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My laptop is 10 years old edition - https://forum.paradoxplaza.com/forum/threads/tips-for-improving-your-system-performance-in-eu5.1865631/
>>
>>2196903
Based OP restoring the image privilege to the anon estate
>>
>>2196903
Are there any BBCs (building based countries) in Africa?
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>>2196917
White women yearn to play as African building based countries
>>
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I'm going to be honest this looks very similar to the wonder productions timelapse. It seems major powers historical or otherwise simply do not form.
Colonization looks ok
Asia is completely inexcusable (I am not chinese, just stating facts)
>>
finally my nigga
keep voting btw https://strawpoll.com/XmZRQPK13gd/
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>>2196917
The Bank of Beta Israel?
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>>2196921
I asked last thread but what is going on in N America. did Africa colonize it, early revolutions or just native uprisings?
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>>2196903
ZUTT CHRONICLES PACK ANNOUNCED Q4 2026
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>>2196903
i find it funny how all european nations in the game have like 15 different cultures in each country meanwhile all new world ones are 1-2
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>>2196917
Nah sorry those are too complex for africans
>>
so has anyone shown off what the new "mission " system looks like?
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>>2196928
After watching it it seems like something really weird happens in the early 1600s where colonies fucking balkanize for some reason.
It looks like the english settle around new york in a 13 colonies-esque border that expands neatly and then it just collapses into bordergore with what I'm assuming is Spain Portugal and some other european powers
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>>2196934
I'm still pissed England is 2 rather than 1 all because Lambert opened his fat mouth
>>
Reposting the timelapse
https://www.youtube.com/watch?v=6y7hhRUHv4s
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>>2196936
https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-84-15th-of-october-2025-onboarding-systems.1863138/
the missions are basically just an extended tutorial like "here's what to do to make a fuckton of money"
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>>2196938
qrd?
>>
>>2196936
IIRC it's essentially just some generic tutorial-style missions to guide new players a bit, something akin to the generic EU4 mission trees.
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>>2196936
It's just a tutorial that guides you into the game and gives you extra stuff, you are supposed to turn it off after the first playthrough
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>>2196939
>sir a second "nothing ever happens" timelapse has hit the eu5 community
>>
Iam sad, my toaster will never be able to run it. Why dont they just add the option to turn off the regions you are not playing in? Works wonders for performance in the mods.
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>>2196922
28 countries
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day 1 mod custom banking family tag in based in Frankfurt
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>>2196937
They balkanize cuz they took too long to colonize that area, they should fight eachother for it though.
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>>2196947
if its still text file based the mods gonna be there within the first week. Also paper map mode.
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>>2196942
England was originally one culture, he complained about that in one of his Tinto Talks videos due to reginal variations and dialect differences between Northern and Southern England, said he was going to bring it up on forums and a few months later we had Northumbrian. I've no proof it was done completely because of him but it would be a pretty big coincidence if he wasn't involved.
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>>2196951
It is actually historical to have conflicts around the region with tiny colonies. There does need to be a resolution though. Countries need to be made to more aggressively pursue their overseas interests.
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>>2196934
Ultimately we're limited by how much data we have. You can go into very very extensive detail about the exact cultural continuum of european states if you digvthrough the right sources but for the new world you have to reconstruct from much more limited info, so Tinto are faced with either 'just make up some dubious cultures to keep everything similarly heterogenous' or 'just keep to what we actually no about even if there's some weird stuff like that as a result'.
Same with things like central amazon tags. There's definitely evidence there was something there, probably not some fancy big empire but enough development to justify some small settled tags, but there's just really fuckall information so everything from what to call them would have to be pretty much made up by the devs.
>>
Watching a portugal game and the colonial gamplay at least looks kind of fun.
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>>2196953
one culture seems unrealistic, what about the irish, scottish, french, any other europeans that might cross the channel and settle in london or whatever
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>>2196958
Based watching enjoyer I like to watch other men play games better than I ever could too
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>>2196951
>>2196955
colonial conflicts is one of the areas I feel from EU3 onwards is just not simulated correctly. Too many times fighting Spain as England in the New World the AI just cannot comprehend that the fighting is on two fronts but mainly in the Americas. Like it doesn't know whether to have its navy in Europe or in America and just shits itself on both fronts.
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>>2196958
also, fucking lol
retard devs listed portugal under "economy" at the country selector instead of "expansion"
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>>2196951
>cuz they took too long to colonize that area
like 20 years lol? That is way too short of a time frame. Like the 13 colonies do not even have a chance to follow a relatively historical path
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Johan fucked it up, no way they are fixing this is 2 days.
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>>2196953
>and a few months later we had Northumbrian
Northumbrian Culture is retarded unless the Tripartite Indenture event is in the game, then it becomes based.
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>>2196972
The giant brownish yellow blob meant to be qing?
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>>2196917
I believe the only BBCs in the game are in Europe and Japan.
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>>2196981
It is, England seems to be the only country with working and interesting events.
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>>2196939
Nothing ever happens: the timeline.
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>>2196972
>China is broken
Honestly who cares? It will be review bombed by the Chinese, sure, but no one really cares about China outside of there.
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>>2196988
Damn, now I want to play as England and play as an independent Northumbria.
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>>2196986
Japan can't take BBCs, surely? They're too narrow. They'd never fit.
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>>2196981
vvvvvvvvvvvvggggghhhhhhhhhhhh
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>>2196991
Johan, Paradox and most players care about a mixed average score on steam.
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>>2196939
>last video 6 years ago
>311 subscribers
paradox giving this game out to literal whos now or something?
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>>2196991
They were supposed to stick the landing with the Chink market. One Chinese city has as many consooomers as most European countries.
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>>2196996
Steam only shows reviews in your language by default
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>slightly improve the abysmally dogshit map graphics
>completely shit yourself on the color/visual design, font and name placement front
that's my favourite video game company right there
one step forward three leaps back
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>>2196939
Scotland seems prone as fuck to civil wars
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>>2197004
Sounds accurate
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>>2196972
Could be easily fixed by just making the AI more ambitious and making the disasters harsher. I have a feeling that content creator faggots are behind this (whining to Paradox about it being "too hard").
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>>2196903
>new thread
aw man, i was hoping to see the other thread reach 3000 and maybe last until release. we were only on page 7
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>>2196939
looks almost as random as ck3
>portugal loosing all its colonies to a literally who
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>>2196983
I think it's meant to be either a vassal of Yuan or some sort of manchu formable, the color changed in 1472
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>>2197008
Literally every Paradox release ever has been like this, they never even bothered fixing EU3 back in the day. It's nothing new.
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>>2197009
dont post any pictures and then this one might
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>>2197012
I *think* what's going on there is that portugul is colonising and then giving the territories to one of their colonial tags, so the 'viceroyalty of jaguaribe' is basically just brazil by another (randomly generated?) name. You see something similar going on with the south african and australian colonies.
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>>2197015
Paradox really wants to code those AIs to play (almost) the same game you are. Gotta respect the stubbornness.
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>>2196921
unreal how golden horde can't a go a decade without a civil war yet retains nearly all their territory until the very end
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>>2196939
My biggest peeves are russia and china.
Russia should unify either by scripted CB or by making the golden horde weaker, I'm fine with GH unifying russia if they actually did it.
Same with china.
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https://www.youtube.com/watch?v=6y7hhRUHv4s
>spain doesn't form
>britain doesn't form
>russia doesn't form
>ottomans don't get past macedonia
>mamluks still around
>golden horde still around
>beeg keev
>lithuania-karelia
>yuan explodes and stays that way
>whatever the fuck that new world is
>timelapse ended because of a crash
"we're so back bros", your response?
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>>2197030
We're back. We're kneeling.We're having a blast.
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>>2197022
>randomly generated?
It's probably the name of the location or province they started from.
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I think I may have switched to the "first game as Polynesian" school. Will be very comfy for learning the game. My antisocialness leaks into Paradox games too and I don't like having to balance opinions and deal with a lot of other nations and estates and people and whatever.
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>>2197030
Your newfag is showing.

I don't give a shit about timelapses. Is it fun to watch green line go up?
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>>2197030
>Noble horde
Intriguing
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>>2197035
>it's newfag not to pay $85 for shit
Thank you, PR Shill, very cool!
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>>2197030
>timelapse ended because of a crash
in a year that 99% of players will never play to
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>>2197030
>your response?
I'm a jaguariban
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>>2197037
I wasn't talking about that, but yes, that too.

Welcome to your first (?) Paradox release.
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Persian empire is kino, the rest of it, I dislike.
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>>2197034
Polynesia bro really influenced this board huh, not that i disagree hawaii seems like it could be fun
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The UI is beautiful. It is like looking at Christmas decorations.
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>>2197030
Spain and Great Britain came into being through monarch succession, not conquest - and long after 1337 - so something like that happening organically in the game is hard to implement. Same with Austria's Empire, which is why Bohemia and Hungary are important powers instead.
Russia being unable to conquer the Steppes is a problem, so is Ottomans being unable to conquer an Empire, but to be fair, their fast takeover of the Mamluks is just unlikely to be replicated in the game, EU4 had the same problem.
China should definitely consolidate easier.

One of the biggest eyesores in these timelapses for me are the big colonies in Africa... it doesn't make sense to have a Scramble for Africa in EU5.
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>>2197033
That'd make sense. Do we know if the 'historical' colony names are still in as formable tags or some other name-switch event or similar? Every major colony having the name of some random local town is kind of awkward but seems to be what's happening going by the timelapse.
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Actually, why ARE release AIs always so goofy? It's just a decision weight generator.

Is it due to the devs having to implement "the meta" and balance at the same time?
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They let us beg for population for our colonies. They better let us beg for immigrants too. I want to become the town bike. I want to make other men's trash my treasure. I want to be a better country. I need to be zutted.
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>>2196939
>>2197030
Frankly, I care very little about the AI. EU4's AI is the opposite of this, and I hated it so much.
>autistic polish blobbing in russia
>autistic french blobbing in england and italy
>autistic spanish blobbing in italy and morocco/tunis
>autistic ottoman blobbing in russia and persia
>autistic bohemian blobbing in north germany

