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Who's hyped that our french daddies have finally stopped ignoring us?

What do yall think will be in it and will we see more dlc/updates after this?
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>>1808969
Go play Warno chuddy
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Huh, Warno must not be selling well.
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>>1808978
first post gayest post
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>>1808969
More factions outside Europe would be nice
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>>1808998
Yes saar they should be showing the glorious india nation army and bitch pakistani for rape.
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>>1809000
Come on, there's no opfor factions for South Africa or Israel. Now that you mentioned it, China and India are also rivals fitting for gameplay
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>>1808990
It's doing significantly better than WGRD is lately, genuinely confused why they decided to do this. Best guess is maybe trying to tease something in WARNO with it.
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They should make the game moddable, to start with. Lacking that, they should add Arab armies, other African nations and South American forces too.
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>>1808969
This feels like an obvious cashgrab, trying to get money out of Wargame players with downgraded Warno models. Expect Italy DLC to Warno soon.
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>>1809008
Play Warno, it's moddable. :^)
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>>1809007
No warno is hot trash for sub saharans

It just doesn't play as well as wargame so the community doesn't like it.

>>1809010
And ya Italy has already been announced for warno but its different units

>>1809012
Wargame is moddable and its mods are better just not on steam
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>>1809056
>No warno is hot trash for sub saharans
I'd rather play Warno with sub-Saharans than Wargame with afro-Americans like you.
>community doesn't like it.
...you?
>Italy has already been announced for warno but its different units
We don't know what units will Italians use in Warno as that nation is somewhat far into future, stop lying.
>Wargame is moddable and its mods are better just not on steam
No they're not. Most of Wargame's mods are the same boring "it's realistic now we gave everything ten times the range!!!" and other minor shit, and even the ones with actual "content" cannot introduce new models into the game and even texture mods are replacements so either you play with wrong models or you sacrifice vanilla gameplay for Juan Pablito's next-gen South America mod. Even the great amazing revolutionary gameplay differences some of these bring like air-transportable artillery or EW planes are in Warno basegame.
Wargame also has no map editor, which sucks the most since all maps in Red Dragon are boring ass Chinese villages.
Face it, Wargame is old, decrepit and feels like crude alpha once you play Warno.
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>>1809056
Old thing?
>Good!
New thing?
>Bad!
You contrarian faggots are exactly the reason why strategy games are a fossilized genre. Fuck back off to European Escalation then.
>>
>>1808969
I only found out just now, I was actually thinking the other day that they should have put Italy in as a faction.

>captia: MARX
Bros??!?!
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>>1809003
This is a wargame, it's in the title. There is no place for a military geared towards murdering civilians. They would get wiped by any other nation.
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>>1809193
And yet they added Israel in. Curious.
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>>1809220
Long story short, People literally vote for it and that back in 2016.
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>>1808969
> Abandon game for years
> Make Warno as a replacement
> Start releasing DLC for Warno
> Suddenly anounce a new nation for the game you just released a replacement for
HUH?
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>>1809224
Bulgariabros…
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>>1809692
>fund your company off of residuals from your flagship game
>try to launch a reboot using early access and preorders to fund it
>it underperforms, forcing you to narrow the scope of development ad hoc to stay within budget
>rush out a laundry list of DLC in a desperate bid to keep yourself funded
>it also underperforms
>come crawling back to your flagship in the hopes that you can boost your residuals to balance the books
Though honestly it's probably less of a "Warno dying" and more of a "Warno underperformed and now we've gotta get creative with bookkeeping so 4th quarter doesn't look too bad"
End of fiscal year is always scary for small developers because this time might be the year that your financiers finally say "fuck it" and cut you loose, and early access titles tend to have weak releases because you made most of your initial revenue in small intervals spread out over the development process rather than all at once in a big launch.
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>>1809003
I'd really enjoy a game with 2nd/3rd world tier militaries. Imagine the carnage of 100k indians getting obliterated by pakis, or vice versa.
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>>1809702
>Though honestly it's probably less of a "Warno dying" and more of a "Warno underperformed and now we've gotta get creative with bookkeeping so 4th quarter doesn't look too bad"
End of fiscal year is always scary for small developers because this time might be the year that your financiers finally say "fuck it" and cut you loose, and early access titles tend to have weak releases because you made most of your initial revenue in small intervals spread out over the development process rather than all at once in a big launch.
Yeah, i imagine this is the case. Still, i find it funny that they had to go back to WGRD and beg their old fanbase for money. Its clear they are using the SD2 team as they havent released any of the updates they promised with the exception of the aces free DLC thats clearly rushed.
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>>1810166
is eugen really a 'small developer' at this point?
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>>1810190
Of course? They're struggling to just barely fund the development of what are ostensibly multiplayer-only tactics games. Warno's development was so lean they had to use AI to generate leader portraits because they couldn't afford illustrators.
They've cornered a niche market for utter lack of competition but they've basically been sitting on it struggling and failing to really capitalize on that niche for years. It's telling that Red Dragon, by now an ancient game, is still their most played title and what is ostensibly its followup only just left early access.

