It's Monday yet again, time to talk about monster collecting and monster raising games. What /mon/ games have you been playing? Are there any upcoming /mon/ games you are looking forward to?
Yokai Watch news on the 24th.
>>3608358>What /mon/ games have you been playing?Digital tamers 2. Dunno what to do after getting to mega.
>>3608358I've been playing Monster Sanctuary and I am nearing the end of the plot.
>>3608501Favourite monsters?
>>3608514Nightwing & Blob
>>3608366I want to love this series so much but it is painful:-Catching part is a rngfest where you have no guarantee to get anything-Combat mini games are annoying as fuck-Too much cutscenes/dialogue that remind me of sun/moon-Usual level5 stupidity
>>3608621>Too much cutscenes/dialogue that remind me of sun/moonNo shit, Sun and Moon is a Yokai Watch rip-off.
>>3608358How are the telefang games?
>>3608810I played telefang 1 bootleg like 20 years ago and it was a mess but a fun one. Dunno if the experience is better with the new translation, should be. Telefang 2 was a miss for me, it just felt it was lacking in a lot of areas except aesthetics.
We were discussing the monster design process in the last threads and I got some thoughts about it. What do you anons think its the best approach?>design a mon from their quirks/lore>design a mon from their stats/skillset>draft design just from imagination or random ideas until execution is good and then fit the rest into itMy process is most of the time a combination of these and I end up feedback balance into the equation because autism. For instance>design mon with some idea in mind>brainstorm stats and skillset for it>re edit mon design to fit stats and skillset to avoid an Onyx situationI think it can become a lengthy process and at times even more if you want to be "original".
>>3609028I try to come up with an idea and then I tranform it based on quirks/lore/memes/trainer but I also try to shape the body based on its fighting style.
>>3609028>>draft design just from imagination or random ideas until execution is good and then fit the rest into itthis is more or less how I go about it
>>3609028This is kinda gay to type but there's no wrong or right answer to this. All three have strengths and weaknesses in that beat 'em-up character select way. One makes something more fun to play with, the other is focused on making a guy that's fun to see existing in some capacity, and the last is a middle between the two. Ideally, a game should use a mix of all three in the design process to get the most out of their purposes.
>>3609028I'm getting a drawing tablet in about a week and I'm hoping that I can actually stick to learning how to draw and better conceptualizing ideas I have. For Monster designs and just anything else.Overall I feel like I do the third option of just taking specific ideas I have in mind, making those base ideas first, and then from there I'd tweak and modify to something more refined, especially to fit the overall aesthetic of a grander project.I generally agree with the other anons in that each method has it's merits, along with a mixing them as well. It's all about expressing your ideas clearly and creatively. How you reach that end goal isn't really as important as just being satisfied with the result itself.
>>3609028For me I've always preferred the franchises where the monsters start out small and cute then evolve into bigger forms. A lot of people shit on some pokemon and digimon designs because "it just gets bigger" but I personally love that.It's fine to design around stats and movesets and skills or whatever but ultimately you need something to draw the player in and get them attached to designs and nothing works better than "it's the grown up version of this little thing"I know that's not really what your post was about but still that's my two cents
>>3609041Love that you take into account how it fights, good take.>>3609056With an artstyle like yours you can definitely pull that off everytime.>>3609063I don't find that gay at all, I would think big franchises already have that in mind.>>3609065Godspeed anon, I think you have good concepts there and it's just about polishing the execution. And about your conclusion I have experienced something like that a lot, like sometimes I put so much emphasys in the concept and then I end up pulling a much better execution with a "lamer" take. So as always the randomness of the moment is involved.>>3609103I also like when a monster has ontogeny taken into account although I do prefer if there's variation within the evolution tree. There's just gets bigger designs and "just gets bigger designs" and I feel you can pull the "little guy has grown up" off with good execution, one big nono from me is what coromon does with a lot of the evolutions, the crow line is just too bland to pull it off.
>>3609130>With an artstyle like yours you can definitely pull that off everytimeThanks anon.
>>3609028This is probably the best way
>>3608621I'd say the only thing I agree with is the completely RNG-dependent befriending. It's especially egregious once all the>try once a dayYo-Kai start becoming more and more common throughout the series. It's one of those things where Level-5 just leaned WAY too hard into multiplayer stuff and relying on players trading and whatnot to making Yo-Kai more valuable, especially now with 3DS online dead.But, at the very least, the problem isn't as bad in 3 and 4. 3 It's pretty easy to grind up Forbidden Fruit, which are basically just Master Balls, so the randomness is gone entirely. And in 4, the new soul system still has some RNG, but being able to convert lower-tier souls into higher-tier ones means that enough grinding will eventually result in a guaranteed yo-kai, you just get it faster if you get lucky.
>>3609208Yeah I think its great advice, make mons recognizable and with character.
Favorite level/dungeon in a mon game?Favorite rom hack/mod of a mon game?
