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Is there a modern strategy game that caused more damage to the perception of historically accurate medieval combat?
>bows are inferior to crossbows, the latter can easily penetrate steel armor
>if you put plate on, you move like a turtle
>pikemen don't use pikes
>>
>>1879272
>bowmen are piss cheap and fast to produce unlike crossbowmen

AAAAAAAAAAAAAAAAAAA
>>
>modern
2001 was 23 years ago anon
But basically all total war games past first medieval with the sword>spear>cav formula
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>>1879281
How do you beat spears realistically?
>>
Yoooo bussin marketing
https://x.com/fireflyworlds/status/1847270833057562975
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>>1879287
Muskets
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>>1879301
Before 1400.
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>>1879272
I don't think stronghold did much if any damage to modern perceptions of medieval warfare. If anything it improves them since it shows how complex fully built castles could be and the logistics involved in maintaining an army.
>>
>>1879280
Hahahhah
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>>1879312
More spears.
>>
>>1879272
IIIIIIIIIINFIDEEEEL
>>
>>1879287
This >>1879377
I'd personally try fire but don't know how it would fare against shields.
>>
>>1879287
Artillery obsoleted pike and shot squares which were the last true spear meta IRL.
>>
>>1879394
>gun beats spear
>big gun beats gun
How do we beat big gun, bros?
>>
>>1879272
>>if you put plate on, you move like a turtle
You dont move slower but you drain your stamina faster, nobody would want to manage a stamina bar on units though.
>>
>>1879290
what hentai dub this is?
>>
>>1879403
I asked something similar recently, see >>>/a/272294830 .
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>>1879280
bows are simpler to make but training an archer is harder than a crossbowman so yeah
this game doesn't take training into account
>>
>Is there a modern strategy game that caused more damage to the perception of historically accurate medieval combat?

Total War, obviously.
>>
>>1879403
It's a triangle, so spear beats big gun.
>>
>>1879272
>the best strategy is to buy a bunch of black slaves with torches and burn everything
I dunno, seems accurate
>>
>>1879403
Quick Horse
>>
>>1879272
It's satire.
>>
crusader remaster when?????
>>
>>1879795
Nah isn't it horse archers
>>
>>1879816
Citation needed
>>
>>1879272
>monks are fat kung-fu fu masters
>>
>>1879403
Immigrants
>>
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>>1879403
Bigger gun, obviously
>>
>>1879819
It's most likely in the works or finished already. But because its a direct upgrade to stronghold there is no reason to push it now.
>>
>>1879673
>It's a triangle, so spear beats big gun.
Bayonet charge the arty emplacement. BANZAAAAI
>>
>>1880088
This & love.
>>
>>1880191
Which strategy games allow me to employ love?
>>
>>1880428
The Sims
The Sims 2
The Sims 3
The Sims 4
>>
>>1880428
soulstorm playing as sororitas
>>
>>1880444
How!?
>>
>>1880510
the entire acts of faith system, i would argue
>>
>>1879287
longer spears
flanking
artillery
>>
Arrows should beat spears. If hoplites were still popular (or Roman legionnaires), then that counter wouldn't exist, but apparently in the dark ages/during most of medieval warfare, they decided big shields are too expensive to hand out to peasants. Just here's a sharp stick and die, maybe scare away some horses.
>>
>>1879287
The Roman tactics that beat the Greeks.
>>
>>1880579
>what if we take the greek tactics
>but we throw our spears in their shields and then stab them in meelee range with our swords that can also slash(tm)
>>
Stronghold Crusader redpilled me into Islam as a white European kid. Got bullied by classmates afterwards since it was just after 9/11.
>>
>>1881260
interpol, watch out for this chuddie
>>
>>1881260
insallah
>>
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>>1879287
Throwing spear beats static spear.
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>>1879287
archer spam like the mongols
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>>1880551
Seriously, imagine if spearmen kept using shields. They would be unbeatable. Shield counters their arrow weakness, and they still deal bonus damage to horse.
>>
>>1879287
Big wall
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>>1885677
But spearmen deal bonus damage vs buildings (and therefore also walls) because of Arson tech
>>
>>1885617
But hoplites lose to flanking so skirmishers > heavy infantry
>>
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>>1887616
What the fuck is a "skirmisher"?
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>>1885617
>Form testeudo and defend!
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>>1880551
>if hoplites were still popular
Vikings, Normans, Visigoths all used shield walls.
Big shield tradition never died until firearms.
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>>1879403
Man portable mini-nvke.
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>>1887688
Imagine going from the ultimate safety of spear (strongest weapon in melee, the king) + shield (immune against arrows) to musket on musket combat.
>okay here's how it goes, we will all form up in rectangles and just approach each other and shoot at each other and hope the other side doesn't hit
Medieval combat >> early gunpowder before they invented cover systems.
>>
>>1889375
That is because reality sucks and there are no lightweight bulltet proof armour and shields like fantasy.
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>>1889386
Ok, but why did they not consider using the prone position to avoid getting shot?
>>
>>1889394
You can't reload an arquebuse in that position. This position was adopted as soon as it was possible in the 19th century.
>>
Thinkin' 'bout dat arquebussy
>>
>>1879280
Cheap archers who use something like hunting bows (think archery club in Japan, those are typically popular with female students, so that must take low skill and 0 STR), low power draw basically, should be faster to train than crossbows, because to operate crossbow you need at least some IQ to reload and aim it properly
>>
I wish there was a spergy game where you could build your own castle form your own dynasty equip your guys with extreme detail and manage your lands.

