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last thread:
>>12498158
last weekend map download:
https://files.catbox.moe/3um089.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

>/vr/ct RCT1 Collab
https://files.catbox.moe/gldfii.zip
- - - - - - -

>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>RCT Sites Archive
https://archive.rctspace.com/

>Headless Server Guide (PLEASE fix it)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive (Needs updated)
https://files.catbox.moe/2h17nx.rar
>>
for me it's pickle park
>>
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Rollercoasters are kinda bullshit when you think about it
>>
>>12529202
it's black magic
>>
HRNK
>>
server?
>>
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Handymans are fucking STUPID
>>
>>12529457
don't be mean to the handymen
>>
>>12529437
I have Gotase hosted, but we can switch to something else if anyone has ideas. I wanted to revisit Collaboration Central at some point
>>
>>12529696
I'm good with whatever myself
>>
wuuuuh oooohhhh someone left the chain lift cheat on again
>>
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>>12529786
I didn't even realize it was on while I was building my spaghetti coaster.
>>
>>12529792
the spaghetting has begun
>>
>>12529968
fuck yeah
>>
is it pickle park for me?
>>
>>12530983
for you, any pickle will do
>>
gg ez
>>
>>12531352
something looks different about Alcatraz and I can't put my finger on it.
>>
The quarter helix is an excellent addition. I've already used it to finish off a coaster today.
>>
I made another map, i don't like this one desu. I tried to knock it out for the weekend but got caught up with other stuff
https://files.catbox.moe/b09hoa.park
>>
>>12531675
I wouldn't mind trying it next week even if you're not a fan. Reminds me of Thunder Rock, except a lot more detailed. I think it could be fun.
>>
I also made this prop, it's meant to be corn. You've really got nothing to work with a 1/4 tile block, it's like 16 pixels
>>
>>12531749
can you change the colors on it in game? It looks very dark-brown for corn
>>
>>12532029
sometimes I get corn in my brown
>>
>>12533228
I guess country gays have to make do
>>
Weekend Map Download
https://files.catbox.moe/9h1o2j.park
>>
>>12532029
I think it was originally lighter then became darker when it was rendered or compressed to the rct colour palette. I can lighten it up in photoshop and repackage it easy enough though
>>
>>12533356
I think we should do a smaller map next weekend.
>>
Electric Fields (NOT unbound) chaos park next weekend
>>
anyone got the dat for #KTBMBHM
>>
>working on my biggest park ever
>constantly having overcrowding issues
>make big ride with big queue to keep guests off the path
>guests all flock to the new ride and fill the queue
>some can't find it, some get mad about the overcrowding
>park rating tanks, guests all leave
>no more overcrowding, no more losts guests
>park rating rebounds
>repeat
i love this game
>>
>>12535685
Just add more paths and hire a hundred entertainers
>>
>>12535705
It's 255x255, I'm already at 200 Entertainers. It's gonna ebb and flow like this for a while. My peak is 15k guests.

Pirate Area in said park for bump.
>>
>>12537347
transport rides are the solution. A ride that serves 10k guests per hour is going to keep a lot of people happy.
>>
>>12535685
You clearly didn't watch his videos. If you watched his videos you would know how the soft guest cap works and how to abuse it with thousands of microcoasters.
Idiot.
>>
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Watched one of Deurklink's tutorials on how to make custom river rapids. Here's my first go at one.
>>
>>12538532
Looks good. I expect to see one of these in this weekend's server. Do not disappoint me.
>>
>>12538472
NTA but my current park has 2401 guests and it refuses to go any higher. It doesn't matter if I build more coasters or anything. This didn't happen in my earlier parks. What is the issue?
>>
>>12538541
OpenRCT has a feature that analyzes your computer's specs. It then sets a max guest cap for your parks so that slowdowns do not occur. Looks like yours is about 2400.
>>
>>12538542
Really? But how does that explain that my earlier parks easily could reach 6000+ guests?
>>
>>12538546
Latest update lowered the number. Or maybe you have virus. Please let me remote into your windows and check.
>>
>>12538548
good morning sir
>>
>>12538532
>Double wide paths
>Hidden tracks
>Infinite money

OpenRCT was a mistake.
>>
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>>12538532
As a hardcore believer of foliage spam: spam more foliage.
More bushes, more better.
>>
>>12538194
The park is built around a double rail line that goes around the whole park, but it's pulling less numbers than I expected.
>>
>>12538532
Love that main ride building. How are you getting the black trim onto the wooden roofs?
>>12539558
Ah, old reliable. Fill it with trees. Looks really good anon. I love the closed area(s) on the bobnseld and the fencing on the balloon stall.

We posting jungle areas?
>>
>>12539905
Make it free. Subsidized mass transit works in both simcity and rollercoaster tycoon.
>>
>>12539242
To each their own I guess. I personally just want to build stuff I find nice looking. Don't really care anymore about playing the actual game.