I suppose you could call them 'big' within the context of strategy games, where they sit somewhere between Paradox and Creative Assembly on one end, and indie pixel roguelites on the other, but in the bigger picture they're a speck, struggling to find outside funding and struggling to capitalize on their narrow but dedicated niche.
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>>1809224
Parthian, we're next!
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>>1810198
Even now, they refuse to make an intuitive UI.
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i dont get how people believe wargame red dragon is Eugen's flagship game when it has half the players of warno. are all wgrd players delusional?
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>>1810255
Why would they make DLCs for it still?
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>>1810324
because they can make money from it. doesnt mean its a flagship.
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Wargame bros we're so back
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>>1810255
warno is going to die before wargame red dragon
the latter is a timeless masterpiece
warno is just more popular because it's newer
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>>1812361
I wish/hope the French jews actually make the mistake of giving us proper mod tools so we can recreate RD 1:1 in newer engine and then just make new maps for it forever.
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>>1812456
>so we can recreate RD 1:1 in newer engine and then just make new maps for it forever
If that was the case, then there would be plenty of copycats in Unity already. Instead we have like one, and it's full of dumb decisions and bullshit in general.
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>>1808969
>all releases fail
let's make a dlc for a dead game
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>>1809692
Nobody complains when it's Castle Crashers
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>>1808969
Its time to spam the worst artillery imaginable
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>>1812487
Making new units/models within an established framework of an existing game is easy. In theory it's just a matter of pretty much editing plain text and knowing how to work basics of Blender - would be even easier since we can just rip models, textures and animations from Red Dragon and, judging by how it's all structured, it should work right with almost no changes.The map editor tech demo they have for Warno is also piss easy.
Making a non-standard game out of scratch, even on Unity/Unreal sort of requires you to know your shit at least a little bit. You can buy stuff like models and basic modules off the store to substitute knowledge but that mainly works for the normal stuff, like FPSes or even regular RTS games. As much as Eugen is retards the Iriszoom engine does allow for seamless move from observing the game at nearly strategic scale to individual unit tactical scale.
Also, there were multiple copycats of Wargame. You have Regiments which is singleplayer only, Broken Arrow which... honestly fits pretty well with what Wargame made out of store assets would look and feel like, there was Cold War Game Eugen murdered because they were too similar. There probably were more dogshit copies that never got anywhere because as it turns out it's not that simple.
Also, people like Wargame's gameplay, scale and such. It's not that unfeasible to think people would rather mod it to have more content than to make a game from scratch that has to be legally distinct so Eugen doesn't murder them like Cold War Game.
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>should add Arab armies, other African nations and South American forces too.
I'd rather they add a proper Red nation, like Romania for example, which has/had a domestic arms industry. A facelift for some of the OG nations that are just laughably weak comparatively to DLC power levels (Poland, Czechoslovakia, Canada, Australia) would be nice, particularly since they've allowed DLC nations to squeak past the timeline limit for units.
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Oh for fuck sake, I just pirated the game and all its DLC just 2 days ago.
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>>1816312
Can you play online on a pirated copy?
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>>1814907
You say they feel weak but there is no better motor deck than the warpact one.
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>new nation
>no new maps
who cares, really
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>>1816848
this
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If Wargame red dragon had a map editor it would be the best game of all time.
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>>1824417
this %100
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>the successor to WGRD so shit they need to port the new features back to the original game
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>>1808969
>Who's hyped that our french daddies have finally stopped ignoring us?

I'm not. It's a cashgrab. The profit will go to WARNO development.
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>>1809007
Significantly better meaning playercounts on par with Wargame in 2015-2017, and likely to only go down from here.
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>>1833139
You underestimate all the euroboomers who are coming back from holiday soon.
-t. Euroboomer.
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Man Italy is fucking raw, somehow lower quality models and textures than on release.
>>
Deck is fairly average. You can do better with SA or Dutch imo.



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