>>3610434>Favorite level/dungeon in a mon game?That's a hard one, because generally on-average, level design isn't exactly an important part of them. Sure it shouldn't be skimped on, but environments usually end up as just vessels to plop down the monsters in, and so it can be that the main deciding factor in a level being liked is what populates it.But, to give an actual answer, I think Yo-Kai Watch, especially 3, impressed me the most with it's areas. Just for how good they look on the 3DS, along with areas like Gloombell Forest, picrel. It's nothing that special, but the break from the usual top-down, fixed camera view the majority of the series had until that point, even in 3, was a real surprise. I just appreciate it a lot for that change in perspective, and it's a nice effective little gloomy woods area. This all completely separate from the Yo-kai that spawn there.>Favorite rom hack/mod of a mon game?Didn't plan for both answers to boy YKW-related, but the Blasters++ mod for Blasters just really impresses me. Making unplayable yo-kai playable, adding new equipment, boss difficulties, re-balancing, and even porting yo-kai from different games, INCLUDING entirely new bosses, is just insanely impressive to me for an entirely 3D game, when romhacks are almost exclusively for 2D games, given they're easier to work with and modify.
DQM3 on PC worth it? Anyone tried it yet?
>>3610434>Favorite level/dungeon in a mon game?I remember liking Nadiria in DQM3 and that level where you find Bjorn in DQMJ3.Some dungeon from Strange Journey, probably that one where you fight Ashera. >Favorite rom hack/mod of a mon game?Pokémon Clover
Anybody tried this?https://store.steampowered.com/app/1192440/The_Monster_Breeder/
nu-digimon designs (2020 to now) are based as fuck
>>3612711Agreed, saw shellmon's evo on /vp/ and its rad.
>>3612712The final stage is kinda gay though. It looks like a pokemon.
>>3612711We've gotten some good shit in recent years, yeah.
>>3612765still looks better than 90% of nu-pokemon designsWe still have to see it in the official art and in the liberator comic though
>>3612765It's like someone slapped Kyogre colors on a Lapras.
>>3612711This is made in recent decade? This looks like it came out during the 2000s! NOW THATS A MONSTER!
>>3613572It debuted earlier this year.
>>3613615I confused current with recent my bad
>>3610519I've been playing it, and I just beat the third world.>Game feels like a budget title>Generic monster models are used for plot significant npcs>Psaro's run animation looks off and he doesn't feel very fluid to control>Monster breeding is fun>Game has a tone problem, can have a cutesy scene where Rose gushes about sweets, and then 20 minutes later a giraffe man says he's going to strangle you to death>That could just be a Dragon Quest thing, the only one I really played before this was 9>English VA is a bit all over the place>Giraffe man was really good, but there's a lot of serviceable acting>For comparison, the English VA in Tactics Ogre Reborn was amazingI am having fun, but I'd recommend waiting for a sale if you want to buy it.
>>3615446>Generic monster models are used for plot significant npcsThis is always how DQ has done it. Hell I struggle to think of a Mon game where the monsters are plot-significant that aren't just the default version of that monster. PMD, SMT, and Digimon games all do this.>tone problemThat's also just a Dragon Quest thing. Probably most exemplified when a protagonist gets turned into a fish, floating around the air, and witnessing a girl enter a church full of dead people. The phrase>There's no response. It's just a corpse.Is basically a running joke throughout the franchise. That's just what DQ is.
>>3615446Yeah I had the same criticism because all that I had played before DQM3 was DQM2 decades ago. Its just how DQ games are.
>>3615446>Game has a tone problem, can have a cutesy scene where Rose gushes about sweets, and then 20 minutes later a giraffe man says he's going to strangle you to deathThat's not a tone problem, it's a girl acting like a girl and an evil monster acting evil. They are both different because they have different roles in the game.Now if the game had a graphic scene of Giraffe strangling Psaro to death, that would be a tone problem.
Finished Yarimono last night. I did not expect a hentai game to have the most hype tournmant finals of any mon game I've played.10/10 easily worth the $22.50 I paid for it. But the sex scenes were the worst part of the game and I just mashed through them after a while. The art was good but the scenarios were cringe. Almost all of them are like "You won the battle and I now consent to you raping me. Bwuuooohhhgghdhh I'm a LoVeSlAvE to your BiG cOcK!!!" *ahegao* *squelching queefing noises*The character writing and story really carry it. Gameplay is fine and smooth, plays like a modern mon game should. Team building is very limited since you can only carry 3 Yarimon and one is locked to your starter that has story significance, so you only get to choose 2 to have on your team. Finished story and post-game stuff including the battle tower equivalent in 15 hours. Did not bother to unlock all the sex scenes since there's no achievement for it. Overall I would recommend, but you'll get much more out of it if you actually get off to ugly bastard corruption hentai. Oh yeah the MC is an ugly bastard shota but he actually turned out to be a pretty likeable protagonist so it didn't end up mattering to me much. Like I said the character writing really carried this game which I found very surprising.
>>3608501I've just started this and am only an hour or so in, and so far I'm not particularly grabbed. The 3v3 battles and focus on party composition is great. I maybe expected more from the 'metroidvania' gimmick. I don't even really want exceptional platforming, but all of the areas seem empty and boring. I think I can endure that if the platforming stays mindless, but if it turns into bullshit I'll probably drop it.
So how fucked is the wider Mon genre if Nintendo and TPC win the Palworld lawsuit?
>>3616007as much as some people will try and argue it we all knew it was coming. There's a reason pal world is being sued but not digimon or dragon quest monsters
>>3615820hell yeah, that game is a lot better than it should beclosest I've ever come to buying an h-game
>>3616008And that would be?
>>3616019It allegedly uses edited pokemon models for pal models.