>>12539910
>How are you getting the black trim onto the wooden roofs?
It's in one of Xtreme 97's workbenches.
>>
Man, these threads are dead nowadays. Is everyone in Deurklink's discord or what?
>>
>>12541286
They've always been slow desu, but that's okay.
>>
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>>12539910
>We posting jungle areas?
I'll post the ones I made for the weekend parks a while ago.
>>
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>>
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This project burnt my ass out lmao. also didn't have a job at the time.
>>
>>12541286
they're usually pretty slow, sometimes we get a boost if there is something to discuss new with the game, otherwise most of the interaction is on the weekend servers
>>
>>12541648
Why do you have a epstein temple in your park?
>>
>>12542059
why don't you?
>>
>>12542059
Epstein sold his old rape island for like $500 so I swooped it up and built a jungle-themed park on it.
>>
>>12538541
Nevermind. I forgot that I had chosen guests that are harder to attract in the scenario options.
>>
what map tonight, boss?
>>
>>12542317
Can we have this made into a scenario? Here's a heightmap.
>>
>>12544083
doubled the size because of all of the water, if it's even usable
>>
I found the object creator the ned guys made and it makes actually making objects insanely easier, atleast the generic objects. Here's some exceptionally long grass (that looks more like corn than the corn) i made
>>
If you're gonna play this weekend, I can make a little st james map if you're keen. Just give me a heads up when you need it by
>>
>>12544048
didn't someone want to do electric fields?
>>
Now hosting Electric Fields with added objects
72.31.18.168:11753
>>
>>12544731
not host anon but if you make it I would love to play it another weekend
>>
I'm happy with how my entrance plaza turned out.
>>
>>12546382
I like it
>>
>>12546382
I like it so much I'll bump the thread so that others can see it.
>>
>>12547457
you're a good man
>>
I'm glad to see everyone wearing my gay pink shirts and black fedoras
>>
>>12548405
Peeps LOVE their branded merchslop
>>
Weekend Map Download
https://files.catbox.moe/paqguk.park
>>
>>12548664
fun change of pace map
>>
for me it's pickle park
>>
>>12548664
Glad someone built a giant fuck off woodie in the back, it really ties it all together.
>>
postan a boardwalk area to keep the thread up
ignore my park rating guests are bad at navigation
>>
>>12550873
just move every guest individually to the place they want to be to fix your park rating
>>
>>12550881
about that...
>>
>>12550883
That's only 236 guests.
>>
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>>12550904
well that was easier than i expected.
>>
>>12550969
ezpz
>>
>>12550873
>13k guests
>park rating zero
so did you just open a new coaster?
>>
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the wave
>>
>>12552621
beautiful
>>
>>12552621
love it
>>
>>12551228
Two, actually. And the lost guest count has rebounded. Sigh. The curse of huge parks I guess.
>>
>>12529457
I think you’re fucking stupid you pedophile fagget
>>
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>>12553071
Holy shit bruh let's calm down a little
>>
>>12553071
A handyman's hands typed this with their handy handyman hands.
>>
>>12552867
I think this is something they should be able to fix in openrct2. In a big park the issue doesn't seem to be that guests can't path find but rather that they have a set time limit from when they decide to go to a ride to when they can't find it because it takes them too long to walk. Why not just get rid of that time limit altogether?
>>
I'm still trying to make custom terrain textures. It's pretty annoying getting it right. You want it to look like something but then it can end up way to detailed and noisey. idk where the the right position is

This is meant to be moss, rocks with white algae, bearberries and dark rocks
>>
>>12553837
The one with moss looks great.
>>
>>12553837
The rocks I think look good on those issues. They instead suffer from tiling too obviously. The berries also tile too much but the noisiness I don't feel anything can be done about. They may be better as scenery objects for some depth. The moss is maybe a little too noisy but more importantly I feel too much contrast with near-blacks and near-whites. But take that with a grain of salt, my experience is mostly limited to using filters in GIMP for recoloring.
>>
>>12553834
I think they should change park rating to take into account guest count. Like in >>12550883 I have an awful park rating because of my lost guests when in actuality that's a very small percentage of my guests. Also strange that every positive park rating metric is bounded and most of the negative ones are unbounded.
>>
>>12555243
I'd love to see some balance changes because once you get over 10k guests, weird things start to happen. It makes sense, wasn't the original limit 5k?
>>
>>12552621
Superb
>>
Weird island
https://files.catbox.moe/ncfgs9.park
>>
>>12557668
The madman actually did it
>>
map idea: an abandoned zoo. tons of enclosures with various landscapes within, and a large path system which has fallen out of use. This map will be much easier to make now that the fence click-and-drag tool is in the game.
>>
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>>12552621
Catch the Wave.
>>
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:

Even if I want to play rct1?
>>
>>12558395
You can add rct1's files to it and it plays just like the first one would, now with all the modern features and QoL OpenRCT introduces.

Unless you're a purist, then you would argue otherwise. Which i guess, okay. Valid i suppose.
>>
>>12558408
If I remember correctly, Rct 1 had this campaign, where you need to complete maps to unlock more maps. Can it work like that on openrct?
>>
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>>12558525
Yeah, you still need to complete previous parks in order to unlock more
>>
>>12558539
Fyi this is under the "progressive unlocking" option which is disable by default.
>>
>>12558549
probably ticked that on and forgot about it, i always check options and mods when i boot up a game
>>
>>12558539
>>12558549
Noice

Thanks
>>
>>12557668
I hope we're playing this tonight
>>
>>12557668
Should I recreate the Epstein Island temple from that one map we played earlier in the year?
>>
>>12559524
yeah
>>
>>12558552
>>12558549
>Fyi this is under the "progressive unlocking" option which is disable by default.
They probably changed the default because I recently installed OpenRCT2 and it was enabled by default
>>
Our fortnightly torment.
>>
>>12558395
The thing is, using OpenRCT2 to play RCT1 maps is the best because you get autosave and access to cheats without trainers. But I completely understand wanting to use the original game because OpenRCT2 doesn't emulate RCT1. It merely lets you play the maps in OpenRCT2. Some of the quirks of RCT1 are really charming, like guests wearing brighter color clothing. So you have to pick what works best for you. No one will begrudge you for your choice.
>>
>>12557668
I am objectifying this map now.
>>
NEW SCENARIO
>>12560018
>>12560018
>>12560018



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