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Europa Universalis 4
Eu4 thread.
Top history waifu edition. Post hours played btw, sitting at 1k3, nothing for this game but a lot for life :/
>>
>>1895000
Old thread
>>1876778
>>
>>1895000
1.5k hours, started getting into more cheevo hunting recently, got up to 150, not sure what to pick for next run
>>
>>1884596
>You should be able to let your armies commit rape for a morale bonus with a hit to prestige.
Only if that also makes the other culture hate you.
Presuming EU5 has culture toleration system like CK3
>>
What do you think happens in a city in those "Sacking of..." events
>>
I cannot get myself to play it anymore. I have done all i want to
>>
I tried Hussite Bohemia into Great Moravia campaign, currently in the mid 1530s. It's basically just a worse Poland that starts in the HRE. My armies felt horribly weak compared to Poland, even though with Poland I don't even go a mil idea until third because I really need Influence and Admin.
Hussite is the best thing about Bohemia, really. Converting all the HRE minors in wars. About to convert a really weakened emperor Austria (their ally GB refuses to leave) and effectively killing the HRE.
>>
>>1895154
>effectively killing the HRE.
does having no catholics in the hre dismantles it?
>>
>>1895174
I don't think so, I think the Emperor title will just get passed to an outsider like Portgual or Spain. I think it WILL disband if there are no independent Catholic monarchies however.
>>
>>1895176
Someone should Mehmets Ambition their way into having no independent Catholics. I'd do it myself, but blobbing like that is aids
>>
AI should not be allowed to take Defender of the Faith. I don't want to fight Spain or whoever every time I want to take care of a tiny catholic country. Currently it's Portugal, so I took the opportunity, but none of us can get mil access to eachother, so I'm basically waiting for the full occupation unconditional in a few years...
>>
Is there a way to tell the AI to protect your borders with their army?
Kinda like you can tell them, I mean suggest, to attack specific provinces.
>>
>>1895307
Try using the taunt, can't say if it will work
>>
>>1895307
only for vassals you can give direct orders to protect your lands
if your ally has a big enough land force sometimes they will sic an army on enemies running around your provinces
>>
>>1895338
I an Japan with Russia as my ally and I want to fight Korea. But I fear that by the time their massive army arrives I grt destroyed.
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Is there a way to k ow how much artillery I should have per technology level?
I know 1 artillery is great to have in a stack as soon as it is available, but how much artillery should I have at tech 15, 20, etc?
>>
>>1895355
Tech 16 is when you need to have full back row of artillery. Before that just the necessary to have max bonus for sieges
>>
>>1895357
Really?
How do you know that?
>>
>>1895400
NTA but just compare pips to cost. Techs 7-15 artillery is very expensive and pretty weak, so it's more cost effective to just buy more inf.
>>
>>1895404
But do you really need the whole backrow?
I thought it was a progressive thing.
>>
>>1895281
It used to be disabled before this patch because the AI spammed it when it was introduced too but the devs forgot the game is supposed to be fun
>>
>>1895406
Why would you not have a full backrow if you can afford it? If you don't have cannons there you are just wasting potential since only artillery can attack from the backrow
>>
>>1895419
Because I do not know how it works.
Do you have any proof of this?
>>
>>1895281
It is fucking stupid.
At least it stops the Ottoblob
God I fucking hate the Ottoblob.
>>
>>1895406
>>1895424
EU4 combat exists in two rows, a front and a back. The front row is the only one that takes damage and is automatically filled with infantry in the center and cavalry on the wings. The back row is filled with inf and cav only if there are more regiments than fill the combat width and there is no available artillery. Infantry and cavalry can only deal damage in the front row, and artillery is the only one that can deal damage from either row. So ideally you want to fill your back row with artillery because it means you deal more damage. However, pre-tech 16 artillery has poor stats, so it's not economically worth spending the money. From techs 1-14 the highest fort level you will face is lvl 3, and the most artillery benefit you can get from that is 10 regiments. So you only want to have 10 regiments (11 if you really want to minmax) per siege.
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>>1895446
Not the anon you were responding to but i have a related question to that. Does the 1 artillery fire in Spain's tradition speed that up? Or do you still want to wait till mil 16.
>>
>>1895419
>>1895446
Adding onto this, you should also have a couple more infantry regiments than the combat width to compensate for losses or send in an infantry reinforcement stack into your battles to protect your artillery because if they go into the front row they will take double morale damage
>>
>>1895448
It's very strong and you can probably afford it as Spain but your armies will probably already decimate most others and there are a lot of things to spend money on early game so it's up to you, maybe if you are fighting a tough war against France or something
>>
>>1895448
>Does the 1 artillery fire in Spain's tradition speed that up?
Yeah, it would. Not really sure how much though, since I barely play Spain. Just keep an eye on the modifiers
>>1895450
Good catch. During the midgame, the infantry's role becomes damage absorbing.
Might as well talk about cav. In the early game, shock does more damage than fire, and cav always does the most shock. So at the start, they're better. I've seen anons say that because of the cost, cav isn't worth it and you should go pure inf. Personally, I usually make enough money to have 2 sav per stack and 4 per battle. Eventually you should switch to pure inf/art stacks, but honestly I never bother
>>
>>1895459
I dont remember the exact math and i dont even know if they changed it or not (cause as you kinda said its really just a minmax thing.) but the problem with cav is they only do that big shock to units in front and 1-2 spots to the left/right. So if you have 24 man front line with 2 cav on each side but you face an army with 20 front line the cav really doesn't do anything in the fight or not enough to make the cost worth it.

Of course if you have the ability to really boost cav its amazing as just an entire front line if you can get the ratio. Zaporozhe -> Poland is a really fun run and i couldn't recommend it more.
>>
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Come on man, I fucking hate Americans
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>>1895350
you have a whole sea seperating ypu and Korea
just shoot for naval supremacy and snipe Korea as they try to land their forces amd if they don't land then just wait them out on your island blockading them out until Russia arrives
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Anyone else annoyed when the AI calls you into random OPM wars
>>
>>1895552
Problem is even if they always are ahead of me in tech. And their armies have crazy morale.
And they always spawn the newest institution almost instantly.
Meanwhile the rest of chinkland is 4-5 techs behind.
>>
>>1895656
There's a button to join only defensive wars, but then you don't get passive favours. It's in the diplomacy menu, under one of the submenus on the right
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Okay so thank you guys for helping me out.
>>1894166
>>1894167
>>1894532
35 hours in the game. I gave up on Altamaha and picked up Cuzco. This one seems a lot easier compared to Altamaha and similar to European countries. I have a great income from gold but I'm scared that in some point it will run out or something + European powers will form a coalition against me and finish me this time because their colonies were much weaker then I expected and they didn't assist their colonies from overseas. What do you think I should do next?
>>
>>1895713
Gold mines have a small chance to collapse and it scales with the production development points, but it's not a huge problem. Europeans shouldn't bother you too much except maybe Spain, but having large up-to-date army neutralises this threat. When I did the Sun God achievement, rapid expansion into Mesoamerica was key to my success. Mexico has even more gold mines than your mountains and decently high dev with nice trade goods.
>>
>>1895000
I played EU4 solid 1000 hours until I realized I no longer enjoy it.
It's map painting and everything else nation building aspect feels trivial.
Like why can't I build roads? Why can't I become the richest nation by lending money?
>>
>>1895744
>Like why can't I build roads?
You can click expand infrastructure button. Or install mods. Or play Imperator.
>Why can't I become the richest nation by lending money?
You can try. The gameplay will be very boring and you probably gonna fail to gain any significant wealth, but it's an option.
>>
>>1895744
I played eu4 like 2500 hours and I haven’t touched it for like six years, and the DLC bloat was already bad back then, I can’t imagine continuing to play it

