Cleitus editionPrev>>2187194
Give one reason why they shouldn't be able to garrison archers and fire arrows.
>>2207032because it would be OP
>>2207041They already did that in The Forgotten and they weren't OP at all.
>>2207032>Gee, how come we can't have mobile fucking towers?
>>2207143Huh?
>>2207147There's nothing wrong with that in Imp.
>>2207032>archers have basically two counters, skirms and cav>hop in tower>archers now have one counter, cavgee
>>2207400bro, your mangonels?
We really don't need a thread the second we hit bump limit....
>>2207472>Er actually it wasn't on page 10 yetShut the fuck up
>>2207430
>>2207528My elo is higher than yours. No.
At battle of Granicus should I take out captains first or do all the other shit behind the lines?
>>2207400>hop in tower>you now have clunkier horse archers
>>2207293The original Siege Tower in The Forgotten fired arrows should units be inside of it and they were awful at sniping units due to the low damage they inflicted, attacking buildings was also a bad idea despite having high defense and worst of all it couldn't make units jump walls.
>>2207598no ideaI just kept hitting the nearest objective to Alex at any given moment, no overarching planif you're already behind the enemy lines just fuck shit up until those lines collapse
>>2207598Killing the captains but you should balance a bit. Try to see which objectives are easily done (e.g. destroying the flags and the monks) and do them as you traverse the map.
>>2207598Take out captains as they give you money to hire more horses. Then kill the priests and take out the hospital camps so the enemies stop healing so fast.
I think the faction jingles are very underappreciatedhttps://www.youtube.com/watch?v=5ucXOAI6UGgbet most of you have never even heard these
>>2206994Will the Crucible save the RTS genre?
>>2208875>All Reviews: Mixedhttps://www.youtube.com/watch?v=gvdf5n-zI14
>>2208646Greek theme, Babylonians, Persians and Phoenicians are 10/10Thracians and Puru are on a whole nother level.
>>2208480the battle tips so fast, you've gotta juggle and rush the stables.
>>2208993You don't need all your units in the same group. You can send just a few to kill the captains and send the other to do the rest.Also, don't kill units you don't need to kill.
Godfuckingdammit I managed to stay alive until the timer ran out in Woe unto Thebes and then there are still like 30+ thebans left and they just destroy all my buildings. How the fuck am i supposed to clear them out
>>2209067Keep your numbers up.
>>2208875>defend a wonder for 45 minutes but 4 times and with perksIt's not that interesting. I know people like holding on against waves of AI soldiers in RTS games but that's only fun in short doses or if the game has a lot of defensive options imo.I might buy the DLC on sale later on for the civs if they aren't nerfed to the ground in the meantime but I still have some vanilla ones that I've barely played so I'm not a in a hurry.>>2208925Looks like most negative reviews are from people who bought the DLC thinking that it had campaigns.Do people not even check what they're buying anymore?
>>2208875I'm having a lot of fun with it :)
>>2209501Do you think it's as replayable as they're saying it is?
>>2209591I think so, it's honestly a fun way to screw around and learn new civs. It's probably not worth $20 by itself but it is really fun and a different way to play.
Anyone play on the AOEO private server? Halloween stuff is going on right now. I haven't played since the summer when they introduced Indians.
people are playing AOEO in 2025? Why? It's a fucking mobile game
>>2209887It has the best core gameplay loop (disregarding equipment) of the franchise. The factions are fun, varied but sufficiently equivalent. The gamefeel and pacing are great, way ahead of AoE3 and AoE4 in those aspects.
>>2209905>it has the best core gameplay loop (disregarding equipment) of the franchiseyou are insane
>>2209266>Do people not even check what they're buying anymore?Of course not. People complained about V&V not adding new civs, complained about RoR not adding AoE2 campaigns, complained about both chronicles not being in ranked, all things explicitly said in the respective store pages.They just get the Steam notification saying there is DLC for their game and blam, purchase complete.
>"We've heard the backlash about the 3k DLC and we want you to know that we listen to your feedback. For this DLC we will be adding a new American civ that you have all been asking for for years. For this update the United States will be added as a new naval civilization and their unique unit will be the Minuteman, a unique melee chariot unit trained at the archery range. We know that this is a controversial decision but we decided the US is so backwards it fits the medieval period. We've also added a brand new campaign to complement the American civilization featuring Charlemagne where you play as the Franks again."
>>2209905I like the gear aspect. It's fun seeing your giys go from sticks to giant golden spears and sheilds.>>2209915Unironically I think AOEO is the best of the series and it's a crime they shut it down.
>>2209266Honestly my only complaint about V&V is that it's extremely overpriced and that they marketed it as a "campaing-focused" DLC.
>>2209922>Unironically I think AOEO is the best of the seriesdefend this statementit's watered-down AoE2 with microtransactions and levelling up
>>2209915Moving units around, collecting resources, building and destroying buildings, breaking stuff, clicking around, it all feels nice. The rate at which resources gather, units train and researches get done is very satisfying. It was p2w and filled with bullshit but they nailed the gameplay.
>>2209931this post is meaningless, those are all generic things to do in an RTS "it feels good"Ok WHY does it feel good?