>>3616019Pokemon>throw spheres at monsters, spheres have rng, when monsters are caught throw spheres at ground to release them to fight other monstersDigimon>defeat digimon to obtain their data and make copies at a labSMT>talk to monsters and convince them to join squadDQH>everytime you defeat a monster RNG chance for it join your partyPal world>throw spheres at monsters, spheres have rng, when monsters are caught throw spheres at ground to release them to fight other monstersEven the literal pokemon clones like temtem and nexomon and coromon knew enough to change the shape of the object you throw to not look like a pokeball
>>3616007Why would it be a problem? Pokémon didn't invent summons or funny looking monsters or fighting alongside monsters. They even took a lot of inspiration of DQ and Kaijus.
>>3616007People will need to make up new mechanics for collecting monsters or they'll copy shit like DQM then.
>>3616007Its so fucking retarded they even tried to copyright riding monsters mechanics as if better games hadn't been doing it for years.
>>3610519If you played it on console there's no real reason to buy it.I really want to like the game more than I do.But it's very boring and the story is particularly bland and not very good. Some of the models feel off and get worse when they get bigger.e.g; Small Fry looks pretty cool in the ps2 version of V but everything from it's wings to the lack of light in it's eyes are all off.I don't know man. I'm just autistic. I'd still say get it or something. I'd like to have more of these games hit PC in the future.
>>3616022retard. they are suing over patent infringement not copyright infringement.
Has anyone played Dragon Spirits 2 or the first game? Just stumbled about it and it doesnt look half bad.
>>3616007I don't know anything about Japanese patent law, but I'm definitely interested to find out what exactly is the substance of the complaint.I haven't played a Pokemon game since the first 3DS entry because it's become an absolutely braindead series to play. My gut reaction to them suing is that I won't consider buying anything Pokemon related ever again, but that is an easy road I'm already on.I also haven't played Palworld so I only have a very vague idea of how much it rips off Pokemon, and no interest in defending it either way.
>>3616007The way I see it, they're just hard-focusing on finding any reason to sue Palworld, because of all the attention it got as the 'Pokemon with guns' game. They just needed some kind of excuse to go through with it.Other indie games have catching devices, and outright mimic the Pokemon battle display and general focus on type match-ups. But nothing else has gotten hit despite having blatant gameplay similarities to Pokemon beyond just throwing a spherical object to catch stuff.Overall I don't think Nintendo would've bothered if there wasn't all the other shit around Palworld.I could be wrong and Nintendo could go full Highlander towards other indie games after this. Not like they care about public opinion when it comes to stuff like this.
>>3616645I think its because it got tracktion in social media and its trying to prevent further palworld-like games to spawn after its success. Moreso, since pocketpair has made a deal with sony and created a TPC equivalent Called Palworld entertainment or something then they see this as a direct threat.About the patents, what I have seen is that they patented some general pokemon mechanics like throwing a sphere gadget to catch or summon monsters and throwing the gadget and then fighting trainers and also legends arceus riding system with exact pictures of how the trainer is positioned when riding while flying or climbing and also being able to change mounts mid fly. There has't been a direct quote on what patents did palworld infringe but I guess these could be it.
>>3616927Patent trolling is the gayest shit
>>3616476Anyone?
>>3617147Sorry I think its quite gay
>>3616476never heard of it
>>3609065Got my tablet, and so the process of learning begins.
>>3618059Godspeed creature designer anon
>>3618059Good, nobody but yourself can make your dreams come true.
Are we expecting anything from TGS?
>>3618852Yokai Watch maybe since Level-5 is supposed to be announcing it on Tuesday then they will be at TGS. Aside from that I don't know of anything else that could be there.
>>3608358How's the finished translation?It's been forever i played Telefang
>>3619355The girl is cute, the monster is just a worse DQ Ghost
>>3619414That's a Pixie/Ghost and purebred Ghost from Monster Rancher
>>3619421My favorite kind of monster, the human female.
>>3619425That's just how MR Pixies are.
>>3619427Mint sexo
Level-5 Visions is tomorrow at 8 am EST. Finally we'll learn about pic related.https://www.youtube.com/watch?v=KRAHQnzjO6k
>>3616476also never heard of it before, but i'm trying 2if you can stomach the jankier elements (like a combination of having a rough translation + being a vn outside of combat, or the 90s webpage-looking dungeons you pan, point, and click through to navigate) the actual atb-jrpg part is decentit passes my own personal requirement to enjoy it at least, the "dragons" (the one forced upon you after your starter is a bird, c'mon) feel fairly distinct from each other outside of design due to the combination of each having a unique passive + signature move(s)note that the dragons are more like recruited party members than caught mons though - you only ever get one of each (done by fulfilling a bonus condition in combat against that particular dragon) and there's no evolving/breeding/fusing or anything like that
Digital tamers 2 is such a diamond in the rough>include new stuff like vorvomon and pomumon but not the evos>some U+ evos require ridiculous grinding like 7k kills>Recruit to city quests are as vague as world 1
>>3608358Do Medabots count?I've been really wanting to play some robo collector and make a bro-bot and waifu-bot.Which is the best game to do this in?
>>3620434>Do Medabots count?I say this on every thread: YES they count. Medabots 3 for gameboy got a translation a few months ago.