Also Imperator ruined eu4 for me, I could never go back. Excited for eu5.
>>
>>1895773
yes, much like CK3's DLC, EU4's DLC are essentially pay to win.
Imperator is mostly great, the world feels alive.
But the game is incomplete, like because everything in game takes so much time, you often end up running out of time.
Like I like to start Parni I find it difficult to come even close to Achemenid borders.
Sure you can extend to end date, but it's feels hollow because there are no migration to mechanics.
I feel like the game could have easily been extend to to 800 AD, and it might have been fun.
But it would have more mechanics to depict stuff like tribes and challenges of maintaining empire.
>>
>>1895744
>Like why can't I build roads?
Because the zero-sum trade mechanics and the presence of dedicated governing cost mechanics make roadbuilding utterly redundant.
>Why can't I become the richest nation by lending money?
Because the AI can't handle finances, and players abused that to get free CBs. Also, loans in this game are cheap and infinite, so player loans don't have a clear place unless you're trying to bypass inflation.
>>
>>1895852
We really need lease/pawn mechanic.
It was fairly common for countries to lease provinces to other countries in order to ensure the debt was paid back, and if it was the province was returned, otherwise it was kept.
Imagine that declaring war on someone who you have lease on would be equivalent of breaking a truce.
>>
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It's so fucking over
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File deleted.
>>1895914
What are those green shields?
Regiments?
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>>1895918
pic
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>>1895918
an indicator for how many individual armies are in a single province
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>>1895923
why would they depict as shields
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>Russia peaces out despite having triple the army of the enemy combined
I hate this game sonetimes.
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I took loans so many loans and bought as many mercenaries as I could, it reached to total of 152k but I still lost. I guess ideas section might be quite important in this game.
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>>1895930
what would you show them as?
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>>1895933
very much so
take offensive/defensive and quality if you're that worried about winning wars
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>>1895934
number?
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:)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))000000000000000000000000000000000000000
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>>1895942
That would look dumb
>>
Easiest Muslim starting nation to form Andalusia? I don't want to do Granada. Morocco has the vassal swarm that can easily get disloyal and supported, and Tlemcen is just an unfortunate country. That leaves either Tunis for being relatively close to Iberia, or the Mamluks who are very strong, but need to conquer lots of land to reach the Andalusian provinces AND need to culture switch by unstating their lands...
>>
>>1896205
Morocco
>vassal swarm that can easily get disloyal and supported
No, not really. Keeping weak AI like them loyal is super easy. Worst case scenario, just spend some mana devving them a little
>>
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spent 8 hours on eu4 today bros i don't feel so good
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>>1896229
Yeah, why wasn't it 9?
>>
I love how he goes out fo his way to make Scotland unnecessarily hard which is a nice take in my opinion if you ever reach the state where you don't know what to do with the game

https://www.youtube.com/watch?v=bx5D3WAM3Z0&t=1s
>>
>>1896261
I can't take this guy and his silly hat and accent seriously. Same with that Ludi guy and his schtakkenweipen wololololo shit.
Of the big EU4 youtubers my favorite is Redhawk easily. Used to be Laith, but he barely makes EU4 videos anymore (yes he did upload today I have it open in a tab).
Really into medium and small EU4 youtubers recently like The Student, The Playmaker, The Chairman, Golem, Lemon Cake, Cool Bonobo, Rooo, and Lookas.
>Student for very useful practical tips
>Playmaker for crazy strategies you might not otherwise think of (going into Italy first as Byz, forming England as Castile, etc.)
>Lemon Cake for tierlists and spreadsheets, and lots of theory in general
>the rest for just generally enjoyable campaign videos, often with self-imposed challenges or goals
>>
>>1896286
>I can't take this guy and his silly hat and accent seriously.
I started watching him when he was a VERY chill polish dude with a silly hat, stopped watching him for a while when I ditched the game (lol) and just started again a few days ago, I also have some stuff I don't like but I don't care that much.
>Same with that Ludi guy and his schtakkenweipen wololololo
Yeah, I just kinda tolerated him for a while but then he added face cam for some reason which made me drop it entirely, sad.
>Redhawk
Yeah, he is cool, chewyshoot was cool as well.
>>
>>1896286
https://www.youtube.com/@StrategySphere
I liked this guy's videos for pretty cool long campaigns, sadly he stopped uploading
>>
>>1896286
I never really got into EU4 YT, despite having nearly 4k hours in the game. Are there any good MP channels? Stuff that I can watch while I eat my breakfast
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>>1896319
if you prefer the entertainment factor and like loud autists raging at eachother Bokoen has a couple EU4 vids
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>>1895281
this game is already too easy. it's makes sense catholics ban together to stop muslim invasions. I already had to fight france when I attacked naples, now bohemia is about to defend castille. AI is easy to peace out just occupy a fort or two and sit on there capital