>>2209940>WHYPure polish. Cartoonish and expressive animations, smooth movement, snappy sounds, there's just no way to describe the most significant point which is the gameplay PACING. That's just something developers would need to finetune real hard. Speeds, rates, and all that stuff. I for one dislike Starcraft pacing for example, where units take too long to make but die too quick compared to AoE in general. I also think stuff like Cossacks has bad pacing because of how quickly units are made and stuff. It's not just about being fast but how comprehensible and satisfying it feels to play. All from unit turn-rate, resource costs, training time, movespeed, attack speed, projectile travel distance, hp bars, etc.You can see in AoE3 units taking a lot longer to die than expected, that fucks up pacing. AoE1 has too expensive stuff and slow gather rates and some weird discrepancies like units being one-shotted by lategame fully upgraded soldiers, many oddities there.AoE2 is nearly perfect in this, but AoM is a step ahead and AoEO goes even further.
>>2209923>"campaign-focused" dlc>look inside>scenario-focused dlcand to top it all off, there's like. what, two new scenarios?
>>2209998what is a campaign but a collection of scenarios?
>>2210007Scenarios that link to one another directly. Usually following the same civ across 5~6 distinct but linear scenarios.
>>2210020semantics
4 is better than 2 in ever single meaningful way
>>2210036you asked for semantics
>>2210059Rhetorical question
I hope nobody is autistic enough to respond to such poor bait
>>2210036Not semantics at all.All AoE2 DLCs have had campaigns. V&V is the only one without a single campaign in it.Scenarios being connected is a completely different thing. Requires planning and consistency, difficulty ramping and an actual story to tell. Meanwhile disconnected scenarios can be played in any order, can be made by different people, can be made in parallel, require no planning. Not only by your experience as a player but also dev-wiseh it's logistically different.
>>2210052Aoe4 don't exist.
>>2209929>it's watered-down AoE2AoE2 isn't that complex of a game and I would argue that AoE2 is more watered down than AoEO since AoEO has more asymmetry and unique mechanics compared to AoE2. The leveling and gear system is fine and fun and the gear system opens up a lot of potential on customizing your civ even more. The PvE part of the game is fantastic and the "mobile game" parts aren't that bad either. The art style and animations are also fantastic, very easy to read and it's actually not that overly cartoony. the P2W stuff was ok since it was a free game and the actual prices aren't any different than what is being offered now for AoE2. They also eventually re-did the monetization which became much better. Game play feels good in general, units are responsive, balance is good, civs are fun. I think mixing an RTS and an RPG was a weird combo but I think AoEO actually did it pretty much perfectly. It's a fun and solid game that does have a lot of depth and strategy to it. Since it's now completely free to play I would recommend giving it another go. It might not be the best AoE, but to call it a shit game is an absolute wrong answer and a good indicator of who is and isn't an actual shitter at RTS games.
>>2210181>The leveling and gear system is fine and funI play RTS, not MMORPGs
>>2210183And it's that as well, and it has the option to turn off the MMORPG part and do regular matches so you're gay.
>>2210181The gear system is strictly linear upgrades though. It’s not like you can pivot to having actually “Tanky” spearmen or something, it’s just spears that deal +6% damage instead of +5%.I liked AoEO’s general gameplay. I just wish they hadn’t tried to do the MMO thing. The game controlled quite nicely. Getting to pick what unique units you had regardless of faction was an interesting choice.
>>2210181>AoE2 isn't that complex of a game>since AoEO has more asymmetry and unique mechanicsIt is precisely the lack of asymmetry and unique mechanics that make AoE2 such a complex game. Every minor bit of efficiency matters.
>>2208875>>2209266Sing, O Goddess, of the sorrow of Anon, son of mouse and key, who mourned the DLC, and the accursed game development directed towards procedurally generated content that brought many Achaeans to ruin.A grievous wind blows across the lands of Age of Empires, once fertile with tales of heroes and the deeds of mortal kings. In days of old, each campaign was as the song of Homer, men of bronze clashing for glory, history itself made manifest upon the field.But now the makers of this realm, drunk perhaps upon the nectar of novelty, have cast aside the scrolls of history and replaced them with a forge of endless sameness, this so-called "Crucible". There, the RTS enjoyer stands alone against unending waves of faceless foes, as if condemned by Ares himself to an eternal trial without tale or triumph.I, for one, take no joy in such hollow contests. Not because I spurn the challenge of the foe wrought by code and craft, nor because I shrink from the clash of mortal minds in the online arena of ranked, but because my heart yearns for meaning. I seek the wisdom of bygone ages, the echo of Leonidas’ cry, the cunning of Themistocles, the rise and fall of empires told through noble struggle.Let those who delight in the forge of repetition rejoice: may their spears never dull. But as for me, I turn away from this offering. I shall not pay tribute for such a DLC, such a shadow of what once was.For the muses sing not in this Crucible, and I, child of history, shall not lend my coin where they are silent.DLC isn't for me, make a real campaign or get bent
The Alexander the Great campaign truly is a masterpiece of AoE2 campaigns. This is being reflected by the significant increase in positive reviews as more players have finished the campaign
its insane that the arena of the god mode in AOMR which is just skirmish matches with a few modifiers each match is more fun than the crucible , World Edge is really one step foward , three backward
>>2210253Subjective
>>2209883God, I remember installing that couldn't handle it's graphics like mentally and just straight up uninstalled it in disgust.IT JUST WAS NOT AOE
>>2210224gem
>>2210253Did the former ever get expanded on with the DLCs? Building towards funny myth unit deathstacks was funny but there was only the two pages of stuff.
i will never give up hope on handcannoneers getting a buff or maybe i will lmao. never is a long time
>>2210539What is your genuine, non-shitpost opinion on Hand Cannoneers that have significant boni, like Bohemians, Italians & Dindustanis?