Or at least manor lords with siege battles and dynastic management. Fucking useless nigger flop ass dev.
>>
>what if Stronghold but Rollercoaster Tycoon
>>
>>1890446
W-what? Like what?
You defend your park against hordes of invading customers?
>>
>>1890449
I was thinking more like recreating castles as tourist attractions like they do in Chyna but thats ok too
>>
the objectively best missions are the one where you have an economic objective back are frequently attacked
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>>1891075
I wouldn't know, I only played slirmishes
>>
How was Stronghold Crusader received in the Middle East region? Asking the many Arabic posters on /vst/. It was technically designed in a Middle East coded country.
>>
Is there someplace somewhere where I can find unit stats down to the numbers?
>>
I hate stronghold because when the difficulty starts to increase you start to realise that it's more of a puzzle about how to use space efficiently than a strategy game.
>>
>>1890449
Isn't that just Dungeon?
>>
>>1889394
They did go prone sometimes.
It's not like everyone was fucking retarded for the entire duration of that period of warfare and you're not smarter than someone like Napoleon, and they were actually trying to win. Those tactics were adopted because they btfo out of the opponents who were not using those tactics. They didn't all decide to one day start using them because of brainworms, but because it was proven in the field.
>>
>>1879805
best answer
>>
>>1889394
In Napoleonic warfare there was a ton of skirmishing, which would have looked a lot closer to what you imagine people should've been doing (firing from cover and concealment, making an effort not to be shot) Most of the fighting was conducted this way to screen for the large formations while they jockey for position, then the "big battle" army smashing would take place.
The trouble with skirmishing is that it's not decisive enough, and having men spread out on foot wasn't very compelling firepower wise with the weapons of the time. They were very vulnerable to being run down by cavalry. Imagine trying to defend yourself on foot with a musket against cuirassiers on horseback. Your friends are too separated to form a strong wall of gun and bayonet, and the cavalry steamroll through your position. Not only are the men armored, able to trample you to death and faster than you, but they also have a horse load of pistols and carbines to unload on you before galloping off to safely reload (or slash through your neck and shoulder from above). It would be like a modern drive by shooting with a hundred old civics smashing into your gangbanger buddies. Everyone always rags on musket warfare like it was retarded but it's really based.
>>
>>1898023
>it's really based.
Based on what?
>>
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>>1898043
based on politics
>>
Definitive worth playing if I already have HD?
>>
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literally what autoclicker that would work for this game? also is there a mod to just straight buy siege weapons instead of the painstakingly manual clickings
>>
>>1898049
I wouldn't say it's definitive worth, but if you bought HD then you should at least try it
>>
>>1898838
Fastclicker works.
>>
The celts invented stronghold actually, not the brits



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