ottomans are a useless ally btw they havn't joined a single war
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>>1896334
are you shooting for Andalusia or Arabia?
>>
I haven't played since Golden Century and just reinstalled with all the latest DLC. Am I going insane or did they buff the fuck out of non western tech groups? I used to be able to steamroll the indonesian islands as a western nation, even when outnumbered, but now it seems like I'm figthing in the fucking HRE. Same shit with Ameri indians, they shit out so many troops when confederated and somehow always can go somewhat toe to toe with me.
>>
>>1896384
>Am I going insane or did they buff the fuck out of non western tech groups?
North Americans now have fast access to reforms if you border confederation members, SEA got an overhaul with Leviathan. They're now much more populous, and more rewarding to take as a result.
Also, troop transports come with high attrition, and institutions spread faster since states can ask for institutions to spread to them.
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>>1896297
>chewyshoot
Forgot about him, despite being subscribed. He's great too.
>>1896298
>StrategySphere
Man it's been 7 months already... I loved his videos, hope he returns at some point.
>>1896319
>I never really got into EU4 YT
EU4 YouTube is what got me into the game actually. I'm a newfag who only started playing 3 years ago, and it was Laith's videos who got me into the game. I think I found his channel from a random CK3 video, and then I branched out to see what EU4 is all about and found it better than CK3 (albeit in a less interesting time period, at least initially before reading up on it)
>>
>>1896384
They're on-par with you (or close) on mil tech because as >>1896386 said, the entire world just chain asks for institutions and everyone is caught up. They're at most 1 or 2 mil techs behind, so they can still beat you if they outnumber you or you're fresh off a ship.
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>>1895281
I don't think it needs to be disabled entirely but there should be some kind of global cooldown on taking it.
>>
Any tips as Ardabil? I've tried restarting 20 times now but QQ will always be hostile or domineering towards me and I'm getting btfo.
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>>1896511
Declare holy war (from Promote Piety mission) on Karabakh so QQ's muslim allies don't join and then kill them 1v1 with your insane early game morale.
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>>1896511
You will never have QQ be friendly with you, they will declare as soon as they can until you get stronger, day 1 dec on Biapas or Shirvan, whoever has no allies, annex them but vassalize in one province if you want so you have a capital fort for your next wars, a semi cheesy strat is to royal marry bahmanis for a defensive alliance, they will have unknown attitude at the start but you can just improve with them if you want to be safe from QQ and Ajam, your next war after dealing with whoever you can should be against the big two, Ajam could be easier if they are stuck in a Timmy war and Shah rukh didn't die yet but otherwise go for QQ with maybe a Mushasha ally, your army will be stronger than theirs, keep mercing up over your force limit to almost bankruptcy and reconsolidating your loans, after your first major war it should be a breeze
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And here i was planning to decline the invite and go holy horde but if Austria is just going to let me in i might has well pivot into that.
>>
>>1896544
Prussian Kingdom path is underrated. Prussian-Livonian Commonwealth basically, but I guess you'll be doing German conquest or HRE diplomacy paths.
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>>1895281
You should at least have some way to circumnavigate it besides cheesing the AI
>I know we're best friends but I'm going to go to war over this bum fuck shit hole nation I don't like due to shared religion
>t. Reformed Austria circa 1750
Why?
>>
Give me some fun achievements to do. I just completed Kirishitan Japan.
>>
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>>1896733
I really liked Prester John, but it was many, many patches ago. If you want something relaxing and rather easy, try Philippine Tiger, you can also easily get The Spice Must Flow for forming Malaya later. If you want something harder, try The First Toungoo Empire
>>
>start a run in yurop
>marry burgundy
>get sad when I get the inheritance
>don't want to play anymore if I get the inheritance
>>
Anyone has an EE + EMF collection that works? ideally with better UI mods, can't get that combo working.
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>>1896579
I should try that sometime. I can see how its something people can kinda forget cause of the other options. I also cant decide if i want to go Catholic or Protestant Prussia this time around cause the reformation happened in 1502.
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>>1896544
>play Teutonic Order
>want to cooperate with Livonia
>go Prussia
>they go crusader

>play Teutonic Order
>want to cooperate with Livonia
>go crusader
>they don't go crusader

for fucks sake
>>
>>1896802
Don't you have to go Prot to form Prussia?
On a semi-unrelated note, are they any mods that change the name of Protestantism to Lutheranism? I'm kind of a pedant, and would like to change it when applicable. The problem with making a mod myself is that you can't just swap all mentions of Protestant with Lutheran because there are some instances where Prot is the right thing to use
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>>1896895
Thats only Brandenburg. Teutonic Order can form it as Catholic if you pick the Prussian mission tree. Although i think im going to go Protestant just cause its been a while since i played one.
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>>1896895
honestly I think it'd be better to do what Islam does and have a single Protestant religion with different branches (Lutheran, Anglican, Calvinism, etc.)
>>
>>1896908
>what Islam does
With the different schools of islam with the scholars and bonuses like +1 merchant and stuff?
>>
>>1896908
Sounds like it could work. Though unlike Islam, the different sects should be pretty different rather than just different modifiers
>>1896900
How do you get invited to the Empire without restrictions? Just ally the Emperor?
>>
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This icon is always funny. He's so excited about that lil bag of money
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>>1896918
Its just random chance as far as i know. I didn't do anything different then usual (I wasn't even allied to Austria)
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>>1896937
It's not random, they will vote you in if you have enough diplo rep like from religious diplomats and a diplo rep advisor and whatever else
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>>1896957
I still think there's randomness to it. There's only so much diplo rep you can get that early in the game. Its not the first time ive done that mission and at the most i had the diplo advisor, religious diplomats and the catholic button and its never let me in with no strings attached before.

Of course im saying that having not played Teutonic Order since the latest DLC. So i dont know if the AI was shifted up a little to be more accepting.
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>Play catholic in Europe
>Use favors to put your dinasty on your neighbour's throne
>Get the CB to force a PU via war
>Declare war and win it
>But now my junior partner is fucking mad at me because I won the war
>So as soon as my leader dies they break the PU, because I have negative relations with them
What even is the point?
>>
>>1896229
rookie numbers
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>>1896915
exactly but instead of "schools" they are "denominations"

>>1896918
technically Protty, Catholic, and Reformed are already themselves sects of Christianity
I think it is the correct way to add flavor without overcomplicating things
>>
>>1897041
do you not into diplomatic relations?
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>>1897058
>I think it is the correct way to add flavor without overcomplicating things
Yeah, I just want to chance most instances of Protestant to Lutheran. But having to replace text from all over sounds like a nightmare
>>
Is trade a decent option for Prussia directing the German, Polish and Russian trade nodes to somewhere like Lubeck?
>>
>watch an observer game of Ante Bellum mod with other mods to make the AI more competent
>Nicaea gets a personal union over Bulgaria
>they work together to make Nicaea the #1 great power with Bulgaria as the trusted #2
>Nicaea starts integrating
>gets to 99.8% done
>for some reason they let relations go negative and the ruler dies
>empire splits in half
>they fight over some bullshit
>modded AI is smart enough to pounce from all sides when they're weak
>within two decades, the Balkans and Anatolia are under the rule of Catholics and Muslims
>also, Jerusalem conquered the Levant and Egypt, then got involved as an ally in Bulgaria's stupid wars which drained them of manpower, causing the Muslims to pounce and eat them
>meanwhile, Giga Andalusia fucks over the West