>>2210539play italians and start the game in post-impthank me later
Are there any mods to unfuck AoM Retold's art direction?The desaturated colors, ugly character portraits, God portraits and smooth plastic-looking models really bother me but I'm not sure if anyone is still playing or making content for the original.
>>2210649if you hate it so much then mod it
>>2210598i've stated it in previous threads that, since italians got their change to bonuses/techs, i place them above hindus. the +2 range is very good, but more accuracy/passthrough damage/age up cheaper/chemistry cheaper/gunpowder units cheaper are all just too good for them not to be number 1 vs a civ that just gives them slightly more armor and +2 range (even though +2 range is great).i almost always play bohemians despite all that, because it lets me get to my favorite unit faster since it's in castle age, and the speed bonus is great to make them stay together with halberdiers that also have a nice civ bonus. also love using the houfnice to go along with my halb/handcannon combo.sometimes if i don't play bohemians or italians, i switch it up with burgundians if i want to have fun with cavaliers before going to imp for handcannoneers, but that's rare.on maps with a decent amount of water, i'd typically play spanish for faster firing handcannoneers (which is a meh bonus) and their faster/tracking projectile cannon galleons which are fun to use (and more relic gold for teamgames), or for portuguese for arquebus/cheaper units/good ships/feitoria but with the upcoming change to dock trading allowing you to get wood and gold, i don't know if i'll continue playing portuguese or swap to italians/spanish more on maps with water.for turks, i just dont even consider them at all when thinking about handcannoneers because #1 i dont play non-european civs (unless it's a campaign) and #2 i'd always want to be playing a different civ anyway. their actual bonuses for gunpowder aren't bad, but lacking even pikeman/elite skirm makes me avoid them like the plague. even with italians that have great handcannoneers, i'll sometimes decide not to pick them just because they don't have halberdier which i love spamming as cheap fodder to support my handcannoneers.>>2210603nah, part of the fun is slowly building up your empire through the ages too.
>>2210657Nigger are you retarded? I literally asked for mods in the first sentence
>>2210803As in CREATE THE MOD you halfwit
>>2210649You can adjust player color RGB values in the options if you want to desaturate those. God portraits, voice acting, etc was done on Day -1. Good luck those filling the gaps for newer content though.The touched-up AI portraits irk me more, but at least it's not fucking up game visibility with hamfisting new postprocessing effects like what EE did a decade ago.
>>2210339Yeah I said the same thing but idk, I probably sound like a shill but I warmed to it and kind of feel in love with it. It reminds me a lot of warcraft 3. I wish it was a bit less comedic and light hearted but I don't think it's that offensive anymore and it kind of has a bit of Advanced Wars vibes to it which I think is charming and fun.
>>2210832Great option dumbass, buy Retold when I still have the original just so I can spend hundreds of hours unfucking it.>>2210847EE was worse in every way than the original but Retold still looks like a sidegrade to the original rather than a straight upgrade like AoE2's DE (maybe not so straight after a few shitshow decisions but still).I would argue that AoE 1 might have gotten the best overall package, as apart from a few very subjective things it's pretty much the same as the original, flawed as it is.AoE 2 is now a live service title and there's always the risk of major irreversible fuckups, 3 was kinda botched even if it made many good changes and additions.
>>2211265AoE1 DE/ RoR have neutered animations and voices compared to the original.
fresh new dramahttps://youtu.be/Bb_pNYRlmHc
>>2211817>investigation concluded Biry was _DonCabronI guess you could say Biry truly was a cabrón after all :D
>>2211817>hera Zutted in woods>player called a manchild by officials for oppening his stream chat>Cheatingsuch fun lately on the competitive scene
>>2211817Paid by FE to distract us from the fact that 3K is shit.
>>2211863>hera Zutted in woodstell me more
>>2211894hera was in china for that tournament , he was found naked after walking fours hours in the woods after he said he escaped a guy that wanted to "eat him"
>>2211863>>hera Zutted in woodsit was actually a secret conspiracy of cannibals or some shit like that!
>>2210247Its fun but I get the feeling they left so much of the levels completely empty
Let's settle this once and for all, what is the BEST and most OP civ
>>2212297Ares in Age of Mythology ;)
>>2210224this DLC is a gold mine of reaction images
>"the...strongest..."wtf was he thinking seriously ?
>>2212344That Perdiccas, Eumenes and Craterus wouldn't job so fucking hard and that Antipater wouldn't raise such a little bitch.
>>2212344Don't you get it?Alexander was an eternal warmongerHe worshipped great men and was berated by his father for inheriting his powerIs was only natural he would bequeath his Empire to the strongest
>>2206994Almost finished the Alexander campaign. Pretty good, I like the campaigns. Today I tried replaying the El Cid and Barbarossa campaigns and damn if the old campaigns arent a bit plain compared to the newer DLC. The siege of Tyre mission was great. But even the mountain kings campaigns are a lot better designed than the OG campaigns.
