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File: bethovensecond.png (477 KB, 1127x981)
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>SNES has no bad ga-
>>
Imagined strawman for another tired boring console war thread.
>>
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>>12506840
actually i wanted to talk about shitty SNES games. I don't care about console wars
>>
I'm convinced. I will now stop liking the Super Nintendo
>>
Literally noone has ever said this, even the SNES' biggest fans. Every console has bad games.
>>
>>12506857
Have you tried beginning the thread with something that's not an obvious strawman?
>>
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>>12506909
Gotta draw anons to retro discussions somehow. It worked for the Alladin threads anyway
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>>12506907
>Literally noone has ever said this
That's surprising, I wouldn't expect Noone to say such a foolish thing.
>>
>>12506831
This game is shit, yes.

>Radical Entertainment
>only 4 megabit ROM
>looks like a bad Flash game
>>
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>>12506831
>>12507068
This BG is comfy, at least
>>
>>12507082
Like many 4 megabit SNES games Beethoven uses the low color mode to save on space, although on hardware+CRT TV the colors blend so you don't really notice it that much.
>>
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>>12507068
I was genuinely confused when i booted up this game, the controls sucked, many animations lock you in places and jumping takes awhile to get used to. Plus you get hit if you stand in fences.

Didn't take awhile to find out it's relatively easy and i guess somewhat enjoyable.
...Hey, it's not as frustrating and festered with obscure mechanics/moves as mask at least.
>>
>>12506831
The second worst US SNES game next to Bebe's Kids.
>>
It's not bad, just not up to japanese standards, but this would be considered a classic on Amiga or similar computers
>>
>>12507116
Only because you never played all the SFC shovelware shit out by Banpresto and Bandai.
>>
>>12507129
Bandai and Banpresto are the LJN of Japan
>>
>>12507129
like for example the 65 different horse racing sims
>>
>>12507129
>>12507132
You keep trying to push this shit lol
>>
>>12507104
Family Dog is worse than Beethoven.
>>
No one said it has no bad games, it's not 2007 anymore
>>
>>12507335
A lot of the SFC shovelware wasn't that well known in the West back then, so Bebe's Kids was pretty much the go-to example of a bad game on the system (even though it didn't sell anything and not many people actually played it as kids). Same with the NES, we knew about LJN but the Famicom library had horrors as yet unknown outside Japan.
>>
>>12507330
to be fair some of that is due to the source material more than the game itself
>>
>>12507341
Western licensed disasters are more interesting than "Shitty fishing game 97" and "Horse sim #736"
>>
>>12507104
Izzy's Quest For The Olympic Rings has got to be up there.
>>
>>12507353

