[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


🎉 Happy Birthday 4chan! 🎉


[Advertise on 4chan]


File: 51464513_p0.jpg (663 KB, 651x897)
663 KB
663 KB JPG
DOOM THREAD / RETRO FPS THREAD - Last thread: >>12063834

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/GENERAL GUIDE
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:
https://youtu.be/ietb4JwaaXA
https://youtu.be/DhOjleMqwdQ
https://youtu.be/CGj4gXyCzg0

== GAMES/RESOURCES ==
DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8
QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhU

PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases
HALF-LIFE (GoldSrc) Anthology:
https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg
4CHAN DOSPACK + Win98 games:
https://mega.nz/#F!3t8nzSIS!947kyMN6Z80f8HS7q2XlqA

Assorted /vr/ shooters, mods, etc:
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

MIDI COLLECTIONS
https://files.catbox.moe/2hul76.zip
https://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQ
https://archive.org/details/archiveteam-geocities-midi-collection-2009
https://archive.org/details/midiru-archive-2022-02-25.7z

== INFO/LINKS ==
OFFICIAL DOOM WIKI
https://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://doomworld.com/forum/4-wads-mods/
ZDoom: https://forum.zdoom.org/viewforum.php?f=19
/idgames: https://doomworld.com/idgames/

MODDING RESOURCES
https://forum.zdoom.org/viewforum.php?f=37
https://realm667.com/

== /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/"doom thread"/type/op/

OUR WADS/MODS
https://rentry.org/vrdepot

MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB

IMAGE/WAD DATABASE
https://vrdoom.booru.org/
https://clovr.xyz/wadsup/

MULTIPLAYER SERVERS
US West: https://clovr.xyz/
CA/US Midwest: https://macgu.fun/
>>
File: 94-04LateDec-01.jpg (243 KB, 788x826)
243 KB
243 KB JPG
=== CURRENT PROJECTS ===
Duke It Out in /vr/
Game : DN3D | Deadline : Jan 1st 2026
Tile/Con pack: https://files.catbox.moe/thm4q7.zip
Rules: https://desuarchive.org/vr/post/11835634

HOT POTATO, aka Deep /vr/ied Potato
Game : Doom 2, MBF21 | Deadline : HOTPOTATO99.WAD
Rules: https://desuarchive.org/vr/post/12030515
Latest build: HOTPOTATO82.WAD
https://files.catbox.moe/d9x85s.zip

=== CURRENT RELEASES ===
/Vertex Relocation/
IWAD : Doom 2 | Format : Boom
RC5: https://files.catbox.moe/a4tbzi.zip

=== NEWS ===
[10-01] SCAMP2025, a mapset for Chasm: The Rift
https://moddb.com/games/chasm-the-rift/addons/scamp2025

[9-30] Doom 3: Phobos is now on Steam
https://store.steampowered.com/app/3978420

[9-29] Blood Alpha Restoration Patch update, currently WIP
https://moddb.com/mods/blood-alpha-restoration-patch

[9-28] Nightdive re-releasing Blood. Again.
https://youtu.be/sFjJU5lf2K0

[9-24] Deus Ex Remastered announced, developed by Aspyr
https://youtu.be/f1RdKezTYNk

[9-23] Crispy Doom v7.1 update
https://fabiangreffrath.github.io/crispy-homepage

[9-17] AMC Squad: Episode 5 has been released!
https://moddb.com/games/the-amc-tc/news

[9-17] DBP76: Stagnant Weather is out now!
https://doomer.boards.net/thread/4139

[9-16] Doom Comic '96 update, now with visual sound effects!
https://moddb.com/mods/doomcomic96

[9-13] Somewhere in Hell, a Krinkels-inspired gameplay mod
https://moddb.com/mods/somewhere-in-hell

[9-12] Call of the Void, a Quake 1/2 crossover episode
https://moddb.com/mods/quake-ii-call-of-the-void

[9-11] BTSX E1 & E2 texture sets, open for use in mods
https://doomworld.com/forum/topic/155111

[9-10] Official DBP WADs repository
https://archive.org/details/dbp-wad-archive

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0
TO SUBMIT NEWS, REPLY TO THIS POST (ideally with the [MM-DD] date bracket)
>>
>>12068267
Couldn't even get a fucking hat on him.
How dare you.
>>
File: Word cloud.png (406 KB, 1150x1150)
406 KB
406 KB PNG
>>
File: librewolf_pkNEkQhX0Z.png (194 KB, 759x533)
194 KB
194 KB PNG
>>12068275
I tried not to betray the party's spirit. I feel it's close enough.
>>
File: icons.jpg (41 KB, 204x470)
41 KB
41 KB JPG
lmao that icon for Sin
>>
Nightdive remaster when
>>
asking again, any anons actually working on duke /vr/? Last thread only one anon called in only thinking about making one
>>
>>12068279
>nightdive duke
Please God NO.
>>
>>12068319
Agree. Give Duke3D to General Arcade or Voidpoint, this time with proper license to work on it.
>>
File: Poland's treasure.jpg (144 KB, 1500x1000)
144 KB
144 KB JPG
>>12068267
=== HOTPOTATO PROJECT ===
>Reply to this post if you want to "lock" the wad.
>Do any map modifications, add any lumps, etc.
>Post the new wad with incremented version number
We go until HOTPOTATO99, now onto the finishing line