Here's your Yokai Watch replacementhttps://www.youtube.com/watch?v=cDeVTergiQs
>>3620398>Lucemon is my favorite Digimon>The requirements for FM are already nuts for a Rookie to accomplish, but manage>Satan Mode takes 10k killsAnd that's where I've stopped playing for now. Hopefully since the game gets updates some of this stuff will get smoothed out. Otherwise I do find it a charming enough little project for what it is.
>>3620543>Ten Lordland the ten-year old landlordBy gum they've done it again!
>>3620543I knew not to expect just YKW. The fact that they outright call it 'The next YKW concept' really just sounds like they've outright abandoned YKW entirely.As for Holy Horror Mansion, they must REALLY want the Luigi's Mansion crowd. Will need to see more of it to really form an opinion, but I really doubt it'll measure up to YKW.
>>3620543>wanted the yokai watch version of savers>instead we got yokai watch's appmon
>>3620398>someone commisioned shoemon to be included in the future>but none of its evosfuuuuuuuuuuuck
>>3620560>really just sounds like they've outright abandoned YKW entirely.Classic Level-5, they really love that trick
So how many games have Lvl 5 announced that haven't released yet or got delayed?From the top of my head:>new inazuma eleven >inazuma remake>new fantasy life >new layton>new yokai watch>horror mansion>decapoliceI can't imagine what the fuck is going on in their offices
>>3620681Same thing that's going around in every office, anon. Nepotism, office politics, and rank incompetence.
>>3620589The evos are shit so I don't blame them.
man i'm seriously never gonna open my copy of yokai watch 3 now that this series is actually well and truly dead.
>>3620144Man, I love Level5 but sometimes they should focus on the games instead of doing weird shit. Lmao they brought the pineapple pen guy for the video why
>>3620897>won't play existing games because new games won't be madeLike I understand the disappoint of YKW being seemingly full-on dead, but that shouldn't stop you from playing what we still have.
>>3620963i mean because it has a low print number in the west. it came out at the very end of the 3ds lifespan. i would rather emulate it or hack my spare 2ds to play it worse comes to worse.
>>3621043Why haven't you done it before is the real question. The longer that case remains unopend the more powerful it becomes. And it never needs to be opened because the Hshop exists.
>>3621043Oh, fair enough. I've emulated it myself. Runs very smoothly for me and the only real struggle are some of the touch screen mini-games. Though if you play it through a hacked DS then no trouble on either front.
>>3621057did the western copies come with exclusive medals?
>>3621073Yeah but you can just look them up online.
>pokemon>yokai watch>digimon story>fossil league dino tournament championshipwhat other /mon/ games would I like?
>>3621083>fossil league dino tournament championshipHuh. My brain auto-corrected that to Fossil Fighters, took me a second to realize that's it's own thing.But, if you like Mon and dinosaurs, can't recommend (the first two) Fossil Fighters enough.
>>3621083Seconding Fossil FightersMaybe you'd like Dragon Quest Monsters. Start with the second Joker game Because the first is sloooow.
>>3621083I feel like DQM Joker 3 Pro would be good for Pokemon players but it has too many recolors. DQM3 Dark Prince is not as good but it has less recolors.
Will it ever come back?
>>3621150They'd rather just make a cutesy chibi Persona game these days.
>>3621083monster rancher with monster rancher mons and not kaijus that is not a mobile gacha game
Wheres Mushiking or Animal Kaiser when you need it....
>>3621150It will be the next game by the Soul Hackers 2 director.
>>3621150
What're the most mechanically dense/intricate/autistic /mon/ games? I've been getting bored with Siralim Ultimate recently after ~150 hours, but still have an itch for some team building. Mods/hacks are fine too.
>>3608621>-Catching part is a rngfest where you have no guarantee to get anythingfinally gets fixed in the third game
Is G-Gen /mon/ or can only X niggas in a row games be /mon/?
>>3621208will it suck as much shit as his other projects
>>3621150>watch anime>boring show where most episode is spent running around and talking until monster of the week gets defeated randomly>play game>generic pokeclone
>>3621343Read the manga
>>3621150After Etrian Odyssey and Devil Survivor haha... It wasn't very good though and I'm tired of SMT.
Any decent free monster tamers on the app store?
>>3621083spectrobes
>>3621338it will somehow be worse
>MonHun x Digimon collab V-petsFUUUUUUUUUUUUUUUUUCK
>>3622081LaeusGreymon and ZinoGarurumon
>>3622081>>3622082Ah fuck those look cool. I've been dreaming about getting a V-pet for a good while now and that Zinogre one would be perfect. I wonder where to buy them.
>>3622082ZinoGarurumon works but LaeusGreymon (why is it not RathGreymon) is lazy. Are there more fusion crossover monsters or are these full of normal Mon Hun creatures?
>>3622106Rathalos Japanese name is Liolaeus.So if it was localized it likely would be called RathGreymon.
>>3622082I'm generally more of a Greymonfag, but my gut reaction is that ZinoGaruru looks way, way better. RathGrey looks like someone just stuck a Greymon head on Rathalos and called it a day
>>3622106full of monhun monsters except these twohttps://fixupx.com/digimonweb_net/status/1839110052923478210
>>3612765>>3613232yep. it looks better in the official artwork
what games let you buy monsters from a shop instead of catching them?
