.
it's like beating him with a sorc or a bowzon, but you do less damage.
>>
>>12076737
hey man congrats, now try this game called diablo 2
>>
Do you guys ever listen to any music while playing blizzkino? For me, I listen to Ashbury's Endless Skies album while playing Human in WC3 or Mr. Bungle self-titled while playing Undead. I don't typically listen to anything when playing SC and D2 since the music is 10/10 to begin with, WC less so.
>>
>>12077004
other game soundtracks. I like to not know if I'm awake or dreaming
>>
>>12072664
Not gonna lie bros
I'm thinking it's over for shartsurpoopded cucks
>>
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turbo newfag here, looking to get into diablo. should I go for whatever's there on the battlenet store or emulate? I just want the standard diablo 1 experience so the remaster doesn't interest me.
same goes for W1 and 2 I guess but I mostly just want to try out diablo since it was never on my radar back in blizz's glory days, just never stood out to me compared to starcraft and WoW.
>>
>>12077423
Play D1 GoG version and then D2 1.14d. For WC1/2 go with DOSBox and then 1.29 for WC3. Don't forget to play Vikings.
>>
>>12077354
>shartsurpoopded
Ironic retardation is just retardation.
>>
>>12077423
W1 and W2 Remastered are a good way of getting into it if you're new. Ignore >>12077426 regarding War3, Reforged is the only active client for Melee PvP.

Warcraft 2 can be opted into the Battle.net edition but plays better on Remastered; the Remastered were developed by BBI who have good RTS chops and explains why they were good.
>>
>>12077618
>play the remasters with AI upscaled sprites, and by the way, Reforged is the only active client for Melee PvP so make sure to buy the outsourced chinese remake with the female Arthas and DRM
Rope. Now.
>>
>>12077538
Unfortunately your retardation isn't unironic.
>>
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>>12077004
>Mr. Bungle
My dude Mike Patton starting to look like Tal Rasha out here.
>>
>>12077618
>says he isn't interested in remasters
>MAKE SURE TO PLAY THE REMASTERS
Kill yourself.
>>
>>12059734
>In the WC3 mission Defense of Strahnbad, any non-footman character you kill will have a corresponding ghost in the graveyard.
huh, never noticed this
>>
>>12075378
Lol
>>
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>>12067949
I love how this hub makes no sense whatsoever, and that makes it even more kino.
>just some weird marble mini-monastery in the middle of hell
>tiny outdoor area where two traders live in their own little dimly-candlelit shacks right across from each other, with fucking nobody else around except cain and tyrael who presumably came with you and aren't there all the time
>dark windows behind the player stash that look out onto something we'll never see or know of
>fireplace with tasteful arrangement of decorative weapons
It might be small but it has literally everything you need and looks cool as fuck. Not sure I'd say it's "better" than A1 or A2 hubs but extremely cool in its own right.

Also I like how Halbu is constantly praying, I think he even does the sign of the cross when he kneels sometimes.
>>
To the other WC3 PVP anon here:
What is the point of siege units?
Feels that by the point I want to make any real damage to structures, I've already won via being so far ahead that I can instantly dumpster any unit my opp makes and it is a matter of time.
Only unit I've seen being meaningfully good are mortar teams because they hit units well and maybe corpse wagons to carry corpses around, both of which aren't made for their insane structure damage abilities.
Is it correct to say that WC3 is a game about hitting units and that structure destruction (outside of harass) is there as a formality?
>>
interesting thread.

>Diablo 2 - Alpha Version - Gameplay (June 1998)
https://themovingcaravan.com/threads/diablo-2-alpha-version-gameplay-june-1998.332/

>Diablo 2 - Alpha Version - Gameplay (June 1998)
https://youtu.be/UI5EZ9se7XI
UI still looks very much like D1.

>Matt Uelmen ~ Diablo 2 Outtakes
https://youtu.be/Ld-5-TyinAk

>The Arreat Summit - Files: MP3 of the Week
https://web.archive.org/web/20080304050009/http://www.battle.net/diablo2exp/mp3/bonus.shtml

>Diablo 3 - Blizzard North (2000 - 2005) - (Canceled)
https://youtu.be/N_8QHPGJnbg
I was shocked how much of this you can see in the D3 that we got.

