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I've been trying out Daggerfall plenty of times by now, creating a new character each time for the sake of builds, but I don't get the appeal.
Outside of the repetitive randomly generated quests and the dungeon crawling that gets old quickly, is there anything else I could do in game outside of getting lost in the big cities and following the main quest?
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>>3533921
>asking other people for advice on how to enjoy a game
Has this ever helped you guys?
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>>3533935
I got genuine helpful advice on this board once which actually improved my enjoyment of the game.
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>>3533941
I would be curious to hear more. What game, and what advice was it?
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>>3533943
Some old slavjank, how to fiddle with the settings to make it run at tolerable fps.
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>>3533946
That's a bit different, more like tech support.
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>>3533921
I just travel town to town, province to province, doing quests for tavern keepers and prostitutes (rare quests for a non finished faction) and clearing out tombs and dungeons. Occasions I get a map and than camp that region for awhile as I use the dungeon to level and get stronger and get more equipment. It's a very rough game and unity helps a ton with mods to fix a bunch of things but if you need constant quests and objections you might have a harder time with daggerfall since you can just do whatever with no direction required. I personally enjoy just being a free travel nomad who trains to get stronger while doing quests for various people. I hope you find a sweet spot for the game anon. if not try the unity version and get some mods that sounds fun.
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>>3533953
I guess so, but that's the best I got.
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>>3533954
I've only tried the Unity version though
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>>3533984
Well that makes getting mods for it and customizing it that much easier than. good
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>>3533921
>Outside of the repetitive randomly generated quests and the dungeon crawling that gets old quickly, is there anything else I could do in game outside of getting lost in the big cities and following the main quest?
No, it's a game made by and for complete jackasses.
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>>3533984
>I've only tried the Unity version though
Almost anyone who is still playing or talking about Daggerfall has only tried the Unity port.
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Kill yourself Gabe
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>>3534052
NTA
Seems like it, but I probably wouldn't have touched it if it weren't for the bug in the original game which prevented me from completing the main quest.
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What are some Daggerfall mods that significantly improve the main game btw?
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>>3535068
There unironically are none



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