By the time I get a grasp of how the game works, in around a few hundred hours, I fully expect paradox to have caved to railroadfags and restored lucky nations or some similar mechanic.
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>>2196921
I hope modern day nonsense doesnt stop them from fixing Eurasia. Russia clearly needs a buff, or a AI improvement anyway. I assume none of the youtubers played Russia, so we cant judge how balanced it is outside of ai hands?
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>Paradox implements a pop system
>they are the source of all strength, and the more you have, the stronger you are
>idiots on 4chan are furious
Every time.
>>
Why did you cucks make a new thread? We could have had a legendary 6000 post thread.
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>>2197053
Probably because the actual weightings that get you a good result are going to change every time you adjust game balance so AI gets put on the backburner until everything else is somewhat 'done'. Based on what the streamers have said there's been some pretty major changes to the economy and similar in the past few months even this close to release so it's no wonder if the AI is a bit wonky, not to mention it's one of the things relatively easy to patch after release so devs probably end up taking a 'better to worry about other stuff' approach.
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>>2197053
>Is it due to the devs having to implement "the meta" and balance at the same time?
Yes, because they have the worst possible playtesters: content creators
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>>2197059
>I assume none of the youtubers played Russia
Among the English youtubers there was a guy I never heard about that played Novgorod, and on the Russian side you had both a Moscow and another Novgorod player.
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>>2197065
>Among the English youtubers there was a guy I never heard about that played Novgorod
Link?
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>>2197057
>lucky nations
That was an abstraction on a system that was already abstracted. Historical blobs are due to them already having big populations or ruling over a fuckload of nothing. It's keeping India and Italy fractured that'll be the main concern after updates.
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>>2197068
All the people who made videos are linked in a forums thread, but for the Novgorod guy specifically: https://youtu.be/q-Csrw3xL7E
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>>2197053
The number 1 priority is implementing AI on a micro level, i.e. enabling it to move armies in a reasonably strategic manner, plan its building construction, manage its trade and so on. Even more so in EU5 where all this stuff can be automated, so players would notice if the AI for it is broken.
This work typically can't be finished before all these systems are fully implemented and won't be changed anymore, so it's something that gets done fairly late in the development process.
Only after all of that is done can any time be spared on macro-balance of AI performance over hundreds of years. And even then, singular balance tweaks (such as changing the amount of alliances countries can have later in the game) can have significant impact on how AI games play out (e.g. making everyone afraid of expanding into big alliances). It's not always obvious if something is an AI problem or just a general balance problem. There's also a lot of randomness involved, so trying to balance outcomes without using hard railroading just takes a long time - and you always end up having less time for stuff like this than you expect.
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>>2197060
No one real is furious. This site is 90% bots, never forget that. The main program for these bots is to spam negative shit.
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>>2197060
Must be nice living in your own head, inventing fake scenarios to feel smug over.
>>
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>>2197071
>lucky nations is an abstracted
Actually, back in the day people understood luck to be something that came from having the favor of the gods. Lucky nations are real, they are the nations God decided he likes more than everyone else. Simple as
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>>2197046
>One of the biggest eyesores in these timelapses for me are the big colonies in Africa... it doesn't make sense to have a Scramble for Africa in EU5.
Could probably fix it by locking colonization far past the Africa coast behind a quinine advancement for non-malaria resistant pops
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>>2197030
My cope is that the ai is lobotomized for the youtubers because Paradox is scared aggressive AI would filter too many of them and they would then give the game bad reviews. The released game will have the non-crippled ai
>>
So Portugal will likely be heavily nerfed in colonization compared to EU IV since you have to transport pops from the old world instead of pressing the funny development buttons.
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>>2197082
slaves
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>>2197076
4chan is using my head to host Victoria 2-3 threads? For free?
>>
>>2197082
Are mixed cultures like Brazilian and Mexican a thing?
>>
IMO they should add goals or focuses for the AI to target historical outcomes. Stuff the AI will prioritise accomplishing but without making it a hard-railroaded outcome. Castille should always be aiming to finish the reconquista and shouldn't just weight wars with Granada or Morroco the same way it would any other war of expansion. I'm still fine with scenarios where historical outcomes don't happen because for example Castille fails to successfully invade or Granada acquires a powerful mainland islamic ally to protext them, but I definitely don't want it for lack of trying. If I'm playing as Granada the entire game should feel like trying to survive the constant threat of spanish invasion, rather than them wandering off to do other things because the path of least resistance is that Aragon is an easier target or something. Generally I want them to railroad the AI motivations but not neccesarily the outcomes, and hopefully mostly-historical outcomes should follow from that thanks to the game simulation and inherent differences in power between states.
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>>2197082
Just use Africans and invite a bunch of Germans, Italians, and Spaniards
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>>2197080
>Quinine was first isolated in 1820 from the bark of a cinchona tree, which is native to Peru, and its molecular formula was determined by Adolph Strecker in 1854.
Sir, this is not the Victoria 3 thread. Yet.
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>>2197051
We know that Canada, United States and Mexico are formables, others weren't there in the Tinto Talk though I imagine at least Brazil and Columbia got added. That said Canada is placed in the plausible category so they all clearly represent independent states rather than colonies.
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>>2197086
no, you accept cultures in to your nation and then they count as settlers if their pops are present on the tiles you are colonizing
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>>2197030
>BIG KYIV
>tiny cucked muscovy
gigabased

But anyways, as far as "X country not existing", "Y country still around", that comes down to do you want a simulation or a tour? A simulation is probably going to yield ahistorical results every time, because a lot of historical events came down to the unlikely path being taken. If you want the game to end up looking mostly historical you probably need a fair amount of handholding to make it so.

As far as the border gore goes... Paradox probably should invest in some kind of region-based guidance system. Not just "states contain provinces" but some kind of larger hierarchical system that steps up gradually to the continental level and wherein the AI will attempt to fill out territory in a given regional scope first before moving on, and where administering a state that adheres to such territory is easier.
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>>2197096
although there is a small issue of religion still
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>>2196997
they gave some creators like 20 keys so they could test multiplayer
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>>2197098
you just gave the reason why simulation sucks in the first statement
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>>2197098
gigaunhistorical and implausible
>>
I wonder if the AI Ottomans in these timelapses suffered from the problem where moving your capital to Constantinople kills your economy - you lose most of your control in Anatolia since there's no good harbor to easily project it through. It's no wonder that they can't expand past Greece and Anatolia if they nuke their control during the time when they should be strongest.
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>>2197098
Classic American hours lmao fucking clown
>>
>>2197098
Everyone has a different threshold of how much railroading they want, but I think almost everyone would agree china being a bigger decentralized mess than HRE is dumb and having hoarse nomads still be relevant in 1811 is also dumb. Pretty sure muskets and cannons where going to fuck steppe tribes no matter how things played out historically.
>>
I wonder what golden horde gets renamed to if they reform into a normal kingdom
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>>2197118
Kipchak
>>
So for all the people who bought, which has been your favorite of the timelapses we've seen so far?
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>>2197004
100% historically accurate. They should also make it so every king dies when their heir is an infant so noble factions fuck everything up every few decades.
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>>2197074
Why do redditors think everyone who disagrees with them is a bot?
>don't want to send tax money to ukraine
bot
>have any reservations about eu5 whatsoever
bot
>doesn't spend 16 hours a day gooning to tranny bbc porn
bot
>>
>>2197098
>tiny cucked muscovy
how simulated is the Tartar vassal situation? Like as far as I know Muscovy only got big by becoming the chief tax collector for the hoard after Tver gets wrecked. So to simulate the growth of Russia their should be something like that to consolidate Russian principalities (I guess Kiev can be included for people who want Ukraine gobbling up Russia).
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>>2197121
I’m not watching anything. I’ll play the game when it comes out.
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>>2197111
See stuff like 'the golden horde didn't collapse but managed to instead transition to a more conventional settled state with muskets and cannons of their own' is the kind of ahistorical outcome I'm not opposed to as long as it isn't the super common outcome, but I agree that we really should not have 'Golden horde as steppe nomads stick around through to the very end' and certainly not as something that seems to happen almost every time.
>>
frankly im enjoying people malding over kyiv
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>>2197077
Who are the lucky nations in present times?
>>
>>2197125
Tatar Yoke is an IO, but how well it works in game I will have to wait and see when the game releases, Muscovy does act as a tax collector, I just don't know how much that contributes to their treasury.
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>>2197131
Poland. Bulgaria. Macedonia.
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>>2197129
I as well, Lord Lambert. SLAVA UKRAINI
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>>2197125
There is the Tatar Yoke situation/international organization but maybe the AI is too dumb to fiddle around with that and just doesn't abuse it.
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>>2197131
Australia
>do nothing
>mismanage our resources
>end up with some of the highest quality of life in the world as a result
>continue to do nothing and mismanage our resources
>>
>>2197129
I CAN'T KYIYIYIYIYIYIYIYIV
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>>2197129
I don’t care if I play in the new world or Polynesia. One of my primary goals every campaign will be to destroy Kyiv. Simply because I hate that spelling.
>>
>>2197131
Japan, they got so insanely rich and powerful from the economic miracle. Poised to potentially be number one. This is why the US government had to knock them off. Even then, and through many economic crisises, they remain in many ways number two to America. It really was a miracle.
>>
>>2197129
Same, its really funny that ukraine thought its a good idea to waste political capital and good will on annoying people by telling them they aren't allowed to use the anglicized version of the cities name. But hey.. not like they have more important things going on
>>
>>2197144
the miracle of... driving their salarymen like slaves so they don't have any time to spend with their families and their children end up as sexless consumer neets...
>>
>>2197131
Norway. Do fuck all -> find oil -> profit
>>
>>2197147
you're on /vst/, you're sexless yourself
>>
>>2197131
Monaco? GP and casinos
>>
>>2197147
Even this had a lucky result. The consumerism is part of what made their country become so popular in modern day. Something that is very important to maintaining security (just look at how Prussia historically survived because of a certain Russian monarch). Their work culture at the very least helps them keep everything functioning better than pretty much any other country.
This all makes me think more of the meaning of luck and how Paradox could make an even more complex luck mechanic.
>>
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So did you guys preorder the standard version or the premium version?
>>
>>2197146
See this is a good example, you freaking out is funny
>>
>>2197146
To be fair everyone's doing that now. Turkey wants a name no one can spell and Czechia has suddenly appeared from nowhere.
>>
>>2197026
>>2197027
Is the Golden Horde really strong though? They seem to be a complete paper tiger that's constantly in a civil war. The only reason the Russians don't curbstomp them seems to be the AI just being fucking retarded.
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>>2197156
Is that Euro colonies in SEA?
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>>2197030
I'm split you guys...
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>>2197160
Nope. Indian.
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>>2197152
and i'm helping bring about a christmas financial miracle to the country of swedistan by being the only one that actually bought eu5 instead of talking about buying it
>>
>>2197161
The human mind on internet...
>>
>>2197161
>timelapse proves the game is shit
>gaslight yourself that it'll be alright
>timelapse proves the game is shit
>gaslight yourself that it'll be alright
>timelapse proves the game is shit
>gaslight yourself that it'll be alright
Wonder how many more times you retards will fall for this before release.
>>
>>2196917
The BBCs can simply make their way into Africa.
>>
>>2197144
God fucking hates Japan.
>cities get obliterated every decade by tsunamis, earth quakes and floods
>only people in history to be nuked
>gets nuked twice
In fact, God despises all Asians. Just look at china.
>tens of millions die roughly every century due to famine, floods or insane government policies
>actual soulless bug people
>conquered by everyone
God loves white people, that's why we're so great at everything.
>>
I for one think the Golden horde, Mamluks, and Teutonic Order lasting until 1837 is based alt-history. Read a book if you want them to collapse.
>>
>>2197158
Ya, and its annoying. I wish they would all stop. No one will be better off for having to try and pronounce foreign country/city names like its locals do. Especially when the languages dont have overlapping sounds/characters
>>
>>2197159
if it's a paper tiger that just isn't tested over hundreds of years of gameplay then that's also a problem. Power vacuums tend to get filled in geopolitics and all.
>>
>>2197158
For me it's still Czechoslovakia. It sounds so much cooler.
>>
>>2197167
>god loves white people
That would be the hebrews.
>>
>>2197167
I like to think he tried to speak to people many times. Maybe Asian prophets just got the message wrong too many times and they were given up on.
>>
>>2197158
Czechia has an excuse of at least being a shorter name than Czech Republic, even if it sound stupid.
>>
>>2197156
Standard version and the game not crashing every 20 minutes would already exceed my expectations for a paradox launch.
>>
>>2197177
>even if it sound stupid
How does it sound stupid?
Serbs are from Serbia. Croats are from Croatia. Slovaks are from Slovakia. Russians are from Russia. Latvians are from Latvia. Czechs are from Czechia.
>>
>>2197175
The hebrews that went extinct centuries ago and whose sole enduring legacy is a tribe of slavarabian international mutts wearing out their culture like a fur coat while getting kicked out of every country?
>>
>>2197180
Germs are from Germania.
>>
>>2197158
Czechia is a good thing because its easier to pronounce than Czech for me
>>
>>2197165
I just don't care about timelapses, the point of the game is to play it not sit in observer mode. As long as there are at least some AI countries capable of competing I'm fine with it
>>
The people still shilling the game are either paid or severely mentally deficient.
>>
>>2197170
Well I would imagine it's the same issue Ming/Manchu/Oirat has in EU4. The AI does not have the critical thinking skills to comprehend that its much smaller army can absolutely decimate Ming's starving peasants with 0 mandate meaning something like Qing (or even Yuan) will never form even though it's trivial for the player.
>>
>>2197186
>As long as there are at least some AI countries capable of competing
The timelapses show they're not though. That's the point.
>>
>>2197180
It just sounds unnatural to me, might just be I'm not used to it admittedly.
>>
>>2197189
Actually we're of average IQ in these times
>>
>>2197186
I feel like the player breathes life into the game. It feels like the player existing makes things happen more historically even outside the interventions the player may do to ensure such.
>>
>>2196903
Game looks pretty fun but my main two issues are 1: Game seems way too long for no reason. There is not enough content to support 500 years of gameplay. 2: AI is pathetic.
>>
>>2197196
I feel like you're coping. I feel like you're a paypig.
>>
>>2197184
>easier to pronounce than Czech for me
You're an ESL? It's just pronounced Check in English
>>
>>2197184
Is it not just pronounced "Czech-e-ah" so essentially the exact same as before?
>>
>>2197180
>How does it sound stupid?
Nta, but because it should be called Bohemia.
>>
>>2197197
>There is not enough content to support 500 years of gameplay
Read the diaries please, or even watch a video where they show the over 100 events some countries have.
>>
What would it take you retards to admit EU5 is going to be shit?
>>
>>2197192
On the latest timelapse's map alone I can see France, Bohemia, Hungary, Sweden, Milan and Naples all in fairly strong positions. I imagine Castille is comparable too even if they failed to form Spain, for that scenario I would probably just give them the territory via console until the Castillian AI gets better in an update.
>>
>>2197206
Every single one of those tags is having frequent civil wars.
>I would probably just give them the territory via console until the Castillian AI gets better in an update.
lmao this game is $85, you shouldn't have to be using dev tools to play it
>>
>>2197205
probably play it? Seems fun but buggy. Its hard to tell pre release
>>
>>2197204
I really doubt any of those events are going to be relevant when you can walk over the game with most countries by 1600. Unless they dramatically limit expansion speed the player will start to snowball before you even discover America.
>>
>>2197212
How can a consumer be so stupid as to freely pay for slop like this?
>>
>>2197181
the same hebrews that live rent free on many european religious books that are also blamed for controlling the entire world.
>>
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Why are his words the opposite of his actions?
>>
How do we fix the game?
>>
>>2197211
>$85
Who the fuck would buy a premium edition of any game? It’s just $60 if you’re not a fag.
>>
>>2197220
Add railroading. Don't care if it's mission trees, free cores/claims, or literally flipping provinces to certain tags at certain dates, literally just make the game do anything to resemble history.
>>
The problem with EU4 and EU5 is once you snowball mid game the only way Paradox can add difficulty is to make it as annoying and micro-intensive as possible until you quit.
>>
>>2197220
Didn't somebody claim the issue is a lack of income due to a change of trade?