>>12507129
Not at all. These guys specialized in awful licensed anime/manga games.
>>
>>12506831
snes and genesis both had bad games, difference is for whatever reason family dog was flying off the shelves at toys r us while Dark Castle is not easy to find.
>>
>>12506831
>tfw 40-year old grandads are still arguing over a console war from more than 30 yrs ago
>>
>>12507373
Listen, just ADMIT that the NES and SNES are really bad. Admit it!
>>
>>12507378
While you're at it also admit the ZX Spectrum and Amiga are all you need.
>>
>>12507361
No one really gives a shit about "Generic slop: Anime"
>>
>>12507129
This often took the form of very mediocre RPGs based around a licensed property.
>>
>>
Classic SFC gamez never released in Burgerland.
>>
>>12506993
That’s Henry VIII
>>
Let's not and say we did.
>>
Oh boy, the SFCfag is having a mental breakdown
>>
File: Gon.jpg (20 KB, 280x199)
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Bandai teams up with old friend TOSE, a great partnership since the Famicom days.
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>>12507413
>>
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Nobody has any business complaining about Acclaim after this.
>>
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>>12507396
>>12507401
>>12507406
>>12507410
>>12507417
>>12507421
No one gives a shit about boring ass japanese shovelware when the average western train wreck is a thousand times more interesting than all that shit put together
>>
This shitty Street Fighter clone should about do it, I think we've made our point here and there's no reason to post any horse racing or baseball games.
>>
I remember in elementary school we had an old class computer(386) and it had Beethoven 1 on it. We all sucked at it except for the nerdiest girl in the class. The superstar was born. She actually finished it and was showered with praise.
>>
>>12507425
>>12507427
i guess the point is if it's not Capcom/Konami/Square/Enix/Namco just turn around and walk the other direction
>>
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>FBI....
>GET ON IT
>*autistic bat screech*
>>
>>12507427
supposedly Yamauchi purposely wanted the N64 to be really hard to develop for because he was sick of all the Famicom/SFC shovelware
>>
>>12507421
what is a VCR manufacturer doing putting out vidya anyway?
>>
>>12507341
The SFC library is still actually not as well-explored as the Famicom library one reason being that English translations of Famicom games are a bit easier to do.
>>
>>12507448
Tell me more egghead
>>
Semi-related but I finally went through the entire SNES/SFC library on my emulator last year (after having done so with the NES/FC like a decade or two ago) and the bad games weren't as fun/funny as the bad NES games are. Like there wasn't a Bad Street Brawler equivalent on the SNES. The bad SNES games tended to be more playable yet less interesting to me. Anyone else experience this?
>>
>>12507453
nta but it's simpler hardware and many Famicom games have CHR ROM cartridges with raw graphics data. SNES games all use compressed graphics so it can be harder to modify them.
>>
>>12507456
One reason can be that the vidya industry was a little more established and past the Wild West days by that point, game developers didn't experiment as much and were more likely to stick to safe formulas like platformers and RPGs. Another was that Nintendo had stricter q/c standards on SNES games so you couldn't get away with glitch graphics, flicker, etc and your game would fail certification if it did.
>>
I get this schizo's obsession with wanting to let everyone know that "hey guys! stop praising the famicom/sfc so much! They have duds too!!"
If OP isn't a console warrior in disguise and actually his particular autism is fixating on shovelware, then I think PS1 has even more, and more unplayably bad stuff than probably any other console not counting PCs.
You would also get a lot of bait reaction if your intention is to just bait too, because PS1 has a lot of fans that defend its library.
>>
>>12507468
>>12507456
I agree there's no SFC game quite as horrifying as Sherlock Holmes: Hakushaku Reijou Yuukai Jiken or Exciting Baseball.
>>
>>12507432
My point is "Dude, why is there this shitty game about checking your diabetus? Why does this exist?!" Is more interesting than "Oh, they made some shitty anime tie in fightan game/RPG/Mahjong game because money..."
>>
>>12507469
The PS1 does have a stupefying amount of trash and its Japanese library is really unexplored territory and not much known about it in the West.
>>
>>12507469
>I get this schizo's obsession with wanting to let everyone know that "hey guys! stop praising the famicom/sfc so much! They have duds too!!"
he's a mentally ill guy posting from his council flat in Birmingham who is trying to sell you on Euro home computer shovelware
>>
>>12507490
Sounds like you know intimate details, are they just made up or do you have proof?
>>
>>12507458
I thought game text is usually uncompressed? Also a lot of Famicom games with dialog boxes are RPGs and whatnot that use CHR RAM and compressed tiles. I will note that SNES games are more likely to have kanji which makes them not so fun to translate.
>>
>>12507456
>Semi-related but I finally went through the entire SNES/SFC library on my emulator last year (after having done so with the NES/FC like a decade or two ago)

>>12507406
So tell us about Crayon Shin-chan.
>>
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>>12507469
OP here, i just like playing random things and maybe finding rough gems/hilariously bad games.
About console wars, that was just a conversation starter. Like i said, i don't care. I'm here for the games.

As for PS1, i remember shrek and this one. Both massive pieces of shit, but sometimes fun to play. The problem is: bad PS1 games are a bit slow to get going and often boring in execution. They really, really went overboard with dialogues...

