new, medieval radio commanderesque kino just dropped. and I daresay it's alright??https://www.youtube.com/watch?v=H6sUn-QHmKo
>send button is not a wax seal you stampWhy does everything have to look boring.
This orange tint makes it look like the game is in HellI guess Poland is close enough
>>1885013so based on gameplay theres there’s a real population to recruit soldiers from, and you can boost your economy by building up your infrastructure
>>1885013It's good but I'm rekting France as Brittany. Seems alittle too easy
>>1885102Yes. It works like Rome Total War where there is a population number.
can you romance waifus in this game?
>>1885605sure, why not
any good reviews that can give a rundown of the game?
Oh, it's finally out?I've been waiting a year for this.
alright, i got it for the weekendwhat campaign should i take for a spin to learn the game?i'm between Salerno in Italy and the Burgundians in HYW
>>1887371Salerno is difficult because you start at war with some Byzantine vassal who has more troops than you.
>>1887375Capua, thenNaples has always been a worse place to be
>>1887375turns out that those three little circles limits who you can choosei went with Salerno and lost because the Greeks have 3k armored infantry, so now I sat around as Sicily and prospered because the AI doesn't build economy buildings
>>1887816Alright, I just won the Sicily campaign so here's what I have to say>income through city halls and mines is most important>trade gives pennies and nobody wanted to trade with me when i asked for it>the AI can be surprisingly nonagressive at times; the Greeks took out Salerno and then the rest of the map was pretty stagnant until I took over Capua and Rome. They are quick to take over rebel territories>because everything depends on when you get updates, it's highly necessary to turn on monthly reports so you get confirmations: this means your log is full of bloat but at least the map is updated accordingly>i'm not sure how combat works: i assaulted an enemy and outnumbered them by a fair margin and only came away with just some infantrymen>spamming heavy infantry and heavy cavalry is the endgame>also, soldiers are ridiculously cheap to provide for: heavy cav only has 65 copper upkeep and that's peanuts to what a mine can provide>i forgot about hiring new generals but they have very good skills to improve income and other things>allocating automation of things can be a bit intensive, but they occasionally help out when your treasury is overflowing>a lot of tedious micromanagement and clicking, especially for buildings: make order->select capital->order to build->military or economic->building->build,upgrade,repair >military movements feel good, but you have to make sure to order them to send regular updates else you don't know what's happening and if a battle has been fought>spycraft has some complexity, but all of my spies kept on dying, so i left them on infiltrate and stopped caring (i lost out on the 3 intrigue challenges) - even hiring the best spies still resulted in 50% failure rate overall, i enjoyed the experience, but it kinda goes to show why so many things in-games are streamlined. If I could understand the military aspects better, I could enjoy it more, as I spent most of my time at peace, turtling while the AI didn't build anything
>>1887890
>>1885013I feel like the yellow map is going to give me eye-cancer
>>1887890are armies standing like like in EU4 or get dispanded when not used?
>>1888681They're either standing in the field or in-garrison, gaining huge defender bonuses if fighting a storm
>no responses or posts in a weekSo just another flash in the pan, then?