Well, either way, AI changes obviously. Game looks mostly fine but the AI can't compete at all.
>>
>>2197224
>Game looks mostly fine
Have you seen ANY of the timelapses?
>>
>>2197223
The issue is that no game has actually managed to make statecraft fun. CK 2 and 3 got the closest.
>>
>>2197226
>Have you seen observer mode slop
>>
>>2197199
>>2197200
Yes ESL(german) and I just pronounce it like the german "Tschechien"
>>
Did they ever tell why they changed the starting date? Sounds like a really stupid decision.
>>
>>2197226
I have, but that's a AI issue. The actual gameplay looks solid, but solid gameplay means nothing if the game has no fighting back. It's a game about building a state, right? Then why isn't the AI doing it and good.
>>
>>2197229
Is ien not pronounced like ian?
>>
>>2197226
Nta but watching the streams, it looks like a fun game. I will be playing it whether the AI is good or not. The AI was retarded in every single paradox game I’ve ever played. I just hope they fix whatever issues make it less aggressive/consolidating regions.
>>
>>2197230
England is or was the most played nation in EU4 and France is pretty high up too so my guess is to simulate the 100 years war. Which was a mistake the 100yw looks awful in this.
>>
>>2197232
In this case yes
>>
>>2197224
the minmaxer streamers with 10k hours in eu4 exploited the eu5 trade system to make insane money, paradox nerfs trade, now no ai nations have money
>>
>>2197214
who said I was going to pay?
>>
>>2197237
Hundred year war is nigh impossible to simulate in a game like this.

Either France completely stomps England in a very easy fashion or England slowly picks apart France. Actually having a back and forth ending in a France victory just doesn't happen.
>>
>>2197240
I've heard that theory. It's possible, and if so very stupid.
>>
>>2197184
>>2197199
>not pronouncing it Chechia for shits and giggles
>>
>>2197205
>What would it take you retards to admit EU5 is going to be shit?
When enemy armies still run away after beating them more than 4 times...seriously I hate shattered retreat and I hope I can turn it off like in CK2.
>>
>>2197158
>Turkey wants a name no one can spell
That's only in english, in spanish it was always Turquía
>>
>>2197252
That and the AI splitting up armies for no reason in the first place.
>>
>>2197205
The actual gameplay being bad and shown on videol rather than some AI only timelapse. Everything I have seen as far as gameplay is concerned looked solid.
>>
Who the fuck wants to play the HYW as England? You form an Anglo-France blob then quit in 1400?
What about all the people who want to be the British empire until 1837? They have to spend the first 100 years of the game:
>purposefully losing to france
>eating shit in the black death
>waiting a century to begin colonization
1453 was the obvious start date. Death of Byzzie, end of the HYW, formation of Poland-Lithuania, habsburgs get bohemia and hungary, a mere 40 years to the discovery of the new world, it is the most defining year of the period.
>>
>>2197265
>What about all the people who want to be the British empire until 1837?
If you want to do that, then you're probably happy to spend the first centuries consolidating the British Isles and building up your economy and population which will eventually allow you to settle colonies and conquer rich places around the world.
>>
>>2197265
its almost like eu5 was made as a response to eu4 being boring as fuck outside of just blobbing or something
>>
>>2197269
>eu4 is boring because blobbing
>so we made it so as england your options are blob as anglo-france or quit
truly epic
>>
>>2197158
Also holland wants to be the low country or whatever
>>
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>go play vidya for a couple hours
>188 unread posts
>>
>>2197276
>he missed the leak
>>
>>2197276
>he's not playing eu5 right now
>>
>>2197276
Don't click the second guy's link, it's malware, first one is the leak.
>>
>>2197280
There's a leak?
>>
>>2197283
Check the usual place
>>
>>2197283
They keep deleting it on reddit, but if you go to the profile of the deleted posts they have it.
>>
Whoever leaked it is a fucking retard, every version is personalized. They're getting sued out the ass.
>>
>>2197286
What's his user?
>>
>>2197294
Just sort by new posts in /r/eu5.
>>
>>2197295
It's deleted again
>>
it doesnt exist, someone would link it here
>>
>>2197297
ha ha too slow
>>
>austria starts at max inward so you can't even royal marry
lmao this is bullshit
>>
>>2197298
Damn, was I tricked? I remember when Vic3 was leaked. Good days.
>>
>>2197302
vic 3 was immediately shared in the threads, if theres a publicly available leak, we'd all know
>>
How do you build marketplaces as Oman? It says I need tier 2 tech, but I have it.
>>
>>2197302
>Good days.
Until you started playing the leak
>>
>>2197305
Yea... it confirmed to me it was a terrible game.
>>
>>2197305
sensible chuckle
>>
The only leak is in my pants whenever I think about EU5
>>
do children develop traits on their own or do you have to tutor them?
>>
>>2197219
Well, the timelapse seems to have a lot of civil wars. I am guessing that fucks up both the sandbox and the railroad.
>>
>>2197265
You could loot everything in France and leave. France will come with a lot of unnecessary issues. It may not always be the best to take France.
>>
>>2197271
EU4 is boring, because there is nothing else to do BUT blob.
>>
>>2197313
both
>>
>>2197316
that's EU3 though
>>
>>2197313
I hope no tutoring. It is stupid in CK3, mostly due to tedium. Why do I care about the stats of my 5th in line son or 10th daughter?
>>
>>2197313
More importantly, what's the age of marriage in EU5?
>>
>>2197313
You can decide if you want to give them an expensive or normal education and you can decide adm/dip/mil/balanced education focus no idea if you can select a tutor tho
>>
>>2197321
Nope, EU4, too.

>pay mana to stabilize
>pay mana to develop
>pay mana to stack modifiers
>use spies to fabricate claims
ResidentSleeper.
>>
>>2197323
16
>>
>>2197327
>16
this game is even more woke than i thought
shan't be buying it
>>
>>2197328
True. Sick of troons trying to lower it from 18.
>>
>>2197332
>18
still too young
people don't have fully developed brains until 25 so they can't be trusted to make life-altering decisions until then, like having sex, getting married, or buying video games
>>
>>2197332
Troons are somehow more conservative than "conservatives", imagine my shock.
>>
>>2197334
25? I recently saw some 38 year old guy dating a 32 year old woman. Straight up pedophilia
>>
>>2197336
There's a subsection of troons whose whole deal is women should be chained to the kitchen and that's what they want.
>>
>>2197338
There's no way Johan isn't fucking one of the mamacitas on the dev team.
I've seen their "art", there's no way they got the job due to their skills.
>>
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Main problem seems to be these infinite alliance chains, at least in Europe.
>>
>>2197343
The final DLC of EU3 had basically the same problem, people saying this is a sequel to EU3 are correct
>>
>>2197339
>trannies are the ones bringing back traditionalism
clown world.
>>
are there any other words in english spelled with a yi in the middle?
>>
>>2197347
lying
>>
>>2197347
goyish
>>
>>2197328
You could probably easily mod it to make it historically accurate. It might cause balance issues though as PUs seem quite easy to get in this game already.
>>
>>2197265
>You form an Anglo-France blob then quit in 1400?
Not even that, because the Angevin Empire is not a thing so you end with a mega England and that's it.
>>
>>2197274
The Dutch name for the Netherlands is just Nederland. "Holland" is seen as an issue because Holland is just one part of the Netherlands, it's like calling the UK England.
>>
>>2197362
>PUs seem quite easy to get in this game already.
Thank God.
That RNG bullshit was bad on both a gameplay and RP level.
>>
>>2197267
That also sucks though because then you're already extremely strong by the time you get to colonizing.
>>
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>>2197362
Epstein Island in EU5:
>mod the age limit
>colonize an island in the Caribbeans
>move capital there
>make it a one province MINOR
>>
>>2197343
>14 friendly participants
>only lithuania and poland
?
>>
>>2197343
>golden horde actually eating shit
Whose stream?
>>
The only thing anti Johan shills can counter signal the game is muh time lapses. It's a sandbox. The game is historical right up until you unpress the pause button, works at intended, cope and seethe
>>
>>2197376
>works at intended
they've literally said it isn't working as intended in the livestream
>>
when you conquer a province, do you integrate it first or do you culture convert it?
>>
>>2197220
>>2197343
Not gonna be sure until I can start rummaging through the files, but I have a good feeling the nothing ever happens problem can at least be mitigated by expanding access to good CBs + heavily restricting diplo cap. Would be a very simple mod. Enabling the AI to be seriously competitive with players is a much taller order (as it is for basically every strategy game.) From there it's a matter of fixing smaller but still glaring issues like Golden Horde somehow surviving, or China being a splintered mess for any sustained period of time, but I think those will also be easy fixes.
>>
>>2197391
>From there it's a matter of fixing smaller but still glaring issues like Golden Horde somehow surviving
Make them very unstable and give CBs to their neighbors that let them declare war because GH is a horde (CK2 has this kind of CB)
>or China being a splintered mess for any sustained period of time
Give the Chinese nations CBs and claims on each other that make them extremely aggressive and desire each other's land as much as possible
>>
>>2196947
you should try it with geforcenow
>>
When does embargo lift today?
>>
>>2197395
gonna assume 6pm CET like for the video, i can't find them saying it anywhere
>>
>>2197395
Tomorrow on the 2nd
>>
>>2197398
Tomorrow is in 2 minutes...
>>
>>2197156
AI blobbing in random provinces looks so fucking ugly. I don't see this as fixable.
>>
>>2197399
Yeah I misread that post
https://time.is/compare/1800_02_Nov_2025_in_CET
>>
>>2197399
Tomorrow is in 19 hours
>>
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>content creators fucking with as many gamerules as possible before making a timelapse
>>
>>2197404
all these timelapses are approved by paradox, if they were deliberately tampered with then paradox would make them say it
>>
>>2197343
That's the current issue according to Guthuk
>The AI doesn't seem to ever want to break alliances, and alliances use far too little diplomatic relations. As I just mentioned, the AI will slowly increase in power over time, and when the AI can have 7 alliances, (yes actually, they can have that many) it will be almost impossible to push in to 8 different AIs. In many timelapses you saw the Ottomans reach in to the Balkans then stop. Why was that? Because Serbia, Bulgaria, Kyiv, Muscovy, Poland, Wallachia, and Hungary had all allied each other. There's not much the Turks can do against almost 100k defenders (well, they did in history, but this is still just a video game for now.)
Johan posted a comment somewhere saying rulers with bad diplomacy skills are going to have reduced diplo caps now in the day 1 patch.
>>
>>2197406
They allowed the CCs to post stuff, they didn't check one by one to see if the content was good enough or the timelapses and the Isorrowproductions video wouldn't be on youtube.
>>
>>2197370
>make it a one province MINOR
jej

