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>Incredibly dense gameplay whilst allowing lots of room for creativity.
>Has the highest learning curve and skill ceiling out of every genre ever made. Perfect to filter out ADHD-ridden zoomers and nu/v/.
>Heavily tests the full breadth of the mind, such as reflexes (APM), spatial perception (micro-management), logical reasoning, etc. You'll get quickly punished if at least one area of your mind isn't in tip top shape.

How can any other genre even come close? RTS has pretty much everything you need in a genre.
>>
>>1737650
Good image. And yes you are right.
>>
FUCK YOU IM BUILDING 170 MARINES
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>>1737650
reflexes aren't IQ. Roguelikes clear rts in IQ requirement
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>>1737650
I'm 1900 elo with 60apm, reflexes do not matter if you are efficient
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>>1737650
all high IQ games are turn based
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>>1737650
>>Incredibly dense gameplay whilst allowing lots of room for creativity.
No, most RTS game will always come to "execution" of the planes you made. Some call it "gookilik" when it comes to rewarding accurate mouse controls too much to the detriment of the rest. Hand-eye coordination and reflexes are not IQ. Creativity is at best "questionable" as most RTS will have specific "metas" for optimized game plans that is publicly available information. You will no rushing gets beaten by static defense, static defense gets beaten by eco and eco gets beaten by rushing, you also know which unit counters which. At that point it is only going for the optimal "answer" to the your opponent's "question" and executing it the best you can.

>Has the highest learning curve and skill ceiling out of every genre ever made.
Team based FPS games and card games politely but very strongly disagree.

>Heavily tests the full breadth of the mind, such as reflexes (APM), spatial perception (micro-management), logical reasoning, etc. You'll get quickly punished if at least one area of your mind isn't in tip top shape.
Again, half of these have nothing to do with your IQ. And has everything to do about learning the necessary multitasking skills and experience of the general game flow and awareness of your game state situation. APMs matters ONLY at the top 5% of the top-most-top competition (and that is being a generous estimate) for the 95% rest APM is a barely useful skill, game awareness and good execution of your plans is what matters the most.
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>>1737650
This board is proof that it's not
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>>1737650
gookclick is not a sport
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>>1738038
The best posters on this board are Starcraft bros (and the worst are parashitters)
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>>1738114
Paraworld bros...
>>
>>1738114
both of you are shitters, only Dominionschads have an above average IQ here
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>>1738511
>Dominions
>RTS game
At least read the thread title bro
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>>1737650
yes
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>>1737959
>>1738038
>>1738110
Low IQ cope.
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>>1737650
Yes.

Except it primarily tested my ability to:
>Learn a map
>Stack a team
>Figure out the best faction/strategy for the given map
>Recognise other seal clubbers, smurfs etc and ban them from the lobby
>>
>>1737650
RTS games are great, but
>Incredibly dense gameplay whilst allowing lots of room for creativity.
>Has the highest learning curve and skill ceiling out of every genre ever made. Perfect to filter out ADHD-ridden zoomers and nu/v/.
>Heavily tests the full breadth of the mind, such as reflexes (APM), spatial perception (micro-management), logical reasoning, etc. You'll get quickly punished if at least one area of your mind isn't in tip top shape.
This is all loser millennial talk. 30 something millennials seething because younger people don't like the same specific toys as them. autistic sperging never ceases to amuse me. 2000 was 24 years ago. You guys are stuck in the past and can't get over that time passes. you guys talk about games like someone in 2004 talking about Donkey Kong from 1982.
>>
>>1737650
>incredibly dense gameplay
90% of rts us a paper rock scissors
>highest learning curve
not really, as every rts has mission one as your tutorial mission.
tbs civ 1 and moo and ck2 have a much higher kearning curve and those are considered sims.
>tests reflexes (apm)
gives kids carpal tunel at 18
>spatial perception micromanagement
point and clicks find the pixel does it better

rts is fun
>>
>>1737789
Which game?
>>
>>1737650
probably more akin to a musical instrument and playing a sone notoe for note constantly, at least for multiplayer. skirmish and campaigns are just chillin'.
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>>1741630
supcom
>>
There are RTS that have fanbase similar to that of fighting games, that need million threads about their genre being supposedly high IQ, and these RTS certainly aren't very high IQ games.
But yeah, certain RTS game are one of the best games in that regard.
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>>1737650
Yep. Next question.
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>>1744118
>that need million threads about their genre being supposedly high IQ
And they're not wrong.
>>
Retarded
Tank
Spam
>>
>>1737650
no, it's mid-IQ
multiplayer is like
>autistically learn build orders and the meta
>just click faster than the other guy
>any deviation from the meta (assuming equal skill level): lose game
>any skill difference between players: absolute mopping the floor by the better guy

singleplayer boils down to abusing dumbness of the AI opponents
>>
yes they require both the most brain input but also the most output in most cases. it's limited however, games like StarCraft and apm based games are clearly for gook clicking. meanwhile games like supcom and coh/real time tactics as a whole require you to read the field and react, even auto battlers like mechabellum require that
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>>1737650
Yes they are complicated games when you think about it.
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>>1737650
NO!
Op you are just stupid. Puzzel games are way harder then RTS. (zoomer are to stupid for RTS, thus they play MOBA like LOL)

and puzzel game with timing are the hardest games. like Big Brain Academy, link: https://en.wikipedia.org/wiki/Big_Brain_Academy

to think about it, competitive leetcode is maybe even harder. not to brag, did you u know i have completed over 300 leetcodes.
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>>1737650
For me, it's TBS
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>>1737650
RTS reward strategy but also reflexes and especially quick thinking, which are not really related to IQ. The highest IQ game is probably still chess
>>
>>1737650
>>1751697
For me, it's tower defense.
>>
>>1737650
As someone who's dabbled in a lot of video game genres, I'd probably agree. There's just so much you need to do in an RTS unlike with any other genre.
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>>1752363
Everything is related to IQ
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>>1755059
IQ is just another shitty human construct that was created in 1912, more than a hundred years ago, by a bunch of who were convinced the Eugenics (which is illegal under many national and international laws in the 21st century) is the future of humanity. Even the alleged creator William Stern warned that the IQ test is an overly simplistic way to try and categorize something as complex and vague as intelligence.

This concludes your lesson for to day Anon, you cab go home now.
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>>1752363
have you ever seen a literal retard with above average reflexes?
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>>1737650
>Perfect to filter out ADHD-ridden zoomers
>Defends APM in his next breath
You're contradicting yourself. High APM games draw ADHD Zoomers like crazy.
Just look at MOBAs like Dota and League, which incidentally happen to be direct descendants of the RTS genre.



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