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File: laser.webm (3.73 MB, 1275x720)
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You didn't just rely on the pistol in Deus Ex, did you?
>>
My response: (video related)
https://youtu.be/ipnmglYOCT8?si=XwC75vUL2RC_sw0F
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is Half Life an RPG? you roleplay as Freeman after all
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>>3656636
Does Half Life have stats that dictate how Freeman approaches situations?
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For me, it's the baton and the prod. Paul was right.
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>>3656638
what are the stats that dictated the approach used in the OP's webm?
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>>3656645
The "my hacking is shit and I need to save multitools" stat
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>>3656649
"i have no mouth and i have to crowbar" in Freemans case. its an RPG
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>>3656651
You're going to have to try harder next time. Last reply.
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>>3656649
nah, i got you. if you can do something without the use of character skills, then they aren't dictating your approach. that webm is Not RPGā„¢.
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I risked my life. I deserve compensation. A candy bar, please.
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>>3656651
>"i have no mouth and i have to crowbar" in Freemans case. its an RPG
IHNMAIMS was a point-and-click adventure game, actually
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>>3656659
>IHNMAIMS was a point-and-click adventure game, actually
no shit
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>>3656645
Fuck, he's right
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>>3656636
Does Half Life have choice&consequence? No? Then it's not an rpg.
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>>3656628
This webm has more gameplay mechanics in 9 seconds than any modern game's entire playthrough.
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>>3656834
Stick with the forty. Remember that a non lethal takedown is a silent takedown.
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>>3656782
of course it does. you can either progress the story or not.
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>>3656840
Don't reply to your own retarded posts.
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>>3656782
it does. you may not kill combine and die. its your choice to be a murderer - its moral dilemma
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>>3656860
There was some old indie tower defence game, immortal defence I think? The story had you becoming an insane immortal accidental war criminal and the game was intentionally designed for you to play halfway through and go okay, too much, and quit
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the deus ex 1 pistol is literally overpowered
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>>3656888
That's because it works like a real gun.
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>>3656645
stealth and melee
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>>3656834
and not a single rpg mechanic
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>>3656987
wdym? You can make the skill numbers go up
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>>3657102
you aren't too good at the whole reading comprehension thing, huh?
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>>3656628
Why are laser tripwires defeatable by blocking them with boxes or a fire extinguisher? that should just set them off
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>>3657188
Some lasers only go off via detecting certain foreign materials which is why enemies can freely pass through them without triggering them, others go off from anything.
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>>3657125
I have always been of the mind that numbers going up makes an rpg.
>put points into pistol skill
>get better at pistoling
it's an rpg for that reason
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>>3657376
This is how you end up with call of duty being an RPG
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>>3657376
what do numbers going up have to do with the OP's webm?
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>>3657376
The new Shadow Warrior has this. This makes it an RPG.
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>>3656628
Mostly used the assault rifle, then combat shotgun. Stealth is for fags.
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>>3656628
Baton and GEP gun is all I used.
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>>3657577
correct
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Early game: baton, prod, tranq darts, gas grenades
Late game: Dragons Tooth
GEP gun is the universal lockpick, and also bots
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i put way too many points into swimming, and whatever that skill was that let you regenerate super fucking fast, it was the absolute last augment i got in the last level, and i was like holy shit this game could have been a lot easier

as far as weapons went, i was a sword, rocket, sniper rifle guy, if i remember correctly. not too many weapons, but i managed to fit it inventory
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These are very interesting responses for someone who casually plays this game on Realistic difficulty without killing and without knockouts.
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>bragging about being good at a piss-easy Unreal 1 engine game with absolutely dogshit AI, even for the time
Serious bruh moment.
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>>3658241
Well... why can't you do it then?
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>>3658243
Do you have a single fact to back that up?
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>>3658236
All you need to clear the game is the crossbow, the automatic rifle and the sniper rifle. Just max those three and no one will be able to stand in your way.
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>>3657188
https://youtu.be/EXXfWzwZNGI
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>>3658588
>it's janky and inconsistent
there saved 10 minutes
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>>3657421
Pretty sure the prod doesn't one-shot those guys at Untrained
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>>3658659
A headshot is a lethal takedown on these randos. Yes, you can headshot with melee weapons.
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>>3658673
It's because he's blinded, not because it's a "headshot."
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>>3658673
>A headshot is a lethal takedown
You may have copper wires to reroute your fear of pain, but I have nerves of steel.
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>>3658826
Ackshually it's because he's "stunned" and stunned enemies take 4x damage.



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