My in-universe explanation is that the ruler of Nicaea assumed the Bulgarians were already integrated and said a bunch of rude things about their culture, causing a last-minute split and sundering the empire in two, leading to the eventual collapse of Christendom.
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>>1897100
no, it was the jews
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>>1897080
Unless you conquer Denmark and employ some bordergore up to Akershus to get all the Lubeck centers of trade, I think you're better off collecting trade in the Baltic. You'll likely have all the Baltic center of trade except for Stockholm, and by having a decent share in Lubeck you'll prevent your Baltic trade from leaking out.
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>>1897181
Im close to that but i did save and move my node to Lubeck and i lost 10 ducats from trade. So yeah Baltic is still better.
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>>1897275
Is there a way to prevent the danzing event?
>>
Playing Persia right now for the first time after King of Kings and their missions are too fucking stupid to be enjoyable honestly, free vassals everywhere from influence, insanely strong army, infinite manpower, make all the trade goods in Persia and India skyrocket in value so you have infinite income, what the fuck is this? The only fun part was starting as Ardabil
>>
>>1897299
When you're playing Teutonic order? You just seize land twice on cooldown and have 40% crownland and 1 stab. Just dont hand out the mana point privileges at the start since you start at 30% and pay attention to the cooldown so you're not stuck in some endless war with somebody when you need to hit the button again. It always happens to the AI as far as i know.
>>
>>1897335
Had to reset a run once because I got one or two stab hit events, didn't even realize it fucked me until I checked the mission and saw the stab requirement
>>1897275
You can gain a few extra points of crownland if you dev, just keep your admin in case of an emergency
>>
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Never seen this event before
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noob question. I know the state house manufactory is free from a building slot standpoint but does it count to the max manufactory count for the province?
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>>1897330
Starting as Ajam, who is already the strongest non-Timurids guy in Persia AND can royal marry the Ottomans day 1, is even more stupid and ridiculously OP.
>strongest army in the world in Morale, second to France in Discipline because I'm like 1k points away from fully filling out Quality
>insane mana generation thanks to unique Zoroastrian T1 and T4 gov reforms
>free scripted god-ruler Abbas the Great
>insane economy with the Great Works of Iran and Persian Rugs merchant privileges
>currently collecting 444 ducats a month in Persia with 97% control and only 6 ducats (effectively like 13 income for me) leaking out
Unfortunately I didn't read and ended up screwing myself, because I haven't done the estate-related missions yet and it's Absolutism time, so I'd have to ruin my Absolutism for a few years to grand various privileges to the Aswaran and such.
>>
>>1897349
Yes, it does
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>>1897367
and you can get a slot for 50 admin
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>>1897349
If you're going wide enough to need state houses you shouldn't be worried about manufactory slots anyways.
>>
Hot take: Extended Timeline should just have 1444 tech for whatever start date you choose so the game isn't broken trying to spread tech across 2000 years
>>
>>1897429
Are there any Extended Timeline starts you'd recommend? Ideally pre-1444 and something with flavor. Also, does the mod model the great migration? Like, in ancient times you have tons of empty provinces, but as time goes on do they fill in with scripted nations emerging?
>>
>>1895930
>>1895942
They're shields because they can be shaded differently depending on allegiance:
>green, you
>blue, ally
>red, enemy
Typically you're not supposed to have multiple armies in this doomstack game, therefore extra shields generally represent multiple nations' armies... and wars normally don't have more than 3 participants on either side, let alone in the same theatre.
I'm not sure why you don't know this. It's rather obvious if you play the game.

>>1896205
>Morocco has the vassal swarm that can easily get disloyal and supported
I thought that was only true until the first update since they were added?

>>1896261
>starts run by spamming estate privileges and hitting zero crownland
Tax, autonomy and dev cost are just numbers?
This game has too many buttons.

It does disappoint me that EU4 youtubers who play disadvantaged countries simply just say "What if... the AI fights the wars for me... and I give them nothing in the peace treaty?". If Paradox ever made it so war contribution = peace treaty, I think it'd make all these channels die out.
>>
>>1897444
>I'm not sure why you don't know this. It's rather obvious if you play the game.
I guess I have forgotten, I played this game last time when El Dorado was released
>>
>>1897378
Still useful for Prussia due to the gov cap issues they have.
>>
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>Enter age of absolutism
>Get the popups for the Ottoman decadence disasters
>"Yeha yeah they will be fine." i say and pay no more attention to them
>Fast forward a few years and while im panning south a little i notice a few rebel lines in the balkans.
>Pan back and see this.
>>
>>1897529
fighting the ottomans while they're in their decadence disasters is so funny because it takes just a few days to siege down their provinces, including forts
>>
>>1897529
I cum a little bit in my pants every time I see the Ottomans collapse, it's been happening pretty often when I play past 1600s, in one of my games they got gangbanged so hard Austria made them a vassal
>>
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Update, dont think Bulgaria will be around much longer cause both Siberia and Greece declared on them.

>>1897530
>>1897534
I think its fun cause its like that meme with the guy in the costume running with all the explosions going off around them. But the explosions are all the rebel stacks popping off. Its the same when fighting Ming during mingsplosion.
>>
>>1897537
Reminds me a little of my own Brandenburg-Prussia-Germany campaign I did a while ago, where I decided to peacekeep the Balkans as my endgame goal by releasing all the tags like Greece, Serbia, Romania and Bulgaria as independent states and then guaranteeing them so they don't fight eachother.
>>
Livonian Knights into Jerusalem - how doable is it? Can I eat up Poland and fuck up Lithuania and eat the Ottos and snake my way down to Jew land in time?
>>
>>1897540
You have until 1610, seems very doable. You don't even have to eat the Ottos, just get some coastal provinces on the Balkans or Crimea and Jerusalem will be in coring range easily.
>>
so.... proper EU5 announcement when?
>>
>>1897358
Curiously enough I also started a playthough as Ajam yesterday. Already formed Persia and I I am going zoroastrian. A little worried about it because of the rebels you get and I only have like 25k troops.
I was able to ally the Ottomans for the first 30 years, but they expended eastwards and now they covet my lands. So I am a little worried.
>>
>>1897559
You can keep the Ottomans for a lot longer than you realistically should by just improving relations, currying favors, increasing trust to 100, and avoiding taking Baghdad, Jerusalem, Medina and Mecca, well one of these is fine, but any more and they seriously start desiring your land.
Either way in my campaign I was lucky that I allied both the Ottomans and AQ, and the Ottomans also allied AQ, so they had no real eastern expansion path letting me freely take on QQ and Georgia and such, and even push down into Syria and Egypt a little before the Ottomans got pissed. That's basically the way to keep the Ottomans in check as a muslim nation - block their expansion into iraq and persia, and keep calling them into your own wars vs the Mamluks to prevent their expansion into egypt. Has worked for me so far as multiple nations including AQ, Ajam and Ajuuran. Of course they'll eventually get mad and break up with you, but that gives you a hundred years or even more to build a power base and challenge them in Anatolia later.
>>
>>1897557
IIRC Johan said there almost certainly wouldn't be an announcement this year but the fact he's considering it at all means it can't be that far off. My guess is probably announcement in March and release in October.
>>
>>1897559
>Ottomans
Persia has giga-morale and discipline. Draw the Ottos into the mountains and beat them once, then twice, then a hundred times more until they're out of manpower and you're only down 20%
>>
>>1897619
I took defensive ideas once in a Persia run and it was pretty funny watching otto doomstacks evaporate on dozens of mountain forts, Persia is so unfair with one of the best naturally defendable terrains and an overpowered army to go with it
>>
>>1897626
>Persia is so unfair with one of the best naturally defendable terrains and an overpowered army to go with it
Classic PDX game design of taking a country with natural advantages and then drowning them in modifiers to make it broken
>>
I am HRE emperor and I have so many diplomats that I'm literally maxed out relations everywhere and I'm having to send my guys to talk to Native American tribes.
>>
>>1897692
I hate that shit so much. Your diplomats always move farther and father away until you realize they're on the other side of the Earth and have to manually recall them and restart them on local nations
>>
Lubeck into tall rich republic Prussia?
>>
>>1895000
So whats the decisive playstyle to outschale the AI?

