DOOM THREAD / RETRO FPS THREAD - Last thread: >>12063834Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etcGameplay, WADs/Maps/Mods, Source PortsAll other 90s FPS welcome~ Let's post like gentlemen ~FAQ/GENERAL GUIDEhttps://rentry.org/vrbinSO YOU WANT TO PLAY SOME FUCKING DOOM(or Quake, Duke, Marathon, Deus Ex)https://imgur.com/a/wWS8zXzSame thing, in video format:https://youtu.be/ietb4JwaaXAhttps://youtu.be/DhOjleMqwdQhttps://youtu.be/CGj4gXyCzg0== GAMES/RESOURCES ==DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhUPortaDOOM:https://github.com/Kroc/PortaDOOM/releasesHALF-LIFE (GoldSrc) Anthology:https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg4CHAN DOSPACK + Win98 games:https://mega.nz/#F!3t8nzSIS!947kyMN6Z80f8HS7q2XlqAAssorted /vr/ shooters, mods, etc:https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Qhttps://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUAMIDI COLLECTIONShttps://files.catbox.moe/2hul76.ziphttps://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQhttps://archive.org/details/archiveteam-geocities-midi-collection-2009https://archive.org/details/midiru-archive-2022-02-25.7z== INFO/LINKS ==OFFICIAL DOOM WIKIhttps://doomwiki.org/WHERE TO FIND WADSVanilla/Boom: https://doomworld.com/forum/4-wads-mods/ZDoom: https://forum.zdoom.org/viewforum.php?f=19/idgames: https://doomworld.com/idgames/MODDING RESOURCEShttps://forum.zdoom.org/viewforum.php?f=37https://realm667.com/== /VR/DOOM COMMUNITY ==THREAD ARCHIVEShttps://desuarchive.org/vr/search/text/"doom thread"/type/op/OUR WADS/MODShttps://rentry.org/vrdepotMAKING NEW THREADS PROPERLYhttps://pastebin.com/8mDnrsrBIMAGE/WAD DATABASEhttps://vrdoom.booru.org/https://clovr.xyz/wadsup/MULTIPLAYER SERVERSUS West: https://clovr.xyz/CA/US Midwest: https://macgu.fun/
=== CURRENT PROJECTS ===Duke It Out in /vr/Game : DN3D | Deadline : Jan 1st 2026Tile/Con pack: https://files.catbox.moe/thm4q7.zipRules: https://desuarchive.org/vr/post/11835634HOT POTATO, aka Deep /vr/ied PotatoGame : Doom 2, MBF21 | Deadline : HOTPOTATO99.WADRules: https://desuarchive.org/vr/post/12030515Latest build: HOTPOTATO82.WADhttps://files.catbox.moe/d9x85s.zip=== CURRENT RELEASES ===/Vertex Relocation/IWAD : Doom 2 | Format : BoomRC5: https://files.catbox.moe/a4tbzi.zip=== NEWS ===[10-01] SCAMP2025, a mapset for Chasm: The Rifthttps://moddb.com/games/chasm-the-rift/addons/scamp2025[9-30] Doom 3: Phobos is now on Steamhttps://store.steampowered.com/app/3978420[9-29] Blood Alpha Restoration Patch update, currently WIPhttps://moddb.com/mods/blood-alpha-restoration-patch[9-28] Nightdive re-releasing Blood. Again.https://youtu.be/sFjJU5lf2K0[9-24] Deus Ex Remastered announced, developed by Aspyrhttps://youtu.be/f1RdKezTYNk[9-23] Crispy Doom v7.1 updatehttps://fabiangreffrath.github.io/crispy-homepage[9-17] AMC Squad: Episode 5 has been released!https://moddb.com/games/the-amc-tc/news[9-17] DBP76: Stagnant Weather is out now!https://doomer.boards.net/thread/4139[9-16] Doom Comic '96 update, now with visual sound effects!https://moddb.com/mods/doomcomic96[9-13] Somewhere in Hell, a Krinkels-inspired gameplay modhttps://moddb.com/mods/somewhere-in-hell[9-12] Call of the Void, a Quake 1/2 crossover episodehttps://moddb.com/mods/quake-ii-call-of-the-void[9-11] BTSX E1 & E2 texture sets, open for use in modshttps://doomworld.com/forum/topic/155111[9-10] Official DBP WADs repositoryhttps://archive.org/details/dbp-wad-archive=== PREVIOUS ===https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
>>12068267Couldn't even get a fucking hat on him. How dare you.