>>2212507some custom campaigns are also fun and very elaborate. Unfortunately its hard to keep track of which ones I already did and those mods keep getting unticked.
>>2212344Alexander was a fucking asshole, his wife was literally already pregnant he fucked his son even before he was bornfor all of Philip's faults, at least he didn't cause the extinction of his own bloodline
>>2212524>cause the extinction of his own bloodlinehttps://en.wikipedia.org/wiki/Philip_III_of_MacedonOlympias and Antipater are far more to blame for the death of the Argeads than anyone else. All Alexander did was die and fairly suddenly at that, if you could blame him for any of the shit show that followed it would be choosing Perdiccas.
I asked before but why the fuck does it take ages after a crash for aoe2 to start functioning again? It asks if I want to reactivate mods and it doesnt matter if I say yes or no it just takes a long time before I can play.
>>2213237my game hasn't crashed for 600 hours so it's a skill issue I'm afraid
What is the highest IQ civ to play?China is a contender with the extra villager startOr maybe Celts for the siege focus requiring excellent micro
>>2213254goths
>>2213254I said highest IQ civ, not highest IQ fetish
>>2213254Italy. Only smart people can get past the weak early game to the delicious imperial age.
>>2213632aren't turks even weaker early game
>>2213254https://www.youtube.com/watch?v=RDrfE9I8_hsit filters low ELOs
>>2213883Dunno, but turks at least get a huge spike in castle.
>>2212685Wasn't Perdicass mostly ok but really unlucky while having to fix the results of Alexander's winging it style of ruling?
>>2212507Idk I really liked parts of the OG campaign, but some scenarios blow.The worst campaigs for me are post-forgotten, pre-DE ones, so AK and Rajas.They all feel very generic.
>>2214377I liked the Burmese campaign. 1st mission was ass but it gets better over time. Khmer campaign sucked though and Malay had a few ok scenarios.Now the only memory of African Kingdoms campaigns I have is that one mission where you're stuck in Feudal and have to buy rams.
Ornlu is so fucking blind and stupid sometimes it's hard to believe>This achievement is bugged because I held all the landing sites like you can see here in the footage>The footage in question
>>2214365He completely failed to establish his authority and was constantly dealing with challenges to his rule which he failed to address and in the end it got him killed. I am sure that if you examine his rule he was a competent enough administrator just not up to the task to dealing with the other Diadochi.
>>2214932Yeah he had really shitty luck.If Alexander had time to consolidate a bit more he'd probably stay in power a bit longer but he was in a FFA since the start.
>>2213883Only in early game turk skirmishers and spearmen make sense, plus they get the instant light cav and bonus armor in early castle.
>>2214706He's so fucking petty and passive aggressive about being buttblasted on Legendary and the expansion not being shipped with 18 scenarios where he can boom and deathball because that's the only thing he can do lmao.>Hurr durr I like Chronicles BUT WHY DOES IT NEED TO EXIST THIS IS MONEY TAKEN FROM REGULAR AOE CONTENT NO ONE PLAYS CHRONICLES THE GAMEPLAY SUCKS THE CIVS SUCK WHY DO THEY KEEP MAKING IT but I know you guys like it so hey, it's just not my cup of tea, I hope I wasn't too harsh BUT WHOSE CUP OF TEA IS IT CAUSE PROS WON'T PLAY IT AND CASUALS ARE TOO STUPID TO PLAY ITWhat a clown, I laughed my ass off at him trying to circle around the fact he doesn't like it because he knows his audience enjoys it a lot more and he doesn't want to piss them off. That and him playing 4 fucking missions including Tyre back to back because he HAD to upload daily really shows how he blundered himself into disliking the expansion by forcing himself to upload regulalry and playing on Legendary blind because he complained about 3K being too easyHim having 0 awarness and either being blind or reading instructions and forgetting about them in the next 5 minutes on every other mission is the cherry on top
>>2215547that with the fact he had to bassicaly switch game versions to play cause he had early acess
Is age of mythology allowed here? I said fuck it and bought retold cause I didn't want to wait. Just been doing skirmish matched. Egypt is my favorite so far. Japanese I find very hard which kind of sucks because as a weeb I love them. Their AoE 3 and 4 versions of Japs I really like.
>>2216346The only Age game that doesn't really get talked about here is AoE3.
>>2216376For good reason
That's not true we have a lot of conversations about AoEIII being bad
>>2216346only if you answer the following: fuck, marry, kill?
>>2213254Chinese are the ultimate midwit civ, chinese start isn't even hard and they have nothing interesting or difficult to use afterwards. I'd say high iq would be burgundians or malay.
>>2216796Fuck Isis, Marry Amaterasu, Kill Nüwa
>>2216407AoE3 is better than 2 snd I'm tired of pretending it's not.