Latest build: HOTPOTATO82.WAD
https://files.catbox.moe/d9x85s.zip
>>
>>12068297
Andrew Hulshult redoing the soundtrack and somehow managing to make it sound generic.
>>
Yo where can I get UT2004?
>>
on episode two of zortch its pretty fuuuun
>>
>>12068305
I think a couple of guys were. Someone said they'd take over managing the project.
>>
>>12068279
>mission technically complete
>>
File: haunted gif.gif (2.5 MB, 1440x810)
2.5 MB
2.5 MB GIF
>>12068267
>>> CLASSIC DOOM CHALLENGE <<<

Record a UV-max run of Wormwood IV - Map 05 "Feverfew" by Grain of Salt. The complevel is 9 (Boom).
Reply to this post with your demo & time.

Current records and wad download:
https://dsdarchive.com/wads/wormwood4?level=Map+05

Example demo in 5:03
https://files.catbox.moe/clppxk.lmp

Previous thread winner: Osiris - Map 03 UV-Max in 8:51 >>12066893

Happy October! I'm of the belief that Halloween celebrations should be reserved for this month, because dedicating 1/12 of the year to it is already kind of a stretch, and holidays feel less special when you spread them thin... but I digress. The Wormwood series is decidedly spooky, but many of the maps are hard to recommend as a thread challenge due to length or difficulty. This map is harder than the last few challenge maps, but mid/low tier as far as WW goes.
>>
>>12068353
Woah what the fuck, is that gif real? that's fucking scary.
>>
>>12068329
Wouldn't surprise me, so much of the "retro"-inspired stuff just sound indistinguishable from each other because he's done just about all of the music for all of them.
>>
>Nightdive remasters Doom, Hexen, Heretic, SS2, Blood, Quakes, Turoks...
I sleep
>Nightdive remasters PO'ed, Powerslave, Killing Time
Kaiser-sama...take my money
>>
File: 1748352124049510.png (1.97 MB, 960x2160)
1.97 MB
1.97 MB PNG
>>12068364
Kind of how I feel sans the Turoks.
I'm weirder about their idSoft stuff because I've had them in my library for awhile and they upgrade them for free.
>>
Anybody fancy some more moon maps?
https://www.doomworld.com/forum/topic/155386-mbf21doom2-speed-of-moon-rc1/
>>
It's time for Wednesday Night Wipeout!
Come play some SRB2Kart!

How to join (The short and easy way):
Download the All-in-one repack: https://mega.nz/file/3dUUWTbR#Ir3l9U2JAKSdT84wQwbKsgQ1Go39xdCCznpF2ChCgmc
Extract it to its own folder (NOT the desktop or program files)
Run "SRB2Kart-Neptune (Connect to vrkart).bat" and wait for any missing files to download in-game
DO NOT run "srb2kart.exe" and expect to be able to join the server.
If you don't have a 64-bit machine/OS for whatever reason: Copy the contents of the 32-bit folder into the main folder

How to join (The longer and harder way):
Download version 1.6 of the game: https://github.com/STJr/Kart-Public/releases/download/v1.6/srb2kart-v16-Installer.exe
Get the custom client we use: https://codeberg.org/NepDisk/srb2k-neptune/releases/tag/Neptune2.5.1
Get the mods either automatically in-game or at: https://macgu.fun/repo/srb2kart/
Connect to macgu.fun (either use connect in console or "specify ipv4 address" under Multiplayer)

>I HAVE TO BITCH FAST AND TEXT CHAT TOO SLOW
We also have a Mumble server!
Address: 51.161.34.159
Port: default
Password: endoom

>I heard this game supports proximity chat, are we using that?
No.