You can stay, Carlos.
>>
>>2197412
You think they didn't watch a 1 minute video or the ISORROW VIDEO EVEN ONCE?
>>
>>2197414
yeah they watched it after it released. gave him shit, then he made a big reddit post trying to fix the damage he did by being a rat.
>>
>>2197424
I think that was more trying to curry favor with the redditors.
They're on terminally high doses of copium to the extent they won't allow anyone to criticize EU5 and the last thing temu fitzthistlewitz wants is to lose his audience of impressionable 12 year olds and basedfacing manchildren.
>>
>>2197414
I do, otherwise they wouldn't have allowed it to air. ISP used an older, unstable game version and implied the game is shit and you shouldn't buy it.
The timelapse from >>2196939 is already at 7k views, redditors are getting desperate.
>>
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>>2197430
Reddit seems much more doomer about this game than anons here do thoughbeit, Reddit adores EU4.
>>
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>>2197216
>>2197175
Hebrews don't exist anymore. Canaanites and Ashkenazis are Satan's children. God's Children are all of Christianity.
>>
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>>2197410
yes, i fully agree
its fucking retarded to have that many allies
it was simply not a thing back then to have allies left right center without a major coalition or league of some sort
>>
>>2197437
Not from what I've seen. Every post critical of the game is downvoted.
In a post saying the AI isn't good the top replies are that Hoi4 AI is also bad so it's okay, that he should play MP if he wants challenge and to just read a book if he wants to watch history.
>>
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>>2197437
I can't decide whether to wait a few days and get this or get All Under Heaven for CK3. I just want to colonize East/Southeast Asia as a European in both games.
>>
>>2197437
Redditors are major doomers in general. The average redditor has no hope for the World and feels they have no control over their own life. They soak in pessimism. It is probably the ssris.
>>
>>2197437
>reddit is doomer about the game
>the one critical CC hadnto make a grovelling apology to them for criticizing the game
doesn't add up
>>
>>2197445
In EU5 you'll be able to send whatever population you want to Asia while displacing/getting rid of the natives. You could even turn them into colonies if you want and essentially form a bunch of new western nations in the place of the old countries.
>>
>>2197445
Why SEA particularly, frogbro?
>>
>>2197437
Literally. /Vst/ is bloomer as fuck about this game. Johan needs to get a trip and start posting here instead of plebbit
>>
>>2197445
After playing a few hours of AUH I've decided its fucking boring
>>
>>2197442
to be fair that pic Norway, Sweden, finland, greenland and orkney are in a union.
The problem is when you declare independence you still have the same ruler as before so you were fighting against yourself? Doesn't make much sense
>>
I reckon in about 3 years they'll cave and add EU4 style mission trees, railroading Austria to get it's PUs, the Iberian wedding, Muscovy to form Russia, etc, etc, and it will be a better game for it

No idea why Johan said that the game can't simulate history and then tried to make it do it anyway.
>>
>>2197449
I like WMAF, so I only want to genocide the negritos. In EU4 I usually pick a few Asian cultures to be accepted and convert away unwanted cultures.

CK3 has hybrid cultures, so it's even better for this. CK3 just has no trade system, so it's limited in gameplay.
>>
>>2197455
Characters in EU5 look better than CK3 for me, particularly Asians. Everyone in CK3 looks like they have downs syndrome.
>>
>>2197450
Not any particular reason. SEA is within the Sinosphere by blood, and I am fond of Sino women.
>>
>>2197442
>without a major coalition or league of some sort
This is the biggest thing EU has always missed and why diplomacy is so fucked
There needs to be coalitions (with nothing to do with AE) that target specific countries but don't join every war, and disband quickly after achieving their goal
>>
>>2197457
Chinese women are universally ugly. Small breasts, overly fond of filters, brown hue, they wll wear those stupid round glasses too.
You're far better off with Japanese.
>>
>>2197442
https://www.youtube.com/watch?v=x2KRpRMSu4g
>>
>>2197462
You're too limited in your contact with them, bro. They have the best bodies, best character, and lovely nether region for producing a half-euro child. Jap women are too much like white women in character and aren't warm and loving.

Anyway, Sinosphere means more than just Chinese. It's basically just East Asians.
https://grokipedia.com/page/Sinosphere
>>
Have they said whether betrothal is in the game?
For example, I'm Austria. The 90 year old Hungarian king just had his only child, a baby girl, can I betroth my kid to his kid or do I have to wait until she's 16?

Also, is there ANY sort of assassination mechanic or do I have to wait for the inevitable machinations of monarchs DLC?
>>
>>2197465
黑鬼我住在中國
>>
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>>2197447
Because it confirmed all their doomerism and they started spiraling even more. Johan made the call and ISP got on his knees.

>>2197444
Completely different to what I read, guess we're looking at different threads.
>>
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>>2197467
Aku putih, thougheverbeit. Tidak heran kamu tidak suka orang Cina.

Seperti apa permainan orang kulit hitam bajingan di EU? Apakah Anda selalu bermain sebagai negara Afrika?
>>
>>2197468
It feels like you're projecting the worldview you want to have when it simply isn't true.
In your head you're excited for EU5, and so reddit is doomer about it because otherwise you would agree with reddit.
In reality reddit is sucking Paradox dick like they always do and you happen to be on the same side as them.
Admittedly for different reasons. You're excited for EU5 because of the new mechanics, lack of mana, pops, historical bias in favor of Europe instead of the entire world being on tech parity.
They're excited because they're both rampant consoomers AND they've formed a parasocial relationship with paradox. They own the platypus plushies and the sabaton CDs. They would buy EU5 even if it was active malware because it has a paradox logo on and their basedchugging enablers, the content creators, make them believe they're friends.
>>
>>2197452
What do you generally attempt to do, though? I usually play as my own custom ruler or adventurer because it's more enjoyable than it was in CK2.
>>
>>2197471
>It feels like you're projecting the worldview you want to have when it simply isn't true.
I'm not even buying the game mate and despite being interested in the new mechanics I have serious reservations about the game in it's current state and the start date. What I see in these threads are people loving Johan for 'crossing the rubicon' to create a modern GSG with good deep simulation. The only people I see here dooming are the occasional chud poster (like myself) and the resident /gsg/ schizo's.

On reddit I see yes the pdx consoomer who will buy anything they slop out but I see tons of people quite negative about the game and it's mechanics, lack of mission tress + mana, and they were horrendously doomer in the ISP thread.
>>
>>2197466
I see nothing on betrothals. They've mentioned a few historical assassination events but nothing about if they've added a general mechanic for it
>>
eu4babs and no players thinking eu5 as this sort of unprecedented gsg is the lol of the year
when you have low iq replace it with muh i spent 4 trillion hours stacking modifier slop therefore i'm smart this is literally just like running a country in real lfie
>>
>>2197468
>>2197470
and a ching chong nip nong to you, good sir
>>
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>>2197477
>lack of mission trees + mana
i will import rope in my first game for those fags
one of the best things pdx done is to remove those
>>
>>2197470
你翻譯不好我不是黑人我稱謂你黑人
反正如果你好知道中國人你不被他們誘惑
>>
>>2197484
There still mission trees they are just generic, anbennar devs can still make their mod
>>
>>2197485
>>2197481
>>2197470
>>2197467
This is an English language website.
>>
>>2197477
>claims to have reservations about the game
>calls anyone who actually has reservations about the game a /gsg/ schizo
sasuga
>>
>>2197487
erm chud, diversity is our strength. expecting people to speak english in an "english language website" is racism.
>>
>>2197441
The true Hebrews are, ironically, the Samaritans.
>>
>>2197484
>muh no mana and mission tree bonuses
>look inside
>pops make money, money levels up buildings, higher level buildings make more money by default ck3 tier gameplay for low iq babies to pretend as someone otherwise
>modifierslop bonuses are even more abundant anyway
shut the fuck up you clueless retard
>>
>>2197492
Very low effort.
>>
The one paradox game that wasn't modifier stacking was Victoria 2.
>>
>>2197470
>Alicia Keys is pretty for a black person
Hot, lesbian sex between Alicia Keys and Taeyeon never ever
>>
>>2197494
are you sure about that?
>>
>>2197502
Yep. Pure mechanics.
>>
12~ hours until we get the content creators who weren't allowed to post on halloween.
I expect they'll be a lot more open than the yapping dogs they've had so far.
>>
>>2197441
No, worshipping a jew doesn't make you god's children, also if hebrews don't exist anymore then jews are the good guys now.
>>
I think many people are going to be disappointed with EU5.
They'll mainly play with the whole trade/building system automated, so while impressive it'll be as if it wasn't there, a background calculation.
Meanwhile warfare, the one thing the blobberpros are interested in consists of taking provinces, releasing them, then annexing them 10 years later, a process that manages to be even more tedious AND even more formulaic than EU4 somehow.
Based on what I've seen the game suits me and how I play it, but those guys are in for a very rude awakening.
>>
>>2197511
Atheists like yourself are bereft of intelligence.
>b-but i'm larpagan
Same thing.
>>
>>2196921
>no Russia, Spain, GB, Ottomans
>China, India, Japan total disasters
>Golden horde still exists
>Disunited France, England
>Bordergore Sweden/Denmark/Norway
>Colonial disasters in africa and america
It's the same as the previous one
>>
>>2197515
Read a book if you want history, /gsg/ schizo.
>>
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wait how is anbennar going to work in EUV if there is no mana?
>>
>>2197514
You're right, christians like yourself need so much intelligence in order to incorporate new discoveries to fit your "theological truths" now that you can't kill people for going against your dogma.
>>
>>2197518
why would that matter
>>
>>2197512
MEIOU prepared me for this, i am ready.
>>
>>2197519
LMAO
>>
>>2197053
The AI was balanced around trade being broken and that got exposed the second they let people who actually play the game play the game so they had to fix it. AI simply does not have enough money to survive which is why there's so many civil wars but no real wars. Essentially the game is unfinished DLC slop and got exposed and now they are scrambling to fix it. It's not a good look.