...And, I don't want to get an IGN curated list, i want random, preferably with a good story.
>>
>>12507505
There are too many horrible PS1 games to count.
>>
>>12507526
getting too damn easy/cheap to make games by that point
>>
>>12507456
Largest library of any cartridge-based console.
>>
>>12507456
I'm definitely of the belief that if I were forced to play a game completely blind, and the only say I had would be the console, I would pick the SFC/SNES. Even most of the boring/bad games at least look good, and even the generic sports games had enough 16 bit graphical charm to be decent to look at. Once you get into the 5th gen, you have a lot of awful, boring looking 3D, and then once you get to 6th gen, a lot of the boring games are also boring to look at. Like OK, it's a boring baseball game, but there's no fun color palette or charming backgrounds or stylized characters, they just look like low quality models of real people playing in boring "realistic" arenas.
>>
>>12507571
on the other hand if you were forced to play a ZX Spectrum game completely blind you might...well, i wouldn't wish that on my worst enemy
>>
>>12507417
https://www.youtube.com/watch?v=Lgws_27iraY

This is not very fun-looking though it's not anywhere like the barely playable mess some Famicom shovelware is.
>>
>>12507591
this is what i mean by Bandai/TOSE shovelware. this looks like a student programming project or a demo, there's not really even a "game" here.
>>
>>12507596
Compared to a majority of western-made licensed games this looks OK.
It's also faithful to the source material, Gon goes around bullying other animals kek
>>
>>12507591
There's not even a fucking score counter. I've seen Java browser games with more to them than this.
>>
>>12507591
Surprised they even needed 8 megabits for this, seems like 4 would been enough.
>>
So the new troll strategy is to compare 8 and 16 bit with java mobile games.
New lows all the time
>>
>>12506831
LOOKIN' GOOD
>>
>>12507620
Finally someone noticed lmao
I was waiting
>>
>>12507427
https://www.youtube.com/watch?v=tdy-DVtyy9Q
>12:49
Oh no he's exposing himself to the enemy!
>>
>>12507652
>full of kanji
this is gonna be a PITA to do a translation patch for
>>
>>12507654
c/o Google Translate. here you go.
>>
>>12507596
It's experimental.
>>
>>12506831
It has loads. Just not as many as the Genesis. Fight me, bitches.
>>
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>>12507609
>>12507616
The complete lack of text and explicit storytelling is absolutely intentional.
As per Wikipedia:
>The manga makes use of no dialogue or sound effects
This isn't due to ineptitude or ignorance, they were trying to give it the same vibe as the comic, where the "reader" has to infer what's going on based on the visuals. Similarly, the music in the game changes as Gon takes more damage.
You might not like it, but they were actually trying to be creatively faithful to the source material.
>>
Some mediocre RPG that looks like a more colorful NES game. Apparently it is translated though.
>>
>>12507689
That's an early game in a long running franchise. There was a new entry in 2023 and earlier this year they released a collection.
>>
>>12507689
SNES RPGs once you get past Square and Enix are a steadily descending spiral of mediocrity.
>>
>>12507689
Cool, and the average Raya systems game is still more fascinating
>>
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LOL
>>
>>12507104
Bebe's Kids is hilariously bad, it feels like wading through tar. So unoptimized.
>>
>>12507682
Shut up and stop liking the Super Famicom, stop liking Japan
>>
>>12507421
I watched a video of this, it's not that bad even though it's clearly a "junior" RPG for young children.
>>
>>12507421
Don't know why Japan and the US had two completely different Casper the Friendly Ghost games.
>>
>>12507456
You could make a Youtube video with the Benny Hill theme song playing over a montage of Wally Bear and the No Gang, Rocky & Bullwinkle, Ghostbusters, Super Monkey Daibouken, Mad Max, Super Pitfall, and A Week of Garfield.
>>
>>12507968
License was probably held by different companies so different games got commissioned. Same thing happened with Monopoly, I think.
>>
>>12506831
Imagine being the kid who asked for Mega Man X and got this for Christmas instead.
>>
The movies were pretty good when I was literally 9, but they should be left in that time where they belong.
>>
>>12507425
they look like ATHF characters lol
>>
>>12505258
>if long pause, insert some kind of text or graphics so people won't think their game is broken
>>
>>12508289
SNES games can often take a few seconds to unpack and set up the graphics especially if it's a SlowROM cart.
>>
>>12508289
>>12508295
For instance, the "Hold on" during Batman & Robin, or the animated Mickey checking his watch in Mickey Mania
>>
>>12508295
they all have compressed graphics. most SNES games aren't any worse than the average NES CHR RAM cart (a second or so of blank screen) but some have more extensive compression and there can be pauses of a couple seconds.
>>
>>12506831
it has a LOT of bad gay men seeping through the graphics subliminally and you’ll turn gay playing SNES
>>
>>12508295
It's usually when you initially power the game on. SNES games very often started by displaying the publisher's logo while the graphics were being set up which none of the 8-bit systems did.
>>
>>12508336
it’s loading the gay men chip
>>
>>12508336
they didn't do that on the Mega Drive i guess because the BIOS Sega logo served that purpose of giving you something to look at while the graphics are being set up. though MD games never have long pauses between levels.
>>
More and more people are opening their eyes at the fact that the SNES was never good.
It wasn't even known at all in 90% of the world, where MD and Amiga reigned supreme with their fast, challenging adult games.
>>
>>12508343
many genesis games have logos at the beginning after the sega intro. every cartridge is different.
>>
>TOSE-Schizo
>Banpresto-Schizo
>Bandai-Schizo
It's the same retarded guy. A ban won't work so this guy deserves to die for his retardism..
>>
Oh, and this retard is dissing on the ONI franchise of all things. Your shitposting is as mediocre as your taste faggot.
>>
>>12508419
>>12508421
meds
>>
>>12508343
never see that on CHR RAM NES games. put on Mega Man or Castlevania and boom, the title screen instantly comes on with no delay.
>>
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>>12507826
I just fired up bebe's kid to what's this about and oh my god.
What the fuck is this?
>pick characters
>LaShawn
>Kahlil