>Diablo 2 - Alpha Version - Gameplay (February 1999)
https://youtu.be/hPLSLv2Z3BQ

>Diablo 1 - Alpha Version 0.4 - Gameplay (December 1995)
https://youtu.be/SCAswuKG5tQ

>Diablo 2 - Alpha Version - Gameplay (July 1999)
https://youtu.be/9sr9IMECJKk

>Diablo 2 pre-release alpha footage 1998
https://archive.org/embed/diablo-2-pre-release-alpha-footage-1998

>Prerelease: Diablo II - The Cutting Room Floor
https://tcrf.net/Prerelease:Diablo_II#Video_list
>>
>>12079390
Were Halbu and Jamella angels...??
>>
>>12080331
I love shit like these, I hope they get archived somewhere for ease of access.
>>
>>12080347
archive.org supports videos too if you want to backup stuff from that channel.
>>
>>12080331
>Diablo 2 - Alpha Version - Gameplay (June 1998)
cool fire sword.

>Diablo 2 - Alpha Version - Gameplay (July 1999)
interesting waypoints and shrines, they're very busy. I like the changes. Necro still using placeholder things less than a year before launch. no wonder he sucks until LOD.

>Diablo 2 pre-release alpha footage 1998
Paladin auras look interesting. glad those sounds were changed, some of them sound comical.


also the Amazon was like the first character developed, shown in all the videos, but always using non javelin/spear/bow.
>>
>>12080198
That's the issue with siege units in general. Their intended design just doesn't work; Investing in siege when you're ahead conceptually should be a "game closer," but you're better off investing in what you already have been in order to force your opponent to tap out.

The two purposes where a siege weapon is really good is when your opponent over-invests into static defenses and you want to crack it quick because your army is just stronger, and if you're caught in a tower rush in the early-mid game. In the latter scenario, your siege will outpace the towers encroaching.

Mortars and meat wagons are used for exactly the reasons you're describing. Meat Wagons specifically are useful for necro play, and they're quite fun for it.

You can experiment with zep play to maximize your siege effectiveness, but it's micro-heavy. If you are up for it, try it, it's infuriating for your opponent.

I would describe War3 is primarily about hitting units until your opponent taps out. yes. Complete structure destruction is there as a win condition before win conditions were formalized in competitive play, and it's tactical structure destruction that sees play. I've crippled enemy armies by sniping buildings before and it can readily win you games.
>>
>>12080331
from tcrf

https://youtu.be/u5aVQQwIunk
barb still using bash entering act 3.

https://youtu.be/5NR8yD33vm4
so necro plan was to run up on fools with bone armor and meme skeletons? look at that 2h axe lmao.
>>
>>12080198
the concept of clearing trees with ground attacks to backdoor a base is intriguing, but I don't think that ever happens in reality.
>>
>>12080386
It happens in low level games. You see a lot of silly troll strats in lower elo, especially on Battle.net but not as much on W3Champions
>>
how did people play the game before lod?
it seems like the game was so easy that you didn't need optimized builds. I'm pretty sure it was 1.07/8 that introduced immunities, and then 1.10, which also introduced respecs, that they cranked up the difficulty?

anyways I was considering how people played the game and it seems like dumping 20 points into a skill was saved for the level 24/30 skill[s] you wanted to use, and dumping like 5 points in random skills along the way to ease the leveling process was normal?
and then when synergies were added, with the increased difficulty in 1.10, builds became much more railroaded into maximizing a single skill with its synergies?
>>
>>12080386
Yeah that feels like a very strong "I want to flex my retarded tier apm on a random shitter LOL" type strat.