>>2197265
If you start as France you may as well quit right then and there as well. You get like triple hegemony the second it unlocks and are already the strongest power in the game sans maybe Yuan at the game start. You basically have to start as OPM if you want to have any challenge in this game, otherwise it's all larp and if you are larping you may as well pick England and purposefully lose the HYW and then just be perfidious all game.
>>
>>2197512
So, basically, playing tall will be the main form of gameplay excepting colonization?
>>
>>2197525
Those "jews" are just larping europeans, not my fault those stupid christians allowed "jews" to take over in lending money.
>>
>>2197493
>>2197493
whoa building based retardation is such a 5000 iq concept bro

in reality, the Hanseatic League was such a unit because it was made up of free imperial cities within the HRE that enjoyed tax exemptions on trade, giving them a massive edge in capital accumulation. with that wealth, they hoarded most of the baltic and scandinavian goods, ran the safest merchant convoys in the region and enforced order through private navies and bandit-tier reprisals. their markets are the only ones in northen europe that operated on convenient credit and brokerage systems, as well as having standardized measurements and legal frameworks making them the most reliable trading network around and in many cases, the only option, since some goods could only be bought through their monopolized markets

but in bantuverse5, they’re hecking broken chungus because they get like 500 different modifier bonuses BY default straight out of jotran’s rectum that make them basically function like a continental black hole, siphoning gold ducats from everyone else around them through sorcery
>>
>>2197532
Truth nuke.
Christcucks are pathetic, they worship a jew and follow a semetic holy book then complain about jews at the same time
>>
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>>2197532
Every time, they promoted, if not enforced, atheism. France had a Church of Reason, such that would make predditors like yourself cream your pants. Russia made atheism the state religion. Are you sure you're not a jew larping as european?
>>
>>2197535
Oh but a jew promoting an abrahamic religion is somehow ok?. Oh the double standards.
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>>2197535
The most jewish state is the US which embraces cuckstianity. Kill yourself kike
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this is just as bad as ck3 retardation in which you have to accumulate mana to unlock the concept of blackmailing someone for money
>not only you get to unlock the concept of paying someone's debt, you are also getting a random +10% modifierslop bonus for no reason whatsoever as well!
kek
all of you eu4babs and no player retards are going to be really dissapointed
>>
>>2197531
Playing tall will be hitting speed 5 and enjoying your computer being a electric heater for 10 to 30 hours depending on your specs
>>
>>2197540
Want to try that again in English?
>>
>>2197481
>>2197540
the fuck is a no player
this is the second time you've said this and nobody knows what the fuck you're talking about
>>
>>2197512
>They'll mainly play with the whole trade/building system automated
Will they tho
If as you say the only other feature is the classic war-annexation-integration cycle, what else are they gonna do between wars? You're literally choosing not to play the game at that point.
>the EU4 casual cannot comprehend gameplay beyond make le country bigger
>>
>>2197553
scrolling down a list and picking the biggest number is not fun
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>>2197555
Is this how you play? You just build whatever has the highest number?
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>>2197555
I agree, good thing the building/economy system was made much engaging than the bland stuff we got in EU4
Feels good to be so back bros
>>
>>2197540
I know you think you're making people mad but literally no one knows what the fuck you're trying to say, your posts are unintelligible ESL wordsoup.
>>
>>2197556
i was talking more about trade. It will basically play how vic 3 did at launch kinda boring
>>
>>2197456
>Everyone in CK3 looks like they have downs syndrome.
It's honestly insane to me that there are portrait mods for ck2 that look infinitely better than ck3 3D models
>>
>>2197231
Allegedly the AI is actually pretty tough, they just build tall and get into big hugboxes so that doesn't translate into blobbing on the map. Allegedly, of course.
>>
>>2197518
If I was to ever get off my lazy ass and make a fantasy mod I'd take a page off of Dominion's book and make magic gems or similar the resource used for spellcasting and the like. You can even tie it to significant locations on the map and encourage nations to fight over them and stuff.
>>
>>2197518
>>2197582
anbennar gitlab has a new magic system that costs it's own magic mana instead of ruler mana or money
>>
>>2197555
The fun of trade isn't in picking trade deals but rather in manipulating the market to make the trade deals already favourable to you even more profitable.
At least in theory, I'm not sue paradox have actually pulled it off to that level.
>>
>>2197265
Just buckbreak France and fuck off.
I had a MEIOU game once in which England destroyed France beyond repair.
Paris stayed tiny and the whole country stayed divided between major powers and Dauphine.
>>
>>2197585
>Just buckbreak France and fuck off.
That seems pretty hard to do though. Both of the England playtesters ended up whittling down their armies, sieging down territory to extract a few concessions only for them to come back on truce expiry no weaker despite all those dead pops and repeat it all a few years later. Big Blue is made for blobbing in 5 at the moment its an attack borg
>>
>be shit at EU4
>greatest achievement was successfully beating Portugal and Castille in multiple defensive wars as a tall Songhai with no allies
>also learned in that campaign Combat Power did not apply to the defender
Will I enjoy EU5?
>>
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Modders had early access right? AI overhaul mods will be there on release right?

Because the timelines look fucking terrible so far.
>>
>>2197591
To play tall and go toe to toe with giant empires? I don't think I've seen anyone do tall country yet even Netherlands one ended up expanding into Germany
>>
>>2197593
Only the big groups that made famous EU4 mods did, so you can expect mostly total conversion mods, not balance mods.
>>
Okay, so it is Victoria 3-2 just as predicted. You've played a couple of campaigns, you've seen everything there is to the game. And there is not a single reason to pick Bulgaria over Serbia or Serbia over Bulgaria because every single country is identical, has the very same mechanics, and there's absolutely nothing that separates them aside from 3 flavor texts.
>>
>>2197598
VGH we're so back
Truly a game for grognardchads
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>>2197593
>>2197595
Anbennar notably didn't get early access because the creator is a dev on another grand strategy game
>>
>>2197598
Many times better than EUIV at launch.
>>
What would be a good way to fix the "AI getting too many alliances" problem?
Lower diplo cap? Bigger nations costing more diplo capacity? All nations requiring the same diplo capacity like in EU4?
>>
>>2197598
>And there is not a single reason to pick Bulgaria over Serbia or Serbia over Bulgaria because every single country is identical, has the very same mechanics, and there's absolutely nothing that separates them aside from 3 flavor texts.
As it should be
>>
>>2197598
>You've played a couple of campaigns, you've seen everything there is to the game. And there is not a single reason to pick Bulgaria over Serbia or Serbia over Bulgaria because every single country is identical, has the very same mechanics, and there's absolutely nothing that separates them aside from 3 flavor texts.
You not only described EU4, you've described the GSG genre
>>
>>2197598
Not true! There's a reason to pick England and they Ottomans because they have the most flavour events. Granted these events are mostly ripped from earlier EU titles and in some cases are just nerfed mission tree rewards from 4 but still.
>>
>>2197603
>Lower diplo cap? Bigger nations costing more diplo capacity?
A mix of these with a scaling increase of diplo cost the more alliances you already have
>>
Is it weird im glad the game looks a bit of a mess atm. I have too much other stuff to play right now im still having fun with.
>>
Is the Hanseatic League just a parasite? Why would I want them in my nation or markets?
>>
>>2197583
i was just making a joke that monarch points are called mana
>>
>>2197605
Delusional.
>>
>>2197622
Their buildings can give you benefits and they can move goods around to fulfill the demands of your population which can be good if you're not paying attention to your economy.
>>
anyone shown off the landless gameplay? I wanna know how banks play
>>
>>2197628
there's a list of videos in the forums, a German youtuber did the Hansa
>>
>>2197628
https://youtu.be/KKA0IMXdHF0
Here's Hansa gameplay
>>
>>2196921
"Be ambitious.... except for the AI"
>>
>>2197628
>>2197635
https://forum.paradoxplaza.com/forum/threads/full-list-of-content-creator-videos-coming-out-tomorrow-october-31st.1865317/
>>
>>2196921
>Nothing happens because the AI is too good at diplomacy
>>
Why are all you fucking niggers STILL whining about the start date? Get over it already.
I've been playing EU4 since fucking release, do you seriously think I want to spend anotjer extra decade stuck on 1444? Fuck off. Not to mention that the extended starting dates modders have received early access to the game so they can mod it, just play their mod if you like 1444 so much that you want to drop two whole decades of your life into it.
>>
>>2197598
>if you play the game or dozens of hours you've seen the game
Yeah I would assume so
Guess you're going to have to do the impossible and have fun by roleplaying
>>
>>2197644
>why are people still whining about something that they don't like
Gee, I can't wrap my head around that. Why are you still assblasted about that comment after hearing it so much?
>>
>>2197532
>those stupid christians allowed "jews" to take over in lending money
Because lending money with interest is a sin in Christianity, thus only Jews were allowed to do it. Thing that was obviously a mistake, but the mistake could have been solved if Christians followed the Bible and respected it, thus denying doing shady business with them.
>>
>>2197602
>>2197605
TRVKE
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>>2197660
Erm, but that isn't TRVKE thoughbeit?!!!?!?1/?!?!?!?!?!?!!?!?!?!?!?!??!??!!?!?!?!?!?!?!??!?!?!?!?!?!?!?!?!?!?!????!/!?!?!?!11?1/1/1//1/1!?!/1/1/1/!?1//1/1/1/12?!/41/$23$/@#/3T^#$Q%/y#$QYG3GH/qeRTH/RTh/RWT/hWT/htrYS/yhARW5/HY
>>
>>2197636
>650K views
This guy singlehandedly saved EUV.
>>
erm uhh guys why the hell is there black people in the loading screens?
>>
>>2197665
because BBC
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>>2197664
I mean he's by far the highest only other cc that broke a 100k was Laith
>>
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>mfw i release my mod that fixes AI
>>
>>2197467
>黑
>國
I kneel.
>>
>>2197590
Miniature rant
The hyw as presented in game is laughably inaccurate
For people who were asking requests about minor locations to make sure the borders or names or whatever were historically accurate, it's quite laughable that they failed to portray one of the most known conflicts between two major powers of the game period beyond approximately 'I read two paragraphs about it in school when I was 14'
>early hyw english didn't care about the french throne claim, it was just rhetoric to be dropped for diplomatic gains or resumed if unhappy until henry v most of a century after start date, meanwhile in game it's the main cause and revocation of gascony (the actual cause & motive) is whatever
>english armies were dominant due to being mercenaries, not levies, which ingame england doesn't appear to be able to afford because its historical administrative centralisation (easily modelled by giving high control) does not exist because you must start with no control and build it over 1mln years!!!
>in comparison french decentralisation is portrayed as approximately the same as in eu1444 when in history it was far, far worse and eu1444 state reflected massive centralisation in the period between
>as a result real england stomped french armies so badly that the french had to hide from them and english tried to raid all over their countryside trying to pull them out, while ingame france just spams enough levies that it starts overrunning into england proper
>>
>>2197671
there also are bokoen1 and ISP, but luckily the brit mogged the soi4tards
>>
>>2197674
The centralization is the most confusing thing to me. They could easily have had England have bonus to mercenary & professional recruitment, with a strong centralized state on the slider (high crown power or whatever) while not only giving France high decentralization and making it so that their vassals are not auto-called into wars. That way you'd have an actual back-and-forth where England has an early advantage while France has to trade space for time to reform and gets stronger as time goes on.
>>
where's the fucking leak
>>
>>2197674
I did never get why they made England so weak financially the exchequer system being efficient as fuck compared to nearly everyone else in Europe at the time is pretty well known. At the start of the 100yw the revenue of the English and French crowns was about on par despite the size and population differences.
>>
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>>2197232
Ian volk
Ian reich
Ian führer
>>
>>2197677
>>2197681
You mean like give nations some kind of national bonuses that differentiate them from each other? This kind of new and innovative ideas is what the series needs desu
>>
>>2197219
It's not illegal to lie
>>
>>2197664
Spiffing is a gem
>>
>>2197219
Go not to the Elves for counsel, for they will say both no and yes
>>
I can comment on the game this much, it's yet another imperator situation. There's some good mechanics on the background but you mostly automate the most interesting ones (because they are tedious as fuck to actually use). Building is more manageable than trade and I expect that's where most people actually focus but even that is mostly overwhelming once you get past your capital and most important cities. Strip that away and you are left with a game without a soul, simulation without content. AI is just a pushover and nothing ever happens without you carefully setting it up yourself.