>>3622228Pokemon gen 1 game corner
>>3621856Based
>>3622081>>3622082This is what dreams are made of. Also imagine capcom handling a digimon game. Fuck, I'm already cumming buckets.
>>3622228Disc creatures. Monster rancher I guess?
>>3622228Devil Survivor
>>3622081>>3622082https://www.youtube.com/watch?v=xqZGcA3QCYgLook like these things have more than just Rath and Zinogre, ,thats pretty cool.
>>3622228Digimon Hackers Memory
>>3622360I wonder how the evos work, does it get a little version of the mon or what?
>>3622445I'd imagine they'll just use things like Jaggi and Great Jaggi for the Child and Adult stages
What series/franchise have really cool monsters designs that you wish were in a monster collector. I say for me is project moon's abnormalities are really cool to have in a team.
>>3622653Either mega man or Kirby
>>3622655>MegamanI mean, its mon adjacent....
>>3622663Should've went with BN3 or Shanghai EXE since you have the Virus Breeder in those games
>>3622663Not really its a deck builder.
>>3622653Super Sentai and Kamen Rider.
>>3622685Was SMT4 the only mon game to realize that Toku designers are the true path for cool mon design?
>>3622686I think but the fans rejected it because they turned Zeus into a W FANG JOKER reference. The mindset works well for things that have humanoid monsters.
>>3622653* Golden sun (djinns but include 4 more planets as types why not?)* legend of zelda to some degree* monster hu- oh that happened already
>>3622705>>3622685God those designs are so good.
>>3622737https://e-hentai.org/g/2293839/2b9de33349/I'm rather fond of the Kaijin from Blade
>>3622655>mega mancheck out mega man rpg prototype if you haven't already
>>3622653ben10
>>3622852What's the state of that franchise atm?
>>3622852I saw another monster shapeshifter the other. Its mon adjacent.
>>3623053the other day*
>>3622852My man. Thinking about it, it's interesting that there are no Mon games are are exclusively alien-themed.>>3622930A comic got announced. No details about it yet, but it's the most Ben 10 has gotten since the Reboot ended.
>>3623123There's Chocovader. And on the subject of this, that extends to video games in general. Aliens are pretty ignored in this type of media.
>>3623351Alien gaming peaked with Destroy All Humans and I guess no one else bothered.
>>3623123Spectrobes
>>3622653Metal Max
>>3623710>was about to post update when>decide to check d*scord first in case there might be an answer>there is, but beta probably isn't until januaryfug
>capcom uploaded a vid about mh stories and then quickly deleted itIs it happening?
>>3620441>Medabots 3 for gameboy got a translation a few months ago.Oh noice. Thanks friend.I honestly didn't realize how many games the franchise had until I looked in to it a few days ago.
>>3624332What are these from, a game, a toku show like Metalder?
>>3624345An anon from /ic/ made them and I wanted you guys to see them>>>/ic/7314771
>>3624362That's a tad disappointing but hopefully that guy can get to use them in something, even if it's just Kamen Rider J in comic form.
>>3624381Such is the nature of monggers
it turns out that you can inject pandanoko streetpass notifications into every yokai watch game. here's a spreadsheet with instructions and every noko file collected so farhttps://docs.google.com/spreadsheets/d/1xG0CNaQpDGQpC9v_mbEz7YTQhB3lgsIdBmjUGhI1xpA
>>3625121CecBoxToolhttps://archive.org/download/3ds-dev-apps/3DS%20Dev%20Apps.zip/SDK%2BFactory%20apps%2FDev%20CecBoxTool%205.2.2%20%5BNAND%5D.cia
Damn the requirements for recruiting stuff in digital tamers too are more retardedly grindy the more you progress. Bulkmon just asked me to farm 20 low drop rate items.
>>3625227How low is the chance?
>>3625227There's a different city recruit that lets you buy the item Bulkmon is requesting, being VioletElecmon.I do agree though a lot of the game tries to extend itself artificially through just insane grinding. I wanted to get Lucemon Satan Mode, but it requires 10k victories in total. And with where I'm at, feeling like I've done a good majority of the content, only have like, 2500-3000 victories.
>>3625475Maybe between 3-5%, but I'm tired of grinding. And it seems grinding only gets worse when you're trying to fill up server city. There's lots of stuff that you can trivialize by the time you have around 3-5 megas, but the rest is just ridiculous, there's tons of bottlenecks to recruit npcs and most don't give you any info on what the recruitment conditions are so you are left with the discord chat to look for clues (I suspect this is on purpose just to make people join the discord and help build the community).Also the lifespan mechanic is really badly thought, you can grab a new mon every time you want to level a new one. I heard people say that you can just starve them to death and force a rebirth but I'm not gonna do that (both because I'm sure its not the intended gameplay and because autism).At times it feels like they took the worst from the Digimon World games and left out the good.
>>3625485Good infograph. In my case I haven't seen violetElecmon because I still can't get Paildramon (haven't seen gekkomon, if I need both then I think I'll just quit), and the only one who I have at the time waiting to "join" the city is kuwagamon so I'm left with grinding sinimon for days. But after reading that fully I see I can get others by completing challenges (I'm 90/130).>I do agree though a lot of the game tries to extend itself artificially through just insane grindingYup, thats pretty much it.