>>2216796fuck and marry all of them. imagine the hugs and kisses
my poor man can't catch a break
>>2216912Aeropos has it easy compared to literally everyone else
>>2216912poor guy just wanted a cushy job, only to get his ass dragged halfway across the world by his king mr. daddy issues delusions of grandeur
>>2216912>>2216916At first I disliked him but with time I ended becoming fond of the guyWe all would be like him in his position
>>2216346I allow and even encourage AoM discussion in this threadAs for the Japanese:Amaterasu into Ame-no-Uzume, into Raijin, into Takemizuchi, and then spam samurais non stopTsukuyomi into Inari Okami, into Fujin, into Watasumi, spam cavalry and cavalry archers, use new moon on a Mill upon hitting classical age if you are pocket and/or booming, or use it on a Blacksmith if you plan to rush, preferably cavalrySusanoo into Inari Okami into Fujin into whatever of the 2 last minor gods you like the, I prefer Takemizuchi for the very good God Power and Asuras are deadly, you spam Myth Units, God powers and make anything else to counter the enemy heroes
I'd kill for a sengoku jidai DLC for AOE2
>>2217035did you get it
she sengoku my jidai til I boshin
>>2217084>you get your sengoku jidai dlc>Oda, Takeda and Tokugawa are now civs in ranked multiplayer that can build hero units with aura affects>each campaign is 4 scenarios long with a 5th scenario that's the same for all three, two of the campaigns have completely made up endings that completely contradict history
tonoyosh!yosh!yari meiji!
>>2217191I would purchase a zero just to ram it into forgotten empires HQ if they did this. just keep the three chinkdoms designers away from the DLC and it should be fine.
soooo ummmm is literally nobody itt playing the new aoe4 dlc?
yeah uhh let me just reinstall AoE4 to play its awesome new singleplayer content
>>2217191deal
>>2217308uh they stopped at 2 buddy, why improve on perfection?
>>2217096I massacred brown's army like hopeless lambsSo yes, yes I did
>>2217368>I massacred brown'sbro...
>>2217375No need to thank me, I did it for the good of all mankind
>>2217308Nobody plays AoE4 in general.
>>2217308I was busy but I'll get a couple of games in today. From what I'm seeing healer elephants are hard to deal with.
>>2217308>make the laziest dlc possible with 4 reskins and no campaign, singleplayer content consists of a glorified skirmish game where the enemy spawns endless waves of unitsnothingburger ahh DLC
>>2217035>TheGhostmaster: I want your brown relic, benchod. I'm getting the dung one way or another!
>>2217870>make the laziest dlc possible with 4 reskinsI understand not liking or playing AoEIV but why do you have to lie about it? The new variants barely have anything in common with the civs they are a variant of.
>>2217938>it's not s reskin, they have a hero unit and a new building with an aura effect! aoe4shill cope is beyond pathetic
Are there custom campaigns for aoe3 and AoM? Or just scenarios? Im a single player fag so need to know before buying as Inplayed the og campaigns already ages ago.
>>2217191>last mission for every faction is the summer siege of osaka but from the perspective of whatever faction you're playing asbut it's kino when samurai warriors does it
I got to almost 1500 elo and retired. Havent played in 4 or 5 months. To start playing again, I would have to grind for weeks before I got back to my old level. Aoe2 is too hard.
>>2217882Get new material
TheGhostmastsaar
i dont understand why 1 anon is trying to force that theghostmaster is a pajeet. it's obvious he's just some form of spic. is that anon also a spic so he doesnt want to insult his fellow browner?
>>2218714Kill yourself
>Getting clowned on by my our strat
Life or death question.Ever since the Chinese DLC came out, I had an issue with Age of Empires 2 that almost ruined the game for me - Steam achievements stopped working in offline mode. They worked perfectly fine before the Chinese DLC. What could possibly be the cause?
>>2218923Play in Online mode
>>2218984I cannot. I have 222 hours and 00 minutes in Steam time.
>>2219025...I fail to see how this stops you from playing in Online modeOr you just want to exclusively get your playtime in Offline mode
>>2219051>Age of Empires [2]: Definitive Edition>[2][2][2] hours playtimeDo you even have autism? Seriously...
>>2219061Apparently not since I couldnt understand whatever you are trying to go for
>>2219071If you play the game in Steam's offline mode, the counter doesn't go up.
>>2219083...and?I fail to see how this 2 2 2 joke is so important to you
>>2219230Because he wants to autistically keep the numbers the same you dense fellaLet's move on to another topic
AoE4 is a perfectly fine game, and any RTS would look inferior compared to AoE2
>>2218365Do you mean base AoM or Retold? Idk if old scenarios work on Retold but Heavengames used to have a ton of good campaigns made 20 years ago. My favorite one changed Atlanteans into Romans and had some historical battles with myth units involved. I have no idea what it was called though.No idea about AoE3 tho.
>>2218046ironic criticism coming from the aoe2 general where civs are way less distinct than in 4
I love this Alexander campaign, I can tell it's going to have a happy ending because he wins every battle
>>2219469yeahthis Cleitus guy seems pretty cool, I bet they'll be friends till the end
I've been enjoying the new AoE4 roguelike mode a lot.Wish they made something like roguelike campaigns as well. I've enjoyed this way more than the normal campaigns.
I downloaded the 1999 Age of Kings demo and enjoyed it, should I be boughtering the definitive edition? Any good DLC if I want to play MP?
>>2219724DE is the only acceptable way to play in 2025no DLC needed for MP
>>2219416Retold. I played the original aom campaigns but my laptop is too shit for retold.
>>2218919Your teammates seem a bit lousy in preventing it
>>2219724>should I be boughtering the definitive edition?Not until they purge 3K out of existence.
