Thinking about thos necromancers
>skelly upgrade added in tft>skelly mage instead of skelly archer as with book of the deadrustled my skellies it did
>>1740555Skeletons are great but skeleton mages less so than archers
>>1740555Skeleton mages are based, they just like Liches which are the coolest fantasy creatures
I love the dead… frequently
>>1740512>Substitute your cranium for deer skull.>Twin empty rolls of paper for horns>Keep the beard.PEak necro Aesthetic
>>1740512>get huge buffs over the course of several patches>STILL garbage>#1 player in the world attempts to use them multiple times during a tournament, loses every single game he triesNecrobros...
>>1740935The way undead wins is the only way undead can win.
>>1740935>>1741327Necromancers are capped by both mana and corpse availabilityCripple can be dispelled and while frenzy is a solid attack speed steroid that goes well with fiends, it's still more expeditious to invest in banshees generallyUnless we are talking ffa or large team game.in 1v1 banshees are practically and conceptually better
>>1740935They are conceptually weak to dispel, which is necessary in 100% of matches in WC3, all factions get it in all matchups in all formats.If Skeletal Longevity gave %Magic Resist to your summons then skeletons would be viable. The other two spells are fine, if anything a bit expensive. Buffs/Debuffs are only worth it here if they can be spammed in WC3.