I can't tell if this giga racist or super inclusive
>EY YO
>>
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WHAT THE FUCK IS THIS
>>
>>12508852
It's based on a PG-13 animated film... from 2 years prior... and the film didn't make it's budget. Makes the existence of the game rather perplexing, unless it's to tie in with a home video release or some shit, but I don't think many people were clamoring over Bebe's kids
>>
>>12508856
I tried it out on my SNES+Everdrive and it's as bad as you heard. Supposedly they only had one programmer and he had a very short amount of time to finish.
>>
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>>12508861
Yeah, this is bad. But not warlock type-bad
It's bad like perplexingly bad, like the anon said
>>
>>12508857
It was a short-lived label that was supposed to make games targeted at blacks, although they ultimately only made Bebe's Kids and Rap Jam and forgot that blacks all had Mega Drives back then.
>>
>>12506857
I was the biggest Mighty Max fan as a kid and this was heartbreaking
>>
>>12508857
>>12508856
It would seem that it was just an attempt to pander to black kids, published in part by Mandingo Entertainment (and apparently Motown Games; not sure if the two companies were linked or what, but both names are tied to the game and both logos appear on the box). The "why" was likely business people coming to the conclusion that the black kid market wasn't sufficiently tapped, and since licensed games had historically been an easy sell, they just looked for a recent black cartoon (age rating be damned) that they could quickly turn into a licensed game, and then commissioned said game.
>>
>>12507432
Natsume made good games
>>
>>12508895
>Mandingo Entertainment
I thought you were joking but you're not...
Is this an elaborate Andy Kaufman prank?
I am intrigued...
>>
>>12508856
>the security guards that look like Bill Clinton
I love the 90s.
>>
>>12508856
>RULES
>NO VIbeS
>NO beVIS
What did they mean by this?
>>
>>12508771
the 16-bit consoles have a lot more graphics than NES games. a single SNES tileset is 1,024 tiles compared to just 256 in a NES tileset and you usually have at least two for the different background layers.
>>
As anon said, Bebe's Kids feels like wading through tar, everything is very sluggish and there's an annoying delay in responding to control inputs. Obviously not optimized properly on top of being a SlowROM game. Hilariously awful game.
>>
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>>12508915
>no bevis
Bebe's not a fan
Bebe's got filtered
>>
>>12509012
Honestly the controls and slowness didn't bother me, i'm used to that jank.
It was everything around it felt so bizarre lmao
What you saw on these posts, was my live reaction. Pure unadulterated confusion, shock, laughter, bewilderment, curiosity...