>>2220069fortunately I don't have terminal autism so I don't care
>>2220064Nah that defeat is on me, I saw it coming yet I fucked up the executionI saw the infantry ram push coming so I opened barracks to make militia, however I fucked up by gathering gold from the foward gold instead of the back gold, at the same time I saw red trushing my walls, I pulled a handful of villagers to rush down the tower before it goes up, without realizing I was 2 gold short from clicking Man At Arms upgrade, at the same time I deleted my walls way too early, red saw the tower bust coming and he walled me off before my vills get close, the tower went up, my militias couldnt turn into MAAs when yellow MAAs came in and did a lot of damage, then everything went to shit from thereAoE2 can sometimes be a VERY execution heavy game, no matter if you see it coming and got the correct strat to counter theirs, if you fuck up your execution/opening, you will fucking die regardless
>>2220157Then why do you ask?
>try to get back into AoE 4>civs are still defined from by their difference from the baseline rather than being ground-up-unique like Warcraft or whatever>there's a huge long list of these differences for each civ, rather than a couple of bonuses and one or two unique units>other random unlisted differences, including arbitrary unit replacements and other shit>that baseline doesn't even come close to existing, you need to nebulously build it up over time>there's still like 20 civs so none of this is simple
>>2220500Then I'm like, alright I guess I'll play Abbasids at least though, I had some fun with them when the game was new. I remember making camel archer / infantry mixed pushes in feudal and early castle, dropping rams right in their face and it was all pretty cool and unique>Feels like every civ has more and more heavy armor units in fuedal, which I remember always being Abbasid's biggest weakness, or at least they have a unique way to deal with those units which I don't>new man-at-arms replacement which is... worse at fighting enemy man-at-arms, which was already kind of a weakness even in the midgame>Culverins are now only really useful against buildings, despite having cannons you can use in the field being core to their late game identity when the game was new>Camel Archers are cool, but take ten billion years to train for seemingly no reasonOh and I need to relearn all those unique techs they get at the house of wisdom? Huh, the military wing techs are shuffled all over the place now, all to bizarre places...>Tech that increases infantry health was moved from imp to feudal, where I can only make spearmen that have fuck all armor>Camel/Infantry support tech is now in imperial instead of feudal, where I already have armor upgrades and likely MAA>Castle age tech is now a tech to increase regular archer fire rate... when I feel I should be making camel archers instead of regular archers as they do most of the same things better anyway>everyone online ranking them as the worst in the game, saying they're only good if you can survive to late game somehow and win off the pure weight of your billion eco techs/bonusesWhat the fuck happened, honestly?
>>2219724>Any good DLC if I want to play MP?Only two of the DLC is relevant in MP. Mountain Royals, which gives two civs, and Three Kingdoms, which gives 5. 3K is currently pretty blatantly power-creeped somewhat so those 5 are all very good, but there is base game civs that operate at a similar strength. Also two of 3K's five civs are proper additions that are good, and three are retarded dogshit that doesn't belong in the game.These are out of like 50 civs in the game though, so you don't need to buy anything really.
>>2220517Yeah?
>>2220232Being just two digits off from being able to turn around the push sounds especially rough.>>2220500Do they really not have a civ that works as a baseline? Even Greeks provided that for AoM.
>>2220555>Even Greeks provided that for AoMI don't know if I'd say that, but AoM had three civs. Four after expansion.
I'm trying to get myself to play through the AoE3 campaignsI feel as though my AoE experience is incomplete without it
>>2220500Also: the community seems absurdly retarded, and it also feels like there's zero information sources that aren't FUCKING video guides.
>>2220566Greeks are definitely the most straightforward civno weird gimmick to generate favour or different types of vils with strengths and drawbacks
>>2220590Your confusion is causing you to act in a hostile manner
>>2220631Correct.You really don't need to express some sort of basic psychology around why people are asking questions any time anybody asks a question in this thread.
>>2220632longwinded
>>2220566AoM Greeks are designed with a core AoE tech tree. Villagers have to be assigned to favor like any other resource, and basic unit types are made in three segregated buildings while a castle analogue makes unique units, and also siege since everyone compressed their military across fewer buildings. The one thing giving them flavor is having limited named heroes, their military emphasis otherwise being on pricier gold units with above-average stats. Until Retold, Greeks didn't even have their own introductory video on game mechanics, though that's presumably since the tutorial covers them.Everyone else informs you on their core deviations in gameplay fundamentals, and their buildings make different selections of units on top of other odd distinctions. Behind the scenes there's still a lot of different numbers between equivalent units including worker gather rates and the like, but Greeks are absolutely the closest one gets to a core AoE I-II civ by design. Just instead of prohibiting technologies between major gods chosen, that's what the minor gods are for.
>>2220938>>2220610I am aware that greeks are the most generic faction in AoM.Different factions still fundamentally have their own set of units. The entire tech tree is separate, meaning each civ's fundamental options are primarily learned by looking at their own tech tree. Egyptians don't "have spearmen instead of hoplites", they just have their own set of barracks units. This makes sense in a game with 3/4/5 factions. Not in a game with 20 factions.
I'm kinda pissed we got Japanese & Chinese in AoM again instead of Celts & Babylonians.An Italic civ drawing from Etruscans, Samnites and early Romans would also be cool.
Yeah we're gonna get big sales with our celt and Babylonian dlc
>>2219724You can skip all the dlc, I bought all the dlc's with civs and I play civs from the base game 90% of the time. If you see a certain civ from a dlc that you want it's worth grabbing the dlc for it.
what went wrong?