Glad to see that others are enjoying RathGrey and ZinoGaruru a lot
>>3625716What will the Jogress be called
>>3625831probably something gay like omegamon alter-M or omegamon monster
Afternoon everyone. Going to make this brief, /vrpg/ will be playing in this year's Autumn cup. After a disappointing performance in Summer, we're hoping to bounce back strong. No roster changes this time as well, however it will be the last cup for a couple of these players, as I'm looking to update the roster with some fresh blood. There's also the chance at some change ups in the medal slots depending on how you guys feel about the current medals. These changes will take effect the next time the team competes. Attached you'll find an image of the current roster for a quick refresher. You can vote in the roster poll right here: https://forms.gle/hpHBeAZjdaS6QocQ7
>>3625716Where are they selling the greyrath digipet things
>>3609065Drew more designs from this old bunch.Giving the spiky plant ball a little gremlin body definitely makes me like it more.
>>3626269You should try line smoothing.
>>3626290Yeah, I still got a lot of learning to do about both general techniques and using the tools that you have when it comes with digital art.
>>3626299Maybe its a reach but did greymon actually inspire tigrex?
>>3626301I can see the color scheme being lifted from greymon but that's the farthest I can reach.
>>3626119+1
>>3626119>/mon/day GKPost bulkymons
You guys pick up any good mongols from Steam's RPG sale?
>>3626390>>3626396Currently, the /mon/day rep is Terriermon (as seen in this image. I'm open to the idea of changing the rep if people want to, but keep in mind we'd be limited to models we can find online. I don't think we have the resources or ability to rip them from the game itself.Also, if you're interested in keeping /mon/day on the team, be sure to fill out the form I linked in the post. There will be cuts based off of the results, so if you've got players you still want to see, now's the time to vote.
>>3626407Assuming you got the Terriermon model for Cyber Sleuth and any model from that game is available, I'm putting in a vote for RustTyranomon just for something more ridiculous and cool. Though Machinedramon or Virus MetalGreymon could work as a more recognizable but still cool choice.Though for something not-Digimon, I think I've seen some models from Fossil Fighters having been ripped, so could still get the idea of a dinosaur on the field while repping a more obscure /mon/ game.
>>3626413>I'm putting in a vote for RustTyranomon just for something more ridiculous and cool. Though Machinedramon or Virus MetalGreymon could work as a more recognizable but still cool choice.Well both of these are cool choices.
anybody else going to play this when it comes out?
>>3627108Depends on how good the monsters themselves are
>>3627111This, but from the looks of it I won't be playing.
>>3626413I'd have to ask the person who made the model where they got it from. If there's a repo that exists for Cyber Sleuth then it should be pretty easy to get a new model.
They need to make more /mon/ games where you actually raise and train your monster rather than just decimating the local wildlife. You’d think it would be more common, but the only two franchises I can think of that do this are Digimon and MR
>>3627838I think that both have some drawbacks that make them kinda hard to lure in new players.>Digimon World seriesYou have to deal with food and shit all the time and even when you're on the end game it doesn't become completely trivial. Next order and re:digitize made it a bit easier and also gave you more food options.>Monster Rancher seriesEverything working on a schedule really feels like too much sim and it gets old fast. I also think no game in this series got the expedition/roguelite part perfect, and a new installation should improve upon that to spice things up.>what about something newI'm putting a raising system to my mon game (with perma death but also with a neat way to transfer progress from one dead mon to a new one). I love both DW and MR series but I intent to abide by my criticism of them, so I won't be adding unending shitting or schedules.
>>3627838I'm not a fan of babysitting some retard that can't even go to the toilet by himself, I prefer something closer to JRPGs but with more varied team compositions. Also decimating fictional local wildlife is fun, fuck imaginary animals.
any /mon/ games with a halloweeny atmosphere?
>>3627944If you count Medabots as a mon game there's this.
>>3627838While I agree more Raising sims would be nice, the genre will always be inherently niche just for being what it is. The literal main thrust of the gameplay is grinding up stats in order to overcome roadblocks, with very little wiggle-room to bypass stuff if you don't have the stats to do so. Add on top of death mechanics where your monster dies, and thus resets the grind, and it's just something that very few will be able to get into compared to the more standard JRPG gameplay loops.
>>3622653Etrian Odyssey
>>3627915I hope you don’t mind sharing the name of your game, assuming you’ve gotten that far in development, because I would love to have something like that on my wishlist
>>3627930You have to admit, though, there’s satisfaction to be had in turning that retard into a walking death machine and knowing you’re the reason why it’s currently ruining/ending some poor sod’s life
>>3628229I'll surely post here at least once when I get a steam page up. That should be around December this year.
>>3627838Obviously, they're waiting for the switch 2 to put out a new monster rancher so they can use the upgraded ir camera on the joycon2 to read barcodes as the monster generation systemSource:Ass
>>3627838Stat raising games have been more common in Japan lately, sadly I've only seem them in the form of mobile gacha games.
>>3628230I prefer turning a party into a death squad by throwing them right into the action.
>>3628961Lucemon boob mode?
>>3629031No.
>>3629050Pixie x what exactly?
>>3629052Gali
Anyone play monster girls and the mysterious adventure 2? It's on switch and I need something to play some in a shelter thanks to Helene destroying my home.
Interested in getting into Nexomon. Should I play the first one or jump straight to Extinction?