Im pretty bad at the game and never hit the point where I can just brutally stomp all AI into the ground, even when im playing a major.

What idea groups are best for pure AI out schaling? I heard devving is good a strategy but still.

Like as Muscovy i cant auite outschale the Ottomans but im not good enough to take them on early game to stop them.

What idea groups are the strongest picks overall for outschaling AI?
>>
>>1897921
Devving is not really efficient in singleplayer, especially if you play a big nation like Muscovy, you just have to take ideas that will help you blob out like diplo (more diplomats, reducing ae, warscore cost), admin (ccr, gov cap), religious (holy war cb+religious unity), and some military ideas of your choice to help your wars, the ones I feel are most impactful for most nations are offensive and quantity. You can also take an eco idea like trade to boost your income if you feel like you are struggling, it's better if you are routing through majority inland nodes because of caravan pover. Make sure to also keep adding stuff to trade companies outside of your subcontinent to at least get a merchant so you can boost your income over the AI, this will help your game a lot. Aside from that EU4 is just about looking for the best opportunities, keep scouting your neighbours and look for which war would be the easiest and if it's worth the effort
>>
>>1896544
Looks like you fucked up.
If you get that event from the Incident, you cannot form Prussia by event.
>>
>>1898037
The Teutonic Order mission triggers the HRE decision. Everything went fine.
>>
>>1898042
I realize that, but if the HRE lets you in without restriction, the event from a later mission that lets you form Prussia is bugged and doesn't work.
>>
>>1897921
>>1897934
Devving is good for institutions, unless you're in Western Europe you should always dev the first 2 or 3. Also if you're strapped for cash early then spamming production on gold or high value trade goods is a good investment, you're not using diplo mana for much early on anyways.

>What idea groups are best for pure AI out schaling? I heard devving is good a strategy but still.
Military ideas are generally not worth taking except for sometimes Offensive as a 3rd/4th idea for faster sieges and if you're a horde you should always get Horde ideas because they're broken. Otherwise it's always better to get mil tech over ideas. The best early idea groups are Administrative, Religious, Diplomatic, Espionage, and Influence, these are the idea groups that will help you expand faster by reducing coring costs (Admin/Influence) or managing AE (Religious/Diplo/Espionage), you should always take at least 2 of these. They're all viable in different situations but generally Diplo/Admin is the most reliable and the standard opening combo for most nations. Other than these Humanist is good as a 3rd/4th idea for managing rebels if you didn't take Religious and Trade will explode your income after you've blobbed a bit but if you're playing well you really shouldn't need it.
>>
>>1898065
Diplo/Admin is only standard if you are going to blob really hard.
>>
>>1898068
If you're not blobbing really hard then you aren't playing optimally.
>>
>>1898071
Fuck that.
I enjoy playing a tall Netherlands or Italy personally.
>>
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I still hate the Ottoblob so much it's unreal.
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>>1898065
Really depends on country IMO. Diplo+Admin for generic blobby campaigns. Influence for subject-focused campaigns like Poland. Exploration first is a must when playing a colonizer or anyone in maritime SEA. Espionage in the HRE or Italy. Religious as an Orthodox country (possibly as second idea group). Infrastructure if playing some tall meme shit like Korea or isolationist Japan. Horde/Humanist for Hordes is always fun. Mil idea group first if you want to punch above your weight as a minor nation without relying on the AI allies, alternatively relying hard on them with Diplo.
Basically it's an opportunity cost thing. We all know how horrible it is to fight Quality/Admin/Quantity full ideas Ottomans in 1550 or so, but going that route as a player would mean less/no improve relations or AE modifiers, less/no vassal/ally buffs, and a weaker economy.
>>
>>1898080
>>1898074
The thing is that if you're good at the game you're almost always going to be ahead of the AI in terms of tech, money, military, etc anyways, so you may as well just take whatever ideas let you blob the fastest which 90% of the time are Diplo/Admin, or occasionally some combination of Diplo/Admin and Religious/Influence/Espionage/Humanist. The other idea groups are largely superfluous. You can take them if you want to fuck around and have fun with stacking dev cost modifiers or whatever but they are simply not as good at snowballing you as the blobbing ideas, and the original anon was asking about what ideas to take to outscale the AI.
>>
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>>1898076
Does this make you feel a little better?
>>
>>1898089
Always taking the same ideas and trying to blob as hard as you can in every direction every campaign is an easy way to burn out on EU4.
>>
>>1898089
No one who is good at the game takes humanist.
>>
>>1898091
nothing better..except it occurs so late that they usually fuck shit up for you when they can
>>
>>1898093
I take them because they're comfy
>>
>>1898091
is that a gigantic songhai?
>>
>>1898095
On the other hand, if you don't have to contest them for land early they are pretty much the best and most competent ally you could ask for and you can slow them down a bit if you keep calling them into all your stupid wars
>>
>>1898117
Probably. Songhai is the Prussia of Africa. They usually take the entirety of western Africa.
>>
>>1898125
Unless AI gigablob Spain takes it first. Fuck I hate AI Spain so much bros...
>>
>>1898126
At most I usually see Spain just take the coast. IE the part that is the Ivory Coast trade node. I never see them push father into western Africa.
>>
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>>1898117
Id say its a more normal Songhai except they were the ones that got the Tunis land when the Otto's couldn't protect them anymore. The standouts are Nubia being there and Mutapa actually beating Kilwa.
>>
nu-eu4 is honestly pure garbage

>want to annex a vassal?
>pick estate privileges to eliminate reputation penalty and reduce the diplo cost
>want more diplomatic relations?
>pick estate privilege to get +2 for free
>want a good general?
>pick estate privilege or hire a merc general with the exact stats you need
>want to convert provinces?
>pick estate privilege that will grant you free missionary strength + extra economic bonuses

previously the game had a much more sane implementation and abided by the concept of risk/reward
if you want a good general, you must ensure your army tradition is high enough. if not, maybe hope for a good general creation roll, a good event, or take the risk and recruit your king if he's talented enough
there's no reason to even think about any of these if you can just open the merc screen and hire a 4-regiment strong company just for the 3-5-1-2 general
>>
>>1898150
>pick estate privilege
That hurts you in the long run.
>>
>>1898150
I like estate privileges. I hate having to take them away for absolutism, and how sometimes it's borderline impossible to do so if you fuck up and make the influence too high.
>>
>>1898158
>I hate having to take them away for absolutism
I agree with this. I think Absolutism is boring, i know that from a game mechanics standpoint its amazing but its just a number that ticks up and really has no interaction outside of C&C if you get it to fire.