>>12080372
Okay that makes sense. I am still at the point that my main stopper is actual physical skill (which is easy to train, just play more) but I was curious on that since every game I win is off just dumpstering the opp army and just encroaching on his base before slowly slapping his units dead.
>>
>>12080198
>>12080372
>why siege units?
Siege is good for what the anon described. I also like to use them as base defense paired with towers and spells to reduce fog of war, especially if I have some kind of high ground advantage and lots of ranged units. Siege damage can be pretty helpful in taking out unarmored units like spellcasters—players will often let those units get clumped together, so you can potentially take out a lot of problems at once.
>>12080386
I’ve only seen it done once, and that was a pvp game that uncharacteristically lasted forever. I don’t think most games would give a player the time to execute that.
>>
>>12080403
Your games are gonna get tighter and harder with "how the fuck is this happening" plays from your opponent. I would say to keep your options open though, since the intermediate level has players focus on mechanical meta skills and don't expect to have things like their freshly estabished natural get sieged before the gold kicks in while you invested in an army and 1 demo/mortar/wagon to take it out. Warcraft 3 is a very feely game, even at the highest levels you see things like. Mass necros
>>
>>12080417
What's wrong with mass negros?
>>
>>12080412
I can't see siege units being a reliable unit for defense, you're better off building towers to keep your army mobile. Fog of war reduction is also a strange thing to claim since any meaningful fog of war reduction would require towers at the tip-edges of your base. High ground advantages are really unusual, most maps are flat. I can only think of ramps like on Lost Temple or Secret Valley, or the Goblin Labs on Last Refuge overlooking the mains being high ground to consider, but much less defensively since you're be on said high grounds only briefly

Strange post
>>
>>12080428
Nothing's wrong with mass necros, just unusual to see mono-comps at high level. The point was that WC3 is a very flexible game :)
>>
>>12080428
Property prices and crime rate
>>
>>12080438
Campaign poster
>>
>>12080448
>makes strange claims and gets called out
>No, YOU'RE the clueless one!

I mean anything works at low level Melee, so

Keep building siege for defense if it works, that's totally valid
>>
>>12080456
I meant that the other anon is likely a campaign poster.
Campaign designers really enjoy putting enemy "siege" bases on high ground.
That or he plays a lot of SC2/1.
Both of those, specially SC2, fucking adore high ground bases.
>>
>>12080463
Ahh alright.

Yeah that's totally true. It sounds really cool on paper, but I would kill myself if I had to take Plunder Isle seriously. A lot of the maps that come with base War3 love high ground play and are fucking TERRIBLE
>>
>>12080468
>Miss chance when shooting uphill
>Zero cheap visibility
>Fliers are sorta shit in WC3 and sorta locked at T3
>Zero cheap transports other than the shared zep
At least SC2 has fuckton of fliers.
God this would be really silly as Ud, finally, a use for gargoyles.
>>
>>12080474
Gargoyles are good! Not sure what you mean. They're cheap, readily accessible with just a graveyard and T2, and Crypts are the backbone of most UD armies. I usually build at least 1 gargoyle to scout, and lots of gargoyles are good against NE since the brew nerf.

