Desertic. Climate. Kino
>I've been kicked out of my home and through no fault of my own
Love me impressions game, simple as
cleopatra expansion worth it?
>>1886986>build a city in 30 minutes>wait 5 hours until the monument is builtTruly a masterpiece, they don't make them like they used to.
She looks painfully Turkish in that pic
>>1887792Never got to play it. In my current playthrough I'm in mission 11 I think. No idea how I managed to beat some missions when I was a kid, I had no knowledge of the overseers and house evolution, never used roadblocks (still dont tho, only in Emperor)
>>1887859It goes relatively quickly if your infrastructure is good. As a kid I'd make enough Work Camps / quarries / stonemasons so that there was a constant flow of blocks being brought to the monument. It still wasn't "fast" but it was more on the order of 30 minutes instead of several hours to make one of the big boy pyramids.
>>1888917It's amazing what we could accomplish on pure trial and error with enourmous patience on games that were relatively complex
Out of all the games that tried to ape Impressions Children of the Nile was always the fondest for me.
>>1887859With a modern computer I just set the speed at 100% and it's done in 5 minutes.
I don't wanna derail the whole thread, but as an FYI to anons, a new impressions-like came out with an Aztec theme:https://store.steampowered.com/app/3161270/Tlatoani_Aztec_Cities/it's also pretty well researchedt. Mesoamerican history and archeology nerd
>>1889300>Early Access Gameblergh
>>1889300nothing Impressions-like about that zoomerbait UI
>>1889300>Publisher ParadoxWill wait to see how it does first.
>>1889300Good to see you here, I think I've seen your posts before, some in the archive, I think on lit and tv, now vst. I'm recently quite interested in nahuatl culture and teachings of the tlamatinime, mostly in comparative religion. Reading León-Portilla atm but I also have a list of a few others. I actually had something to tell/ask you but I forgot what it was. As for the game I wish it success, I tried the demo but the walkers animation bothered me.
>>1889300Are you the Native guy who posts on /his/ about how Native Americans have the highest "civilizational potential" and call Europeans "Eurangutans"?
>>1889486No, I think that guy makes reductive points and isn't posting in good faith even if some of his info isn't nessacarily wrong. I also haven't seen him in years. If you wanna see the sort of posts I do, refer to desuarchive.org/k/thread/61614230/#61749571>>1889310I don't blame you, but for what it's worth the dev has had multiple demos and even beta/alpha builds on his github for a while, so it's not as if there hasn't been opportunities to try the game before now and it's kinda just an extension of his existing process for getting player input. I assume that charging for EA is because he got picked up by Paradox, to also reply to >>1889464I know people who have given historical input for the game and have done so a bit myself, so I can potentially get the developer in here to answer some questions, but as I said I didn't want to derail this thread (seems like I failed), the OP or you anons will have to let me know if you'd rather I make a new thread for the game. >>1889483Keep in mind Leon-Portilla's work, and especially Maffie's proposals which build on it, do have critics, particularly I find from linguists who study Nahuatl. It's a complex thing I don't wanna infodump about for like 5 posts straight, but in essence, the main things I know get criticism are:- Ometeotl as a deity as Portilla proposes it probably didn't exist as a specific god- Portilla, IIRC, whitewashes some elements of sacrifice and warfare, and how he presents Tlamatinime (while a real thing) IIRC has some issues, though I don't recall the specifics- The idea of Nahua/Aztec deities as processes or metaphors for natural forces/a supernatural teotl force, where idols/deity impersonators are "the god" and taking on that role/costume, without the gods being actual animate entities in their own right (or what Maffie does, where his model has the gods, nature, plants, animals, people etc are all just teotl moving and arranging itself different ways)ran out of space
>>1889577>>1889483cont:To be clear, even the critics of the latter things would agree that Nahua deities often have identities that flow into one another, and that "teotl", the term for god, would also include things like spirits or other supernatural entities (like "Kami" in Japanese religion), so there was certainly more going on then Aztec gods working the same as, say, Greek deities. So while I personally don't feel qualified enough to weigh in on if Portilla and Maffie's interpretations are wrong or right in depth, my tenative view is that they should maybe be used more as interpretive lenses view Aztec religion through, which might yield useful connections or insights (keep in mind MANY leading Mesoamericanists still do buy into Portilla and Maffie's work, at least in part), even if it's not universally correct or doesn't represent what the average Aztec person thought (which even Maffie concedes wouldn't have been the case: he argues his model would have been a theological model limited to priests and tlamatinime) >but the walkers animation bothered me.Funny, I've seen other people say that, if you wanna go into more detail I can pass the feedback along.------------------Anyways I did remember more of the tlamatinime but again, I don't wanna derail the thread too much. Anons, feel free to chime in on if you'd rather me make a new thread for Tlatoani discussion, sorry to the OP if you find this annoying