>>3630624The first one's worse than Extinction. The story of Extinction is obnoxious redditor dogshit, the monsters are generic as fuck, and the gameplay is mediocre and padded to shit, but it's at least not as horribly plodding as the original Nexomon.
>>3630624I wouldn't recommend nexomon at all.>captcha HAHAGG
>>3610519>no onlinekeep playing on switch just for it or there's no endgame, no use to the grind
>>3631815Mptroons are a disease
Is metaphor a mongrel?
>>3628697What are your favorite death squad maker mongeroids?
>>3632857Medabots, Devil Survivor
>>3621083I decided to look into and try Fossil League Dino Tournament Championship thanks to this post.Boy does it feel like a dragged out intro/tutorial so far. And the moment I saw picrel, I immediately wondered if there was any inspiration between Fossil League and Fossil fighters, given this is the exact same type chart, with a neutral type as well.Turns out, Fossil League actually released first by about a year, so Fossil Fighters may have gotten some ideas from it.I'll keep playing, though so far I can definitely see why FF gets remembered more than this, given I think FF stomps it aesthetically no contest.
>>3632958it gets worse, if you don't use save states. you have to save at specific save points.I can't help but love it though, solely because it was one of the few games my dad loaded up on my supercard lite when I was a kid.
Was there ever a playable translation of the dwm remakes on psx?
>>3632963I'll keep that in mind.And that's fair. Nostalgia and whatnot really can do a lot for some games.
>>3616024This. Not defending TPC, but come on. The series was literally designed around capsules containing monsters. Of course they would protect the identity that is the literal logo for the franchise.
>>3621150It and Last Bible are due for revivals.
>>3608621Agreed, it's a shame since I love the aesthetic of the world with the whole Japanese suburban design and even the yokai themselves. They just shit the bed with the befriending and fighting in a way that undermines everything good about the game.
>>3632966bump
>>3633995Like I said before, agree with the befriending, but I think the battle system is pretty unique and has more depth than most people give it credit for.It shines mostly with the bosses, and especially a lot of the post-game bosses really push it too it's limits and really force you to be very proactive during the fight that you can't really get with turn-based combat, and in a way very different from action-based combat.And if you want action-based combat, there's always Blasters and 4.
https://wikimon.net/DimetromonYour Dimetrodon
>>3634607I have mixed feelings about this. It's a cool animal but done in a queer way but if it wasn't gay looking it'd be boring.
>>3634607fossil fighters ass looking mf
>>3634607Nice
Apparently gamefreak got hacked through a phishing attack to developer employe and all the data in repos got stolen. There were making a bug battle game around 2008 that never got released.
>>3634831Beta Metagross is some fucking shit.
>>3634866It looks they hired external artists to come up with cooler designs and then they adapted it to the pokemon artstyle. I recall an interview where they said that gen 2 was too babyish to appeal to girls.
>>3634831Probably the funniest thing about the leaks are all the fucked up folktales being revealed, with of course Pokemon fans flipping out and making a million comments about >wow they're called Game FREAK for a reasonWhen most of them are just pretty standard folk stories but instead of youkai/mythologized animals, it's Pokemon.And then there's this one which is just some fucked up creepypasta-tier shit.
We were fucking robbed
>>3635116I mean that also sounds like a pretty standard old fashioned folk story
>>3635158That's what I thought, like thats 90% of japanese folktales.
>>3635158I guess when I think of folk stories, they're the ones that usually aren't so overtly gruesome. I know those do exist, but they aren't the first thing that pop into my head when I think of the general vibe of folktales.
>>3635122No, Shelmet was robbed
Monster sanctuary any good?
>>3635327I thought it was lame.
>>3635327It's alright. I like the general Metroidvania structure and how battles/skill trees are done. But the designs are pretty generic overall with few standouts.
>>3635330>>3635329Damn, seemed neat for 5 dollarydoos
>>3635331Oh for 5 dollars it's absolutely worth that price.
>>3635332Anything I should know credit diving in?
Are there any other rogue likes with monster taming besides azure dreams?
>>3635367Nothing off the top of my head honestly. Maybe because I haven't played it in probably over a year now, and only have the vague impression left. But nothing about the game stood out to me as needing some outside source of info for.I guess that it has a built-in randomizer that you unlock after beating it, so easy replayability?
>>3635327I personally didn't like it.>gameplay is enter new zone find new mons to level up and replace your party or can't progress.>monsters are too dull looking to peak my interestI have heard that team comp was important like in siralim in that you need to find a good team that breaks the game and lets you progress, so that was cool I guess.
>>3635507>replace your party or can't progressIn what sense? Because it's not due to exploration. You have access to every monster you get at all times, so it's easy to switch one in, use them for their overworld skill, then switch back who you're actually using for battle.And if you mean in terms of battle strength, then I don't see it. Half of my team was from the first area.
>>3635545Might be the demo is badly balanced or my own lack of interest but I had to ditch my first route mons when I got to the second zone because it was very hard to battle the new mons with them.
>>3635556Sounds like a you issue, I went through the whole game with the caterpillar/moth from the starting area
>>3635569I probably played an early build and didn't care to give it another try, this was in 18, 19ish
Proto pokemon xy got leaked, they had some cool stuff they didn't use. It looks from another franchise
>>3637973How legal is it to steal these designs? I'm not saying I want to steal them; I'm just curious.