>>2220500>>2220517The civ differences are very annoying, I got into AoE4 recently and I had a lot of "what the fuck is that?" moments. You have to eventually develop matchup specific playstyle. Like if you're against french you have to scout their school of cavalry and see if they've got knights coming, english do longbow rushes 9/10 times so if you scout the council hall you can start making horsemen and win the game by destroying their early army in your first engagement. I'm still at a rank where players do simple strategies like that so I've developed some strats like attacking malians in feudal or spamming archers against mongols because mongol players all spam mangudai but stuff like booming HRE or fast castle civs is something I struggle with.>I'll play AbbasidsNice I play them too. >Feels like every civ has more and more heavy armor units in fuedalEarly knights are countered by getting some spears around your base while you boom. Military wing feudal is excellent for stopping french knight rushes for example.Early MAAs are rare in my experience but you can make camel archers to kite them or you make cavalry to raid his base to force him away. >new man-at-arms replacementI won't pretend I know the stats in detail but in my experience ghulams do the MAA job of holding the line and countering unarmored units just fine. >Culverins are now only really useful against buildingsYeah I don't understand why civs don't have both cuvlerins and bombards. imo your imp strenght is in the camel raiders, they have a lot of armor and are technically a light unit so they counter horsemen, knights, archers, crossbows and also men at arms a little bit. Mix them with archers or crossbows and then use that infantry to make mangos or springalds on the field if needs be, trebs to force the enemy out or culvs to fight enemy siege.
>>2221167>>2220517>I need to relearnIt's not that bad. Just grab them in feudal if you're not booming or in castle if the enemy is letting you boom. Extra HPs let you win otherwise equal feudal fights especially when you're defending anyway. Extra attack speed on bows is very good. You're not always going to fight castle units exclusively in castle, if you've been fighting in feudal and both of you have feudal units out it's a strong powerspike you can use to force the enemy off gold (also aided by free siege engineering) and them add in ghulams for the frontline strength or camel raiders if they're somehow still making knights. >everyone online ranking them as the worst in the gameI was wondering about this myself but all those players base their rankings on optimal game winning pro-level timings that are not going to happen in most games. Military wing into 2/3 TCs or all in feudal fighting is working fine for me. Eco wing early is a bit of a trap since grabbing those discount techs don't really offset their cost in feudal so I usually go for it in castle. Technically there's some pro scouting into fast castle strat with culture wing but I've never tried it, culture wing are of effect heal helps in defensive fights but otherwise I think military->eco->trade works better Again I'm not good or an expert at this game, but I went through the same confusion you had and this is what works out for me at the moment. Hope it helps.
>>2221188>It's not that bad.I wasn't actively complaining about needing to learn them, more using that as a segue into talking about the new order for those techs, which feels like some weird antagonistic design.Similarly the statement about Abbasids being considered bad wasn't complaining about them being too weak to play, rather that the various changes evidently were not needed because Abbasids were too strong or anything.Regardless, thanks for the advice. On that line, is it worth going trade wing earlier in team games? Trade in feudal for the early eco bump so I can boom from a pocketish position is tempting but I don't know how dumb that is.
>>2221443Trade wing early is awkward because you want the eco wing discount by the time you're making farms and the military wing upgrades by the time you're fighting so you generally want both before imperial. If it's one of those chokepoint-heavy maps where both teams are happy to wait for imperial before fighting you can go max greed with eco wing into multiple TCs into trade wing to out-boom everyone else. I think that if your team has map control or you can steal berries from your allies then it might work in a normal game.
>>2221014If you make it cool, you will.The reason we got 3K crap in AoE2 is because some chinks or japs or whatever made some shitty game about it.
>>2221715>The reason we got 3K crap in AoE2 is because some chinks or japs or whatever made some shitty game about it.The Romance of the Three Kingdoms is like the Chinese Illiad, anon. It's foundational literature that's been made into countless things. The RotTK and Dynasty Warriors games are just one example of that, and it's also telling I don't even know which of those you're referring to.
>>2221007>>2221014next DLC is Aztecs actuallysource: this was reveled to me in a dream I had
Asking for some opinions, what are the best aoe2 graphics settings? Default is quite ugly.
>>2217308i am. its fun. dont bother posting about aoe4 here you'll get shouted down by angry aoe2 boomers make your own thread
>>2219420>>2221775do AoE4 fans have any identity of their own outside seething at AoE2 fans?noticing a pattern in these threads: AoE2 and AoM fags talking about their respective games while every other AoE4fag post is them seething about AoE2
>>2221775We just had people discussing AoE 4 like a couple of posts before you
>>2221879pot meet kettle.
What is the best strategy and things to lookout for in order to beat Titan difficulty on Age of Mythology, as Greeks/Zeus?
>>2221879You literally cannot mention or make a thread about aoe4 without it being flooded by people talking about aoe2
>>2219316What about Age of Mythology:TOLD?
https://youtu.be/llZuqr30RZI?si=j9pgiUXNXO_B7BhR
>>2221775It's literally just one attention seeking autist making the same bad faith posts over and over and then accusing anyone who replies of coping and seething. Just ignore him, most people here are happy to have all AoE games discussed.
>>2222005Apples to oranges
>>2221745I believe it without question.