If anything, surprisingly, Human are the weakest when it comes to aerial scouting and detection since gryphons take time and are good to kill your opponent with, and your only other option is the Workshop for gyros and really nothing else since Mortars and especially siege engines are situational.
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>>12080489
Sorry I meant to say "against ground".
I just imagined a really cursed game where some UD turbos up gargs and sends them to eat a backline as if it was SC
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>>12080492
God, I really didn't like the time-to-kill on units in SC/2. People complain that things take forever to kill on Warcraft III but I always felt that's an exaggeration and high health units in Warcraft are so much more fun to engage than the blink-and-you-miss-it gameplay of Starcraft. I don't know why it isn't as popular when it's so much more fun to play IMO.
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>>12080510
Primarily shilling, SC/2 has a ton of shilling. ONLY shilling WC3 has gotten in 15+ years is grubby and reforged being a turd.
Also the fact that because the time to kill is so short, SC/2 makes for a good spectator Esport compared to WC3.
>>
>>12080523
I will say that if the armies get too big they become hard to read due to the mass green healthbars, but W3C fixes it with set team colors. Tempted of playing with Damaged Units Only bars but ii'm hesitant to step away from my comfort zone LOL
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>>12080536
Don't, you can eyeball the bars faster than the units.
Also, for the spectators but, take in account the watcher barely grasps the game just that green is red now dead big hype.
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>>12080438
I’m >>12080412. I admit the siege-as-defense thing is idiosyncratic and doesn’t work unless you’ve done a lot of trial and error compared to towers. I’m not building a bunch of meat wagons and parking them in my bas entrance. It’s mostly just one or two after I’ve already built a good number of towers. Towers first, always. Mostly using them as good early warning/splash damage quickie combined with shade, etc for sight outside of base. Second strategy is using them to nuke enemy spellcasters, like with mortar teams.
>>12080463
Yeah, I like sc. But relying on towers says “campaign” to me much more than adding siege to a modest base defense. Would the resources be better spent on a different unit? Maybe. I’ve had success with this, though, plus after playing this game on and off for two decades, trying new things has been instrumental in keeping my interest in coming back
>>
me and my mates hate normal duriel
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>>12080340
Might not be a bad guess. They're the only two hub characters with no backstory, no gossip, they don't even introduce themselves or offer advice. Seems like Tyrael/God just put them there with the express purpose of helping you on the final leg of your quest. Seems like a pretty angelic role.
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>>12080657
I feel siege makes for a good defense if you're being contained, and not so much any other time. It can be a good momentum swinger from that situation, but I mean, Warcraft 3 is an actual good game so lots of things that the """meta""" dictates aren't good will work with most players up till a certain level, and that's a pretty high level IMO. I've seen some really scuffed play at 1700 on W3Champions, so siege units being bad is something that can be worked around with some thought.
>>
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My norse quest continues. I got tied up for a few days but I didn't let that stop me, I'm back in the game now. This is the last level of the jungle, and then it's off to the final world. The first two levels were a bit rough, but I'd say things went smoother than the pirate world did. Man, the music in this game kicks ass.
https://www.youtube.com/watch?v=luIReVuxhPU&list=PLEC80569E1D27EC29&index=6
>>
after 25 years, I still don't know if it's better for me to focus the boss down or the minions when encountering elite packs at lower levels.
>>
you'd think pirating diablo 1 in the big 25 would be a cinch but fuck I can't find the game files anywhere and I'm determined to not pay GoG ten dollars
>>
>>12081621
isn't the rule when farming to kill them as a pack?
but then focus the boss first, the auras are nasty.
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>>12081635
gogunlocked?
if you really can't find it I think I have it saved on one of my gorilla drives I can repost it somewhere in a few days.
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>>12081635
there are multiple download links for it in the pastebin bro
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>>12081559
>metas
I believe the existence of metas and players’ robotic adherence to them is a big part of what hobbled the rts genre altogether. After a certain point, it’s just not fun to be forced into doing the same thing over and over simply to win a match. The best replays I’ve ever seen were always bronze league-types or top of the top masters because in each stratum, at least players were willing to take some chances and do fun things.
>scuffed play
This is why I long ago got disinterested in 1v1 in wc3 and got more into team ladder and team lan ffa. You add enough chaos into the mix and it shakes out the meta bs and forces people to try wacky strategies, whether or not they can be carried over to 1v1.
>mass tower path blocking
>base creeping
>mass complementaries
>island base trolling
>etc.
>>
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>>12082357
>bro look this remaster made by literal trannies and jeets is only $13, complete with censorship and DRM
...Or I could just download the real game, right now, for free, using the pastebin link or 100 other sites. Are you retarded?
>>
>>12081559
>>12082431
A meta is going to develop in any competitive game, it just comes with the territory. What I don't like though, is when various game mechanics are considered useless just because they aren't applicable to standard top-level play.

Something like siege units in WC3 may not be "meta", but there are occasions where they could be useful in rare situations (just like firebats in SC), and there's nothing wrong with this. Every game is going to have its bread and butter weapons, characters, etc., and it's fine if some are reserved for special occasions. A game mechanic is only useless if it becomes completely redundant.