>>1889577Dont worry im the OP myself. Yes, ive read at least Maffie's article which is interesting, but im not that into process philosophy or a process reading. Still the metaphysics seems aligned with traditional metaphysics reached everywhere. You probably are familiar with Lousie Burkhart, she mentions a nahuatl-christian synthesis, which interests me. Recently I also discovered Laurette Sejourne, which seems to have had contact with Mircea Eliade. I look forward to reading her. Have you read her? I gotta go now so im writing in a hurry, but so far it seems to me their metaphysics is very similar to taoist or platonic metaphysics, ometeotl being yin-yang or platonic dyad. I believe a synthesis of christianity and taoism is possible, so it should be the same with nahuatl. There is still a lot I have to learn.
>>1889577i have more time type now. One thing I'm afraid of is the fact these scholars might lack the metaphysical vision to interpret things as they were. I have hope that Laurette might not fall into this. Academia and metaphysics never mix well, there is always a mundane, skeptical, spirit in the academics. For example in the beginning of this book Portilla quotes a line:>she who endows the earth with solidity, he who covers the earth with cotton.Then he makes a commentary. He is in general right in identifying this with the duality of ometeotl, but he equates the cotton with the 'clouds' ("Ometéotl supported the earth's foundation and furnished the power which produced changes in the sky and in the clouds. The latter function is vividly described in the phrase, 'he who covers the earth with cotton."). This is a very literal interpretation but in the taoist texts there will the same principle of duality conveyed in the language of 'firmness' and 'flexibility', being 'fierce as the thunder and soft as the wind'. Being fierce as the thunder and soft as the wind is exactly the same thing they were discribing with the solidity and cottoness. Just a small detail. In any case i'm very happy to know i'm not alone and there are other anons who are also enthusiasts of mesoamerican cultures and know a lot more than i do. it is really a joyful realization
>>1889579>which even Maffie concedes wouldn't have been the case: he argues his model would have been a theological model limited to priests and tlamatinimei think Lousie says the same, in that the sages had a metaphysical system that differed from the popular beliefs. This also happened with the greeks with the popular, folkloric, pantheon on one hand and the initiatic cults on the other, which also happened in india for a large part.
many authors remark how the brahmin caste always had monistic views while the larger part of population clinged to polytheistic practices in india. that this happened in mesoamerica too seems to shows a tendency
>>1889300Does it use the random-walker gameplay mechanic? I'm just not fond of that style anymore, although I do appreciate why it's used.
>>1887003God this made me kek hard
Word to the wise, don't try to beat this game on very hard. Dealing with the actual city building aspect is manageable, but anything relating to combat is double-nigger aids. You can avoid the majority of combat situations/missions granted, but not all and thats where the game fucks you sideways.
Am I wrong to think Zeus is the best? It was the first one I played and I also have a soft spot for Greek mythology so that's my bias.
>>1899516Its the easiest, but it feels so comfortable as a result.
I aways wanted to like the chinse one but the feng shui autism aways makes me drop it on the more advanced maps
>>1888757Many Egyptians live in Türkiye
>>1899516Zeus has the most polished presentation. It's way too simplified and easy with almost zero punishment for mistakes, however. There's only one campaign that is even remotely difficult(the last Poseidon one) on Olympian and that's because scripted events force you to make some very specific decisions you can't deviate from early on in the ifrst mission which requires multiple replays/trial and error to figure out what you need to do. I guess the last Zeus campaign can get kind of hard but mostly just annoying. You easily make retarded amounts of money so even constant invasions and requests for aid become trivial. Everything else is way too easy. I guess it makes it comfy like the other anon said