Pro tips: https://pastebin.com/YV6biqxq
(This is out of date and written for a different server, but it still has a lot of useful information.)
>>
>>12068370
i wish they'd fix the arrows physics in Turok 2. when a monster has been arrowed, the arrows don't follow the animations and stay horizontal
>>
>>12068283
Okay. That's better than how it flows up on mine for whatever reason. Phone posting.
I'm sorry.
>>
>>12068364
>SS2
This one looks good to me. What's wrong with it?
>>
>>12068493
It was paid mod and costs 30 bucks iirc
>>
File: descent_steam.0.jpg (270 KB, 2420x1613)
270 KB
270 KB JPG
Plasma cannon or lasers?
>>
>>12068319
>>12068323
Better yet, just give it to Apogee
>>
File: dabadeedabadie.png (20 KB, 1420x572)
20 KB
20 KB PNG
>>
I think sometimes things just are that good. I was just playing some Half-Life 2 SMOD, the other day I was playing Ion Fury. I'd be lying if I said I wasn't interested in what new things FPSs get up to nowadays, but the old stuff is just that good. Ion Fury is new, yes, but its roots are in 90s classics. I suppose if I had a larger stake in present day media I'd be more inclined to see what's what.
>>
File: BestofIonFury-min.jpg (3.7 MB, 9600x4320)
3.7 MB
3.7 MB JPG
>>12068563
Based Ion Fury enjoyer
>>
>>12068323
>Voidpoint
Not a bad idea if they’re not already burnt out from working with 3D Realms previously.
>>12068561
Based Deathstriding blueberry.
Since it’s in season, I wonder if Unloved still works with the mod and that compatibility patch anon posted here awhile ago.
>>
File: IMG_20251002_015659.jpg (54 KB, 1080x302)
54 KB
54 KB JPG
>>12068597
>Not a bad idea if they’re not already burnt out from working with 3D Realms previously.
Nu 3D Realms? They hate them. Still, half of voidpoint are eduke guys so they know og 3D realms. Pretty sure the company was first started as they were working on canceled Duke remaster, then they moved to Ion Fury
>>
>>12068545
If Apogee got Duke, maybe 14 years later we would get a new Duke game.
>>
>>12068545
Nu Apogee is just as empty husk as nu 3D realms.
>>
>>12068563
>>12068584
ion fury is probably my favorite duke nukem and i'm kinda sad that phantom fury basically killed the franchise. i would've liked an "ion fury 2" or maybe some mods ala duke 3D's alien armageddon.
>>
File: Aftershock.jpg (3.18 MB, 5760x4320)
3.18 MB
3.18 MB JPG
>>12068613
>ion fury 2
never gonna happen sadly. Voidpoint consider Aftershock their send off Ion Fury 2 and won't come back because the shit wasn't profitable and franchise is not theirs anyway.
>maybe some mods ala duke 3D's alien armageddon.
I know there's 2 guys working on TC called Ion Jungle, can find some teasers on youtube. And thats all there is to it, I think the game itself set very high bar of quality and it's near impossible for some random mapper to reach it when making custom map so nobody even tried it
>>
>>12068305
I am.
>>
>>12068613
>i'm kinda sad that phantom fury basically killed the franchise.
The Bombshell franchise came pre-dead.
>>
File: Mutant.gif (20 KB, 192x192)
20 KB
20 KB GIF
>>12068267
what would be the doom and quake equivalents to this fucker?
>>
>>12068597
The last update I made for it is definitely not up to date with the current Project Malice. It might still work, if it doesn't I'll just post the one I have.

PMUnloved
https://files.catbox.moe/8yyjsg.pk3
>>
>>12068319
>>12068323
>>12068545
i think at this point it would be better to either let the franchise stay dead or just do another spiritual successor so there isn't any baggage attached to it as people are going to bitch about duke nukem regardless of if his games are good or not.

grogs & FPS youtubers will bitch about it not being "duke 3D 2" and political brainrotters with bitch about the game being "woke" or "racist" if it tilts in any direction of the political fence opposite their worldview.
>>
>>12068691
For doom, probably the chaingunner. He WILL fuck you up if you don't kill him ASAP.
>>
Pretty sure voidpoint wouldnt give a fuck about wokeness and would release a proper duke game. Nothing to lose
>>
File: 1566317064_mad_ion.png (47 KB, 500x258)
47 KB
47 KB PNG
>>
>>12068691
It's such a weird sprite. A guy just flailing his arms while he shoots a gun from his chest.
>>
>>12068736
>A guy just flailing his arms
It's a Roman technique
>>
Arachno or SC-55 soundfont?
>>
File: S81D9GH.gif (18 KB, 172x124)
18 KB
18 KB GIF
>>12068691
>>
>>12068748
Install sound canvas and VSTi
>>
>>12068750
That's nucking futs!
>>
File: Spoiler Image (244 KB, 1920x1080)
244 KB
244 KB PNG
in AMC Squad the enemy groups and factions include: Duke aliens, russians, ancient aliens that birthed Duke aliens, mercenaries, Cabal wannabes, folklore monsters and creatures from different parts of the world, zombies and undead, Zilla's goonsquad from Shadow Warrior, another cult, Brotherhood of Nod, sentient monkeys, Halo aliens wannabes, knights and necromancers, other sorcerers, demons, robots and biomechanical shit, cyborgs, MJ12, and motherfucking SELEE from Evangelion
>>
File: ubermutant.gif (160 KB, 128x128)
160 KB
160 KB GIF
>>12068736
He's carrying knives in his hands, and I think maybe the idea is he's swinging them, though he doesn't have a melee attack or anything, just the gun. Compare to the Super Mutant.
Maybe it's some kind of just threatening war gesture or something from a primal brain?
>>
>>12068779
The Ubermutant actually does have a melee component to his attack unlike the normal mutants, which is really funny because you'd already be so dead just from the bullets if you were close enough for the melee to connect.
>>
>>12068691
I miss enemies like these in the newer games.

>>12068779
Somehow I never noticed the knives in the normal mutant's hands. I thought he just had them flat like the T-1000 when he runs.
>>
File: amc0113.png (523 KB, 1920x1080)
523 KB
523 KB PNG
>>12068770
of course I forgot that there's much more, like a massive egyptian army of different mummies and beasts and probably some more stuff I missed



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.