More than this though, it seems like it all boils down to this elitist idea of "only competitive multiplayer matters". Maybe a particular unit isn't all too useful at the absolute highest level of competitive play, but who cares? What if it's useful in campaign mode, or skirmish, or custom games, or just casual multiplayer? Like >>12082431 said, this obsession with hardcore 1v1 where both players just spam the same tired old tactics is part of what killed the genre, because nobody thinks "wow, I want to play this RTS for the awesome singleplayer content!", they want to be a big dick online. I get the appeal, but there's so much fun to be had with these games offline or in non-competitive settings, and mechanics which have been long-abandoned would find new appreciation if people actually engaged with the content rather than purposely ignoring it to chase bragging rights online.
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>>12082673
>decide to use one of those 'useless' game mechanics
>people call you out publicly
>won't team with you
>socially blacklisted
gamers are tyrants
>>
>>12082534
fag

>>12082357
thanks, some of my friends were interested in diablo and might give it a shot now, coop diablo is kino
>>
>>12082673

There's nothing wrong with people being enthusiastic about 1v1, there's nothing elitist about feeling the game shines the best at 1v1 gameplay. If you think that 1v1 revolves around tired old tactics, I don't know what to say since the replays and live games I watch aren't all just DK/Lich Pallyrifle play and there are different kinds of units used all the time

No one thinks "Wow I want to play this RTS for the awesome singleplayer content" because there aren't any that have been released within the past few years that are engaging. It's all classics, the "newer" ones like Deserts of Kharak and Spellforce 3 have come out over half a decade ago

4v4 where you dump towers on your ramp is a valid, fun, viable way to play and enjoy the game, but so is optimizing your build order to hit faster timings and they're both equally good
>>
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My game has some slight color weirdness like on this spear and other things, anyone know how to fix it? Already fenagled with in-game settings, compatibility settings though the shortcut, and using DDrawCompat; none of them worked. On LoD 1.14d.
>>
>>12082884
>fag
Says the one paying money to play diablo: transvestite edition, lawl
>>
>>12082941
that's the color of the weapon dude. you either put a gem in it or it has an elemental modifer
>>
>>12082965
I never had any of the elemental weapons shimmer so drastically before like that though. Idk maybe I'm blind.
>>
>>12082969
poison and lightning weapons typically shimmer like that. any gem/modifier really, it depends a lot on the individual weapon. either way you're good, trust me.
>>
Here is something for those interested or not, refunded offline crack is working on the latest patches and hive is finding out some new ideas with the now expanded tileset limits