That's what they mean by art - it moves you. Even the poopiest of poops found in the deepest used heroin syringes gutter can have artistic value.
>>
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>>12507082
You also see that same sky gradient in some old episodes of the Simpsons. It always makes me think of summer evenings.
>>
>>12508893
Did you think ending the series on a time loop was a good idea?
>>
>>12509054
NTA, but better than "it was all a dream" cop-out. At least it isn't overdone?
>>
>>12509054
I didn't mind it. I was more pissed when later on The Dark Tower had the same ending.
>>
>>12506831
what the dog doin'
>>
>>12507476
Kamen Rider Club is another Famicom game that's an absolute torture test. It was actually slated for a US release at one point, thankfully someone thought better of it. I'm not kidding when I said there are Famicom games that are as unplayable as the worst Euro home computer jank.
>>
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>ost that mogs the entire SNES library
>play as Harker Keanu Reeves for some inexplicable reason
>main weapon is a wet towel (rag if you missed the upgrade in first level)
>giant Tom Waits boss fight
>refuse to elaborate
>>
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First time I realized magazines were completely full of shit.
>>
almost all the saturday morning cartoon SNES were total shit
>Inspector Gadget
>Ren & Stimpy (multiple)
>Rocko's Modern Life
>Swat Kats
>Animaniacs
only Goof Troop is good
>>
>>12509454
the worst part of the 4th gen was all the shitty dated 90s kids shit like this
>>
>>12509401
I wasn't even hyped for this game, in fact I think I first became aware of it when I saw the SNES version on the shelf at Blockbuster. Rented it based on the cool box, beat it in like a day or two, and was left thinking "...is that it?" One of the first games I remember feeling disappointed with.
That said, looking back on it now, it still looks impressive and the music is cool. Not a great game, but outside of the context of it being an overhyped and underdelivering snoozefest, it at least has some aesthetic value.
>>
>>12509454
I know this is a troll samfagged as fuck thread but nah Animaniacs is good and very unique (a "belt scroller" platformer).
Also made by the Goemon Team.
Nice try lumping it with the other western made trash though.
>>
You know how the saying goes:

>licensed SNES shovelware designed to bilk 10 year olds out of their parents' money :/
>licensed Japanese SNES shovelware designed to bilk 10 year olds out of their parents' money :O
>>
So is the "NES is le good, Famicom is le bad/Japanese games only turn out good when made under the scrutinous eye of American businessmen" poster going to be a recurring character in the 2026 season of /vr?
>>
>>12509493
The schizo never said the NES is good. He hates anything coming from Japan with a flaming autistic passion and has been trying to social engineer the board for a decade now.
>>
>>12507098
>t's not as frustrating and festered with obscure mechanics/moves as mask at least.
I remember a few games like this. Usually movie tie ins for some reason. Batman Forever comes to mind. I also remember renting Demolition Man. It had different rolls and jumps and stuff almost like Flashback that were far, far too intricate for a shitty 2D shooter.
>>
>>12509493
i think you need to take your psych meds
>>
>>12507596
The original Famicom team at Sunsoft were so inept that they got fired and replaced by the team that did Batman, Blaster Master, etc.
>>
12509483
again, the bad SFC games are just boring and unfun to play. the bad Famicom stuff is a lot more comically awful.
>>
>>12509482
Inspector Gadget was Hudson it wasn't a Western developer lol
>>
Ditto Swat Kats, that was a Japanese developer as well. Of all the games he listed, only R&S and Rocko were Western-developed.
>>
>>12507448
there's an alternate universe where exists the SNES Adventures of Lolo game we never got
>>
>>12509510
Yeah never played it but I doubt it's awful like the western stuff.
Anyway, best of luck trying to convince people to stop liking good 90s Konami games, you.
>>
>>12509482
>I know this is a troll samfagged as fuck thread but nah Animaniacs is good and very unique (a "belt scroller" platformer).
>Also made by the Goemon Team.
>Nice try lumping it with the other western made trash though.

Yeah, the few good licensed cartoon games for the SNES generally came from Konami and to a lesser extent Capcom. Konami's best games were: Turtles in Time (arcade port), Batman: The Animated Series, Animaniacs, Buster Busts Loose, and maybe Biker Mice From Mars? I guess you could say Goof Troop and Aladdin from Capcom. The majority of the licensed cartoon games on the system were not good.
>>
>>12509530
>on the system
You can just say the majority of western licensed games on any system are bad.
We were just lucky back then that somehow the best japanese developers were doing western cartoon games for a brief period.
>>
>>12508857
>It's based on a PG-13 animated film... from 2 years prior... and the film didn't make it's budget.