>>2221741So is Gilgamesh, but normies wouldn't know about Illiad or 3K without pop culture.The biggest hurdle is that the whole region got muslim'd and they outright destroy whatever history they had before islam instead of selling it like westerners or chinese do.
I'm going to miss the pilgrims map in team games, kinda wish AoM's vinlandsaga wasn't a slog in comparison
>>2222657more people know about Ea-Nasir than Gilgamesh
How do I disable the blue pop ups (that are in German for some reason even though I set my Windows 11 to Englisch) from Microsoft or Xbox or something on Windows 11? They happen after I get an achievement in Age of Empires 2, but late.
English, nicht Englisch
Who's the Neoptolemus of The Romance of the Three Kingdoms?
>>2222902Kong Rong
>>2222902Liu Bei, at least in the baby throwing department
>>2223022
liu beiby
>>2223113>>2223119your paternal skills after being exposed to confucian teachings(baby wasn't filial enough or something)
it takes 200-250 hours (at best) to beat every AoE2 campaign, probably closer to 300-400 for a first-timerThat's an insane amount of content
>>2223245they literally just released another 20 hour campaign pack last month and it was awesome despite what doomer cucks say AoE2 truly is the gift that keeps on givingI love this game and I love you anons
>>2221773Anti-aliasing depends on whether or not you're playing 1080 or higher than that.For 1080 you want anti-aliasing for UI and text if you're not using the smooth font. For in-game objects you should keep it disabled regardless.Disable all effects except for maybe bloom at lower values, particles set on high and 3D water with waves both on.Forget about DoF, sharpening, vignette or animated fog, they are ugly af.
>>2223245I have over 400 hours and still haven't finished El Cid, Alaric, most Asian campaigns (I only beat Genghis Khan and Tamerlane I think, not sure if I completed a third one), any African or Meso campaigns, Thoros, Ismail, Longshanks, Hautevilles, Burgundians or any of the three chinkdoms, I did beat both Chronicles though and most of V&V and I tend to go for all achievements and fully explore the map too.
>>2223328nah
Looks GREAT baby
Why is everyone here a noob campaign player? I bet you also only play scenarios, right? You people are the ones that kill the game.
>>2223342Looks like AoE 2 with an Instagram filter over it>>2223350Because I have other shit to do and I can't pause the game for 30 minutes in MPAnd I'd gladly kill any game you enjoy because you sound like an annoying sperg
Singleplayer fans keep the game goingYou think AoE2 could live off MP-only DLC?
>>2223384Seriously talk now, MP mostly DLC would only work IF it gains traction with pros, and making for entertaining tournaments to watch and further increase the popularity of the game
>>2223350>You people are the ones that kill the game.Chronicles prove you wrongAlso post MP screenies if you dare
>>2223435Yeah bro I fucking love eSports!
Any love for Galactic Battlegrounds here? StarWars RTS that uses the AoE2 engine.
>>2223469>DE/Remaster edition never ever
>>2223471since its disney propriety a remaster of this would probably cost like 60 dollars , like for the incoming remaster of Outlaws and Dark forces from lucasart costing more than most Nightdive remasters
>>2223471I feel your pain, but it's probably for the best it never happens. Whatever studio Disney gave it too would probably fuck it up somehow. There's a mod team keeping it alive, balances, new factions like Imperial Remnant and Blacksun. QoL stuff like high resolution. Some folks are doing multiplayer stuff every other night.
>>2222111Quad trips of truth arising from belief.
>>2221014I didn't buy Japanese or Chinese DLCs.I'd preorder Babylonian DLC.
>next chronicle is early romeHIDE YOUR WIVES ROMANS , BRENNUS IS IN TOWN
>>2223493>I didn't buy JapaneseLeave 4chan and never come back.
Berserker buff when?I'm going to be like that handcannon guyBut for berserkers
You know what would be sick?Berserkers don't regenerate health, they LOSE health whenever they're not near an enemy unit. In exchange, they have a significant movement speed and attack speed boost. I think this fits the theme of berserker very well
>>2223469It's cool but the problem is that the game IS very shit.Just a complete mess from a gameplay perspective relying on gimmicks and silly shit.
>>2223697I'm that guy but for the removal of 3K.Fuck 3K.
>>2223548I do hope it's early Rome, with Romans, Etruscans and Samnites/Italics as the civsbut I fear they'll entirely skip over early Rome kino and jump straight into the Punic Wars because the Barcidboo lobby is too powerful
>>2223742>gimmicks and silly shitKinda? My nostalgia goggles probably blind me to a lot of it's flaws. Been playing it on and off since it's release back in like, 2003? The only thing that sticks out as being silly and gimmicky are the jedi/sith units but they can be largely ignored. It's also not easy. Your build order on the first tech level needs to be close to perfect and/or being slow to advance to the next tech level can very well result in a loss.
there's literally nothing wrong with gimmicks
>>2223548>this made romans seethes about gauls for 3 whole century before caesar conquered them
>>2223384how come the only single player only dlc flopped and they shoved 3 chinkdoms into mp instead of making them single player only?
>>2223922it wasn't just seething tho, Gauls were a genuine threatjust ask Ptolemy Ceraunus, Macedonians got really cocky and went into battle with the usual "my dad worked for Megas Alexander!" bullshit and learned right quick why the Romans were always sending armies up north into the Po valley