>>12082941
UseDgvoodoo2 and activate Stretched or 4:3 Aspect Ratio (CRT Like) to activate proper CRT Monitor mode on modern screens, also fix the color washing by messing up with the colors, newest versions lets you chose inbetween HDR and SDR.
>>
>>12083356
>telling people how to not give nubliz money and also offering advice about the real game
that isn't insufferable, good job
>>
>>12082534
I wonder if people like this will ever realize how crazy they sound, or if they'll ever grow up.
>>
>>12082941
never had any issues with 1.14d just using the default stuff, just run compatability for XP SP2 or 3, otherwise the mouse scroll wheel wouldn't work.
why do you need to use ddrawcompat?
>>
>>12083746
>you're crazy because you want to play the real game, for free, instead of some piece of shit with outsourced graphics, poor balancing changes, DRM and censorship for $13
I wonder if you'll ever stop being a cucked golem. No, I doubt it. You'll continue feeding into the hivemind and reassuring yourself that you're making the right decision because le angry joker gif poster on 4chan must be insane, and that the real key to happiness is appealing to the consensus of other fat retards.
>>
this anon >>12077423 again
I started playing diablo 1 today, it was simple but very fun! I chose rogue since it seemed more interesting than warrior and sorcerer seemed like something you play after learning the game. I also activated the hellfire classes in the settings but I didnt want to start with them.
what first surprised was how little there was stopping me from just going straight to that cathedral and getting to the main gameplay, felt like I was skipping something after talking to all the npcs lol
is rogue the easiest class? I've only used the starting bow and a hunter bow found and combat has been fairly easy, I'm assuming melee or relying on magic is the standard choice I guess. learned three spells and got one to level two but my best one is the disarm trap one I started with, already dealt with two trapped chests and a door.
I stopped playing after clearing level 3, ended up with a full belt of potions, many were the yellow kind after touching an eldritch shrine, and another line of them in my inventory, a helmet with 20% light radius, a quilt chest piece that improves my armor rating by 35%, and a staff of the firewall spell that looks pretty strong but I don't see myself opening up my inventory and equipping it during combat so should I sell it? also I leveled up vitality to 25 but somehow it shot up to 27 randomly, got strength to 20 for the hunter bow, magic to 30 since I wanna try the spells and read books, and my dex is at 40.
my only questions are what else the stats do, are they just for weapon requirements or does having more strength as a bow user do something? my hit percent is past 100 so idk if that does anything extra and how many potions is enough? like I said I have a belt full of the minor yellow one, a minor red, and a scroll. there's four more minor yellows in my bag, a max yellow, two max red ones, and two minor blue ones.
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>>12083808
whoops, seems like I only had two minor yellows and three max reds along with my strength being 25
>>
>>12083753
oh, and running as admin of course. >>12082941
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>>12083808
there's weird things in d1, like shrines that fuck with your stats, and npcs that permanently steal your stats.
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>>12083758
bro you're having a meltdown over somebody wanting to play a video game.
>>
>>12083929
Dude, you are more than welcome to continue being a retarded NPC. I'm just being honest with you in hopes that your better sensibilities will eventually take hold. You've confused anger with disappointment.
>>
Ironic retardation is just retardation.
>>
>>12083964
stop being retarded? seems easy
>>
>>12083926
>npcs that permanently steal your stats.
This is based
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>>12083943
>>>/r/eddit
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>>12083987
>xir gave up
Sad!
>>
>>12083987
>>12083989
I mean neither of you are correct but it's objectively weirder to support paying, right? I think it's dead even. Good game, men.
>>
I am nearly at being able to beat normal AI consistently in a timely manner (ie not turtling forever).
Time to learn how to make my dumb build orders correctly.
>>
>>12082673
Original poster asked specifically about 1v1.
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>>12084845
And?
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>>12084904
That anti meta turbo melters are stupid as shit and can't read ;)
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>>12084934
>be retarded
>tell everyone else they can't read
Well played.
>>
>>12084969
>Anon asks questions about specific subject
>Is answered for that specific subject
>Antimetards start to rant about their super secret strat that is super good also meta bad with aggressively wrong takes
Huh, huh...
>>
>>12082673
>they want to be a big dick online
Putting aside that custom games were always bigger than ladder in wc3, this is why I switched to team play: so much more variety in that style and a sense of fun rather than pressure.
>>12082936
> 4v4 where you dump towers on your ramp is a valid, fun, viable way to play and enjoy the game, but so is optimizing your build order to hit faster timings and they're both equally good
Sure, but what we’re saying is everyone went way overboard with that style, so much so that it’s gone full circle and has been sucking its own dick for years now. WC3 used to be about fucked up ffa matches on large maps with dragon roosts and cool shit like that. Now it (and all rts mp) is about nerds memorizing and executing build orders so they can shave off seconds of time as they max out apm. It’s like everyone feels like they’ve got to play like a sponsored competitor. The whole bent of the mp scene is very gay now.
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>>12085018
>anon asks question
>gets answer by other anons who also discuss a tangentially related subject
>another anon responds to that subject
>some fat retard with a micro-penis decides to make a problem about it for no apparent reason
>>
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>>12083989
>he gave up
but I'm still playing?
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>>12085023
I disagree greatly, team games are still the wild west with wacky shit and 1v1's are evolving even to this day
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>>12085883
yeah, but you just lost the game
>>
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>>12086152
I'm doing fine.
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>>12086246
>the runes spell his deadname
grim.
>>
Ironic retardation is just retardation.
>>
never thought i'd see the day where a gamer that plays resurrected is less cringe than one who doesn't, holy shit
>>
>>12086273
maybe one day, who knows
>>
>>12084839
What does that look like, exactly?



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