Estates are fun in that they give you something to manage that are tied to events, the stuff you hand out has extra interactions and more buttons to click and whatnot. It stinks when Age of Absolutism fires and you suddenly want less to do with them. Im a little surprised they haven't gone back and looked at that age cause its the most boring of the 4.
>>
>>1898158
>I hate having to take them away for absolutism
So don't. If you aren't doing a WC you don't need absolutism anyway.
>>
>>1898150
Play as a pirate republic and ditch estates
>>
>>1898169
I'd argue the faction system is worse.
>>
dalmatian ideas are neat
>>
I want to play Burgundy.
Is there a fool proof strategy to win against France?
>>
>>1898175
Ally Castille or Aragon (whoever wants French land) and wait for hundred year war to fire to declare, if England gives up Maine just restart, the war should be pretty simple
>>
What's the year threshold to form prussia and still be on the HRE?
>>
>>1898164
I like the admin efficiency for taking actually reasonable amounts of land from war instead of 3 provinces + tip and a massive coalition.
>>
>>1898184
What do you mean threshold? Like how early you can do it?
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>>1898175
Basically this >>1898181. Ally an Iberian guy and Austria, curry favors with both, focus mil and grab an advisor, wait until France gets busy with England, improve relations with their apanages, pop the mission that makes them disloyal, seize land from nevers, release champaigne, decare reconquest war on France, call in Castile/Aragon with the promise of land (or with favors if you had time to curry), merc up and beat their ass while trying to avoid killing their vassals' armies so they remain disloyal.
>>
>>1898175
>>1898204 (me)
Also keep releasing vassals and reconquering their lands from France, take Paris on your second war so you can steal their apanages, and leave them alive as a tiny rump state in the middle of your country. When Charles is ready to abdicate (savescum so he doesn't die early) make sure you don't have a truce with France, pop the option to inherit ALL your vassals and become a French PU, then instantly declare war on France to break the PU and kill them for good. Now you own the entire French region and half of the Netherlands as Burgundy with moderate AE and barely any admin spent coring because you instantly integrated all your subjects. Next step is to join or dismantle the empire and form lotharingia!
>>
>>1898181
>>1898204
>>1898207
Thanks for the advice. I will try it.
>>
>>1898200
I have formed Prussia a couple of times and sometimes that kicks me from the HRE and other times it doesn't, now that I think about it, it might be because I was an elector in some run, and I wasn't in others
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>>1898241
Yeah if you are an elector or emperor you don't get kicked out, year doesn't matter
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>>1898241
If you form Prussia through the mission tree, it doesn't kick you out of the HRE regardless.
>>
>>1898253
I guess that's only for teutonic order?
>>
>>1898254
I'm like 80% sure it doesn't kick you out of the HRE to form Prussia as Brandenburg.
>>
Reminder that the Code Geass Total Conversion mod (https://steamcommunity.com/sharedfiles/filedetails/?id=724660435) is real and amazing, and even makes the endgame of EU4 very playable and enjoyable.
To those uninitiated with Code Geass, this is basically an alt-history sci-fi mod that starts in 1812 with the defeat of the British at the battle of Trafalgar, leading to Napoleon capturing London. Queen Elizabeth III is forced to retreat north and is then captured and forced to abdicate the throne, leading to the establishment of a puppet state of Napoleon on the isles. The Queen and her court manage to flee to their American colonies (where Washington's Rebellion was recently neutralized) and reestablish the monarchy there, but their communication line with India is severed, making it effectively independent from the British crown. Soon after this, the Queen suddenly passes, leaving the throne in the hands of her lover and heir - Sir Ricardo von Britannia, Duke of Britannia, now Emperor of the Britannian Empire. The starting situation when playing as Britannia is to consolidate the Americas, defeat your main rivals - the kingdoms of Louisiana (where the old French monarchy still rules) and Mexico (soon to be independent from Spain), and eventually retake your homeland.
Back in Europe, in 1821 Napoleon is defeated at Waterloo by the armies of the Coalition (according to Code Geass canon, whether Napoleon beats the Coalition or not in-game is pure RNG) and later dies. His victories in Europe and the rise of ideas of democracy and republicanism lead to the formation of Europia United (E.U.), a federation with the aim of uniting and protecting Europe. This is represented in-game as an event that happens after the coalition war that Revolutionary France faces at game start. This tag has free restoration of union (enforced E.U. membership) CB on every nation with capital in Europe, and wants to scramble for Africa before the Britannians get there first.
1/?
>>
>>1898257
Elsewhere in the world, other important nations include:
Russia and the Ottomans, while enemies, share a similar fate of resistance against the E.U.
Iran aims to unite the middle east into the Middle Eastern Federation and monopolize the oil in the Persian gulf (also is one of the few countries with a unique mission tree so far, but the author is working on Britannian missions currently iirc).
Japan gets united, and is under constant threat from their neighbors in Asia and even countries overseas thanks to their natural Sakuradite resources.
China is united under the Han Dynasty, which is on their way to form the Chinese Federation and absorb their Mandate of Heaven tributaries as federation member vassals. (the other nation with unique missions)
British India is now effectively independent and needs to work together with their former overlords, now a potential ally, to protect their sovereignty against China.
Mexico, the main rival for north american dominance to the Britannian Empire, is in an independence war against Spain that's easy to win (even for the AI) and afterwards ready to establish themselves among the great powers.
Kingdom of Louisiana provides an alternate history start, alternate even for this alt-history mod, with the aim of restoring the old French monarchy's rule in Europe and showing those republicans who the real boss is.
2/3
>>
>>1898257
>>1898258
Fuck off no one cares.
>>
>>1898258
Besides the alt history start, the mod also features significantly faster tech progression (think bomber airplanes, machine guns and tanks by the 1880s, and giant robots by the 1980s or so) than our world, thanks to sci-fi energy source "Sakuradite" that has been discovered and known about for hundreds of years at that point, but only gets developed for use in warfare and technology a few decades after campaign start. It's represented as a trade good only present in a few places in the world - Japan, the Arabian Desert, South England, and the Gulf of Baja California, the latter of which becomes the grand capital of Britannia, Pendragon, and is an end node for trade. Trade in general is slighly reworked to flow into China (Beijing?) and Pendragon as endnodes instead of the vanilla ones. There's also more new trade goods like the Oil I mentioned earlier.
There are also a lot of EU4 style flavor events for post-1821 developments like trade good price changes and such. A lot are of historical basis, such as the Alaska purchase, which happens if/when Russia gets threatened by the E.U., while some I'm not exactly sure about, such as the free Greenland provinces that Britannia gets if Denmark gets sieged down during the coalition war vs Napoleon.
3/3
>>
Didn't read all of that but sounds gay
>>
is it just me or is espionage super strawng? being able to claim entire provinces, getting -20% AE and building up your spy network 50% faster makes it sooo worth it.
>>
>>1898269
it's op, the people still picking diplo or influence are living in the past
>>
>>1898269
It's pretty broken in the early game, especially as a smaller European nation, would say it falls off later in the game compared to diplo though and its policies are pretty trash
>>
>>1898269
Their related events sucks ass
>-1 diplomat because uuuhhh
>-1 diplo relations because lmao
>>
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just started a Lubeck campaign and hello Granada!
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>>1895000
Duchess Matilda is the best history waifu
>>
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>>1898301
>Chose the wrong file
fuck my worthless ulm life
>>
>Play Oirat->Yuan->Mongol
>Arrive in Persia
>War become a slugfest against the ottoblob
the Ottoman are just the most unfun thing in the game.
>>
>>1898309
Underrated campaign but I enjoyed Teutons -> Mongol.
>>
>>1898283
>its policies are pretty trash
What about Divine + Espionage for double artillery siege value?
>>
>>1898150
The original idea behind estates was to add more complexities to internal politics and add roadblocks to expansion. But people hated not being able to just mindlessly blob so they got reworked into the free buff dispensers they are now.
>>
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Lubeck has to be the easiest OPM start. Absolutely filthy rich once they get going. Their mission tree is really really fun too.
>>
>>1898328
It's a good policy like a lot of Divine policies but you will rarely have the ability to even take Divine ideas and the idea set itself is honestly pretty bad, definitely the worst special mil group
>>
>>1898331
Can't wait for eu5 to filter all blobbers
>>
>>1898333 (me)
just noticed from this screenshot that france is going mental in north italy, I guess that's the side effect of Anhalt's 1 province ass being the emperor
>>
>>1898336
I hate when the AI does that
>>
What is the actual difference between privateering and protect trade besides role-playing?
>>
>>1898334
Aren't the government specific mil idea sets all pretty good?
Never taken indigenous but Horde, Aristo and Divine are all good idea groups.
>>
>>1898348
Privateering in a rival's main node gives you PP and protecting trade + collecting in a node that is not your main node is usually not good
>>
>>1898348
Protect trade just adds the ship's tradepower to the node you are protecting, privateering basically steals a bit of the trade value and gives it directly to you as income without you needing to have any direct trade power in that node, it is good to use on rich nodes that you can't steer to your home node
>>
>>1898333
Riga is another fun one with a unique mechanic of playing very tall.
>>
>>1898301
>>1898305
about 300 years too late
she is for Crusader Kings threads
these threads are for Julie d'Aubigny
>>
>>1898442
I ended up memeing up my Riga campaign by going colonial. Only 5 provinces in Europe, but I owned and full stated the entirety of the Maghreb and Egypt.
>>
>>1898269
ive been opening espionage as ottomans ever since they moved the 20% AE there from influence