>>3637976Copyright for designs is wonky, you could just take inspiration on them and do your own execution and you'd be fine unless you take a blastoise variant, that could be risky. I've considered inspiring on them myself.
>>3637979It seems they sometimes start with "cool" ideas and then water them down to look like pokemon, this guy does look pokemonish.
>>3637980Big chin charizard (wonder if its inspired by deathwing from warcraft)
>>3637981Cool bug or crustacean idk
>>3637982It's a horseshoe crab. You can tell by the tail spike.
>>3637983Hmm yeah I guess you're right, some features in 1st stage and some on the 2nd. Still cooler than a literal horseshoe crab.
Cooler venusaur
>>3637987Chameleos plagio
>>3637983No, it's a water scorpion
>>3638047Yeah that twig is the disc-esque sea animal in that picture.
>>3635327I posted my thoughts >>3615976 a month ago when I first picked it up. I ended up dropping it for those reasons. Luckily it was dirt cheap from one of those Fanatical bundlesI appreciate the emphasis on party composition, but the actual party/monster building is just tons of skill trees, which I don't find very compelling. You're de-incentivized from attempting to just brute force encounters, which is good. But the encounters end up feeling very long and plodding. With the secondary focus of platforming I expected something more quick and snappy. I found nothing satisfying about the platforming during my time spent - it's tacked on filler that I can only imagine gets worse farther in. I may pick it back up when I just need something turn-based to play while watching tv.
>>3638434I had the same thoughts while playing.
>>3638259Yes, the animal written next to the image is what the image is depciting
>>3634877That's strange, if anything you'd think babyish designs would be more appealing to that demographic
>>3638461>Too basbyish, which was done to apeal to girlsMy bad
goddamn Fossil Fighters is peak, I should've played it years ago
>>3639459Also has cutest raptor.
>>3639459>>3639580Funnily enough last time I played I pretty much used just raptors.
>>3639580>>3639589I'm using a pretty boring team in comparison. S-Raptor/Spinax/Alectro in AZ depending on main enemy type, Coatlus and Compso in SZ.
>>3608358It's Sunday thoughbeit
>>3640311No it's Monday
>pokemon was this close to making a spin off game similar to monster hunter storiesOh my, how the turn tables
>>3635368FerretDev's Demon comes to mind.
>>3641234Oh cool, I'll look into it.
Is bittybolt from coromon just kotora from pokemon gs beta? Seems like a temtem platypus situation where somebody paid the devs to include the design. Also what monster would (you) add to a mon game? Monster hunter stories desperately needs more variety like nakarkos or yama tsukami.
>>3642085>what monster would (you) add to a mon gamesomething like monol from monster rancher or picrelated, where it's just a basic 3-dimensional shape colored black
https://twitter.com/digimon_games/status/1849088395764469784
>>3642300Hopefully they make a new world game with some quality of life changes.
>>3642300Kind of surprised they even acknowledged it, but hey, nice.
>>3642085Like one I just makeup or one that already exists in some capacity?>>3642301We already have enough QOL we need normal quality.
>>3608358You know, I really would like a version of pokemon, that's just more hardcore, but that isn't a romhack if pokemon. You know a game like this (other than SMT).
>>3642516Siralim
if you give Rosie from Fossil Fighters the dick, would the excitement cause her to transform into a rodent?
>>3642505I meant the later
>>3642505>we need normal quality.Like what? Good story and pacing? More digis to pick from?
>>3642874Better maps, less/more worth-it dialogue, better recruiting with more little minigames and puzzles akin to the first.
>>3608358Did someone compile a list of the best /mon/ games already?
>>3645643No, but good luck and have fun.
>>3645643It begins and ends with fossil fighters.
>>3640259>>3639589>CompsoHoly fuck he was broken
Well, after a lot of procrastination and getting distracted with other games, I finally finished my first playthrough of SMTV Vengeance.I liked the original release a good bit, but definitely felt like some older games were more fulfilling. But Vengeance really felt like it patched up V a good bit with the new mechanics, demons, and especially story. Once I did pick it up against after a very long pause I got really hooked on team building and seeing what was going to happen next.All in all feel like giving it a 8/10, maybe even a 9.
>>3612711Most Digimon designs from the beginning up to now are great. They've got a great track record.
>>3613232>online Digimon TCG never everwhy
>>3616007The absolute state of Palworldtrannies. Don't steal designs. It's that easy.
>>3647827Here's your reply sis!
>>3647823Because Bandai
>>3647823Bandai wants you to give up on the "childish" digimon while expecting you to buy said "childish" merchandise/media. To be frank. most Jap companies have this insane problem.
>>3626119Been a while since I last posted. Just wanted to tell you that kickoff for /vrpg/'s match today is at 2:20 PM EST. The stream channel can be found on the homepage of the wiki https://implyingrigged.info/wiki/Main_PageThere's also the poll that is still ongoing. If you haven't voted yet, you can do so here https://forms.gle/hpHBeAZjdaS6QocQ7.Hope to see you some new faces today!
>>3649694i'll make sure to tune in.
>>3649694oof
>>3649731>>3649792Frustrating match to watch, but I knew the game was going to be a closely contested affair one way or another. The players just couldn't connect in the final third of the pitch. Regardless, I'm confident with what the team has and we'll be preparing for next weekends games.