>>12068275I tried not to betray the party's spirit. I feel it's close enough.
lmao that icon for Sin
Nightdive remaster when
asking again, any anons actually working on duke /vr/? Last thread only one anon called in only thinking about making one
>>12068279>nightdive dukePlease God NO.
>>12068319Agree. Give Duke3D to General Arcade or Voidpoint, this time with proper license to work on it.
>>12068267=== HOTPOTATO PROJECT ===>Reply to this post if you want to "lock" the wad.>Do any map modifications, add any lumps, etc.>Post the new wad with incremented version numberWe go until HOTPOTATO99, now onto the finishing lineLatest build: HOTPOTATO82.WADhttps://files.catbox.moe/d9x85s.zip
>>12068297Andrew Hulshult redoing the soundtrack and somehow managing to make it sound generic.
Yo where can I get UT2004?
on episode two of zortch its pretty fuuuun
>>12068305I think a couple of guys were. Someone said they'd take over managing the project.
>>12068279>mission technically complete
>>12068267>>> CLASSIC DOOM CHALLENGE <<<Record a UV-max run of Wormwood IV - Map 05 "Feverfew" by Grain of Salt. The complevel is 9 (Boom).Reply to this post with your demo & time.Current records and wad download:https://dsdarchive.com/wads/wormwood4?level=Map+05Example demo in 5:03https://files.catbox.moe/clppxk.lmpPrevious thread winner: Osiris - Map 03 UV-Max in 8:51 >>12066893Happy October! I'm of the belief that Halloween celebrations should be reserved for this month, because dedicating 1/12 of the year to it is already kind of a stretch, and holidays feel less special when you spread them thin... but I digress. The Wormwood series is decidedly spooky, but many of the maps are hard to recommend as a thread challenge due to length or difficulty. This map is harder than the last few challenge maps, but mid/low tier as far as WW goes.
>>12068353Woah what the fuck, is that gif real? that's fucking scary.
>>12068329Wouldn't surprise me, so much of the "retro"-inspired stuff just sound indistinguishable from each other because he's done just about all of the music for all of them.
>Nightdive remasters Doom, Hexen, Heretic, SS2, Blood, Quakes, Turoks...I sleep>Nightdive remasters PO'ed, Powerslave, Killing TimeKaiser-sama...take my money
>>12068364Kind of how I feel sans the Turoks.I'm weirder about their idSoft stuff because I've had them in my library for awhile and they upgrade them for free.
Anybody fancy some more moon maps?https://www.doomworld.com/forum/topic/155386-mbf21doom2-speed-of-moon-rc1/
It's time for Wednesday Night Wipeout!Come play some SRB2Kart!How to join (The short and easy way):Download the All-in-one repack: https://mega.nz/file/3dUUWTbR#Ir3l9U2JAKSdT84wQwbKsgQ1Go39xdCCznpF2ChCgmcExtract it to its own folder (NOT the desktop or program files)Run "SRB2Kart-Neptune (Connect to vrkart).bat" and wait for any missing files to download in-gameDO NOT run "srb2kart.exe" and expect to be able to join the server.If you don't have a 64-bit machine/OS for whatever reason: Copy the contents of the 32-bit folder into the main folderHow to join (The longer and harder way):Download version 1.6 of the game: https://github.com/STJr/Kart-Public/releases/download/v1.6/srb2kart-v16-Installer.exeGet the custom client we use: https://codeberg.org/NepDisk/srb2k-neptune/releases/tag/Neptune2.5.1Get the mods either automatically in-game or at: https://macgu.fun/repo/srb2kart/Connect to macgu.fun (either use connect in console or "specify ipv4 address" under Multiplayer)>I HAVE TO BITCH FAST AND TEXT CHAT TOO SLOWWe also have a Mumble server!Address: 51.161.34.159Port: defaultPassword: endoom>I heard this game supports proximity chat, are we using that?No.Pro tips: https://pastebin.com/YV6biqxq(This is out of date and written for a different server, but it still has a lot of useful information.)
>>12068370i wish they'd fix the arrows physics in Turok 2. when a monster has been arrowed, the arrows don't follow the animations and stay horizontal
>>12068283Okay. That's better than how it flows up on mine for whatever reason. Phone posting. I'm sorry.
>>12068364>SS2This one looks good to me. What's wrong with it?