stacking AE reduction is incredibly powerful and is way better than +relations. the cheaper and better claims make a big difference when you run out of mission claims but before you get imperialism. the corruption reduction also lets you debase currency instead of taking loans which is neat.
>>
>>1898541
muh province war score cost
>>
Haven't played Byzantium since the rework. What's the main strat people go with these days? Im a bit of a midcore shitter so i cant do anything too difficult. Also is the Latin Empire fun or more of a meme?
>>
>>1898689
>What's the main strat people go with these days
Ally the Pope day 1 by insulting a rival and taking diplo rep advisor + religious diplomats, start building a fuckton of galleys, kill Epirus normally, merc up, be prepared with mil access from the Pope and land troops on him, when Aragon lets Naples go declare on it ASAP without allies and take the provinces you need for the south italy mission, take morale advisor. This should give you enough morale and dev to repair the army, which now lets you assault forts. Release Bulgaria and declare on Ottomans with your reconquest. Now you can do the classic blockade and assault Gelibolu strategy and carpet siege the Balkans and then peace out for as much warscore as you can and take all of Bulgaria's cores and as many of your cores as you can.
You can watch ThePlaymaker's video on it.
>>
>>1898633
yeah eventually i take diplo just for that but like 5th
before that you're virtually always limited more by AE
>>
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>Be Persia
>War against the Ottomans
>Have him surrounded in all sides. I'm allied with Poland-Lithuania, the Mamluks and a couple minors
>Start war: 120k troops vs 80k
>Despite my best efforts, the best I can do is get a 30% warscore
I was just fighting them after peacing everyone else out and I was still getting my ass kicked.
>>
>>1898745
Behind in mil tech? Ottoblob got a +10% disclipline event from their lvl 3 advisor?
Persia's mission tree, ideas, new estate with special units, etc. are all so giga OP in the hands of the player that you have to be overlooking something to be losing vs the Ottomans. Unless it's like 1480 and you're fighting early game powerhouse Ottomans as freshly formed Ajam -> Persia without ideas filled up and missions taken.
>>
>>1898333
>>1898336 (both me)
Remember this France? I flipped Protestant because the Pope isn't giving me any cardinals (north germany moment) and now this Big Blue Blob is the catholic defender of the faith and will protect idiots like Denmark and Livonians that I haven't quite fully annexed yet. Amazing.
>>
>>1898794
I teched up during the war, but cpuld not get the superior unit type.
They have 100k+ troops and 80k manpower. And it was around the 1500. How the fuck is that even fair?
>>
>>1898837
Ottoblob is busted but in an unfun way.
>Nine wars where I kill a million ottoman each.
>They still are one of the most powerfull nation.
>>
>>1898848
Until you get to 1650 and they keel over and die to Decadence
>>
>>1898854
The impossibility to stop them before between 1480 and 1600 make them unfun. Everygame you will deal with the blob.
>>
>>1898860
I'd rather deal with the Blob than with Spain honestly. At least if you full occupy the Ottomans it's over for him, while Spain will laugh at you and your 30% warscore even if you occupy all of Iberia becuase of their gigantic colonies.
>>
>>1898333
>form prussia
>decision to form Lubeck is available
Tempting actually
>>
Going to be doing the court and country disaster for the first time. Which options do i want to take if i want to max out absolutism?
>>
>>1898984
Whichever ones give you absolutism, you need at least 65 absolutism and to beat up all the rebels at the end of the disaster to get the max reward, make sure you're ready for it with your max absolutism
>>
>>1898987
Im at 59 with a max of 69. So i should be set?
>>
>>1898991
Get to 85 max if you can since the disaster will reduce it by 20 until it ends
>>
>>1898993
Okie should be set then. I ripped off a couple more things and got it there. Also, after it fires i can peace out from the war i was in and core stuff i used to trigger it right?
>>
>>1898994
Yeah, after it starts it goes on for 10 years
>>
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Turk benis :DDDD
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>>1898868
I actually wanted to form Prussia as Lubeck in this campaign, but later found out you can only form Prussia as Saxon and Prussian cultures. I assumed it was anything in the Germanic group except maybe Dutch or Austrian. I CBA to culture switch so I'll stay Lubeck and make fat trading stonks.
>>
>>1898984
Honestly though, c&c should be a last resort nowadays. You can get 20 from monuments and 10 from Machiavelli, 5 if you pick Court (as well as the reduced malus from privileges), and another 5 from golden age if you save it. Then there's formables that give out in all sorts of ways: unique gov reforms, missions rewards, event rewards, and even a few national ideas.
>>
>>1899384
>c&c should be a last resort nowadays
well you can be happy because nobody plays past age of absolutism anyways
>>
April 7th 1445
France declared Succession War against Austria over the Kingdom of England.

