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File: Slinger.png (64 KB, 250x250)
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Here is how i'd balance out Aztecs, Mayans and Inca.

Slingers become a regional unit
>This means Aztec and Mayan Slingers would be inferior to Incan since Inca get Unique techs for Slingers.

Xolotl Warrior would become a regional unit.
>Theses units would be a trash knight line with comparable stats to the knight intially and would quickly peak in castle age taking upgrades for infantry but not the cavalry itself.
>>
>>1936754
>Xolotl Warrior would become a regional unit.
So Eagle Warrior on a horse?
>>
>>1936754
I'd really like a mesoamerican style cannon if that's somesort of crossbow or giant sling, I'm happy with that.
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>>1936754
Slingers is a nice idea, xototl warriors is a retarded idea.
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>>1924900
Go back /v/ermin tourist, you don't even play the fame
>>
>>1936763
this, xolotl are just an easter egg of a unit
there should be a regional unit for each architecture set (ie, eurasians)
>>
>>1936829
Should be trash eagles
>>
>>1936754
Perhaps but what about anti building on water and land?
>>
>>1937135
I think a slingshot should be a rock throwing equal to the cannon then a catapult ship for buildings
>>
Why do you faggots endlessly post about balance? Just make more civs and campaigns.
>>
>>1936754
americans should not have horses
>>
File: OIP.jpg (44 KB, 474x406)
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How about in addittion to that just make the Slinger be their Skirmisher replacement, while also giving the Incas an unique unit called Atl-atl'ist who is basicly a bit tankier Skirmisher with +1 range and isn't total shit vs. anything except Archers?
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>>1937495
Mesoamericans should be shit and have no answers to armored units.
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>>1937495
>give it to incas
AtlAtl is LITERALLY an aztec word you mouthbraether.
>>
>>1937336
Do we really need more civs and campaigns? We already have so many that a lot of civs no longer feel unique and I've got like 500 hours in the game and I've only done less than a third of the campaign content. Would love more co op campaigns though.
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>>1937850
>more civs
We don't really need more civs, unless the devs decide to split up a couple of the really broad groups. But we don't NEED civsplitting to happen either.
>campaigns
Yes. Campaigns are the #1 thing the game needs if they want to keep adding shit.
>>
>>1937610
Guy with giant spear says otherwise



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