It's a vessel for DLC where the content is sold separately. I think from that front it's at least in slightly better situation than imperator because there's existing fanbase and the period is more interesting so the game has a chance of surviving till the DLC actually adds the video game into the game but till then I can't really recommend anyone buy it. Pirate and try it yourself if you want is my judgement, few niche autists like the guys who liked managing trade in liqqi 2 will be extatic, for the rest I don't imagine you can squeeze more than 2 or 3 games out of this till the magic breaks.
>>
>have all of the institutions
>have all of these estates
>have all of these sliders
>have all of these goods
>have all of these military and economic mechanics
>have all of these laws and IOs
>still can't use them to make the nations organically different from each other
>and require different playstyles
>>
>>2197695
How would you know? Have you played the game?
>>
>>2197666
Will BBCs (Building Based Countries) trade black slaves too? I'm playing with a BBC (Building Based Country) now
>>
>>2197694
Yeah pretty much. Game is releasing in early access and will be actually good in at least 2-3 years minimum.
>>
>>2197695
There's not nearly enough conditional modifiers for any of those that would make you take the worse option on any nation. There isn't something like noble privilege that grants cav combat ability based on about of plains tiles and decentralization you have to reward decentralized steppes. Instead you want your horde to be centralized just the same as everyone else.
>>
>>2197696
Not him but every playtest I've seen does seem extremely similar in content and play even for nations as different as Scotland or Ottomans even compared to eu4. Can probably guarantee it will get better as time and dlc comes out.
>>
>>2197702
You haven't seen testers play, you've seen content creators on a review build.
And if all the ones you watch just do mindless blobbing from the start of the game, that's what you're going to see. Generalist tends to do economy focused playthroughs where he invests mostly into buildings and control rather than armies.
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>>2197462
Filtered
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>>2197205
To play it. If i dont like it its shit if i like it its good
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>>2197702
There's just not much there. Every country is functionally the same the only difference being how far away they are from the optimal sliders and laws and such. You just grow your pop to the cap and blob when able to, build mostly the same buildings no matter where you are and trade the same way. In EU4 for instance there's a huge difference on how a dutch minor plays from a minor just few provinces away because of inherent things like how the dutch minor starts in an end trade node that sets them up to be a trade power while the other is in Rheinland that is trash for trade. Add to that things like national ideas and formables and mission trees and every country has real differences in how they play.
>>
Looks good enough to me, i might pick it up in 6 months if people still say its good. All i want it to be is M&T 2.6 - 2, and total blobber death

What would worry me is paradox being paradox and shitting out 20 expansions with independent, incoherent and dysfunctional mechanics like with EU4.
>>
>>2197714
>total blobber death, looks good
>piss easy to blob with zero downsides
what did he mean by this
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>>2197714
>paradox being paradox and shitting out 20 expansions with independent, incoherent and dysfunctional mechanics like with EU4.
Don't look at the expanded edition roadmap
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>>2197716
Can you show examples of 'piss easy' blobbing?
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>>2197694
>t. 0 hours played
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>>2197720
>he doesn't know
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>>2197662
Bot down
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>>2197719
that sounds like work so no, not today fascist
>>
I just find it funny that the only real issue is nothing ever happens despite Johan early on in the Tinto Talks heavily pointing out how people was to see the occurances of history more often than not. They knew what the people wanted but just couldn't or wouldn't deliver.
>>
>>2197714
>All i want it to be is M&T 2.6 - 2
Same. I don't know if the base game will deliver but I'm hoping the MEIOU devs will take their heads out of their asses and not make M&T 3.0 - 2
>>
>>2197716
Saw some sloptuber complain the AI was too hard for him on some patch, and he and to savescum to make any progress before he abandoned the campaign in 1650.

That gave me hope, meaning a good mod could reintroduce difficulty and competent AI... at some point. I can wait.
>>
>>2197724
Based Johan. I dont get tards playing a game in which you can change history and wanting the history to play the same as IRL. Some dude said that in that case you dont want a game, you just want a slideshow of familiar faces. If there is a good reason for the golden horde to exist in 1800 (weak russia, no other contenders, reformed from a horde to a settled society) then im all good.
>>
>>2197725
2.6 was the perfect balance. If 3.0 continues its direction i expect you to need to choose the breakfast of every pop every day
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>>2197728
But there never is a good reason. Everyone is constantly in a rebellion spiral and not even their massive neighbours take advantage of it. At most they'll nibble into them over a course of a hundred years.
>>
>>2197728
>NOOOO, WE DON'T WANT THE HISTORICAL EVENTS
>Ok, give some alternatives, like austria annexing southern germany, sweden invading england, you name it
>NO, WHAT I WANT IS TO PLAY A COUNTRY AND ALL THE REST OF THE COUNTRIES STAY SMALL WHILE I BLOB
Ok retard, thanks to people like you the game sucks in this matter
>>
>>2197728
I agree. But, the golden horde survives every single game and Russia never forms.
I get wanting alternative history. But, currently it's just Johans slideshow of history instead of actual emergent stuff.
>>
>>2197726
>game filters sloptubers
I will go to Barcelona and suck Johans dick
>>
>>2197731
nobody said this
>>
>>2197726
Alex the rambler who makes paradox videos for a decade now ran around with 0 legitimacy for years. I don't know what is worse, that some dude with that much experience didn't bother to fix it or that it did pretty much nothing to him. So I would take anything these youtubers say with a huge grain of salt.
>>
>>2197730
Just enumerated a few good reasons for the golden horde surviving
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>>2197728
>reformed from a horde to a settled society) then im all good.
Going by the number of civil wars it goes through no way is it not still tribal
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>>2197734
But those are your intentions because you are retarded
>>
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Bit of an odd question, but a bit curious for histfags here.
How on earth did this happen? Was it the Incan religion and capture of Atahualpa that caused such a morale shock?
I don't see how anyone can lose this battle otherwise. The Spanish had trouble dealing with the Aztecs and needed the support of Tlaxcala and other peoples the Aztecs were enemies of.
>>
>>2197725
Blobbing is strong as ever, I think first world conquests are already done.

>>2197736
Golden horde has probably the most civil wars and rebellions of all, they just don't die for no reason.

>>2197739
It wasn't a battle.
>>
>>2197735
Alex the rambler seemed to have no idea what he was doing with any mechanic at any stage of that video it was like he'd been given the game ten minutes beforehand
>>
>>2197736
What he's saying is that those reasons don't exist in the game, the fucked up world is not the result of any kind of alternative history happening, it's the result of the simulation breaking down and every country being fucked
>>
>>2197732
Yeah, i wont defend that. The fact that guns absolutely destroy hordes is probably not represented. But i dont think its a fundamental issue with the game, just some fixing
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>>2197738
no dumbass you imagined these fake scenarios in your deranged mind and typed them out therefore you think this and most likely look like this
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>>2197731
>Historical events are good if the reason why they happened are still there
>Alternate events are also good if they have a logical basis
>I didnt say that you tard
>>
>>2197741
Pretty much yeah. So I don't know whose fault it is. Alex for being incapable of playing a game that isn't too different from other paradox games or EU5 for being so easy that his realm didn't collapse.
>>
I mean, we want certain countries appearing because they have flavour and events and can rival you, like russia, prussia, great britain, spain...

But if you don't want them to appear then what are the alternatives? Have fucking small brandemburg in 1600? Muscovy being irrelevant in 1700? If you wanted ahistorical events, the devs then should create alternative and even imaginary countries with flavour and particularities just in different geographical regions

Tldr: Ahistorical supporters are braindead retards
>>
Did they ever go over what the difficulty settings for the game were?
>>
>>2197740
Fair, but as I understand it, the capture (and execution) of the Incan emperor massively decreased the morale of their military.
I know the Spaniards had native allies, but their victories despite being so heavily outnumbered is interesting.
>>
>>2197743
If there are no good reasons then yeah i agree. But i dont know at this time because i dont have access to the game. Any info on the golden horde from any CC's?
>>
eu5 subreddit...
>>
>>2197186
>As long as there are at least some AI countries capable of competing
This has never been the case in any gsg vidya in history
>>
>>2197753
africans don't even need to make excuses for themselves when white liberals will do it for them
>>
>>2197751
>I know the Spaniards had native allies, but their victories despite being so heavily outnumbered is interesting.
You keep saying this like it's some kind of battle they participated in
>>
>>2197753
redditor read "guns, germs, and steel" once and had to signal this
>>
>>2197752
>little population concentration alongside rivers
that has to be made up
>>
>>2197753
Africa has gotten like 28 marshall plans worth of money in the last decades and is somehow worse off than before
>>
>>2197748
Well he did have a civil war
>>
>>2197749
Why would you care about the content of other nations? And why those nations. Why is big russia better than big golden horde, the one everyone's been complaining. And yes they never will be up to standard with all those civil wars, but neither will be Russia, because its the AI of a paradox game. There is no difference to you if there is eastern europe Russia or eastern europe Horde, just a familiar face.
tldr: historytards just want a stroll to onions over IRL history
>>
>>2197749
I unironically believe that the situations+gamerules approach can fix this and deliver on a middle ground between historical events and railroading.
Trust the plan, situations will save us 20 euros plus tip please
>>
>>2197751
Those firearms and cannons weren't built with comfort and ear protection in mind, that shit screamed through brass like fingers on a chalkboard. Shitskins with their negative IQ legit could not comprehend what they were seeing. Africans in like the 17th century still unironically thought bullets were pokemon and released the demon birds sealed inside them mid flight because they couldn't imagine how that tiny ball could cause those mauling wounds.
>>
>>2197764
He had repeated ones because he had no idea he needed to keep his estates happy or how to do that.
>>
>>2197765
>Why is big russia better than big golden horde
Because Big Golden Horde wasn't even a threat to its immediate neighbours, while big Russia defeated Napoleon
>>
>>2197753
>could it be that the quality of the population is poor?
>no, it must geography!
when Eurasian peoples didn't like geography they simply moved. even an entire era of just people moving to better lands. makes one think.
>>
>>2197753
>diseases are a political issue
loving every laugh
>>
>>2197771
>IRL golden horde was shit and russia was good
Yeah, and ingame the opposite can happen, why is that bad?
>>
>>2197775
you are right. i'd rather gave golden horde invade kyiv then dirty russian.
>>
>>2197753
A much better point would have been to notice that Africa doesn't actually have that many good rivers and the ones that they do have all flow into different oceans. Congo is navigable for like 100km Niger has similar issues with navigability and seasonality. Basically all the rivers in the south have big issues with seasonality and rapids due to the steep elevation drop from the mountains, good luck navigating up the Victoria Falls.
Nile is by far the best river on the continent and unsurprisingly it's also the one that had the most advanced civilization. It helps that the people there were least black.
>>
>>2197774
Always amusing to see marxist orthodoxy pop up with those retards
>>
>>2197777
Also the mouth of the congo river is a shitshow, you cant easily navigate that
>>
>>2197765
It gives dinamism to the game, gives the feeling that there's something going on in other parts of the map while you have no interaction there, having the Golden Horde 500 years with no change makes the game feel static, if they made a chain of events of other small country from the region of central asia conquer the Golden Horde and forming a new country with its own flavour, events, and objectives, like expanding in Europe, would also work, but instead the game is a static shitshow with unending civil wars and the feeling that it's waiting for the player to conquer them
>>
>>2197775
>Yeah, and ingame the opposite can happen, why is that bad?
It isn't but that doesn't happen. Golden Horde centralizes takes over Russia region and snowballs good, Moscow, Novgorod, Tver or Kiev do the same and end up becoming big ditto. A shambolic wreck of a nation lingering for 5 centuries not stabilizing while no one expands in the region or even stops paying tribute is retarded.
>>
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>>2196922
doomers are gaining, wth
>>
>le africa had le bad geography!
I can't help but feel everywhere else had bad gegraphy from some point of view, but africans in comparison simply failed to do what humans everywhere else did, master their environment and mitigate the harmful effects of local geography, and work to capitalise on opportunities presented
>>
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>>2197783
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>>2197783
>still trusting the vote
>after fraud has been discovered
good goy
>>
>>2197786
it is after the "fortification"
>>
>>2197784
I'd argue they actually had a pretty good environment which disincentivized improving and mastering it.
>>
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>>2197783
korean nigga, you literally have the strongest nation in the game
>>
>>2197788
Now that I think about it does Africa even suffer from tornadoes, earthquakes, volcanoes and the like?
>>
Bros I don't know when ewas the last time I was so excited for a game. IT's like second christmas. Can't wait for todays streams!
be positive for once anons!
>>
>>2197781
>>2197782
I dont defend what happened (or didnt) in the timelapse, but trying to "fix it" with railroading sounds dumb for a game like eu5, especially with a historical railroading
>>
>>2197786
You are a threat to our democracy
>>
Do they have the differences between writing systems modeled? Euro, Arabic and Chink script are nowhere near the same.
>>
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>>21977853
>these are the doomposters
We're so back, aren't we?
>>
>>2197796
They give opinion boost/penalty based on which one you use
>>
>>2197800
You'd think literacy gain would be abysmal on Chink script.
>>
>>2197798
Doomerbros not like this
>>
>>2197794
Then what alternative are you proposing? Making Poland never conquering Halisz? Wow so funny, then you arrive with France and sweep the floor with them, wow so funny
>>
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>>2197785
i wonder who is behind all the doomposting...
>>
>>2197792
They get a couple of cyclones and tornadoes in south and south east africa from time to time and some areas get floods due to heavy rainfall
There have been a couple of earthquakes recently, 3-4 in south africa, 4-5 in ethiopia and 2-3 around morroco.
Afaik there are 3 volcanoes with some activity and 2 very active ones in east africa
>>
>>2197794
>railroading
you don't need railroading though in OTL Moscow was able to use its position as the GH taxman to establish a dominant position amongst the principalities then when the hoard weakened became independent and kept pushing, in game the Tartar Yoke is a simulated IO all you need is to properly create the scenario where a bunch of pissed off Orthodox princes to stop paying tribute to Muslim Mongols once they're too weak to enforce that.
>>
>>2197803
Why are the only 2 options either historical railroading or random anarchy?
If the game is going to be shit then no amount of railroading will fix it, the AI will fuck it up. Shit, at that point make some mission trees for different regions to consolidate, but dont grant them only to the historic winners. The worst part of EU4 missions was setting in stone a "historical destiny" or that and another alternate one. Might aswell call it a slideshow at that point.
>>
EXCITEMENT
>>
>>2197812
True, ideally the game does have the tools for that scenario to play out. And if ingame history follows the same course then it should mirror irl history. But the posibility of another russlet taking over moscows job or the horde winning the conflict should also be possible
>>
>>2197814
They should have stick with historical events for the release and add alternatives as the time goes by, but instead we now have a boring Nothing Ever Happens, congrats
>>
Thanks for posting the leak earlier, this game is fun
>>
I'm also playing the game with my vibrator at max power in my asshole, in case someone was interested
>>
>>2197751
>>2197739