thoughts?
>>
>>1899420
Damn Habsburgs work fast
Also slightly related, I feel like I see the AI always contest PUs even if there is zero chance they win, is that intended?
>>
>>1899416
Maybe you and reddit shitters don't, but this thread clearly shows that there are people who do.
>>
God I fucking hate this dogshit game so much
>>
>>1899416
I play past Age of Abs if I have a goal that takes me that far. Like a WC or some achievement that requires me to embrace all institutions as Inca.
>>
Cant decide, play Jianzhou ->Manchu ->Qing, Japan or Korea(Unsure on path for those two.)
>>
>>1899454
For now, it doesn't last
>>
>>1899506
Play the based daimyo of Oda and unite Japan and surpass Nobunaga.
>>
>>1899506
I just did the Kirishitan Japan achivement a couple weeks ago.
I also did aome colonization but it is a pain in the ass because the Americas are pretty far away and you waste a lot of resources.
It's easier to just invade China and Korea. Though Korea is one hard nut to crack.
>>
When does the Ottoman decadence thingy start.
1600?
Age of Absolutism?
Global trade spawning?
>>
I'm thinking of doing a Zoroastrian Persia run, but the Eranshar ideas look simply worse than Persias, and I don't really like the purple color. Do I need for form Eranshar for the full experience, or can I stay as Persia
>>
>>1899546
The Americas aren't that far away if you go through alaska.
>>
>>1899550
Theoretically it can happen at any point but it usually won't during the first 2 ages because they have a positive modifier that ticks it down and decreases decadence gain, it starts ticking up rapidly during age of absolutism and revolutions, usually the AI will have it happen mid 1600s, after they hit 100 decadence they will start getting all the nasty disasters
>>
So Byzantium is next to impossible now, huh?
>>
>>1899552
You can stay as Persia and have all the same missions and events but I feel like that's kinda lame from a roleplay perspective
>>
>>1899565
No, you just suck.
>>
>>1899553
Yeah but the good stuff is in the Mexico area and ut takes a while to ger there. Otherwise you are stuck between the ocean and the rockies.
And if some other great power gets there before you they have a bigger chance of getting a good chunk of the land.
>>
>>1899571
Well on the flip side, Japan is way closer to the spice islands and those lovely clove provinces.
>>
>>1899565
Why? It's honestly even easier than before KoK, just work on removing some of the nasty debuff privileges and build up your navy from day 1 and then rush gallipoli like usual while they're busy in Anatolia, you will also get some buffs to help you, like money and merc stuff, you could also try hitting Naples before your war with the Ottomans if they break free early for a bigger power base
>>
>>1899568
>I feel like that's kinda lame from a roleplay perspective
I guess. I just prefer the green color and Persia's ideas
>>
>>1899573
This is tru, but I'm not sure if that is more valuable than owning all of China.
>>
>>1899591
personally I'm fine with just puppeting the Manchus and feeding them China so they can deal with the headache
I like island colonization too much
>>
>>1899591
For me, it's making puppet countries centered on the 4 ancient capitals of Beijing, Nanjing, Canton, and Chang'an
>>
File: eu4_2024_11_20_21_43.jpg (2.05 MB, 2560x1440)
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>>1899541
Went with Oda cause it has been a long time. Also, if you're not planning to do Daimyo memes is there any reason to stick with being a Shogunate?
>>
>>1899618
>if you're not planning to do Daimyo memes is there any reason to stick with being a Shogunate?
No
>>
>>1899618
Dainyo mission tree gives yoj some claims in the south of korea iirc.
>>
>>1899623
It's honestly pretty stupid how you lose the daimyo missions when you unite Japan, the Japanese mission tree wants you to expand in those areas but by the time you form Japan you are able to complete maybe a third of the mission tree
>>
>>1897358
what mods are you using anon?
>>
>>1899541
>>1899618
are there events for Oda that let you follow what what historically happened?
>Nobunaga takes over
>Nobunaga is killed
>Hideyoshi takes over
>Hideyoshi gets sick and dies
>Ieyesu takes over
>Tokugawa replaces Oda
>>
File: eu4_4.png (3.67 MB, 1920x1080)
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>>1899575
>and then rush gallipoli
No, gotta circumnavigate the world first. Here's the plan, I'm gonna circumnavigate the world in the 1450s, make my ships construct the Suez channel with their immense power as they plow through the Sinai, then I'm GONNA ENGAGE 3 OTTOMAN HEAVIES AND WIN AND BOMBARD GALLIPOLI! HAHAHAHAHAHAHA! YOU GUYS ARE JUST THE BEST!

So, I'm gonna keep posting this campaign over and over and over because I will inevitably fail in the second war with the Ottomans as the Byzantine campaign is unwinnable. It's straight up impossible if you're not FlorryWorry. It's the most sadistic, deliberately hateful campaign vs. the player in an already meanspirited game. That is why I am going to keep posting my failures in this campaign for the first 50 - 100 restarts to remind you all that Byzantium is specifically designed so that the player cannot win. Oh, and did you know that you cannot seize land or sell titles in this campaign? The merchants loyalty is capped at like 35%. The fact that they designed a whole elaborate mission tree for a campaign that you cannot progress past the 15th century is a good joke, though.

>oh, just take Naples and grow your powerbase!
And have 20 unrest in 10 provinces for 20 years! Just let me PHAHAHA bombard Gallipoli first. Oh, and assault the fort there with -75% fort assault ability and -15% morale! You guys are a barrel o' laughs!



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