>>12068493It was paid mod and costs 30 bucks iirc
Plasma cannon or lasers?
>>12068319>>12068323Better yet, just give it to Apogee
I think sometimes things just are that good. I was just playing some Half-Life 2 SMOD, the other day I was playing Ion Fury. I'd be lying if I said I wasn't interested in what new things FPSs get up to nowadays, but the old stuff is just that good. Ion Fury is new, yes, but its roots are in 90s classics. I suppose if I had a larger stake in present day media I'd be more inclined to see what's what.
>>12068563Based Ion Fury enjoyer
>>12068323>VoidpointNot a bad idea if they’re not already burnt out from working with 3D Realms previously.>>12068561Based Deathstriding blueberry.Since it’s in season, I wonder if Unloved still works with the mod and that compatibility patch anon posted here awhile ago.
>>12068597>Not a bad idea if they’re not already burnt out from working with 3D Realms previously.Nu 3D Realms? They hate them. Still, half of voidpoint are eduke guys so they know og 3D realms. Pretty sure the company was first started as they were working on canceled Duke remaster, then they moved to Ion Fury
>>12068545If Apogee got Duke, maybe 14 years later we would get a new Duke game.
>>12068545Nu Apogee is just as empty husk as nu 3D realms.
>>12068563>>12068584ion fury is probably my favorite duke nukem and i'm kinda sad that phantom fury basically killed the franchise. i would've liked an "ion fury 2" or maybe some mods ala duke 3D's alien armageddon.
>>12068613>ion fury 2never gonna happen sadly. Voidpoint consider Aftershock their send off Ion Fury 2 and won't come back because the shit wasn't profitable and franchise is not theirs anyway. >maybe some mods ala duke 3D's alien armageddon.I know there's 2 guys working on TC called Ion Jungle, can find some teasers on youtube. And thats all there is to it, I think the game itself set very high bar of quality and it's near impossible for some random mapper to reach it when making custom map so nobody even tried it
>>12068305I am.
>>12068613>i'm kinda sad that phantom fury basically killed the franchise.The Bombshell franchise came pre-dead.
>>12068267what would be the doom and quake equivalents to this fucker?
>>12068597The last update I made for it is definitely not up to date with the current Project Malice. It might still work, if it doesn't I'll just post the one I have.PMUnlovedhttps://files.catbox.moe/8yyjsg.pk3
>>12068319>>12068323>>12068545i think at this point it would be better to either let the franchise stay dead or just do another spiritual successor so there isn't any baggage attached to it as people are going to bitch about duke nukem regardless of if his games are good or not.grogs & FPS youtubers will bitch about it not being "duke 3D 2" and political brainrotters with bitch about the game being "woke" or "racist" if it tilts in any direction of the political fence opposite their worldview.
>>12068691For doom, probably the chaingunner. He WILL fuck you up if you don't kill him ASAP.
Pretty sure voidpoint wouldnt give a fuck about wokeness and would release a proper duke game. Nothing to lose
>>12068691It's such a weird sprite. A guy just flailing his arms while he shoots a gun from his chest.
>>12068736>A guy just flailing his armsIt's a Roman technique
Arachno or SC-55 soundfont?
>>12068691
>>12068748Install sound canvas and VSTi
>>12068750That's nucking futs!
in AMC Squad the enemy groups and factions include: Duke aliens, russians, ancient aliens that birthed Duke aliens, mercenaries, Cabal wannabes, folklore monsters and creatures from different parts of the world, zombies and undead, Zilla's goonsquad from Shadow Warrior, another cult, Brotherhood of Nod, sentient monkeys, Halo aliens wannabes, knights and necromancers, other sorcerers, demons, robots and biomechanical shit, cyborgs, MJ12, and motherfucking SELEE from Evangelion
>>12068736He's carrying knives in his hands, and I think maybe the idea is he's swinging them, though he doesn't have a melee attack or anything, just the gun. Compare to the Super Mutant.Maybe it's some kind of just threatening war gesture or something from a primal brain?
>>12068779The Ubermutant actually does have a melee component to his attack unlike the normal mutants, which is really funny because you'd already be so dead just from the bullets if you were close enough for the melee to connect.
>>12068691I miss enemies like these in the newer games.>>12068779Somehow I never noticed the knives in the normal mutant's hands. I thought he just had them flat like the T-1000 when he runs.
>>12068770of course I forgot that there's much more, like a massive egyptian army of different mummies and beasts and probably some more stuff I missed