its generally explained with an intense culture shock, and the complete demoralization of the incan state/military after the capture of atahuallpa

the capture itself with the following massacre being possible only because they mostly left their weapons and armor behind in their camp, and walked into a spanish ambush thinking they were essentially just greeting an embassy and conducting some kind of negotiations. the cavalrly in particular scared the shit outta them.
the inca, the leader of the empire, was considered a living god, nothing in his state moved without his direct orders, so when he's locked up and under guard, there's noone to make that decision to gather up 50000 troops and bury the spanish in bodies.
the one guy who could've, his half brother who he'd just beaten in a civil war and held in captivity, was killed (probably) on his orders because he feared the spanish would discard (kill) him and use his brother as a puppet.

i will say though, from all the history ive read, i never seen a more insane decision and a more lucky outcome than cajamarca. the spaniards hit a natural 100 on the d100.
>>
>>2197814
go play civ you retard
>>
>>2197798
WTF I'm buying 10 copies now
>>
>>2197829
You're welcome anon
>>
>>2197822
They should actually do that Tver is still the big dog at EU5 start I think until they rebel soon after. Ideally what should happen is there's an event where the GH picks its head honcho at random or favouring the player nation if applicable they then get some bonuses a few years after the start and then history or alt!history can proceed it would be a cool and relativly easy way to alter how things play out in the region.
>>
>>2197823
I will play for the reason why i was wanted to, the whole economy, pop and development mechanics. If i like it then its good if i dont its trash.
I dont onions over le epic historical nation formation.
>>
>>2197839
Agreed, progress through systems and not railroading. Make it so you can even challange the tribute collector for the title
>>
>>2197791
Are they actually?
>>
>>2197841
I get that, me too, and yet, big historical countries forming and economically rivaling you would make the game many times more interesting than having the same neighours doing nothing while your outpower them in all senses
>>
I have an important qustion to ask. Is this game trans friendly?
>>
>>2197845
top 5 definitely
high pop, high dev and science
>>
>>2197851
all paradox games are
>>
>Someone made a new thread
>We are still on the first page
>>
>>2197835
>i want the game to not be some idiotic slideshow of idealistic representation of nations in history with a historical destiny
>recommends me exactly that
>>
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Guys I asked the omnissiah and it confirmed we're back, I'm preordering a second copy
>>
Anons what kind of drugs will you be using during playing eu5? I will be on Alcohol.
>>
>>2197847
True, i agree, i just dont want for that neighbour to be guaranteed by railroading. If russia is a broken mess for one game while i play PLC then i wont think the game is bad
>>
>>2197868
I have to say EUVL is some pretty cool stuff
>>
I feel like people are doomering a bit too much, like yeah the AI sucks at consolidating but the mechanics/gameplay seems pretty good to me, way more interesting than eu4, and the AI is something they will fix. Its not like vic3 where the game was dogshit as a whole
>>
>>2197060
>Paradox implements a pop system.
>Gives equal value to spear chucking african savages and millennia defining European peoples.
>World turns into ahistorical diarrhea after 50 years of unpausing.
Not like this parasisters...
>>
Mods will fix it.
>>
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Ludi's theme:
>Cum-throne usurper, Johan's load slurper
>EUV short-teaser, Tinto-nig pleaser
>eager bottom bitch, never snitch on jewish tricks
>greedy cock-gobbler, pre-order hoarder
>gypsy ass eater, fill the the cum meter
>release-day stream, licking cum cream
>>
>>2197883
Wait, a lot of this describes me...
>>
>>2197883
still really want to know why they didn't let him release a video
>>
>>2197896
Because he's a cheating gypsy
>>
>>2197905
So are Red Hawke and Laith
>>
>>2197896
I think it's because he wasn't allowed to get Byzantium since all the other CCs also wanted it. Or the drama he caused over the years put him on Paradox bad list.
>>
>>2197896
He and ThePlaymaker got punished for criticizing the game too much
>>
>>2197877
There need to be some debuffs for countries where the European population is below 50% for realism.
>>
>>2197859
Real gamers are excited about the game stop dooming
>>
>>2197877
Won't literacy solve that?
>>
i still dont know if the game has international trade nodes where goods/money produced in asia is transferred in to europe
>>
>>2197908
they get a pass as minorities
>>
>>2197933
Reminder that Johan made it so you could assign modifiers to pops. Base game doesn't have it but it can be modded.
mod to make non-european populations cause instability and be functionally useless will be created on release.
>>
>>2197947
It does, goods dynamically flow between growing and shrinking markets. You can even destroy markets and create new ones.
>>
>>2197945
Well that and institutions should go a long way
>>
>>2197955
but do they go through 3-5-10 markets or only neighbors can trade the goods that are produced in their market area?
>>
>>2197792
Africa has a lot of volcanoes as part of the east african rift, but IIRC they're mostly the more mild lava flow type of volcanoes rather than the "huge explosion that kills everyone in a ten mile radius" variety.
They also have https://youtu.be/qputaVyn7TE which is pretty cool.
>>
>>2197961
Markets can trade directly with any other market IIRC, just with a (mostly negiligible) distance cost.
>>
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we are back maybe ?
>>
Does every nation get parliament mechanic? It seems kind of weird seeing an Ottoman parliament being able to refuse requests in the 1330s, though I guess in 4 everyone got a diet so its not that different a concept.
>>
>>2197974
NO THIS CAN'T BE TRUE. YOU CAN'T JUST MAKE THE AI CONQUER
ITS OVER BECAUSE I SAID SO
SAVE ME WIZ
>>
>>2197974
I'd like some clarification on the circumstances they're willing to alliance break before we're back. I have memories of century long alliances breaking because a minor nation got a single claim on something.
>>
>>2197972
and can you get rich from being an intermediate without producing anything yourself?
>>
>>2197974
its called "parliament" but it doesn't actually just represent an actual parliament, it also just reperesents court councils and such
>>
>>2197984
>century long alliances
That shouldnt be a thing in the first place
>>
>>2197974
By the time the game comes out the AI will consistently outsmart the player
>>
>>2197984
>century long alliances
These really shouldn't exist in the first place to be honest, only very rare cases
>>
>>2197996
like US and Israel for example
>>
>>2197739
>spaniards arrive at the frontier
>the Inca god-emperor, together with most of the court and some thousand ceremonial guards as entourage, goes to do diplomacy with them
>the spaniards ambush the diplomatic party and utterly massacre it (with a combination of shock -imagine not expecting violence then suddenly hearing and seeing the effects of cannons, guns and cavalry for the first time-), Atahualpa is quickly captured and the survivors mostly surrender
Pizarro got lucky that Atahualpa decided to go in person (just like Cortez got lucky Montezuma decided to meet him for diplomacy instead of ambushing him and the spaniards inside Tenochtitlan).
>>
>>2197987
Hansa can get rich without producing anything, so probably, unless all their income is from vassals.
>>
>>2197987
Yeah you can just move goods around to make money, but you have to be better at actually doing that than the countries you want to sell the goods to
>>
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>>2196922
>>2196421
thread demographics update
>>
>>2197951
There are culture groups but is there even race in the game? Or will Germany treat Italians the same as the blackest bantus from africa?
>>
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>>2198017
>reunion
>>
>>2198029
vpn?
>>
>>2198036
only a sophisticated one that get past the rule against it in the poll, doubtful
>>
>>2198017
I am in elite 0.95% bracket and you will never know which one am I.
>>
>>2198039
also who the fuck would provide the vpn service from a remote island in the first place
>>
>>2198040
You are the fucker from Reunion.
>>
>>2198029
Bonjour
>>
>>2198043
God I wish I wold be from there, but alas I am not.
>>
>>2198040
all i know is that half of 0,95% are doomers
>>
>>2198017
I always find the abundance of finns on 4chan compared to the other Scandinavian countries kind of funny
Also
>googling scandinavian population stuff
>the combined population of Scandinavia is about the same as Australia
What the hell I thought there were more of you guys
>>
>>2197859
>>2197848
based
>>
>>2198041
Could be virtual server which isn't actually located in reunion
Or a server located ther due to beneficial legislation
>>
>>2198045
>I wish I wold be from there
Philippines or Romania
>>
>>2198054
>I always find the abundance of finns on 4chan compared to the other Scandinavian countries kind of funny
Its the autism, alcoholism and anti-socialness it combines to make the perfect 4channer.
>>
>>2198017
too many thirdworlders (nonamericans)
>>
>>2198057
I am not a gypsey!
>>
>>2198073
You didn't deny being a Filipino though, we got you.
>>
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>>2198086
I can't believe I said a few threads ago that that one might last until release
>>
>>2198086
IS this the most hyped vst game ever?
>>
I can't wait to watch Johan personally cut down Wiz live on camera
>>
>>2198086
The migration continues!
>>
>>2198091
If only we actually had a reason for it this time, could at least wait until the image limit was hit.
>>
>>2198092
ye
>>
>>2198089
for this board maybe. I feel like its normal or even relatively slow at times traffic of /vg/
>>
>>2198086
This one?
>>2197848
>>
this bad boy can still take around 250 image files
>>
>>2198086
Paradox board.
>>
>>2198086
Somehow all continue to have pretty good traffic. It is like the majority of the playerbase uses this site.
>>
>>2198108
Nah just loads of shitposting by obsessed retards
>>
>>2198114
if you just count the vote only (which majority of people probably arent participating in) there is around 100 people here
>>
Is it possible to disable hegemonies?
>>
>>2198123
I wouldn't count on it, unlike EU4 they aren't purely positive so there is at least that, it certainly wouldn't be hard to mod them out though.
>>
1 hour till embargo lifts!
>>
>>2198127
Aren't we still 2 hours off?
>>
>>2198058
Wonder if I should move there.. Sounds like I would fit in. Love me metal music too
>tfw I dont get to shitpost and game in a comfy finish winter swamp
>>
>>2198123
yeah it's called modding n'wah
>>
>>2198128
1 am repeated this morning
>>
>>2198131
It happend last week in europe, so its in 2h
>>
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Hello fellow gamers, just wondering if in your expert opinion I should short or long paradox stock for Nov 4th?
>>
>>2198132
>>2198128
if you are wrong you owe me a kiss
>>
>>2198135
EU5 will be a success, but I wouldn't count on the company as a whole, everything else they developed or published is terrible.
>>
>>2198131
First streams are starting at 16:00 GMT so in 42 minutes
>>
>>2198136
and if I'm right you owe ME a kiss
>>
For all of talk about jobs worked at this time, how exactly are WOMEN going to be represented?
WOMEN did not work the same jobs that men did and thus cannot be simplified by a simple "pop".
>>
>>2198156
Wrong, he owes ME a kiss
>>
>>2198136
>>2198156
>>2198158
all three of you owe ME a kiss actually
>>
Will there be any Sabatopn songs?
>>
Who put out the best video so far?
>>
>>2198163
One proud bavarian
>>
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>>2198136
>>2198156
>>2198158
>>2198159
>>
Lads I am ready for pure kino that this game will be.