That is pretty sad given that the animation is barely above the quality of an early 90's Saturday morning cartoon series.

https://youtu.be/Rf1Gnljf9jE
>>
>>12509551
I actually like the style (the guy who directed it went on to make The Proud Family, which has a similar look)
>>
>>12506831
do people play with filters like this it looks so weird
i used to when i first started doing emulation but just sorta as a novelty
now i go for hazy scanlines
>>
>>12506831
Who said that
>>
>>12506831
Who said that
>>
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>>12509401
If you took away the overly explanatory/tangential parenthesis and ask me: was this generated by a LLM? I'd say a hard yes.
>>
>>12509534
>The majority of the licensed cartoon games on the system were not good
That also applies to all the licensed anime/manga SFC slop but fortunately we never saw most of it.
>>
More SFC licensed sloppa, apparently something to do with mechas?
>>
>>12507456
>>12507468
that's more likely because the SNES chipset used a more modern process so it was "cleaner." the NES used NMOS chips and those work more like analog electronics.
>>
>>12509923
https://www.youtube.com/watch?v=7IiDWFn5bts

This looks like an ok mecha-themed game if someone ever bothered translating it.
>>
>>12509502
>meds
You're the one who needs to take his meds if you haven't noticed said poster.
>>
>>12509949
too bad the PPU didn't really have exploitable glitches like the C64 chipset did
>>
Has anyone said the SNES has no bad games? It had hundreds of games, some of which had to be bad statistically.
>>
>>12507421
One of the best battle themes tho
https://youtu.be/5iPgH_rgVjY
>>
>>12509952
nice cutscenes. the 4th gen consoles got a lot closer to the idea of having an interactive cartoon than the 8-bit ones.
>>
>>12509952
You're a mecha and you go around and beat up other mechas. Don't see what the point is.
>>
>>12507579
well if you were forced to play a zx spectrum game the eyerape color palette would make you go blind anyways
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>>12509952
>dialog has kanji in it
this is why translating 4th gen and up games is a PITA
>>
BTW there's a FDS Kidou Keisatsu Patlabor game but it's pretty much kusoge. Looks like a bad C64 platformer that Elite or Domark would put out.

https://www.youtube.com/watch?v=ikccUW3Uwsg
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>>12509974
OP is a old schizo who has been trying to make /vr/ "realize" that "nes and snes are just as bad as zx Spectrum when it comes to bad games" or something.
It's why you see so many threads of random Famicom games with text like "early NROM game" or similar.
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>>12509974
OP is a old schizo who has been trying to make /vr/ "realize" that "nes and snes are just as bad as zx Spectrum when it comes to bad games" or something.
It's why you see so many threads of random Famicom games with text like "early NROM game" or similar.
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>>12510092
>>12510102
this double poster needs to take his psych meds
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>>12510121
Why so defensive?
>>
Nobody's denying there were a lot of terrible Famicom games, but they're rightly denounced in Japan as kusoge. You don't see them actually defend Sherlock Holmes or Ghostbusters the way certain types defend Manic Miner or other Euro home computer jank.
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>>12509909
>>The majority of the licensed cartoon games on the system were not good
>That also applies to all the licensed anime/manga SFC slop but fortunately we never saw most of it.

Looks OK to me:
https://youtu.be/T-Jzp-nLUdM
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>>12510121
OP himself admitted the subject was bait and all he wanted was to talk about shitty snes/sfc games.
And then, out of the blue, this guy comes in and brings ZX Spectrum, which is not even a 4th gen console ???????????????????
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>>12507620
>>12507620
>>12507620
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>>12509579
>I actually like the style (the guy who directed it went on to make The Proud Family, which has a similar look)

The art style looks fine. I just mean that the animation was clearly made on a lower budget, in comparison to other animated movies from the time. It was a very low risk movie based on an on running gag from stand up comedian Robin Harris. Who died two years before the release of Bebe's Kids the movie. He wasn't even alive to play the SNES movie tie-in.



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