>Strategy G̷̐ͅũ̸̜̜ỏ̷̥͈̎i̴̿̈́ͅd̶̠̍̆e̶̬͊Now with AI assistance.
>>3662781Better than many protags
I’m the keys on the keyboard
Let me guess, you need more?
>>3662812Nah, it just werks.
>>3662781lmao he has the proportions of sigma's characters
Do you have a dream game? Are you worling on it?
>>3662835Yes, and yes.
>>3662835>Urban DictionaryWorling; The act of smoking large amounts of weed.Is that a good strategy?
>>3662993>Is that a good strategy?It’s not>t. knower
>>3662993Application of drugs are key
>>3662835Yeah and one of those is a rpgmaker game, i sadly dont have any time to dev and im currently brainstorming a good schizo world / storyMy current idea is >Modern setting>urban gunfights with "magic" too>based on 4chan memes >the UN has gone rougue and we are mercs sent to deal with them for moneyAny schizo ideas welcome
Finally started reowrking my overworld character art. Feels good, man
>>3663089Good improvement, but I'd consider maybe simplifying the characters's faces? You really want as few lines as possible when they're shrunk down to a chibi-style representation like that. Try playing around with how they're depicted, I dunno.
>>36628351. Yes.2. Short answer: no. I'm putting it off and finding excuses and doing busywork/'planning' around it. Basically anything to not do actual work in RPG Maker.
>>3662835I'm working on mine one and it's a pain to not know how to code, to make my game slightly different mechanically than the rest.I have 3-4 mechanics that I'm interested in, and was very happy to have found an ok implementation of one of them with 2 plugins, after a month of trial and error.It is possible that I would end up installing 10 "core" plugins with smaller plugins of different people, just to salvage this 3-4 mechanics, I just hope they don't brick each other
>>3662781>slop ophiding threadfuck every single one of you
>>3663085>modern settingMix current day manhattan with something exotic like Spain or arabia>gunsJust make fantasy guns, fuck magic>4chan memesLike...?>unThat was the case in the 70s, when westerners fought un soldiers in Africa for money. It's honestly a shit setting.
>>3663203Minimize the eyes
>>3663266Thanks for the criticism this is a draft so it's bound to be shit at first>Spain or Arabia sounds like a fun mix overall, that and the modern manhattan>fuck magicI was thinking that the magic of this setting wasn't going to be fireballs and magic missiles, more like telekinesis and such, supernatural and paranormal instead of classic d&d type magic>4chan memesLike gondola or buri nice girl, maybe pepe as a amphibian monster, little dumb details>no unMmh then I have to get a better driving force for the mercs mission, and human antagonistic teamThanks anon
>>3662781When I search for rpg writing guides or even genre analysis videos, everything is mostly 10 years old. 10 years! I feel like if it was helpful and informative then people would be replicating it. So maybe this says nobody is confident in their process.
>>3663443why would you take advice from somebody whose highest accolade is "i made an rpgm game that nobody played" when there are thousands of "how to write gooder" books out there by actual authors?
>>3663418>supernatural and paranormalI'll allow it
>>3663418>driving force for the mercs missionCorpo industrial spies (terrorists). Think of syndicate on snes.
>>3663668Epic, thats the spirit...Da dum tss>>3663676>spess syndicateOhhh nice idea, simple yet effective, and the syndicate is a great example of what i was trying to apply as enemies
>>3662812>All the good 2k games are made by autistic VIPRPG Japs>No way to get good plugins for it in english>2k3's english release is bugged>no way to patch bugs without using Manics Patch>Maniacs Patch is incomplete, buggy, only documented in Japanese and Polish, and exclusively updated in a private discordI don't need more, I just want to use HP checks in the troop event tabs without needing skill animations to be over 22 frames long.
>>3663608Ethos