https://www.youtube.com/watch?v=ZAaAT6UmJAU
>>
>>2198135
it is extremely niche, not like ck3.
>>
>>2198157
Presumably as dependents like Vic3. Children will probably be represented the same way.
>>
>>2197131
The UAE
>have an absurd amount of what's essentially liquid gold in your territory
>you have so much money that you'll probably end up running out of things to build

India
>infinite population growth regardless of how overcrowded and impoverished your provinces are
>said infinite population growth spills out into every other nation and slowly turns them towards you

Israel
>can literally do anything with zero repercussions because the #1 GP is practically your vassal in all but name
>things that would get any other country coalitioned to death by every major GP result in a slap on the wrist at most
>>
>>2198157
>game has large dark number of 'Peasants' who do nothing of value while eating food and demanding luxury goods
This game is based in ways you can only begin to understand
>>
>>2198202
99% sure they said they are completely abstracted away
>>
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>>2198204
>>india
>>infinite population growth
Not anymore, we are at peak indians. Even they cant overcome the anti-birthrate effects of modernization
>>
49 hours...
>>
Since Christians are cucked in terms of slavery....can the Norse enslave?
>>
>>2198099
>>
>>2198246
Hellenism can so i'm guessing norse also can
>>
>>2198215
should have been aborting more females, clearly
>>
>>2198215
Thank fucking god
>>
>>2198246
how many norse are there in 14th century
>>
finally my german autist is going to play euv on stream
>>
>>2198017
far too many mutts
>>
>>2198246
Christians can operate one of the largest slave trades in game. I don't see how that is cucked.
>>
>>2198275
Like 3-5k
You can switch to Norse day1 as Sweden but apparently doing that will instantly rape you to death with rebellions, Johan showed it off in that 5 and a half hour long stream a few days ago near the end
>>
>>2198275
a few thousand
>>
>>2198215
The media image of a family with only two children has been disastrous on the West.
>>
>>2198306
I think it’s less the media image of the family and more attacking the very idea of having a family in the first place and crushing the average person with debt and inflation.
>>
>>2198306
>the west
every single country in the world reaches the same bellow replacement ftr in the post-industrial period
>>
So what happened to the videos and livestreams? They started uploading yet?
>>
>>2198324
Gone and went, it was a disaster
>>
>>2198324
They're in the chatting shit stage for the net 10 min. Laith is complaining about his new computer.
>>
>>2198324
https://www.twitch.tv/directory/category/europa-universalis-v
>>
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>>2198324
9 minutes until embargo is lifted
>>
I swear to god if that gypsy cunts starts spamming eu5 videos like "TOP MEGA MINMAX START FOR BYZANTIUM NO RELOAD NECESSARY" vids I'm gonna flip
>>
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>>2198362
seems inevitable
>>
>>2198301
>You can switch to Norse day1 as Sweden
Only with the right settings, by default you can never convert since Norse is too small.
>>
LET'S FUCKING GO BYZ EMPERORS
>>
Is anyone playing polynesia
>>
>>2198337
huh poiuymew got one. They really did hand out copies to anyone
>>
>>2198369
He'll still be streaming when the game is released won't he.
>>
>>2198390
I'll try it first because of the Polynesian anon. Don't even know if it's possible to play as them though
>>
So the pre-download is in 24 hours? I can't wait to mess around with what is installed while waiting for it to unlock.
>>
Now that the dust has settled...
Did Ludi cheat in his EU IV videos???
>>
>>2198438
Yes no one gets champion of the joust that often
>>
>>2198444
I swear I get it in EU4 nearly every game.
>>
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mhm
>>
>lord lolbert isnt playing kyiv 24/7
he is virtue signalling all day everyday what makes him stop here?
>>
>>2198473
everyone gets it at some point ludi routinely got it first ten years of the campaign
>>
>>2198478
>fundraising for Ukraine
>playing as Austria
kek'd
>>
>>2198480
Maybe he deep down realizes that such a nation should be a challenge run and has been given too many buffs.
>>
>>2198480
I swear I remember him saying he was planning to play Florence first
>>
>EU5 lacks polish when compared to Vic3 and CK3 on release - Laith
How bad is it going to be?
>>
What information do we have on population growth and player's control of it, as well as player's control over minorities?
My first game will be me playing as England, divesting myself of the mainland territories, and attempting to produce as many Anglos as humanly possible.
I intend to colonize the new world with as few non-Anglo population as possible.
I don't care about power or money, only the number and proportion of Anglo Saxons.
>>
>>2198600
Laith would have been about 10 when EU4 released
>>
>>2198215
india could give every single other country a million indians, and they'd still have over a billion left over
>>
>>2198644
They could make it two million and still have over a billion
>>
>>2198498
Probably more the fact that the goal of any Kiev game is to become Russia (lol).
>>
>>2198644
Johan could give every single other game a million preorders, and he'd still have over a billion left over
>>
>>2198498
>>2198697
>buff Kiev
>now odds are high that it will survive long enough that anyone playing Russia gets to Punit larp and invade it
Accidently based?
>>
>>2198710
historically it should be taken soon after 1380 by either lithuania or moscow but neither happens in the game. Not like there were much to take tho, it was a barren wasteland after mongols.
Mods will fix it.
>>
>>2197203
But it also has Moravia and some Silesia
>>
>>2198728
The former Rus' is in this weird state where it should all get eaten up within like 50 years after the start date, but that just doesn't happen. And to be fair why would it, the literally who Lithuanians eating all that and also coming to rule Poland and everything else right after converting to Christianity feels so random. It feels like the story of someone's CK2 game, this one family of random pagans wins everything.
>>
>>2198710
They probably made it strong because they didn't want players to immediately see this happening every game. However, like you stated, it leads to something a lot more "unfortunate" down the line. By making it a thing, Paradox essentially allows this to seem a lot more reminiscent.
>>
>>2198777
They made it strong because logically it should've been strong. Even though it somehow wasn't and got rolled over. That's one problem with the game being so heavy on simulation, you have this whole region with
>great land
>high pops
>good geography
>historically big cities
>rich trade routes
>cultural and religious unity
and yet it got btfo and became a shithole borderland to be colonized by everyone and their mother. You just can't simulate that.
>>
>>2198800
>Even though it somehow wasn't and got rolled over
This describes a lot of nations in history
>>
>>2198800
great analysis except 300 years too late. In 14th century it was a shithole. There were no trade, it was depopulated and ruined by mongols.
They could simulate that if they set up proper historical starting conditions, just change some values.
>>
>>2198800
>and yet it got btfo and became a shithole borderland to be colonized by everyone and their mother
because 100 years prior to the start, it was depopulated by mongols
>>
>>2198907
>>2198914
>it was depopulated and ruined by mongols.
I've heard this but never seen any real evidence. It's just one of those things everyone accepts as the myth of what happened. I find it hard to believe that everybody was killed or fled, yet somehow the same cities and churches were still there, in the same places, filled with the same slavic people. Like Kiev was right there the whole time. The russians didn't all get replaced with mongols. It sounds like a convenient narrative for the later Russian historians
>oh yeah the TRVE kievans all fled to vladimir and moscow when the mongols arrived you see so it's a great reconquista and the REAL rus is in the north...
>>
>>2198943
google sack of Kiev in 1240, im sure even wikipedia can tell you all about it if you are interested
>>
>>2198943
Doesn't it make more sense that a country was ruined and then conquered opposed to suggesting it was strong but somehow still was conquered?
>>
>>2198949
He knows about it and is denying that it ever happened
>>
>>2197848
>>
>>2198979
there is still 240 images you can post in this thread, there were no reason to create another, who cares what "page" its on
>>
>>2198950
Not really. The Ming was the richest and most populous country in the world on paper, but they folded pathetically to some peasant rebels.
There's just way too many historical myths about
>and then the invaders came and killed everyone and they were all replaced
which turn out to be completely fake and the survivors are actually just the same people from earlier. Like old migration period narratives.

Or alternatively, stuff like
>everyone* was put to the sword
*only nobles because they're the only ones who can read this

>>2198969
Nah of course it happened, I just don't buy the
>uhhh they killed everyone and burned everything and the whole place was a wasteland for 100 years
because that almost never happens. The few times the mongols actually did do that are exceptional because it almost never really happened. And the evidence is just a chronicle which is worth approximately dick since anyone could mess with those (and did).

If there was archaeological evidence I'd be more prone to believing it. Maybe pollen counts would show a big reduction in agriculture around that time
>>
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>>2199003
all wooden shit got burned, only some stone survived
the golden gate for example, left is restored from archeology and paintings, right is how it was found originally
>>
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>>2198943
but they literally got conquered by Lithuania
so clearly the mongol devastation is more of a factor than you think
also yes the "Kievan Rus" history was written by Russians but even Ukraine uses as it's core part of its nationality, just omitting that a Russian wrote it
>>
>>2199086
damn lithuania was so urbanized back then
>>
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>>2199086
>Kiev / Kyiv
>>
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>>2199086
i see these maps but then i play a paradox game and see karachev here instead of bryansk
>>
>>2197226
This. I'm trans btw.
>>
>>2198157
It's abstracted. If a building requires 100 workers that is implied to mean "about 30 workers and their dependents", there's no representation of gender demographics or the different industries women could work in in different parts of the world or the like.
>>
>>2198246
>enslaving niggers instead of fellow whites is cucked
Are you posting from wacky world bozo?
>>
>>2198749
So what. The empire of Rome had a lot more then The city of Rome
>>
I WILL be pirating and I WILL be playing as the BULLGARYAN TSARDOM. Discuss.
>>
>>2199601
why are you a pedophile?
>>
It's actually Ephebophilia, thank you.
>>
>Playing as a clan in Japan you just build buildings and raid enemy clans, you don't have territory
what the fuck
>>
>>2198800
>cultural and religious unity
Yes, we get it, you haven't even read a Wikipedia article.
>>
>>2199942
You have to wait until central government shits itself.
>>
>>2197213
>>2197197
You never even bothered past the first 200 years in EU4, lets be honest. This is an upgrade in every way.
>>
>>2197046
spain and great britain are formed every game in eu4. same with russia. ming collapses too. ottomans dont blob to their historical borders but they're still relatively powerful
>>
>>2200197
You haven't played for very long that I can tell. That wasn't true for every EU4 patch over the years, some of them had Russia getting wrecked by Poland every game, others had France consistently blobbing into England, others had invincible Mings. It's called balance, and it changes over time.
>>
>>2199841
>It's actually Pedophilia
Yes, we know
>>
Fuck timezones
I'm Australian and it's my god given right to play games early because we live in the future. The game releases November 4th but I have to wait until November 5th
PDX devil worshippers
>>
>>2202701
its punishment for all the awful posts australians made
>>
So how's the game?
>>
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>Legend of Total War tries out EUV
>has a vastly superior Byzantine playthrough than all of the EUIV-veterans (like Ludi et Historia)
>pushed the game's mechanics to their breaking point (like he does in Total War) and created an insane swarm of vassals
>autistically refuses to hire noble advisors, because muh crown power and even demolishes castles to lower crown power
>actually SELLS his own provinces to the enemy to get more money to invest in his economy
>became so rich that money didn't matter anymore and snowballed completely out of control
If Legend is THIS autistic about a game, he will stick to it. You can send your disaster EUV campaign safe files to him.
>>
Why does Traditional economy have more RGO output, enclosure of land and capital investment in mines raised productivity, the downsides of capitalism shouldn't be less RGO output it should be that its socially destabilizing to your aristocrats and peasants
>>
is the game good? i had more hype over ck3 new update
>>
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>launch game and zoom in on china
>game tanks to 20FPS
>turn off 3d terrain
>silky smooth
It's another "dev includes map mode nobody gives a shit about AGAIN but it ruins FPS this time" episode
>>
>>2200977
>>
>>2205592
aye
>>
File: IMG_7001.jpg (3.43 MB, 4032x3024)
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Loving it so far
>>
>control f
>no discussion of whether Philippines is a viable country that can rule SEA
why.



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